Global Location Based VR Market was valued at USD XX billion in 2018 and is expected to reach at USD XX billion by 2026 at a CAGR of XX % during forecast period 2019-2026.
Global Location Based VR Market Drivers and Restrains:
A major factors that are expected to drive the growth of the global location-based VR market is the significant increase in the implementation of VR technology by means of VR headsets. Furthermore, products such as 0culusTouch controllers conform to the gamer’s hands, enabling finger recognition and gesture-controlled gaming, thus enhancing the gaming experience. These technological innovations are anticipated to fuel the adoption of VR in gaming, which will support the growth of the global location-based VR market during the forecast period. Another major factor that is expected to drive the growth of the global location-based VR market is the significant increase in the implementation of VR technology by means of VR headsets and other VR devices such as motion controllers for gaming applications.
The report study has analyzed revenue impact of covid-19 pandemic on the sales revenue of market leaders, market followers and disrupters in the report and same is reflected in our analysis.
However, the high pricing of content development will hinder the growth of the global locationbased VR market as the high content prices can lead to high ticket prices for consumers availing location-based VR services.