Unit 10 - Animation Techniques

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Unit 10:

Animation Techniques

Unit code:

M/600/6521

QCF Level 2:

BTEC First

Credit value:

10

Guided learning hours: 60 Aim and purpose This unit aims to introduce learners to the practical processes of animation and to enable them to develop an understanding of historical and contemporary animation techniques. Learners will work on design, character, setting and narrative and will then focus on a specific technique for the production of an animation sequence.

Unit introduction Animation production is a significant activity in the creative media sector, not only in high-profile television programmes such as Wallace and Gromit, but also in feature films, mobile phone content, the internet, television advertising and the computer games industry. Whilst there is still room for the traditional ‘craft’ techniques such as cel animation, computer-generated and aided animation is increasingly being used, and in ways that allow for as much creativity as traditional methods. Learners will research the content and production techniques used in historical and contemporary examples of work. Learners will develop understanding in such things as persistence of vision, frame rates, stop-frame techniques and the production of cells. This background will inform planning and production of work using one of the traditional methods or a digital application for animation and provide a basis for exploring and experimenting with animation techniques and content. A successful career in animation requires good visual awareness and attention to detail. It requires the ability to develop fresh ideas for content which will engage the chosen audience. A good animator will take into account at all stages the role of animation as communication, whether this be for entertainment or information. Learners should always aim to move beyond simply creating moving shapes on a screen.

Learning outcomes On completion of this unit a learner should:

1

Know about animation techniques

2

Be able to develop ideas for an animation sequence

3

Be able to create an animation sequence

4

Be able to review own animation production.

Edexcel BTEC Level 2 Firsts specification in Creative Media Production – Issue 1 – January 2010 © Edexcel Limited 2009

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