Ready Player One online download To download now please click the link below. http://bluewildcat.com/RPO.htm At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed. It’s the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune— and remarkable power—to whoever can unlock them. For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. And then Wade stumbles upon the first puzzle. Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. A world at stake. A quest for the ultimate prize. Are you ready?
Reviews Put simply, if you love video games, and were born before 1990, you have to read this book. Ready Player One is set in the not so distant future. It revolves around OASIS, which is sort of like Facebook + WOW + Second Life, but much higher-tech. It's essentially a virtual existence. One of the two creators of OASIS has passed away. Having no children or spouse, he creates a scavenger hunt of sorts within the confines of OASIS. Whoever can find this easter egg he's hidden will inherit his share of OASIS. (Worth billions of dollars) He leaves only a riddle behind, although it's common knowledge that he was obsessed with 80s culture, and therefore it's assumed that pop culture references somehow factor in to the hunt. Millions hunt ("Gunters") for the egg, including an evil multinational corporation. Wade Owen Watts is our hero, an overweight, antisocial orphan. He lives more in OASIS than in the real world, and has immersed himself in 80s pop culture. Due to his unrivaled knowledge, Wade becomes the first person in the world to solve the first clue in the hunt. He becomes famous, meets others with similar interests, and faces real world threats because of his discovery. The book is a thrill ride from start to finish. It's perfectly paced and you'll never want to set it down. The entire hunt revolves around hundreds of references to 80s music, movies, games, novels and comics. It's just a fun read. There's tons of action and comedy, but the book can also be surprisingly touching. There's a love story here that I won't get too much into, but it's very well written. You'll love the characters by books end, and wishing there were another 400 pages to read. I can't recommend Ready Player One enough. Just a delight all around.
This book is a must read for anyone over 40 who looks back and realizes how much money and time they wasted (and continue to "waste") on videogames and silly popular culture during their lives. The author engages us on the first page - and the action doesn't stop. Our hero relies upon his knowledge of the popular culture of our generation (those of us aged 40-50 or so) to solve a mystery in a game that appears harmless but has been transformed into a life or death struggle for players. Imagine if World of Warcraft had a billion-dollar prize hidden somewhere in the digital WoW world and the prize would also give you the power to control that world as well. That's the premise of this book set in about 2040(?) or so. The world that's described is entirely plausible, a simple extrapolation of several key aspects of society give us a world where a huge majority of people spend their time in a digital simulation, some spending nearly every waking hour in an online world. The author does a good job of connecting both the virtual and the physical world without relying on too many implausible "maguffins" to get in the way of a story that is both heartwarming as well as engaging. I have no idea if younger people will find the D&D and ancient video game references overbearing - I found the explanations perfectly adequate without going overboard, but of course I
know exactly what he is talking about, so consult a younger reviewer regarding that. In the end, this book brought back some great memories and was also a really good story. I recommend it for anyone.
To download now please click the link below. http://bluewildcat.com/RPO.htm