Timilehin Bankole Portfolio

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PORTFOLIO

EDUCATION

Expected Completion Date: June 2026

Master of Architecture

University of Calgary | Calgary, Alberta

Completed in November 2020

Bachelor of Science : Architecture

Covenant University | Ota, Nigeria

WORK EXPERIENCE

Modern Office of Design + Architecture| Summer Intern April 2024-August 2024

Created detailed architectural models to support project presentations

Assisted in the development of conceptual drawings and diagrams, contributing to the early stages of design processes

Performed 3D modeling work for various projects, utilizing software such as Photoshop, Rhino, and SketchUp

Conducted research for the Prix de Rome prize in architecture, compiling information and generating graphics

University of Calgary SAPL| Student BDCI (Bachelor of Design in City Innovation) Specialist January 2024-April 2024

Supported the Associate Dean Undergraduate with administrative aspects of the BDCI Program

Designed posters, flyers, graphics and other visualizations as necessary to support consistent branding across BDCI

Helped with setup and take-down of BDCI events

Interfaced with SAPL’s MarComm Team on BDCI items

University of Calgary SAPL| Graduate Assistant (Research) with Professor Fabian Neuhaus January 2024-April 2024

Prepared an online timeline of events for the Spatial Dimensions of Law project

Assisted in building a database for relevant and contextual events for the timeline

Archival and document research for Renfrew and Rockland Park

Drawing Sections of the communities to visualize the information from the timeline

Afrihood Development Company | Creative Architect October 2022-December 2023

Contributed to architectural project design and execution, overseeing all phases from concept to construction. Created 3D models and visualizations to communicate design ideas and support client presentations. Created comprehensive architectural drawings, specifications, and documents, ensuring accuracy. Collaborated with engineers, consultants, and contractors to integrate systems seamlessly into designs.

Calebella Integritas Projects Limited | Graduate Architect January 2021-September 2022

Created comprehensive working drawings, specifications, and schedules for residential projects. Provided support during client presentations and meetings.

Created 3D models and visualizations to communicate design ideas and support client presentations.

AWARD/VOLUNTEERING

School of Architecture Planning and Landscape | Graduate Representative September 2023- Present

Communicate to SAPL students important information and changes.

Represent the SAPL Student Association at university-wide meetings with other student associations.

WorkMENPlus mini estate design competition | Second Position August 2021

SOFTWARE SKILLS

Autodesk Maya | Autodesk Revit | Adobe Creative Suite | Rhinoceros 3D | SketchUp | Lumion | V-ray Render | Grasshopper

The projects in this portfolio were selected to showcase a range of design approaches and ways of thinking through architecture. Each project reflects different challenges, methodologies, and lessons learned, highlighting the diversity of strategies explored across various studio works.

TABLE OF CONTENTS

01 RE(PUBLIC)

Academic | 2024 page 6-17

02 FUZZY FIELDS

Academic | 2024 page 18-25

03 TETRIS ADAPTIVE MATRIX | PHASE 1

Academic | 2025 page 26-39

04 PHOTOGRAPHY

Academic | 2024 page 40-41

RE(PUBLIC)

Year: 2024 | Location: Calgary,Alberta| Building: Mixed-use | Type: Academic-individual (Studio 2) | Tools used: Autodesk

This project integrates the best aspects of suburban and urban multi-residential living into a unified architectural solution. It combines the flexible spatial configurations of suburban homes with the light and views typically afforded by suburban settings. Unlike rigid apartment layouts, this design allows residents to customize their spaces, enhancing individuality and ownership. To counteract urban density constraints, units are strategically oriented to maximize natural light and scenic views. The project also embraces communal benefits while challenging conventional designs that prioritize density over personal expression. By synthesizing these elements, the project offers a fresh perspective on multi-residential living, contributing to the ongoing discourse on future urban development.

Historical Site Context

-Single Family Homes

-Human Scale

-Diversity of Units

-Sense of Community

-Provision of Front Lawn

Pixelation of Units

-Infinite Permutation and Combinations

-Caters to Different Demographic Needs

-Flexibility of Architecture

-Creation of Village-like Community

-Multiple Authorship

-Isolating

-Non-Contextual

-Cookie Cutter Design

-No Front Lawn

-Unequal Distribution of Light and Views

Typical Apartment Building Circulation

-Development of elevator cores and bridges

Amalgamation of Typologies

-Considers Historical Context

-Human Scale

-Variation of Units

-Sense of Community

Unit Configurations

-Kit of Parts

-150sqm Aggregates

-Diversity of Units

Articulation- Stepped Massing

-Maximizes Light and Views

-Presence of Shared Terraces

-Sense of Community

-Provision of Front Lawn

Programmatic Diversity

-Studio Unit

-1 Bedroom Unit

-2 Bedroom Unit

-Commercial -Parking

Physical Models- Form Finding

Parti Model

This parti model represents the fusion of suburban flexibility and individuality with urban density, maximizing light, views, and adaptable living spaces.

Articulation- Push and Pull

A cascading arrangement of unit modules, each slightly shifted to enhance natural light distribution and unobstructed views, addressing the shading limitations of the initial massing approach.

Massing 1- Individual Front Lawns

A stacked configuration where each unit features a front lawn or balcony, arranged around a central courtyard to maximize natural light, views, and a balance of private and communal spaces.

Articulation- Courtyard

A layering approach that organizes each unit into floors, highlighting the hierarchy and relationships between them to form a cohesive whole.

Massing 2- Splitting the City Grid

A massing approach with two separate building blocks connected by a bridge, introducing a pedestrian corridor that breaks the rigid city grid and aligns with natural movement patterns across the site.

Articulation-Fenestration

The first approach to the articulation of the building envelope, focusing on fenestration and window placement to define the structure’s form and function.

Massing 3- Combination

A hybrid massing strategy that elevates the edges to preserve natural circulation patterns while maintaining stacked unit blocks, ensuring each home retains a front lawn or balcony.

Articulation- Pixelation of Units

A kit of parts approach using colored wooden cubes, where four cubes form a block and each block represents a unit, demonstrating how, despite the exterior resemblance of replicated units, each unit is individualized and distinct.

Kit of Parts
Second

Different Unit Plans

Unit 65
Unit 71
Unit 13
Unit 46

AI-generated Conceptual Diagram

This AI-generated diagram explores the transformation of suburban housing from isolated, single-family units into a denser, vertically integrated collective, reimagining the suburban fabric as a stacked village. This shift critiques the deeply entrenched notion of privatized dwelling—characterized by detached homes, private yards, and insular neighborhoods—by proposing a typology that fosters shared space, interconnectedness, and collective agency. In the context of RE(Public), this exercise challenges the traditional boundaries of private and public, individual and collective, by visualizing an alternative that dissolves these divisions. The use of AI-generated imagery as a design tool marks an initial step in leveraging cyber-physical systems to develop conceptual diagrams that serve as a foundation for spatial exploration.

Here is a link to the complete project, including all the drawings and diagrams that contributed to the final design.

Exterior Render

FUZZY FIELDS

Year: 2024 | Location: Calgary,Alberta| Building: Mixed-use | Type: Academic-individual (Studio 3) | Tools used: Autodesk

This project explores the intersection of urban integration, adaptability, and spatial semiology through the design of a mixed-use residential development incorporating an immigration center. Addressing the site’s lack of welcoming spaces, the design process began with a connectivity analysis using simulation techniques in Maya to structure circulation and programmatic relationships. Semiology informed spatial experiences through color, texture, and enclosure, while shell structures inspired by grid shells and Frei Otto’s Multi-Halle shaped the architectural language. Podiums acted as transitional third spaces, enhancing accessibility and urban activation. The resulting design fosters a dynamic interface between the built environment and its context, transforming the site into an inclusive and engaging urban space.

The design process began with a connectivity analysis to map spatial relationships and circulation patterns. Using a hair simulation in Maya, programmatic elements were connected based on proximity, defining primary and secondary circulation paths. These connections shaped the spatial organization, with high-density areas guiding program placement. To refine spatial experiences, semiology was applied through four key tools: color, spatial enclosure, texture, and height. Public and private spaces were distinguished using vibrant or subdued colors, varying levels of enclosure, and material contrasts. The formal language of the project emerged through shell structures inspired by Frei Otto’s grid shells. Developed using edge extrapolation and mesh singularity in Maya, these shells responded to semiotic principles while integrating with the site through podiums that bridged ground-level circulation and elevated programmatic spaces, fostering accessibility and urban engagement.

Spatial Connection Matrix

The spatial connection matrix mapped relationships between programs based on proximity, visibility, and interaction. This analysis informed the connectivity framework, guiding circulation paths and program placement.

Connectivity Analysis
Shell Structures Semiology

Using the spatial connection matrix, I translated program relationships into a 2D connection map by representing each program as a cube and drawing wired connections based on the matrix-defined proximity, visibility, and interaction types.

Connectivity Analysis- Hair Experiments in Maya

Connectivity Analysis Intensity

The connectivity analysis was conducted using a hair simulation in Maya, where wired connections from the 2D map were converted into dynamic strands, allowing simulation parameters like static cling and repulsion to shape circulation paths and program distribution.

Intensity pockets were identified by analyzing areas with the most clustering and clinging pockets, while zones with fewer connections

Building Plots Programming

Building plots were extracted by identifying open spaces within the circulation network, where the intensity pockets defined optimal locations for program placement, guiding the positioning of the program shells.

The plots were subdivided into intensity zones, cated for public and active programs, while ed private and less active functions.

analyzing the simulation results, where clinging strands indicated high-intensity connections represented low-intensity pockets.

Programming

Circulation Hierarchy

Circulation paths were extracted by defining areas with the highest strand clustering as primary paths, while zones with less clinging formed the secondary paths, ensuring movement aligned with program intensity.

zones, with high-intensity areas allowhile low-intensity zones accommodat-

Site Circulation

The final overlay integrates all analysis layers, with program shells positioned according to intensity zones, circulation paths, and connectivity patterns, creating a cohesive spatial framework.

Semiology + Shell Structure ( Pool Shell)

The development of the shell structures was guided by the chosen semiology, ensuring that spatial experiences aligned with programmatic intent. Varying heights were used to signify different spatial qualities—taller openings indicated grand, welcoming entry points for public areas, while lower openings created a sense of intimacy and enclosure for private spaces. Similarly, headroom variations reinforced these distinctions, with higher ceilings enhancing openness and movement in communal zones, while compressed spaces fostered a more contained, introspective atmosphere. This semiotic approach informed the overall geometry of the shells, allowing them to not only define form but also communicate the function and character of each space within the project.

Procedural Modelling

In the initial shell structure studies, the witch hut approach proved to be the most successful, serving as a foundation for integrating semiology into massing. This is evident in the pool area, where a nesting-doll arrangement of witch huts creates spatial hierarchy— a low, intimate entry for the sauna contrasts with the high, expansive headroom of the pool, reinforcing its function as a gathering space, a strategy applied across all program massings.

Ground Floor
First Floor
Sauna
Pool

Here is a link to the complete project, including all the drawings and diagrams that contributed to the final design.

TETRIS ADAPTIVE MATRIX

The Tetris Adaptive Matrix is an architectural system driven by modular logic rather than a fixed form. Instead of a top-down, predetermined structure, the project operates as a responsive framework where individual units shift, adapt, and realign to accommodate changing spatial and programmatic needs. A fixed steel space frame provides structural stability while allowing dynamic reconfiguration, making the architecture an evolving entity rather than a static object. Drawing from quantum principles, game mechanics, and user interactivity, the system transforms the built environment into a participatory space where occupants influence its form and function, ensuring adaptability and continuous evolution. This approach fosters a sense of agency, allowing users to shape their surroundings while maintaining an underlying order that prevents spatial chaos.

used: Rhino, Grasshopper, Wasp, Autodesk Revit, Lumion, Adobe Photoshop | Instructor: Sumer Singh Matharu | Status: In Progress

Exquisite Corpse-Concept

This diagram was an abstraction exercise, distilling the project’s core ideas through layered symbolic elements to represent modular adaptability, user interaction, and systemic logic.

Matrix Code

The inclusion of the Matrix code in the graphic symbolizes the algorithmic framework that orchestrates the aggregation and interaction of the modular program units.

The totem symbolizes the balance between objective reality and subjective perception, highlighting how the system adapts to individual user experiences while maintaining a stable framework.

Player

The inclusion of the character from Ready control, highlighting the vision of user-driven and interact with the adaptable system

The burst of light represents the quantum computing and integrating user decisions individual actions influence the experiences

The Source

Player One

Ready Player One represents central user user-driven design where individuals shape to create their ideal environment.

Source

quantum source at the heart of the system, decisions to create a dynamic network where experiences of others.

Fractal Tree

The fractal tree symbolizes users navigating their own individualized paths through the system, reflecting the interconnected yet unique journeys within the adaptable architectural framework.

Unit to Whole

The stacked modules represent the unit-to-whole system, demonstrating how a single module can generate infinite organizational possibilities, embodying the adaptability and versatility of the design.

Conceptual Adjacency Matrix

Categories of Program Spatial Organization

Linear

Linear spatial organization arranges spaces along a single axis, creating a sequential flow that guides movement and defines clear pathways. This approach is ideal for galleries, foyers, and corridors, ensuring intuitive navigation, functional zoning, and natural circulation.

Clustered

Clustered spatial organization groups modules around a shared center, fostering interaction, accessibility, and efficient resource use. Ideal for offices, workshops, and public seating, it promotes collaboration while allowing flexibility for rearrangement or expansion.

Vertical/Layered

Vertical or layered spatial organization stacks modules to create distinct levels, optimizing space while maintaining functional hierarchy. Ideal for programs like restaurants, it enhances spatial complexity by allowing separation, diverse experiences, and dynamic interactions between levels.

Aggregation Logic

The project’s aggregation logic ensures a modular and adaptable spatial system by first dividing each program into 16 sqm units, creating a flexible framework that can respond to changing needs. This modular approach allows spaces to be organized through linear, clustered, and vertical/layered arrangements, optimizing functionality while maintaining adaptability. The process is designed to control spatial relationships, ensuring that modules are proportionally distributed and responsive to programmatic, environmental, and structural requirements. By refining iterations based on contextual parameters, the system remains dynamic, allowing spaces to shift and reorganize without compromising stability. This method transforms the building into an evolving entity rather than a fixed structure, reinforcing its capacity to adapt to users and surroundings over time.

Bounding Box

The bounding box establishes the spatial limits within which the modular system operates, ensuring controlled growth and organization. At its center, a fixed core acts as the structural and functional anchor, housing the lift and vertical circulation, which remain consistent throughout the building. This core serves as the stem from which the adaptable modules branch out, much like a fractal tree, allowing spatial configurations to evolve while maintaining a stable foundation. To enhance accessibility and define entry, a portion of the bounding box is removed, creating a deliberate opening that frames the entrance and establishes a clear visual and spatial connection between the exterior and interior. This subtraction not only directs movement but also reinforces the interplay between permanence and adaptability within the system.

Aggregation Iterations

Generative Process

Our iterative design process was driven by the ability to rapidly tweak algorithmic parameters, allowing us to generate multiple spatial configurations efficiently. By adjusting key factors such as module aggregation logic, connection orientation, and proportional distribution, we were able to explore a wide range of adaptive layouts. To refine these iterations, we conducted climate analysis, evaluating each configuration based on parameters like direct sunlight exposure, wind flow, and optimal views. This allowed us to cull underperforming versions that failed to meet environmental and spatial performance criteria, ensuring that only the most effective solutions were carried forward. The result was a dynamic, responsive architectural system that balances adaptability with environmental efficiency.

Iterations 1-25

Chosen Iteration

Direct Sun Hours Analysis

Views at Ground Floor Level- 4m
Views at First Floor Level- 8m

View Percentage Analysis

Courtyards- Stack Effect

Views at Second Floor Level- 12m

Views at Third Floor Level- 16m

Massing Structure

Showing Module Count and Location in System

Single Module- 85
Circulation Module- 36

Exploded Program Axonometric

Current Adjacency Matrix

This spatial adjacency matrix represents the frozen iteration used to develop the floor plan, capturing one possible arrangement within the adaptable system. Because the project is centered on modular logic rather than a fixed layout, the programs could be organized in many different ways, each generating a unique spatial experience.

Ground Floor
First Floor

Interactive Exhibition Space

The interactive exhibition space is designed to be perceived differently depending on the user, with ever-changing projections transforming the environment in real time.

Here is a link to the complete project, including all the drawings and diagrams that contributed to the final design.

Third Floor
Fifth Floor

PHOTOGRAPHY 04

These photographs were taken as part of my block week course in winter 2024, under the guidance of Hayden Pattullo. For our assignment, I chose to focus on the Calgary Central Library due to its captivating geometry. I was particularly drawn to the sharp converging corners both inside and outside the building, which became a focal point of my exploration. Through these images, I aimed to convey the unique architectural language of the library, showcasing its dynamic forms and intricate details. Additionally, I have included a series of images showcasing one of my design studio models, an inflatable chair 3D printed in translucent filament. What interested me about capturing this model was the interaction between light and the material; when a light source was placed underneath the chair, it created patterns and illuminated the translucent material in unexpected ways.

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