CONTROLLED CHAOS: CHUNG-YING HOR WORKS

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CONTROLLED CHAOS CHUNG-YING HOR WORKS

Table of Contents

Professional 01 Lens Composition A Factory as an Optical Machine 2019 Professional Work of JJP Architects & Planners. 02 Steel Forest An Organic Evolution for Labor-Intensive Factory 2019 Professional Work of JJP Architects & Planners. 03 The Gateway A Headquarter as a Micro City 2021 Professional Work of JJP Architects & Planners. Academic 04 Generative Courtyard Cluster Generative Design Methodology Via Coding & Genetic Algorithm Columbia GSAPP 2023 Spring Generative Design 05 2 Ground Levels Rethinking Podium Typology as Multi-Layered Ground Levels via Environmental Analysis Columbia GSAPP 2023 Spring X INFORMATION MODELING 06 The Castle of Cabinets A Vertical Montessori School as a Study of “Room as Wall” Columbia GSAPP 2022 Fall Advanced Studio V 07 MOMWP: The Museum of Modern Water & the Modern Water Park An Hybrid of Intertextuality Columbia GSAPP 2022 Summer Advanced Studio 08 Garden(ing) Wall(ed): Boundary Repair by the Wall of an Industrial Heritage NCKU 2016 Undergraduate Fifth-Year Thesis Project 09 Habitable Topography : A Three-dimensional Democratic Dwelling System NCKU 2014 Undergraduate Third-Year Studio Project 10 Surreal Ruins Rendering as a Study of Atmosphere & Light Columbia GSAPP 2022 Fall Techniques Of The Ultrareal 11 Neon Drift A VR Dream of Gravity Cyberpunk Columbia GSAPP 2023 Spring VIRTUAL ARCHITECTURE

Lens Composition

A Factory as an Optical Machine

Newmax Headquarter

2019 - 2022 Built

Professional Work of JJP Architects & Planners.

Project Architect: Chungwei Su

Project Team: Yi-Tai Lin, Shu-Chiao Hsu, Shih-Fang Huang, Hui-Chieh Lin

Location: Houli Science Park, Taichung, Taiwan

Type: High-Tech Manufacturing Plant

Keywords: Optical, Reflection, Rounded Corner, Machine

Contribution:

• project main designer

• original concept

• master planning

• schematic design

• design development

• curtain wall system integration

• interior design scheme of main lobby

• construction administration

Are manufacturing plants machines for human?

If any artifact with specific functions can be called a machine, perhaps the question we should ask is: can a high-tech plant, whose essence is a giant machine on the earth and is usually built as a close box, not only fulfill its function but also blend itself into the environment?

This project attempts to achieve these goals by inspiration from the industrial design of its products: optical instruments. The combination of orthogonal grid and round corners is applied to multiple aspects from layout and massing to facade detail and interior design. By this analogy, I aim to create people's perception of connections between factory and products, form and function, figure and ground, and finally— human and machine.

Typical
Plan (Body) Office Level Plan (Head)
Photo of East Facade: The Juxtaposition of the Variation of the Rounded Corner Motif
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Production Lab Windows: Linear Voids Spliting Orthogonal Massing Office & Lobby Windows: Curved Surfaces Covering Rounded Objects Interior Order of Function: Exterior Order of the Facade: A Building as Machine for High-Tech Lens Production Line Glass Windows as Optical Len Units Creating Division of Metal Massing

The main material of the facade system, which connects to the next unit by tongue & groove joint and avoids explosure of screws.

Its geometries creates numerous continuous convex mirrors and concave mirrors reflecting the color of light and the environment.

0.35M typ.

Reflective

Round Corrugated Steel Panel (with Tongue & Groove Joint) Detail Section of Typical Horizontal Window & Deep Shading of South Facade Photo of Reflection of the Quarter Circle Detail Photo of Horizontal Window Corner Detail, Photo Credit: Shih-Ta Hsiao Photo of Horizontal Window & Shading Detail Photo of the Roof Canopy Rounded Corner Detail Detail Plan of Round Corrugated Metal Panel R60 & Vertical Window Round Corrugated Steel Panel Round Corrugated Steel Panel Faucet Laminated Glass R.C. Wall Aluminum Plate with Fluorocarbon Coating
25M max.
Aluminum Extrusion Louver

Steel Forest

An Organic Evolution for LaborIntensive Factory

Longwell Campus

2019 - Under Construction

Professional Work of JJP Architects & Planners.

Project Architect: Chungwei Su

Project Team: Yi-Tai Lin, Hsuan-Ming Wu, Yen-Chih Tseng, Shih-Fang Huang, Chih-Chien Cheng, Lo-Han Peng

Location: Dong Nai, Vietnam

Type: Footwear Factory, Canteen, Parking Garages, Guardhouses and Corridors

Keywords: Mass Tectonic Efficiency, Labor Intensive Industry, Tropical, Low-tech

Contribution:

• project main designer of canteens, parking garages, guardhouses and corridors

• original concept

• schematic design

• design development

• interior design scheme of main lobby

• construction documentation

Cross Section Family: The Symbiosis of Structural Objects and Spaces

Corridor (For Pedestrian Circulation)

Independent Column + Bilateral Cantilever Beams + Roof

Tectonic System: Polar Array of Cross Sections

Vietnam has a highly developed footwear manufacturing industry, and it’s currently the world’s 2nd largest footwear exporter after China. Through the global supply chain of footwear, large international brands benefit from the inexpensive and mass labors in the rural areas where most of the footwear factories located.

This project is a large-scale footwear industrial campus in Vietnam rural areas which is invested by a Taiwanese footwear OEM company. The building complex on the campus provides spaces for over 20000 blue-collar workers' production lines, dining, parking, and rainproof connection between them with security guardhouse.

To deal with limited construction time and budgets, provide future expansion flexibility, and adapt to Vietnam climate, we propose an analogy of a biological system that the whole organs consists of duplicated tectonic cells. The ultimate goal is to create an efficient but humanized working environment for the low-tech labor intensive industry.

Guardhouse (For Security)

Independent Column + Bilateral Cantilever Beams + Double Roof

Roof Panels: Corrugated Steel

Substructure: Purlins

Canteen (For Lunching)

4 Independent Columns + Bilateral Cantilever Beams+ Deep Roof Eaves (Buoyancy-driven Ventilation + Natural Light)

Parking Garages (For Lunching)

Columns & Beams Frame + Cantilever Green Wall Facade + Staircase Atrium (Buoyancy-driven Ventilation + Natural Light)

Infill: Facade Module

Second Floor Slab

Ground Floor Slab + Steel Structure Skeleton

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540 540 540 540 540 540 540 540 1080 1080 720 720 720 720 720 720 540 540 540 540 720 720 720 720 720 720 540 540 540 540 240 240 240 240 540 540 540 540 540 Indoor Indoor Indoor Indoor Indoor Indoor SemiOutdoor SemiOutdoor SemiOutdoor 540 540 540 4 Prototype Units Mutation: 2 Large Span Structures
The Symbiosis of Structural Objects and Indoor, Semi-Outdoor Spaces Whole Organs Consists of Duplicated Tectonic Cells
Guardhouse Guardhouse
Corridor Factory
Parking Garages
Canteen

Long Side Facade : Repetition of Infill Module

Similar to chinese traditional wood structures, the infill modules are embeded in the skeleton frames and both are displayed on the facade.

Steel Expanded Mesh (Bird-Proof)

Tempered Glass Hanging Door

Short Side Facade : Reflection of Plans

The division of glass windows reflects the dimensions of corridors and dining tables on the plans which defines the circulation of diners. This division therefore become the reflection of Indoor function and is embedded in the steel structural skeleton.

Rain Gutter Detail

The detail designs are micro interpretation of the structural Y-shape motif.

Roof Drain

C-shaped Galvanized Steel Purlin Tension Cable

Stainless Steel Gutter

PVC Drain Pipe

Steel Expanded Mesh (Bird-Proof)

Curtain Wall Transom

Tempered Glass

Hand Washing Sink Detail

The hand hashing sink are micro interpretation of the Y-shape structural motif.

Faucet Terrazzo Fillet R=5mm

Open Drain Pipe

The Gateway

A Headquarter as a Micro City

2021 - In Progress

Professional Work of JJP Architects & Planners.

Project Architect: Chungwei Su

Project Team: Yi-Tai Lin, Hsuan-Ming Wu, Yen-Chih Tseng, Shih-Fang Huang

Location: Houli Science Park, Taichung, Taiwan

Type: High-Tech Manufacturing Plant

Keywords: Micro City, Linked Towers,

Contribution:

• project main designer of canteens, parking garages, guardhouses and corridors

• original concept

• schematic design

• design development

• curtain wall system integration

• sustainability simulation & optimization

• interior design scheme of roof villa

• construction documentation

This project attempts to create a headquarter as a micro city. By connecting traditional twin towers typology with a sky bridge space, It creates diverse spatial sequence of common programs, green terraces, and developed as facade languages and massing openings.

The project integrates pragmatic functions, people’s interaction, and innovative office spaces into a threedimensional micro city. At the front, the juxtaposition of the two towers creates a magnificent scene. The orientation is designed to let the building’s north-south sides have adequate daylight while placing the service core in the eastwest direction. At the top, a massive Vierendeel structure spans thirty meters across the two towers, which bridges together the common spaces and shapes the form of a “Gateway” as the local landmark.

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Modeled & PS by Chung-Ying Hor, Rendered by Tian Yonghu

Schematic Design & Sustainability Simulation & Optimization Design Development & Curtain Wall System Integration

The traditional twin towers and podium are linked by a skybridge as innovative center, creating a central void with a continuous semi-outdoor sequences to the ground level with indoor amenities. The massing undergoes a series of environmental simulation and analysis for performance optimization.

The curtain wall system is integrated as arc of fix radius on plan in consideration of cost and modular fabrication efficiency. The angle and radius are optimized for both aesthetic and sustainable performance.

On top of this micro city is the leadership office and villa with customized wooden interior rooms with great view through canopies and landscape.

7F

7F

7F

Top VIP Floor: Leadership Villa on the Rooftop of the Micro City
Level 鋁 遮陽系統 ( 寬度 45cm ,深度 30cm ,間隔 120cm)
- 22.8% 輻射熱 Vertical Streets & Terraces
Service Core Basketball
Innovation
Roof
無遮陽系統
VIP Floor
& Gym Plaza
Bridge Lobby Warehouse
Plan: Intersection of Orthogonal Grids & Arcs = Standardized Facade Units
Plan: Intersection of Orthogonal
Grids & Arcs = Standardized Facade Units
Units
7F Plan: Intersection of Orthogonal Grids & Arcs = Standardized Facade
Plan: Intersection of Orthogonal Grids & Arcs =
Facade Units Vertical Core Corridor Terrace Layout Grids 08 16 32 m Original Programming Diagram: A Micro City with Diverse Common Program Linked by Vertical Streets & Terraces
Standardized
Solar
Thermal Radiation Simulation
for Shading System Optimization by Grasshopper + Ladybug Wind CFD Simulation for Massing Optimization by WindPerfect (with Chun-Pei Chang )

Construction Documentation & Curtain Wall Detail Design

Veritical Shading Detail (Designed by Chung-Ying Hor & Siang Bo Metal, Drawn by Siang Bo Metal) Modeled & PS by Chung-Ying Hor, Rendered by Tian Yonghu Modeled & PS by Chung-Ying Hor, Rendered by Tian Yonghu West Facade (Part) Curtain Wall Section: Window Sill, Aluminum Spandrel, & Ceiling Horizontal Shading Detail (Designed by Chung-Ying Hor & Siang Bo Metal, Drawn by Siang Bo Metal)

Construction Documentation & Curtain Wall Detail Design

Modeled & PS by Chung-Ying Hor, Rendered by Tian Yonghu Courtyard Balcony Detail Glass Elevator Plan: Integration of Struture, Curtain Wall, & Elavator Cross Section of Central Courtyard Elevator Hall Spandrel Detail (Designed by Chung-Ying Hor & Siang Bo Metal, Drawn by Siang Bo Metal) Modeled & PS by Chung-Ying Hor, Rendered by Tian Yonghu

GENERATIVE COURTYARD CLUSTERS

GENERATIVE DESIGN METHODOLOGY VIA CODING & GENETIC ALGORITHM

Columbia GSAPP 2023 Spring

Generative Design

Instructor: Danil Nagy

Team: Chung-Ying Hor, Ting-Wei Shih, Weiheng Zhao, Joe Mihanovic, Sixue Chen

Special Thanks: Haojun Wang, Ziyao Gao

Tools: Rhinoceros 3D, Grasshopper, GHpython, Discover

Link: https://medium.com/generative-design-course/ courtyard-cluster-housing-f24106e59343

In this project, we aim to integrate Grasshopper, GHpython, genetic algorithm, and data visualization into our parametric workflow to create a generative design methodology.

In the courtyard-cluster architectural typology, the courtyards are regarded as outdoor rooms, with designated primary ones allocated for specific functions, such as outdoor dining areas or compact basketball courts. These shared spaces encourage social interaction and promote a sense of community among residents. Consequently, our aim is to devise a layout that optimizes not only the adjacency between interior rooms but also the connectivity between select interior spaces and their corresponding courtyards, fostering both ecological and social sustainability.

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Data Visualization from Discover Optimized Schemes and View Visualization Anaysis and Selection from Discover Surrounding Courty

2 GROUND LEVELS

RETHINKING PODIUM TYPOLOGY AS MULTI-LAYERED GROUND LEVELS VIA ENVIRONMENTAL ANALYSIS

Columbia GSAPP 2023 Spring

X INFORMATION MODELING

Instructor: Snoweria Zhang

Team: Chung-Ying Hor, Zixiao Huang

Tools: Rhinoceros 3D, Grasshopper, GHpython, Scout

View Analysis: First Ground Level 3D View

View Analysis: Second Ground Level 3D View

Data is the language of cities. This data is inherently spatial, and as designers and planners we are uniquely suited to leverage it for informed decision making. Accordingly, in this project, we utilize computational design through a datadriven workflow using Rhino, Grasshopper, and platforms for visual exploration of design and data.

This project integrates across architectural and urban scales, creating customized tools to measure performance, drawing with data, and visualization for decision making. Also, the project focus on urban scale and develop new spatial metrics, data visualization, performative and data-driven building types and form-finding.

Daylight Analysis: Winter Daylight Hour

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Data Analysis via Excel Data Analysis via Scout

THE CASTLE OF CABINETS

A VERTICAL MONTESSORI SCHOOL AS A STUDY OF “ROOM AS WALL”

Columbia GSAPP 2022 Fall Advanced Studio V: Mass Effect: Reinhabiting Thickness: Biogenic Materials and Spaces of Refuge in an Age of Radical Uncertainty

Critic: Marc Tsurumaki

Site: Manhattan, NY

Type: Montessori Elementary School

Starting with the smallest unit of a school - “the cabinets”, this project aims to question the fundamental components of a “room” and explore an architecture formed by a hierarchical gradation scale of rooms - “a castle of cabinets”.

In the research on the officially recommended layout from NYCSCA Room Planning Standards, I asked what is inside the void in the poché of the wall and how humans perceive and recognize it.

Then, when we look into an extreme building type: the vertical campus in NYC In the dense blocks of Manhattan which often lack ground-level schoolyards and adopt central corridor plans to provide two sides of rooms efficiently, I ask further: what would a plan without corridors look and feel like?

In Robin Evans’ essay Figures, Doors and Passages, he indicates that In Renaissance Italy, plans are a matrix of rooms connected to adjacent rooms with multiple doors and therefore create an intimacy of continuous adjacency and free-exploring, unexpected sequence in a blurred-hierarchical plan.

In a Montessori environment, the poché is not formed by just walls, but by the short open shelves, cabinets, and islands of furniture. Starting with constructing from the smallest furniture, they are used as bricks of larger elements forming bigger and specific room-cabinets and then aggregating into two kinds of plans, thicker and thinner ones, embedded into CLT modules. Eventually, these planar matrixes are stacked vertically, forming a 3D matrix with a continuous vertical spatial and programmatic sequence as a spine..

06

Connected & Identifiable Rooms as Tectonic System: CLT Modules, Cabinets, Facade Units

Connected & Identifiable Rooms as Tectonic System: CLT Modules, Cabinets, Facade Units

Starting constructing from the smallest furniture, some of them are independent in the space, like the kitchen set. Some of them become bricks of larger element, forming bigger and specific cabinets rooms. The CLT modules has a limited dimention due to trsnspotation. Each module has its own floor and ceiling, forming a larger hierarchy of cabinets. In some occasion some floor plates can be mounted between the boxes , in the void between columns.

Perspective of South Facade Perspective of North Facade Perspective of Classroom Common Perspective of Classroom Common

Research: The Modern Water Cycle In NYC

Water is everywhere, it is the most universal material on earth. Gap between our Limited physical perception and the scientific fact.

MOMWP: THE MUSEUM OF MODERN WATER & THE MODERN WATER PARK AN HYBRID OF INTERTEXTUALITY

Columbia GSAPP 2022 Summer

Advanced Architecture Tutorial: Septic Studio

Critic: Dan Wood

Site: Manhattan, NY

Type: Museum, Water Park

Water is borderless. Water is trans-scalar. Water is trans-material. Water is transcultural.

This project explores the multifacetedness of water, its interaction with architecture, and its role as a medium for humanity in the hybrid process of understanding and perceiving the world. Starting with the analysis of the similarities and contrasts between theme waterparks and theme museums, these two are fused into a new building type, creating two intertextual and immersive sequences of scenarios of amplified, sampled, and reinterpreted alternative reality.

The architecture here becomes a scope for understanding the relationship between modern urban infrastructures and the bodies living within them. The modern water in new york city, as the theme of both the waterpark and the museum, and as both a physical and a psychological medium, leads the visitors to experience these two interlocked spatial structures of perception and knowledge through its endless, visualized, and touchable flow.

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Watershed + Reservoir Water Treatment City Water Street + Building City Sewage + Stormwater The Limited Physical Perception of Water in Urban Context Sewage Treatment Post Sewage Treatment

SKYLAND

SKYLAND

BODYLAND SEALAND SPALAND

Backstage: 4 Cores + Unfolded Staircases as The Museum Circulation

SHOWERLAND

SHOWERLAND

RESEVOIRLAND

RESEVOIRLAND

2 Faces, 1 Hybrid: The Waterpark (Lands) + The Museum (Galleries)

Programming : Two Programs Interlocked as an Intertextual Scope Of Water

The waterpark and the museum, consist of the lands and the Galleries respectively, interlocked with each other as one building. The backstage, consists of four cores, is the circulation of the museum with escalators ascending to the highest point, and fire staircase, rather than enclosed core, unfolded like the ones on NYC old buildings.

The thickness of the galleries is also the truss space supporting the lands which are linked by rapid river an the ramp below it as the museum circulation. Through the substracted voids on the galleries blocks, certain point of views to see the other side are created for visitors on both programs.

Structure: The Megacolumns

Envelope: The Greenhouse Façade + Roof + Rain Gutter (Rain Collecting)

BODYLAND SEALAND SPALAND
WATER CORE HEAT CORE AIR CORE CITY CORE
Longitudinal Section Perspective South: The Lands and the Galleries Cross Section Perspective West: The Interlocked Museum and Waterpark Perspective of The Spaland Perspective of The Sealand

Garden(ing) Wall(ed)

Boundary Repair of an Industrial Heritage by a Wall

NCKU 2016 Undergraduate Fifth-Year Thesis Project

Instructor: Kwang-Tyng Wu

Location: Kaohsiung Oil Refinery, Kaohsiung, Taiwan

Type: Post-industrial Landscape, Infrastructure, Renovation

Keywords: Megastructure, Artifitial Nature, Brownfield

Awards:

• HKIA Cross-Strait Architectural Design Symposium and Awards, Silver Prize, 2017

• Team 20 Architecture and Urban Planning Competition, First Prize of Planning Category, Special Prize for Environmental Sustainability, 2016

• Thesis Design Award, National Chen Kung University, 2016

Based on the official masterplan by National University of Kaohsiung Low Carbon Center

Research: Artificial Nature in the Post-industrial Era

Since the prehistory era, ancient humans strived to survive by learning to tame uncivilized nature. Now in the post-industrial world, as we take introspection to history and the wounded earth, we are facing pollution, industrial heritages, and fracture between humans and their habitat. Throughout history, by technology and wisdom, humans create artificial nature which therefore reflects and records the methods of production and humans' attitude and relationship toward nature.

Wall (noun): a vertical structure that divides or surrounds something

Walled (adjective): surrounded by a wall Garden (noun): a public park with flowers, plants, and places to sit

Garden (verb): to take care of a garden, as by planting seeds and watering the plants

After 25 years of local protest against the pollution that exists for more than half a century, Kaohsiung Oil Refinery, a historical symbol of the birth of the heavy industry in Taiwan was finally shut down in November 2015. This project is a reroot process of this factory in the upcoming post-industrial era and also introspection of the relationship between human industry and the environment. A 1.4-kilometer-long wall which was a sound barrier between the refinery and the settlement and the spine of the pipeline system in the refinery will gradually be transformed from a barrier into infrastructure for the heritage park: a gardening wall. Corresponding events of the official masterplan of the upcoming 30 years, new programs of human scale will be implanted on the wall and gradually make it root into the context of the city.

Economic Sectors Civilazation Artificial Nature Tools Gardens & Architecture Production Landscape Purposes Energy Resource 1506 Zhuōzhèng Yuán China Private Recreation Edible Landscaping 1667 Château de Versailles Royaume de France Private Recreation 1857 Central Park United States of America Public Recreation Ecological Conservation Pedestrian Infrustructure 1987 Parc de la Villette France Public Recreation Public Education Ecological Conservation Pedestrian Infrustructure Urban Redevelopment Heritage Rennovation 2002 Duisburg Nord Landscape Park Germany Public Recreation Public Education Ecological Conservation Pedestrian Infrustructure Urban Redevelopment Heritage Rennovation Brownfield Restoration Garden(ing) Wall(ed) Taiwan Public Recreation Public Education Ecological Conservation Pedestrian Infrustructure Urban Redevelopment Heritage Rennovation Brownfield Restoration Stone Tool Steam Engine Water Wheel 3D Printing Internal Combustion Engine Computers Manpower Physical Force Input Output 功能 Fossil Fuel Mechanical Force Natural Force Mechanical Force Data Physical Geometries Fossil Fuel Mechanical Force Data Data Pre-Industrial 0 Industrial Postindustrial 19th 18th 20th 21th Fishing Light Industry Heavy Industry Aquaculture Hunting Primary Sector (raw materials) Secondary Sector (manufacturing) Tertiary Sector (services) Agriculture Gathering Arable land Forest Labor-intensive Factory Capital-intensive Factory Oil Refinery Knowledge-intensive Office Fishpond Fossil Fuel Nuclear Power Biomass Natural Force Garden(ing) Wall(ed)
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Collages: Human Production & Artificial Nature of Prehistory, Agricultural, Industrial, and Post-Industrial Era

Issues: The End of a Walled Factory

Geography: Kaohsiung Oil Refinery in a Heavy Industrial City

History: The Birth and Death of Kaohsiung Oil Refinery and its Conflicts with Local Settlements

Next to the refinery lies an ancient settlement: Houjin, which was built by agricultural activities in the 17th century. Since the birth of the refinery, the beginning of Industrialization in Taiwan, residents lost most of their land and mostly worked in the factory. After 25 years of protest against pollution, the refinery was finally shut down in 2015, leaving a polluted environment, unemployed residents, and a giant industrial heritage.

Kaohsiung, a city like a giant Industrial machine, is where the heavy industry in Taiwan started. In recent decades, Industrial areas with severe pollution have been gradually pushed away to border areas by political power. An underground oil pipeline web lies underneath the whole city. Crude oil is imported at ports in the south, then conveyed underground to the refinery, the site of this project, in the north, and finally, the refined products are distributed to supply half of Taiwan.

1980~2014 1947~2015 Kaohsiung Oil Refinery (Site) Converter Slag Incineration Ash Building Waste Waste Soil Waste Land Reclamation 15km 10km 5km
Underground Oil Pipeline Industrial Harbor Residential / Park Agricultural / Forest Water Taiwan Civilization Agricultural Industrial Post-Industrial 1968-90 1st Naphtha Cracking Plant 1683–1895 Qing Rule 1895–1945 Japanese Rule 1945–Republic of China Rule 1700s Traditional Han Settlement Ban-Ping Mountain Limestone Excavation Landscape Damage Underground River in Box Culvert Farmland Soil Pollution Soil Restoration Woods Previous Soil Pollution Fly Ash Storage Silos Air Pollution Isolation Green Belt for Regulation Soil Pollution (8m deep) (20-Year Remediation) Underground Water Pollution (20-Year Remediation) Houjin River Water Pollution 1940s Refinery Staff Dormitory 1970s Export Processing Zone 2020s New Developement Plan The Underground Oil Pipeline System in Kaohsiung Site: The Refinery 0 2.5 5 10 km 0 0.5 1 2 km

Strategy: Metamorphsis of The Wall

The Wall (1937-2015) was a Barrier and the Spine of Refinery Pipeline System (Boundary of Scales)

Between the settlement and the factory, there is a 1.4-kilometer-long, 20-meter-high sound barrier wall. The wall has duality of functions toward two sides. Toward outside it’s a flat, brutal surface. Toward inside, it is the main artery of the refinery pipeline system that has a five-level steel structure duplicated for hundreds of spans. Minor structures and pipelines like vessels attach to the wall, and together they distribute oil, water, electricity to supply the whole factory.

Duality

The End of the Refinery

The Wall (2015-) will be an Infrastructure, a Bridge, a Gardening Machine (Coexistence of Scales) 2015

Since 2015, following the official phasing, the wall will be transformed into a spine of a garden and serve as infrastructure from the purifying phase to implanting human activities for the public. The pipeline system will support the pollution restoration and will become a sky bridge that links the whole site from east to west, connecting to urban infrastructures such as metro and highways. A variety of new programs will be attached to the wall's structure and utilizing its surrounding industrial heritage as a renovation strategy, and all of them are linked as one by the wall.

0. Partially Demolition & Reservation

Sky & Underground Pipeline System Industrial Production System: Layers of Oil Refining Functions Buildings and Structures Silos & Water Tanks Zoning of Function 20 Years In-Situ Pollution Remediation Reconnecting To Urban Context & Transportation Infrastructure A Superimposition of Space and Time, of Productive Landscape, Public Garden, and Industrial Heritage Inside: the Spine of Refinery Pipeline System Outside: Sound Barrier New Inserted Programs Linked by the Wall Existing Wall Types 400400 400400 600 360360 720 360360 720 400 L: Factory Scale M: Pipeline Maintenance + Vehicle Scale S: Human Scale + M: Landscape Scale
of Functions
1. Purifying 2. Infrastructure 3. Programming
Sky Pipeline Underground Pipeline Metro & Railway Highway RC Structures Steel Structures Silos Water Tanks Refining Zone Storage Zone Office Zone Heritage New Elements
L: Community Scale + XL: Urban Scale

Phasing: 3 Phases x 3 Anchor Points

Phase 1

Part of the factory will start to be dismantled. Polluted area starting to be purified by chemical washing. Clean soil will be placed in the triangular area used to export oil by trucks, gradually creating artificial mountains that are open to the city. The wall will start to allow people to go through to partially open areas.

Phase 2

2026~2035

The wall will be transformed into an urban infrastructure for human scale, connecting metro station at the west and highways at the east, crossing over the railway and the river landscape, and renovating the ash towers as the entrance of the park at the east. Citizens will be able to start to walk on the wall, enter the park, and witness its changes in progress.

Phase 3

Finally, new programs for public activities will be implanted on the wall. The wall will become a giant index of the industrial heritage garden, guiding people's circulation and connecting fragments of nature and urban infrastructure as one system. The wall, once a barrier, will become a gardening wall for this land.

3 anchor points play crucial roles and are the epitome of the constant transformation during the 3 phases: the asphalt factory, the isolation green belt, and the ash tower. Each of them used to be a representative part of the oil refining process. Phase by phase, they will be transformed gradually from important purifying sites into entrances of the wall from the urban context, using what produced in the process of renovation as landscape material.

2016~2025 Purifying
Infrastructure
2036~2045 Programming
3
& the Material Flow Polluted Area Pedestrian Circulation Rennovated Heritage Asphalt Factory Phase 1: Purifying Phase 2: Infrastructure Phase 3: Programming the Refinery Isolation Green Belt Ash SiloS 2015 2025 2035 2045 Mountains of Time Factory of Plants Silos of Memories RESEARCH CENTER BRIDGE SILOS MUSEUM SEWAGE TREATMENT TREE BANK & PLANT FACTORY GREEN HOUSE EXCAVATED POLLUTED SOIL EXCAVATED POLLUTED SOIL TREE SAPLINGS DEMOLITION WASTE GABION WALL CLEAN SOIL CLEAN SOIL RESTORATION FIELD SKYWALK SKYWALK RESEARCH CENTER LOCAL TEMPLE & PLAZA ENTRANCE SUNKEN PLAZA SUNKEN AMPHITHEATER COMMUNITY CENTER & MARKET RIVERSIDEPARK PARKING HOUJING RIVER ASH TANKER HIGHWAY TOURISTS TRUCKS HIGHWAY TOURISTS HIGHWAY ASH FIELD ASH SILOS RAILWAY INCINERATOR ASH INCINERATOR ASH OPEN WATER CULVERT EXHIBITION GALLERY & WATER GYM & VIEWING DECK ENTRANCE AVENUE MARKET DORMITORY COMMUNITY GABIONWALL2020 GABIONWALL2030 GABIONWALL2040 MOUNTAIN 2020-2029 MOUNTAIN 2020-2029 VIEWING DECK TEMPLE OIL WATER WATER ASPHALT POLLUTED SOIL ISOLATION GREEN BELT SOUND BARRIER WALL OIL TANKS SOIL WASHING FACTORY ASPHALT FACTORY ASPHALTTANKSASPHALTTANKER MOUNTAIN 2030-2039 MOUNTAIN2040-2049 WATER TANKS 0 0.250.5 1 km
Anchor Points

Anchor Point #1: Mountains of Time

The Wall Embedded in a Reversed Figure-ground: A Metaphor for Transformation

Cross Section

The first anchor point was the asphalt factory of the refinery, in the triangular area which used to export oil by trucks and therefore on the otherside of the wall. In the official masterplan, the area is designated as where the restored clean soil will be placed after the in-situ pollution remediation. In the purifying process, soil conveyor system will be built on the wall which will eventually become observation space in the next phase for citizens. Gabion retaining wall filled with recycled concrete in the park will be built on previous roads in this area, linking the city and the wall and dividing artificial moutains which gradually be piled up and opened to the city, forming a topography of metaphor.

Longitudinal Section

2035 Underneath the artificial mountains consists of restored soil is the thickness of the buried wall, where a arcade gallery covered by the concrete wall attached to the existing steel structure. 2045 Mountains of Time (Model Photo) 2025
2015
First mountain produced by the factory of mountains is open to the public. People start to enter the garden and witness the renovation.
Exisiting Heritage and Context Elements New Elements Pollution Restoration Elements Water Elements 0 20 40 80m 0510 20m
Asphalt factory (Photo)

Anchor Point #2: Factory of Plants

The Wall Irrigating Plants: A Metaphor for Restoration

The second anchor point was the isolation green belt between the refinery and the settlement, planted due to environmental regulations and was the closest interface to the local community. In the official masterplan, this is one of the soil polluted sites that will be excavated in the purifying phase and existing trees will be transferred. Therefore, a treebank will be created using the sunken void of excavation and supported by the wall pipeline system and will support the future needs of trees in the park. This whole purifying process is also recorded in the making of this landscape: a scar of this land but also an entrance space through the wall, physically and symbolically, and hence forms a landscape of metaphor for restoration between human and nature.

Cross Section
Longitudinal Section
2035 In the Plant of Plants consists of green house and tree banks, local residents works after losing jobs in the refinery. Now, they work in the plant and meanwhile rebuild their hometown by their hands. 2045 Factory of Plants (Model Photo) 2025 The sound barrier panels on the wall start to be dismatled. Polluted soil start to be excavated. 2015
Exisiting Heritage and Context Elements New Elements Pollution Restoration Elements Water Elements 0 20 40 80m 0510 20m
The Isolation Green Belt (Photo)

Anchor Point #3: Silos of Memories

The Wall Bridging across the River: A Metaphor of Introspection

The third anchor point was the ash tower for the incinerators of the refinery, in the east area which used to storage and export flying ash by trucks and therefore on the other side of the river next to highways. This material flows of exporting waste ash will be reversed and renovated as human circulation, and silos and ash conveyor system will become an infrastructure for citizens' entry into the park across the river.

Section
2035 On the skywalk in the thickness of the wall, people see view of both sides of the wall which it once divided for half a century. The wall leads them to everywhere. 2045 Silos of Memories (Model Photo) 2025
On top of the silos, people look over the wall which has now become a bridge across the river. Slowly walking downstairs in the tunnel where once the ash was conveyed, they gradually walk into the wall. 2 1
2015 The Ash Tower for the Incinerators (Photo) 3 4 Truck Loading Zone (P0) Entrance Lobby (P2) Truck Loading Deck (P0) Observation Deck (P2) Ash Flow Gate Chamber(P0) Tree Chamber (P3) Ash Flow Storage Chamber(P0) Chronicle Gallery and Archive (P3) 1 2 3 4 Legend (P = Phase) (Gray = Program in Process) 2 Level (+7m) Plan 3 Level (+13m) Plan 4 Level (+30m) Plan Exisiting Heritage and Context Elements New Elements Pollution Restoration Elements Water Elements 0 20 40 80m 0510 20m 0 1.5 3 6m

Habitable Topography

A Three-dimensional Democratic Dwelling System

NCKU 2014 Undergraduate Fourth-Year Project

Project Team: Nyi Nyi Lwin

Location: North District, Tainan, Tainan City, Taiwan

Type: Mixed-used, Soho

Keywords: Urban Vitality, User Autonomy, Adaptability, Highdensity, belongingness

The identity crisis of Taiwanese cities can be ascribed to the rapid process of modernization that took place in the last decades of the previous century influenced mainly by western functionalism theory. Functionalism urban design struggles to contain the high-density and high-diversity vitality in East Asia, and therefore the cities are losing their uniqueness of autonomy and diversity.

This project raised question that what are the qualities that create residents' belongingness of their living environment. We aims to find a symbiosis balance between chaos and orders: to establish a high-density 3D habitat in Taiwan that provides a rational but democratic multi-hierarchy structure to form an adaptive and flexible unfinished system encouraging users’ interpretation. By learning from previous cases of open systems in history and rethinking the potential of united roofscape, we attempt to create a new housing prototype that has the qualities described in Collage City: "…it is simultaneously an appeal for order and disorder, for the simple and the complex, for the joint existence of permanent reference and random happening, of the private and the public, of innovation and tradition, of both the retrospective and the prophetic gesture."

Lack of User Identity & Autonomy
/ For Rent Spaces Semi-public Amenities Exterior & Interior Wall + Partition Wall + Flexible Wall + Interior Material + Furnishings Private / Semi-private Adaptable Spaces Unit Private Housing Unit Temporary Furnishings Social Housing Unit Build Build Build Build Build Private Housing Independent Land & Building Partition Wall + Interior Material + Furnishings Partition Wall + Interior Material + Furnishings Shared Land + Shared Building Top-down Mechanism Bottom-up + Top-down Mechanism
Shared
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Public Open Space High Population Density Land & Housing Shortage Open Green Space Shortage Semi-public Space Shortage & Lack of Community Interaction Lack of Urban Diversity, Vitality, and Sense of Belonging Demolition of Existing Context for Redevelopment Lack of Mixed-use Buildings & Blocks Urban Infrastructure Shared Land + Shared Building Social Housing Structure Frame + Piping Habitat Support Modular Toolbox Major Mechanism of Urban Development in Taiwan: Dominated by Real Estate Market Mechanism Major Urban Issues Taiwan A New Mechanism: Open Building System as Urban Catalyst Government Goverment Independent Land & Building Public Facility Link to Existing Context Threedimensional Roof Greening City Structure Tissue Support House Alloction Infill Collective Individual Public Semi-public Semi-private Private [ Ownership & Openness ] [ Physical Environment ] Government Dweller Tenant Government Three-dimensional Ground Micro Urban Infrastructure Developer Construction Contractor Interior Designer Planner / Landscape Architect / Architect Public Land Public Land Public Land Goverment Goverment Goverment Private Land Private Land (Redevelopment) Developer Existing Resident Rent / Reoccupy Utilize / Reform User Feedback + Open Source Database System Design Commision Commision Commision Commision Commision Shareholder Dweller / Tenant / Soho / Artist Sell Rent in Top 6 Cities in Taiwan: 1489 People per km2 Population Density 40.2 m2 per person Dwelling Floor Area in Top 6 Cities in Taiwan: 3.146% Green Coverage Rate Consumers Pursue Minimum Ratio of Public Area Mass Duplication of Typical Plan Citizen Structure Exterior Wall Interior Wall & Partition Fixed & Unfixed Furniture

Site: Tainan City Downtown

The site can be seen as a typical urban context in Taiwanese cities consists of traditional organic tissues formed before modernization and new isolated high-level buildings and roads.

Massing: The Formation of the Three-dimensional Ground

Building Heights & Roofscape

0. Basic Module of High-density Floor Areas:

The intensity of land use is essential due to the land shortage in Taiwan. As a new urban infrastructure, a series of programs including public spaces is provided. The basic module is 7.2 meters wide which is half of the smallest dwelling type module.

1. Housing Towers, Linear Plaza, & Block Passageways: Basic massing of 4 towers with central corridors are placed facing north and south due to the severe east and west sunlight in Taiwan. A linear plaza branches passageways between towers allow public circulations to penetrate and link paths in existing context.

Ownership & Openness Distribution

Tainan Park

Buddhist Temple Taoism Temple

2. Linked Podium and 3 Courtyards:

Elevated from the GL, a linked podium unites the towers with public semi-outdoor and outdoor skywalk system. It intensifies 3 void spaces between towers and go across the roads to connect to the park.

3. Blended into Integral Hills and Valleys Topography:

The Towers and the podium are blended into a continous pixelized topography: 4 hills, 3 valleys, and a new threedimensional public ground surface.

Railway Station

4. 3D Ground System & Linked to Exisitng Rooftops:

Vertical circulation cores are open to the city as entrances to the 3D streets and can be easily identified on the facade by the public users. The system links to new integrated roof spaces as an urban catalyst.

5. Porosity and Diversity of Programs & Infills:

A diversity of semi-public programs is embedded on each level linked by the 3D streets, creating opportunities for dwellers of profession and customers to share or communicate. Common programs can be shared with coworking tenants and the local community for a new type of affordable habitat with compact vitality.

Program Mixed-use Distribution
Site
& Pedestrian Circulation
Tainan City Downtown (Railway Station Area)
Vehicle
Tainan City, Taiwan
Analysis Spatial Issues & Strategies Lack of Mixed-use
Shortage
of
Interaction Lack of Continuity of Pedestrian Circulation Inherited from Historical Context Inactive Roofspace Integrated Roofscape as a new urban public layer Three-dimensional Ground Integration
of Ownership & Openness In-between Spatial Structure Programming of Hybrid Functions & Activities Internal Passageways, Linear Plaza, Couryards, & Vertically Extension Public Semi-public Semi-private Private Public Facility Commercial Housing Public Facility Commercial Residential Park >15m (6F+) (Elevator Required) 3~15m (1~5F) (Elevator Not Required) Pedestrian Vehicle Site Site Site Site Micro Open Green Space Shortage 0 100 200 300 m
Spatial
Buildings Semi-public Space
& Lack
Community
Muiti-hierarchy
300 60 300 Green Terrace Glass Canopy Plastic Canopy Vertical Core D Type C Type B Type A Type Rental Studio / Shop Basic Spatial Unit Presets Hierarchy of Basic Spatial Elements Permanent Temporary [ Lifespan ] User Feedback + Open Source Database

Section & Plans : Layers of The Constantly Changing Figure-ground at Different Levels

At lower levels, thicker valleys and connected massings enclose and form three unique valleys with intimate indoor-outdoor interfaces. At higher ones, hills become thinner and isolated to obtain sunlight, air, and view. In this habitat, two typologies are blended as a whole of continuous topography.

GLF Plan 2F Plan 3F Plan 4F Plan 5F Plan 11F Plan Public Semi-public (pay to use) Semi-private Private Legend & Hierarchy
Longitudinal Section
036 12 m 05 10 20m
Valley A: Sculpture Garden Valley B: Market Valley C: Playground Hill B Hill C Hill D Hill A

Life on the Three-dimensional Ground: A Rooftopia

More than a single building complex, this new type of three-dimensional public streets can be infrastructures and entrances of a multi-layer city, a catalyst for an alternative way of urban renewal. With official policies encouraging residents to integrate existing roof spaces for common programs, the once lost urban ground spaces can be reborn in air and form micro-communities of urban acupuncture. Eventually, the organic growth of these united rooftops can link to three-dimensional streets by sky bridges, continuing to increase the diversity of sharing programs and urban vitality.

Valley B: Market Hill C: On the Three-Dimensional Public Streets Valley A: Art Garden Hill D: Urban Farm Valley C: Playground
D TYPE 1.5 X 1 (Span) 77.76 (M2) D1 1HSDK + 1T + 1L + 1A + 2B D2 1HSDKM + 1T + 1A + 1B A TYPE 0.5 X 1 (Span) 25.92 (M2) A1 1SDKB + 1T + 1A A2 1SDKLB + 1T + 1A B TYPE 1 X 0.7 (Span) 36.28 (M2) B1 1SDK + 1T + 1A + 1B B2 1SDKLB + 1T +1A C TYPE 1 X 1 (Span) 51.84 (M2) C1 1HSDK + 1T + 1L + 1A + 1B C2 1HSDKMB + 1T + 1A A1 B1 B2 B1 D2 C2 A2 A1 C1 Studio Meeting Room H S D K T M L A B Public Semi-public (pay to use) Semi-private Private 3-D Street / Roof Print Station / Workshop Rental Studio / Shop Shop Studio / Office Dining Kitchen Bathroom Meeting / Multifunctional Living / Lounge Balcony Bedroom Legend of Program & Hierarchy of Ownership + Door / Hanging Door Support Structure 012 4m

SURREAL RUINS

RENDERING AS A STUDY OF ATMOSPHERE & LIGHT

Software:

Columbia GSAPP 2022 Fall Techniques Of The Ultrareal Team: Tingwei Shih, Thomas Lee, Xu Cheng Instructor: Phillip Crupi
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3DXMAX + VRAY

NEON DRIFT

A VR DREAM OF GRAVITY CYBERPUNK

VIRTUAL ARCHITECTURE

Columbia GSAPP 2023 Spring Team: Thomas Guan, Zhikang Liu, Chung-Ying Hor Instructor: Nitzan Bartov
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Tool: Unreal 5

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