How to turn your games into real-time ASCII art

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The other day I was experimenting with post-processing injection, and I was shocked to discover that no one told me the recently-released SweetFX 2.0 beta shader pack has an ASCII shader. Holy hell! It’s the coolest, least practical post-processing effect ever. You can get the SweetFX 2.0 beta shaders bundled with ReShade. If you’ve never played with shader injection (which you should because it’s a lot of fun), here’s the quick guide to playing in ASCII: Download ReShade + SweetFX 2.0 here and extract it into a new folder. In the SweetFX folder, open SweetFX_settings.txt and change the value of #define USE_ASCII to 1. Run ReShade Setup.exe and navigate to the .exe of the game you want to ASCIIify (i.e. C:Program Files (x86)SteamsteamappscommonBroforceBroforce_beta.exe). This will not alter the executable or other game files and you can reverse it later. If it works (it won’t for every game), ReShade will auto-detect the game’s Direct3D or OpenGL version. Now just run it! Scroll Lock will turn post-processing on and off. Note: Not recommended for multiplayer games, as it may be mistaken for cheating software. Below are screens from some of Wes and my experiments. Some games work better than others—the best look comes from high-contrast games (there are only so many shades between black and white that can be represented with ASCII characters), especially those with lots of hard, straight lines. If you want to share your own in the comments, hit Print Screen to save a screenshot to the game’s directory and then upload it to an image sharing site like Imgur.

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How to turn your games into real-time ASCII art by carpefukendiem - Issuu