Behavior on the field

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16 Do not limit the imagination of the children 17 Raise the interest of children through stimulating situations 18 Manage the programme with appropriate continuity, graduality and complexity of activities 19 Propose exercises with numerous objectives 20 Do not get lost in long explanations, optimise time and favour understanding via demonstration 21 Keep attendance, record absences and minutes played by each player 22 Ensure the proposed XP trains players effectively, according to objectives 23 Ensure the proposed XP is suited to the ability of the players 24 Space and time allotted to the proposed XP must be right, appropriate and correct 25 Verify that suggestions given are acknowledged by the players 26 Provide players the necessary corrections during the XP 27 Deliver the teaching content according to a primary objective 28 Work using SFERA 29 Carry out activities on cognitive abilities 30 Do not use the whistle 31 Be able to solve problems 32 Respect club and organizational rules 33 Do not swear or use foul language 34 The final match should be of an appropriate length 35 In case a child must leave the field (e.g. to use the washroom) he or she should always be accompanied by a trainer. In case only one trainer is present, the child should then be accompanied by a team-mate.


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