Portfolio_Daphne Gerodimou

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Daphne Gerodimou

Design / Research / Visual Storytelling

CV|Daphne Gerodimou

Info

"I am an architect, designer, researcher, and visual artist from Athens, Greece, presently based in Barcelona. My professional background is rooted in design research, as well as strategic and instructional design. My focus lies in crafting physical and digital experiences, with a particular emphasis on visual communication and storytelling. I have a multidisciplinary approach to design and a particular interest in how visuals convey messages and enhance user experiences in various contexts.

daphneger4@gmail.com

hard skills

Digital Fabrication

Laser Cut - CNC - 3d printing

Graphic & Video

Photoshop / Illustrator / Premier / After Effects

Coding

Arduino / Processing / CSS-HTM L / Javascript

3D & 3DAnimation & Rendering

Blender /Cinema 4d

Rhino/ Grasshopper

Fusion 360

soft skills

Design Methodologies

Strategic thinking

Future thinking

Instructional Design

Facilitation & Coordination

Design Research

“This is Distributed Design”

Researcher and Instructor

IAAC & FabLab BCN

-Researcher at Future Learning Unit

Educational Methodologies & Instructional Design

Design Studio Assistant TutorMaster in Design for Emergent Futures (MDEF) Digital Fabrication Instructor

Coordinator and Facilitator

Distributed Design Academy 2022 Instructional Design and Facilitation of the online program (three weeks)

Artifact Designer Engineer

Futurity Systems

Oct-Jan

Collaboration for the development Digital and physica Artifacts & Future Thinking Design Ideation Workshops

“Prototyping Hybrid Learning Environments through Distributed Design” Research Paper at FabLab Barcelona

-Future Learning Untit

“FAB 17 Conference”

Developing maker-centred learning programs to promote critical thinking about technology and design for emergent futures”

https://doi.org/10.5281/zenodo.7432107

grants & exhibitions

9th International Biennial of Land scape Architecture in Barcelona”

Project - Re-Inventing Agora

Dutch design week 2020

“Future of Jobs” project

MDEF master project

Maker ABC European program

Intitute for Advanced Architecture of Catalonia (IAAC) & ELISAVA school of Design

Master in Design for Emergent

Futures

Aristotle University of Thessaloniki (AUTH)

Degree in Arcitecture engineering Faculty of Engineering / gpa: 8,79 (Excellent)

Ecole Nationale Supérieure

d’Architecture de Montpellier (ENSAM)

Erasmus + 6 months

Selected participant by FabLab BCN for the incubator program at NOD Maker Space - Bucharest and BCN

Makers’ eXchange Program

Selected participant and Grant Recipient for the project - “The Vermut Field Guide”

languages

ENGLISH Proficient -Cambridge C2

SPANISH Fluent Speaker

ation 20192020 20122018 20162017
2016 2020 2021 2023 publications 2020 2022
educ
experience
GREEK Native
FRENCH Proficient -DALF C2
20182019 20202022 2023 20222023
Studio
Junior Architect 314 Architecture
// +34 667986039
0.1 Hora_ del_Vermut 0.2 Future of Jobs 0.3 Objects of Inquiry 0.4 NFseas 0.5 WoW VR
0.6 Paste
Index
Expo
Printer

(#)Workshops

(#)Visual Identity & Illustration

(#)Bio-Material Research

2021 - Personal Project

Maker’s Exchange program selected participants & recipients of a grant

Partner // Cesar Rodriguez

0.1 Hora_del_Vermut

“The Vermouth field guide” creates a platform for making vermouth with local ingredients.Our intention is to pull back the veil of secrecy around this ancient aperitif to create an open-source distributed global network of individuals passionate about all things vermouth. With its history painted by knowledge and material trade along the silk road, vermouth could very well be considered the original “hyper global / hyper local” drink.

to develop sustainable solutions for packaging and products around vermouth consumption that make use of the residues of the making process.

Our mission is to build a community which shares knowledge globally resulting in vermouths being made from local resources like herbs and spices endemic to a region as well as

Olivera creative is a studio bringing to life design projects which centre around the shared experience of food. In the intersection of food and design we are trying to unravel the interconnectedness between humanity and food from a historical, social and creative point of view whilst exploring at the same time food futures relating to health, sustainability and equity within the food industry.

/ @olivera.creative / @hora_del_vermut
Workshop at Connecthort BCN

In the Vermuth Workshops we dive into the history of vermouth from the viewpoint of ancient China, Socrates, and its modern interpretations. We demonstrate a variety of methods on how to make Vermouth. Lastly, we leave participants with the tools necessary to make their own vermouth at home as well as access to our online platform where we have catalogued our knowledge.

We have conducted 5 workshops with more than 60 participants.

https://oliveracreative.com/vermut

Printed Trifold

how to guide

Through our research we have created a collection of ilustrated guides of different Vermuth making methods, recipies, flavour profiles and an essential herbs and spices database.

As selected participants for the Maker’s Exchange program we had the opportunity to use thefunding provided in order to experiment with bio-materials for packaging the herbs & spices kit as well as investigating ways of creating new materials from the residues of the Vermut production.

Bio-Materials from production waste

Bio-plastics for packaging

•Pine Resin

•Carnauba wax

•Alcohol

•Vermut residues

•Agar

•Glycerine

•Water

Partner // Wongsathon Choonhavan (#)Design Methodolody (#)Future of Education (#)Speculative Future(s) 0.2 Future of Jobs Selected Participants at Duch Design Week 2019-2020 Part of Master in Design for Emergent Futures Thesis Project, IAAC / ELISAVA

What do you want to be in the future?

In the Future of Jobs project our aim is to facilitate children to reflect on their skills and passions in view of imagining interdisciplinary futures concerning their professional identities. The workshop methodology consists of a series of creative activities through which the participants are encouraged to use their imagination in order to speculate future professional identities in a futuristic “think outside of the box” way. This project was developed during the Master in Design in Emergent forFutures at Iaac/Elisava in Collaboration with Wongsathon Choonhavan

During the year 2019-2020 we conducted 4 workshops, one presential with Colegio Sant Andeu of Badalona and three online. Two with the learning hub Learnlife, Barcelona and one with Speculative Futures Rotterdam. Participants vary from 12-13, 15-17 and adults in the last case.

The project was selected for Duch Design Week 2020.

Full project Interview ---> https://www.youtube.com/watch?v=1smEcG-Kof0 project’s website : https://daphnegerodimou.gitlab.io/daphne.gerodimou/term3/workshops.html

The last part of the workshop is the “making a magic machine for their future job” a activity that allows for hands-on experimentation and unfiltered creativity that facilitates them to unlock their imaginative barriers and think outside of current professional paradigms. For this activity we collected waste and electronic waste materials from FabLab Barcelona.

This process includes designed prompts like the passion map template and the future worlds catalogue designed to trigger their imagination and help them initiate their own personal speculative scenarios that reflect their individual skills and interests.

Col·legi Sant Andreu, Badalona

Col·legi Sant Andreu, Badalona

0.1 Future Job Concept from Colegio Sant Andreu Workshop

0.2 Future Job Artifact from Colegio Sant Andreu Workshop - Digital Criminologist

0.1
0.2 0.1

Content/

(#)Design Methodology

(#)Collective Imagination

(#)Storytelling & Creativity

2019-2020 Part of Master in Design for Emergent Futures Thesis Project, IAAC / ELISAVA

(tool-kit)
0.3 Objects of Inquiry

// Narratives are portals to different worlds. Alternate realities, probable futures, imaginative places of infinite possibilities.

This project explores how speculative design can be a powerful tool in cultivating imaginations and embracing the emergence of various narratives and perceptions. It also explores how speculative and participatory design methodologies can be part of the educational paradigm introducing the need for an education of imagination alongside an education of knowledge and skills.

How can we nourish critical thinking, self-awareness and individual as well as collective imaginations?

The following methodology is part of a wider collections of workshops and speculative objects or dialogic prototypes, generated by individual and collective imaginations each of those raising inquiries about alternate presents and possible futures.

WHAT tools do we have to initiate critical dialogues for our present and future realities?

HOW can we collectively imagine and therefore design our future narratives?

This project was created during the Master in Design for Emergent Futures, Iaac/Elisava.

project’s website : https://daphnegerodimou.gitlab.io/daphne.gerodimou/project.html

Tool-kit & illustrated Instruction Guide

This intervention employs participatory design practices in order to collectively imagine and create objects and narratives that trigger conversations and critical inquiries.

IAAC, Barcelona

What is it? How is it made?

Flip it
word 2 materials
Pass clockwise to the person next to you [1 dot =1 time 2= 2 times, etc] Collect and redistribute
Abstract
3 objects Draw new object
write 3 tools week signal 1 2 3 4 5 6
Objects of Inquiry archive (digitised)

(#) Generative 3D (#) Blender (#) Sensor Data

2022 at Futurity Systems in collaboration with Seastainable Ventrures 0.4 NFseas

In collaboration with Futurity Systems and Seastainable Ventures, the Nfseas project aims to provide dynamic and visually captivating generative NFTs that represent coral health. The 3D composition is created parametrically based on data derived from sensors, placed by Seastainable Ventures, monitoring various vital aspects of coral well-being.

lected data influences not only the colors but also the intricate forms and arrangement of the synthesized composition.

These sensors continuously gather data on vital aspects of coral health, including temperature, oxygen levels, and chlorophyll concentrations. The project therefore aims to translate this intricate data into a visual display. Through a python script embedded in blender, the col-

In essence, the Nfseas project bridges the gap between science and art, providing a captivating and informative glimpse into the world of coral health. By transforming complex scientific data into an accessible and visually striking representation, this project serves as a powerful tool for raising awareness about the critical importance of preserving and protecting our precious coral ecosystems.

WOW VR Expo

(#) Virtual Environment

(#) NFT art

(#) Exhibition

2022 at Futurity Systems in collaboration with WoW Foundation
0.5

Virtual environment created for the WoW Foundation - Cripto es culturaExhibition in collaboration with Futurity Systems at SOFT (Store Of Future Things).

The exhibition took place at SOFT (Store Of Future Things) in MOB Barcelona. The VR setting was adjusted to fit the actual space, allowing visitors to walk around within the virtual environment.

The area was designed to resemble a jungle where people can unwind and appreciate artworks concealed among the plants. The environment was designed in Unity.

0.6

Paste Printer

(#)Digital Fabrication

(#)Research

(#)Illustrated documentation

2021-2022 at FabLab BCN / IAAC

To support the educational programs at IAAC and FabLab Barcelona the team has been developing an open source Paste Printer alongside with a grasshopper slicing plugin (MAMBA) and customised Ultimaker Cura profiles for paste printing. As part of Fab Lab team, my task was to test document and illustrate every aspect of the process, from the assembly of the machine and its separate parts to the use of the grasshopper plugin and the customised Cura profiles. The material we experimented most with was Clay but throughout the year we have tested several bio-material recipes as well.

The extruder design and grasshopper plugin is created by my college Eduardo Chamorro Martin.
Stepper Motor with reduction GearBox Motor coupler 8mm to 12mm 3d printed Motor mount 3d printed Compression Screw 3d Printed Main Extruder Body 400ml Cartridge NPT 3d Printed 1/4 NPT Nozzles from 1mm-5mm 1/4 Female to 3/8 Male G NPT 1/4 male To 1/4 Male NPT Extruder Blueprint

Extruder Assembly

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