Knightlife Winter 2017-2018

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Opinion/entertainment

Battle for Your Money: Star Wars Battlefront II Written by David Carroll

Recently,​ ​Star​ ​Wars​ ​BattleFront​ ​2,​ ​a​ ​$60​ ​video​ ​game​ ​by​ ​EA​ ​ released​ ​on​ ​November​ ​17th, was​ ​ critically​ ​panned​ ​for​ ​its​ ​intrusive​ ​ microtransactions​ ​unleashing​ ​a​ ​ massive​ ​backlash​ ​of​ ​angry consumers.​ ​According​ ​to​International​ ​ Gaming​ ​News (IGN),​ ​the​ ​game’s​ ​ microtransactions would​ ​allow​ ​ players​ ​to​ ​buy​ ​randomized​ ​loot​ ​ boxes​, ​thereby​ ​giving​ ​players​ ​ more​ ​resources​ ​and better​ ​battle​ ​ equipment,​ ​effectively​ ​making​ ​it​ ​ a​ ​“pay-to-win”​ ​game.​ ​Additionally,​ ​ many​ ​popular Star​ ​Wars​ ​characters​ ​were​ ​locked​ ​at​ ​the​ ​start​ ​of​ ​ the​ ​game.​ ​They​ ​then​ ​could​ ​either​ ​ be​ ​unlocked​ ​by spending​ ​a​ ​large​ ​ sum​ ​of​ ​actual​ ​money​ ​or​ ​by​ ​playing​ ​the​ ​game​ ​normally.​ ​It​ ​was​ ​“... discovered​ ​it could​ ​take​ ​upwards​ ​ of​ ​40​ ​hours​ ​of​ ​online​ ​play​ ​to​ ​ unlock​ ​hero​ ​characters​ ​like​ ​Darth​ ​ Vader​ ​and Luke​ ​Skywalker.​ ​To​ ​ unlock​ ​everything​ ​in​ ​the​ ​game,​ ​ one​ ​player​ ​estimated​ ​it​ ​could​ ​take​ ​ 4,528 hours.”​ ​According​ ​to​ ​Business​ ​Insider,​ ​a​ ​business​ ​news​ ​ site,​ ​“​ ​EA's​ ​comment​ ​respond-

ing​ ​to​ ​the backlash​ ​became​ ​the​ ​ most-disliked​ ​comment​ ​in​ ​Reddit​ ​history,​ ​with​ ​over​ ​600,000​ ​ ‘downvoting’ it.”​ ​​ ​IGN​ ​also​ ​reports​ ​ that​ ​“Bob​ ​Iger,​ ​Disney's​ ​chief​ ​ executive,​ ​was​ ​‘alarmed’​ ​by​ ​the​ ​ backlash from​ ​fans...”​ ​resulting​ ​ in​ ​the​ ​temporary​ ​removal​ ​of​ ​the​ ​ microtransaction​ ​system​ ​from​ ​ BattleFront 2.​ ​Additionally,​ ​similar​ ​ issues​ ​with​ ​randomized​ ​loot​ ​boxes​ ​appear​ ​in​ ​many​ ​other​ ​major​ ​ games, resulting​ ​in​ ​the​ ​Belgium​ ​ Gaming​ ​Commision​ ​concluding​ ​that​ ​paying​ ​for​ ​loot​ ​boxes​ ​is​ ​ considered gambling.​ ​The​ ​Commission​ ​is​ ​pushing​ ​to​ ​ban​ ​this​ ​ game​ ​mechanic​ ​across​ ​the​ ​entire​ ​ European Union.​ ​The​ ​developer,​ ​ EA​, ​is​ ​also​ ​partially​ ​to​ ​blame​ ​for​ ​ the​ ​unpopular​ ​microtransactions. According​ ​to​ ​Polygon,​ ​a​ ​technology​ ​news​ ​site,​ ​EA​ ​was​ ​voted​ ​worst​ ​ company​ ​in​ ​America​ ​three times​ ​ in​ ​a​ ​row​ ​between​ ​2012​ ​and​ ​2014​ ​ in​ ​the​ ​Consumerist's​ ​Worst​ ​Company​ ​in​ ​America​ ​poll​ ​due to​ ​their​ ​ anti-consumer​ ​practices.​ ​Ironically,​ ​if​ ​the​ ​game​ ​had​ ​no​ ​microtrans-

actions,​ ​more​ ​copies would​ ​have​ ​ sold,​ ​and​ ​EA​ ​could​ ​have​ ​made​ ​ more​ ​money​ ​than​ ​they​ ​actually​ ​ did.​ ​Ultimately​, ​pay​ ​to win​ ​microtransactions​ ​hurt​ ​$60​ ​games​ ​and​ ​ EA​ ​and​ ​other​ ​companies​ ​need​ ​to​ ​ reform​ ​their practices​ ​to​ ​gain​ ​the​ ​ trust​ ​of​ ​the​ ​consumer​ ​back.

Below: Matthew Bukowski ‘21, Sean Manson ‘21, and Isaiah Harris ‘18 think that Battlefront II is better than the first game, but don’t enjoy the microtransactions.

Thrilling Return: Sam Smith Written by Gabriella Mata

Sam Smith is arguably one of the most famous singers in the music industry. When you think of Sam Smith, the first thing that comes to mind is passion. His songs, whether it be upbeat or slow tempoed, seem to always touch the listener’s heart. In his latest album “The Thrill Of It All,” Sam Smith strips his soul for his listeners in a collection of songs that speak of passion, love, and not surprisingly, heartbreak. After being MIA for what seems to be a lifetime for Sam Smith fans, Smith doesn’t disappoint. “The Thrill Of It All” opens up with one of the most well known songs out of the album, which is “Too Good At Goodbyes.” We are told about the speaker’s strength after an intense breakup. Even though the stereotypical heartbreak love song may be out of date, Smith’s soulful tone in his voice gives us something to relate to. Songs like “Burning,” which he admitted was “the

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most personal song [he had] written in [his] life” and “Pray,” which is inspired by his time spent in Mosul in Iraq with the charity, ‘War Child,’ Smith has taken advantage of his time off of music to really get to know who he is and live life to the fullest. There are no words to express how amazing this album is. Sam Smith still remains to be a thing of wonder even after coming out of the shadows.

Right: Edward Bozeman ‘18 is a big Sam Smith fan and regularly sings his songs during class.


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