Tuesday Oct. 28, 2014

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Students win Hackathon

CSUN pledge ban is appropriate

Two students create iOS app to win International Women’s Hackathon

The university’s ban on pledging after a new incident exposes a recurring issue

News 2

Tuesday October 28, 2014

Opinion 5

The Student Voice of California State University, Fullerton

Volume 96 Issue 32

Course catalog goes digital Campus will begin rollout of Acalog, an interactive online course catalog in the spring

YUNUEN BONAPARTE / DAILY TITAN

Cal State Fullerton President Mildred García speak with attendees of the inaugural Titans Reach Higher Town Hall on Monday.

Community conversation García updates campus on Strategic Plan

ALEX GROVES Daily Titan Cal State Fullerton President Mildred García hosted hundreds of campus community members Monday for a discussion and update on the implementation of the five-year University Strategic Plan. García used the platform of the inaugural Titans Reach Higher Town Hall as an opportunity to tout a number of accomplishments completed since the plan was unveiled in 2013, including the opening of the Titan Dreamers Resource Center and the hiring of more than 150 tenure-track faculty. The university still has a long way to go toward achieving the goals listed in its strategic plan though, García said.

“We cannot and should not achieve all four of our goals at once, but rather adhere to the planned long-term vision over the five years where we laid out the building blocks for a brighter future,” García said. “Those building blocks will help us at the end of our strategic plan to continue to measure our success.” The plan includes goals to improve advising, student retention, student talent development and assessment. The plan also aims to create a “Titan Experience,” a goal that amounts to a branding effort to increase student pride and engagement. Greg Saks, vice president for University Advancement, brought up a comprehensive study conducted by his department that looked into what CSUF’s stakeholders thought

YUNUEN BONAPARTE / DAILY TITAN

Greg Saks, vice president for University Advancement, explains stakeholders’ views of CSUF.

of the university. Saks said that overall, stakeholders had positive feelings about CSUF as an institution, and saw it as a leader

among CSUs. However, the study didn’t yield the kind of glowing descriptions the university was hoping for from its stakeholders.

The phrase “convenient location” was one of those descriptions, Saks said.

Finding your niche Video Game Design Club

From inception to creation, three members of the club created their own video game

TROI MCADORY Daily Titan Sonic, Crash Bandicoot and other various characters from video games have shaped many childhoods and resulted in late nights and countless hours in front of a television. Video game creators are constantly working on making their games to the best of their abilities to keep faithful players engaged and satisfied. The beloved pastime has evolved over the years, and the console systems they are available on have grown in numbers as well; people no longer have to play their favorite games on one system. They have gotten more violent, interactive, fun and realistic. Now, new generation games like the Assassin’s Creed and Call of Duty series are some of the big brand games that cause long lines at GameStop. The Video Game Design Club at Cal State Fullerton caters to people who are captivated by video games and their alternate worlds. Video games give players the opportunity to escape reality for a

TROI MCADORY / DAILY TITAN

The Video Game Design Club teaches its members how to develop and design video games.

moment and absorb themselves into a place they find invigorating. The club isn’t restricted only to people who wish to create and develop video games, it is tailored to be all-inclusive. It is open to graphic artists, students of all majors and people who simply love the art form. Three very passionate and competitive members of the Video Game Design Club have begun following

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in the footsteps of video game designers before them, starting with the creation of their own game called Proteus Moon. With support and help from other members and networking, Mark Martene, Ivan Espinosa and Daniel Root spent long nights and endless hours developing their game last semester. “We were going for a PC game because we didn’t want to have any mobile

limitations,” Espinosa, computer science major, said. Their decision to create a PC game instead of a game you could use on the latest Xbox, for example, gives them endless creative possibilities. “You’re limited to how much data you can put in the program,” Martene, computer science major, said. “A PC can handle a lot more.”

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Both agreed they didn’t want to have restrictions from the beginning on how much they could and could not put into their first video game. The program the three used to help make their process easier is called Unity. “Unity is a game development tool which helps make games,” Espinosa said. “One great tool was called Mecanim that allows you to manipulate the animations however you want.” This program function allows animations to appear more fluid and effortless with a continuous motion sequence. Martene refers to it as “Photoshop for a game design” because of the tutorials and hands-on properties. Basic beginner games that people tend to create are called platform games. These are the types of games that are similar to the original Super Mario games where the characters can only move left, right or jump. “There are physical platforms you jump on, you’re just going one way and it’s 2-D,” Martene said. SEE GAMES

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CYNTHIA PLEITEZ Daily Titan Cal State Fullerton will soon leave behind the 700 page, phonebook-sized course catalog and its digital facsimile in favor of a more user-friendly, interactive online course catalog. Acalog, the integrated online course catalog which rolls out at CSUF in the spring, will include all information previously listed in the catalog. Information on the rollout of Acalog, and its course curriculum counterpart, Curriculog, will be introduced to the university and its students through meetings to be held by the Office of Academic Programs in months to come. The interactivity of the Acalog system is a response to students neglecting to use the print version of the catalog, said Gail Matsunaga, editor of the catalog. “Over the last five years, we’ve had conversations with people who are most active users and the one thing we found was that the students didn’t use the print version. So that’s when we decided to look into the online version,” Matsunaga said. The new catalog will be more user-friendly than its print predecessor, allowing users to search and browse for information. In addition to Acalog, the university will implement Curriculog, a system to manage current and future courses. Starting in January, all college deans and department chairs will review and correct their information and submit forms for approval to catalog inclusion. “Everyone’s really looking forward to the way in which this catalog will be so useful to the students as well as to the faculty,” said Alison Wryn, director of undergraduate studies and general education. “(Faculty) are very excited about that because it will do a great job of keeping track of where the proposals are, and it provides a great deal of transparency.” One of Curriculog’s strengths stems from the fact that it will streamline the proposal process for courses, Wrynn said. The new system will facilitate proposals as they move from one system to another by automatically revising the catalog as changes are made and proposals approved. Time saved by faculty submitting proposals for courses is particularly important for newly-hired faculty looking to innovate with new courses or educational methods. “Because we are in a period where we’re hiring a lot of new faculty, a lot of them are really excited about creating new courses for students to bring in cutting-edge, stateof-the-art knowledge. And so having this kind of system is something that the new faculty are excited about,” Wrynn said. SEE ACALOG

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