Invest in BC

Page 30

The Centre for Digital Media, Vancouver (above); new building planned for same site (rendering) (right)

Graduate of the Centre for Digital Media

Rainmaker Entertainment: drawing on local talent

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2012/BIV Magazines

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Disney Online Studios Canada Inc., digitalanimation studio Rainmaker Entertainment Inc. and Next Level Games Inc., Digital Domain and Blue Castle Games. Macrae says the cluster has come of age, with companies collaborating on its long-term maintainance and development. DigiBC itself is one example of such collaboration. Another is the BC ScreenBased Media Industry Human Resources Committee, created in 2009 to ensure a steady supply of workers for the sector. “We’re all competitors first and foremost, but we also recognize that if we’re living and working in the same market, we’ve got a common interest in the broad economics of doing business here and retaining the best talent,” says Macrae. In 2010, the provincial government introduced tax credits for film and interactive digital media that recognized the “convergence” taking place among B.C.’s film, television, video-game and animation sectors. These included: Ąa credit of 17.5 per cent for qualifying labour costs in video-game development; Ąan increase from 25 to to 33 per cent in the production services tax credit for game development; Ąan increase from 15 to 17.5 per cent in the digital animation and visual effects tax credit; and Ąan increase in the qualified B.C. labour expenditures cap from 48 to 60 per cent of production costs.

Photos (top and second from top): Centre for Digital Media; (rendering) MCM Partnership (www.mcmparchitects.com/)

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