Open Design Student Projects

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Angelos Floros

2008-2021

ACADEMIC

STUDENT PROJECTS


WORKS

EDUCATIONAL

STUDENT PROJECTS

Diploma Projects

Department of Audio & Visual Arts, Ionian University, Corfu, Greece School of Architecture, Aristotle University of Thessaloniki, Thessaloniki, Greece

Academic Courses

Department of Architecture, Aristotle University of Thessaloniki, Thessaloniki, Greece Department of Architecture, University of Thessaly, Volos, Greece Department of Architecture, University of Democritus, Xanthi, Greece

Startup Design

with George Kalaouzis

Keyboard Events

with Aaron Cohen

Workshops

Dynamo Projects Spaces, Thessaloniki , Greece School of Product and Industrial Design, University of the Aegean, Syros, Greece

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I hear the shape, I see the sound 2021

DIPLOMA PROJECTS DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

5

Supervisor: Angelos Floros Evgenia Eleni Palla

Οn May 2019, an experimental workshop for children and young adolescents was realized at the Corfu Archaeological Museum, Greece. The workshop was designed as part of the research for this master’s degree thesis on audiovisual arts. The workshop, designed within the frame of interdisciplinary learning and participatory art and based on the practices of Maker’s culture, intended to highlight the importance of the combination of arts and technology in learning. Main purposes were to investigate new ways of creative learning outside the classroom, of well-being during learning, as life-long important elements, and to integrate visual and sound art with humanities through a hands-on experience of creation. The procedure of designing and realization are presented here in detail, as an example following the extended research of the 20th & 21th centuries in science and art, the discussion among international practices and theories on the integration of art and technology, the idea of participation in creation and its importance for learning in contemporary communities, and the opportunities these practices offer for the future.


DIPLOMA PROJECTS

Something Goes

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2021

7

Supervisor: Angelos Floros Georgia Skartadou

The current project is the summarized conclusion of the author‘s twoyear postgraduate studies at the Department of Audio & Visual Arts of the Ionian University. It is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.


DIPLOMA PROJECTS DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

Blah

9

2020

Supervisor: Angelos Floros Laura Konti

On a physiological level we mainly use our voice, a central mechanism of our bodies as a means of word production. The social and linguistic structure of language comes to tune the mouth, locating it in a grammar of expressions, which is mainly associated with the function of speech. Language as a public material, becomes an analytical tool that shapes every social gravity model; a material susceptible to mutation, appropriation and transfiguration. The project aims to turn the attention from the language as a structural system, to the nonsensical vocality: the primary body of every linguistic signification


DIPLOMA PROJECTS

Dharmadhatu

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2020

11

Supervisor: Angelos Floros Martha Gogakou

“Dharmadhatu” is an experimental audiovisual video with linear narrative. It has been created with an original experimental technique, where each frame results from a live recording of the behavior of flowing colors on a painted surface.


DIPLOMA PROJECTS Variations of Identity

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2020

13

Supervisor: Angelos Floros Stefanos Moraitis

This postgraduate thesis is concerned with the theoretical part of the implemented net art piece, titled Variations of Identity. It examines the cultural and technological stigma of our age on the sense of the subjectivity and the identity of each human being, mainly through the prism of media theory but also the analysis of the sensory experience that occurs through the exposure of the individual to the artistic result. The ideas that form the conceptual framework of the artwork are listed and processed, followed by an extensive description of the methodology and the tools applied for the creation of this digital interactive environment that aspires to raise questions regarding the dynamic nature of the identity and the impacts of the modern world upon it.


DIPLOMA PROJECTS

Abused or abuser?

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2019

15

Supervisor: Angelos Floros Fenia Iliadi

The artwork represents a commentary on social and political apathy towards violence. People who just observe, idle citizens that stare at the perpetual “cycle of violence” revolving and ending each time in the same vicious circle. The “cycle of violence” is represented by a carousel, on which heads made of wax are hanging upside down, victims of an indirect or even direct violence, manipulated persons, trapped into turning for eternity. Spectators and spectacles are abused or abusers? Two concepts that tend to alternate and to be confused. Two sides of the same coin. People of all ages who have experienced violence as victims, in their attempt to overthrow the consciousness of their oppression, turn into perpetrators by adopting without empathy violent attitudes towards the most vulnerable social groups, thus confirming the unceasing pattern of the “cycle of violence”. Through the interaction of the observer and the observed, the power relations between the victim and the perpetrator are investigated as well as the violence as a result of them.


DIPLOMA PROJECTS Stigmatized Memory

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2019

17

Supervisor: Angelos Floros Elena Goudouna

The work deals with interactive audiovisual media and more specifically their use as a means of artistic expression. The subject of the present work is the stigma (in the human body) in various photographic modules, enriched with sound. The resulting project combines digital image and audio projection in a specially designed environment. It is specifically an audiovisual installation, which refers to the representation of human life through its skin. The body functions as a mapping of various events and conditions, while the skin is a surface on which various parts of one’s life are deleted. Everything he does or feels is imprinted on him. That is, his body is his own story.


DIPLOMA PROJECTS The men without a name

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2018

19

Supervisor: Angelos Floros Konstantinos Karapanagiotou

The aim of this project is to approach and critically examine the nature of identities. In the light of transformational theory, we study the naturalized categories / dipoles, man-woman, white-colored, heterosexual-homosexual, citizen of the state-foreigner. The purposeful construction of the subject came to overturn a long tradition in the history of Western thought that advocated a human subject autonomous and unified, whose will, thought, language and action transcended social structures and conditions.


DIPLOMA PROJECTS

Bliss Machines

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2019

21

Supervisor: Angelos Floros Vassilis Alexandrou

This exhibition constitutes in reality the continuation of my artistic research during these last years that attempts to extend the boundaries of sculpture. In the three installations that are presented random finds, urban waste for others, are mobilized by new media, so as to create a conceptual framework that raises concerns about the validity of human rights in modern societies. In the first installation, a sharp plank dominates vertically accompanied by sound in which extracts from the Declaration of Human Rights are read, as these were first articulated in history during the French Revolution (1789). The inanimate, mechanistic digital voice of the computer converts this manifesto of humanism into words devoid of substance. It is a sign virtually devoid of its signified, which unmasks what apparently looks like protection of the inalienable fundamental rights that every human being is entitled to receive at the time of his or her birth. In the second installation a series of school chairs are presented in a row, alluding to old patterns of school discipline. In this disciplined environment sound plays a key role here too, as it comes to be added so as to essentially overturn the narrative of the work. Once a viewer sits on one of these, mechanical computer voices read extracts from laws and regulations, as these were instituted by the official state all over the world. The legality of the rules is contrasted to the obvious violation of the basic human rights of freedom of thought and action, equality before law, and human solidarity. The third installation, in which an old sign found in a camp with the inscription BEWARE OF WIRE rotates by stopping every now and then and redefining thus the space by pointing each time towards different directions. The removal and appropriation of the sign as urban waste and its horizontal re-positioning cancels the original use of the object, which is now free to receive new meanings. The rules and restrictions implied by the sign’s existence interact with the rules that modern societies have introduced aiming to bliss and human prosperity. These rules, however, entrap the majority of the world’s population by forcing them to their unnecessary obeyance and perpetuating thus oppression, injustice and unfreedom.


DIPLOMA PROJECTS DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

Babel

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2018

Supervisor: Angelos Floros Aliki Xanthopoulou

The main purpose of this work is to investigate the phenomenon of racism and diversity as well as to try to reverse the dominant perceptions around the subject, through human interaction with art. Today, the phenomena of racism, xenophobia and social exclusion are prevalent on a daily basis. Although these phenomena have existed in various forms in history, in today’s society, the complex and sensitive issue of immigration combined with the economic crisis prevailing in developed countries and nationalism have perpetuated the spread of hostility and co-existence.


The bizarre death of half a self 2018

DIPLOMA PROJECTS DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

25

Supervisor: Angelos Floros Giota Korovini

This diploma thesis was developed for the postgraduate program “Audiovisual Arts in the Digital Age” of the Ionian University and is based on an interactive installation on “euthanasia” of passions and psychosomatic disorders through the process of psychotherapy. A murder scene, whose layout refers to group psychotherapy with protagonists of fake dolls that represent human bodies, is the focus of the project. When the user enters the area, the investigation of the crime begins. The contact of the user with the dolls brings to him a series of information that will lead him not only to the investigation of the crime, but also to the psychological dimension in which the project has been developed and concerns the euthanasia of passions, people with psychosomatic disorders.


DIPLOMA PROJECTS Shadows of the World

DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

2018

27

Supervisor: Angelos Floros Christos Rachiotis

The project Shadows of the World was created in the context of the elaboration of the dissertation for the Department of Audio and Video, of the Ionian University. The final work is a combination consisting of the collection and projection of audiovisual material with the aim of informing about the subject of Statelessness and at the same time the artistic rendering of photographs that is the result of composing snapshots from moments of the videos combined with the shadow of the spectators created on the projection screen. of videos. This text is the recording of the theoretical and practical research of the project. The theoretical concepts that were the inspiration are presented, in order to define the goals of the project. The issue of Statelessness, its social dimension, the geopolitical importance of the issue, the causes of the problem and the most important organizations that deal with its solution are presented.


DIPLOMA PROJECTS DEPARTMENT OF AUDIO & VISUAL ARTS IONIAN UNIVERSITY

Crash

29

2018

Supervisor: Angelos Floros Christos Rachiotis

Catastrophic action, either in the context of social unrest or at the individual level, has an important place in the functioning of human psychology. The deconstruction of an established condition, highlights something attractive and stimulates human instincts. The destruction of the symbols, the release of matter and the unpredictable nature of the destruction, disrupt the normality and the smooth development of things, creating an immediate mobilization. The close relationship of art with destruction, displays exactly these characteristics, which function as motivation and driving force by artists, for expression and creation. Deterioration and destruction as means of expression, bring the individual into a complete conflict with his environment, exploring and redefining human boundaries. The surprise and awe caused by the “spectacle” of the catastrophe, is intense and clear. The structure and smoothness are disturbed, causing a mixed feeling of anxiety and anticipation. The relaxation that ensues has a sense of accomplishment.


DIPLOMA PROJECTS

SCHOOL OF ARCHITECTURE ARISTOTLE UNIVERSITY OF THESSALONIKI

Sensorial Apparatus

ACADEMIC COURSE

2013

31

Supervisor: Stavros Vergopoulos

Marios Papanikolaou Peni Michailidou

The installation was presented as part of the Diploma Project “Sensorial Apparatus” which was presented in September of 2013 at the Architecture Faculty of AUTH. Through the study of the neuronal system and the way the nerve fibers function, an exploration of three sensorial systems is selected: haptic, visual and auditory system. The neuronal, muscular and skeletal system is approached in analogy to the mechanical behavior of a specific materiality. The installation senses the ever changing from the viewers field of stimulation. The embodied sensors perceive light and sound intensities as well as movement variations of the human bodies. The data that is imported, is mapped and translated based on a programmed behavior, so as to activate the corresponding actuators. An almost breathing object that transforms according to the “in situ” presence of bodies.


DIPLOMA PROJECTS

SCHOOL OF ARCHITECTURE ARISTOTLE UNIVERSITY OF THESSALONIKI

body instrument

ACADEMIC COURSE

2013

33

Supervisor: Kalfopoulos Apostolos

Students Billia Dimitra Nikolakopoulou Irene

A prototype model of a body instrument. The project is based on Ariadnes’ Myth. Extending the myth, the space became a gate for a musical exodus. The chord as an extention of Ariadnes’ thread is the medium that captures the body traces and transform them to notes. The clarity of a music instrument and the complexity of the usability of the space, through body actions, becomes a synergetic model that produces an idiotype pattern of interaction


WORKSHOP INTERFACES

arachne

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2014

35

Stavros Apotsos Nassos Rossikopoulos-Pappas Stella Rossikopoulou-Pappa

“Arachne” is an interactive weaving system which consists of a DIY loom connected with a computer. According to the ancient Greek mythology, goddess Athena, protector of wisdom and the arts, gave people the knowledge of weaving. “Arachne”, a young girl who prided herself that she can weave better than the goddess, was punished for her arrogance and disrespect by Athena, who transformed her into a spider and cursed her to continually weave her web. The weaver “Arachne”, which in Greek means “spider”, gave her name to our loom. “Arachne” is controlled by a computer, through “arduino”, which is connected with 16 motors that pull the warp. The software which is developed in “processing” analyze any image and gives commands for weaving. During the exhibition, the user is able to take a picture of him, which is analyzed in 16x23 black and white pixels. Then the weaving begins. We believe, that the idea of a DIY loom that works with open source software, can easily be used by anyone under an experimental as well as an educational process.


WORKSHOP INTERFACES body instrument for 2

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2014

37

Dimitra Billia

Two of you. One ties the belt. The other ties his/her hands and legs. Move towards and away from each other. Your bodies’ movement creates sound. Play around. Listen. Play music together.

A spatio-sonic installation for two visitors. Αn interactive music instrument that is played with the whole body.


WORKSHOP INTERFACES

cCalendar

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2013

39

Antonis Lourantos

A calendar for all years ... without end ... The calendar is consisted by 35 led. Every day that passes is lit in sequence one after another led indicating the corresponding date. The date is visible also in complete darkness as it recognises the lack of light and energized. The tip of the day is exposed on the lcd display using the touch sensor.


WORKSHOP INTERFACES

Miracleworker

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2014

41

Melina Karanika Tania Tsampazi

‘Miracleworker’ is an interactive installation with burlesque kitsch elements that simulates an exaggerated ‘miracle’. The ‘enhanced’ use of the interactive means itself, together with the exuberant installation refer to the human urge for hopping for a miracle, which whenever occurs it is not even disputed. Each participant triggers a sequence of small miracles; simulating the mechanized fortuneteller dolls found in carnivals where by inserting a coin you could learn your future.


WORKSHOP INTERFACES

Soul Trap

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2013

43

Nestoras Filiousis Erianna Vaina Aliki Vaina Sofoklis Kontakis Stamos Economou Giota Koulali

Soul Trap is an interactive art project based on the visual communication of the viewer and the installation. Upon entering a confined dark space, the visitor encounters a rather eerie setting with his reflection trapped in a glass cube, mirroring his actions. While leaving, he realizes that he has left a part of him behind; his reflection remaining there, as if the soul has been trapped inside the cube. “Within a rational world each intangible thing seems distant and utopian. So the souls of men; they live trapped in fictitious cells, constructed by an architect called Mind ”


WORKSHOP INTERFACES

TweetO’phone

DYNAMO PROJECT SPACE NON PROFIT CULTURAL ORGANISATION

2013

45

Rania Totsika

Human beings create a new relationship with their daily life, a new way of action and translation of their own reality. The contemporary man is connected with his “multiple personalities” that he has created in order to develop his socialisation. So, he grasps any opportunity offered by the Social Media, to communicate everything that happens in his life, important or not. Information about his studies, his eating habits, his relationship status, his favorite places. The “tweet o’ phone” is an apparatus communicating the messages that are posted through twitter Paul, vocalises the web news, introduces himself as a contemporary broadcaster that comes to communicate the latest news.


DIPLOMA WORKSHOP PROJECT INTERFACES

DYNAMO PROJECT SPACE SCHOOL OF ARCHITECTURE NON PROFITUNIVERSITY CULTURAL ORGANISATION ARISTOTLE OF THESSALY

body instrument Nevronas

ACADEMIC COURSE

2013

47

Supervisor: Giorgos Giatas Kalfopoulos Giorgos Dimitriou Apostolos

Students Billia Dimitra Nikolakopoulou Irene

The A prototype facility model uses of a asimple body instrument. cylindrical The project structure consisting is based of several on Ariadnes’ strips, Myth. as a reference Extending tothehuman myth, nerves. the space In became the digital a gate world, for the a musical representation exodus. The chordthis consider as an form extention as a free of Ariadnes’ grid with thread iscontrol multiple the medium points, that thus captures allowing the body traces processing / transformation and transform them in real to notes.taking advantage of the new time technology leap motion. In the real world this isoftranslated into the ability The clarity a music instrument and to the of shape of the of user’s the control complexity the usability the hands from two points, space, through bodyoutermost actions, becomes using the Arduino board four servo a synergetic model thatand produces an mechanisms regulating variables such idiotype pattern of interaction as distance, turning, speed. VIDEO http://vimeo.com/70150266#at=0


DIPLOMA WORKSHOP PROJECT INTERFACES

DYNAMO PROJECT SPACE SCHOOL OF ARCHITECTURE NON PROFITUNIVERSITY CULTURAL ORGANISATION ARISTOTLE OF THESSALY

body instrument ΠD

ACADEMIC COURSE

2013

49

Supervisor:tsaravas athanasios Kalfopoulos ioannis tsaravas Apostolos

Students Billia Dimitra Nikolakopoulou Irene

marble, A prototype model of a body instrument. The optic, fiber project is based on Ariadnes’ Myth. Extending Arduino platform the myth, the space became a gate for a musical exodus. The chord as an extention of Ariadnes’ thread is the medium that captures the body traces and transform them to notes. The clarity of a music instrument and the complexity of the usability of the space, through body actions, becomes a synergetic model that produces an idiotype pattern of interaction VIDEO http://vimeo.com/70150266#at=0


WORKSHOP SCHOOL OF DESIGN

kosmas 500

UNIVERSITY OF THE AEGEAN

2013

51

Antoniadis Alexandros, Chondros Loukas Kanellopoulos Ioannis Larozas Fragiskos Ananiadis Platon Baritakis Apostolos Schismenou Katerina Tsimplakou Sofia

Kosmas 500 is a composition of four (4) projects with multidisciplinary characteristics connecting the social, technological and scientific interests to a synergetic model. The students focused beyond the traditional formulas of Human Computer Interaction, reframing and redefining the artificial intelligence of traditional robots, as there are described in Asimov Laws . This project acted as an academic experiment, helping the students to extend the boundaries of their cognitive modules, embodying social and cultural characteristics in design process.


ACADEMIC COURSES STARTUP DESIGN

Global View

ARISTOTLE UNIVERSITY OF THESSALONIKI UNIVERSITY OF THESSALY UNIVERSITY OF DEMOCRITUS

2013

53

Diamantis Menelaos

It is an attempt to provide to the user the control of his view and his surrounding environment. While interacting with the installation, he controls the Earth’s movement as if it was a small ball in his hands.


DIPLOMA ACADEMIC PROJECT COURSES STARTUP DESIGN

ARISTOTLE OF THESSALONIKI SCHOOL OFUNIVERSITY ARCHITECTURE UNIVERSITY OF THESSALY ARISTOTLE UNIVERSITY OF THESSALY UNIVERSITY OF DEMOCRITUS

body instrument PIVOT

ACADEMIC COURSE

2013

55

Supervisor:John George Karaferas Kalfopoulos Boulios Athanasios Apostolos Stavropoulos Theodor Students Billia Dimitra Nikolakopoulou Irene

Spatial A prototype MIDImodel Controller of a body instrument. The project “PIVOT” is is an based interactive on Ariadnes’ spatial Myth. Extending installation, which the myth, interprets the space the became a gate individual’s influence for a on musical publicexodus. space, Theactivating by chord assound an extention samples. of Ariadnes’ thread is the medium that captures the body traces and transform them to notes. The clarity of a music instrument and the complexity of the usability of the space, through body actions, becomes a synergetic model that produces an idiotype pattern of interaction VIDEO http://vimeo.com/70150266#at=0

RELORTNOC

IDIM LAITAPS


ACADEMIC COURSES KEYBOARD EVENTS Dept. of Architecture, UTH

DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

2012

57

INSTRUCTORS Aaron Cohen Angelos Floros

Keyboard Events course proposes the distinction of an interactive architectural installation in a triptych: Rules, Object/ Space, System. This distinction can function as a general principle,a methodology that serves the process of analysis and design. Rules aid the reading, review and the categorization of the data into information. Potentialy information is able to form the raw material for the definition of the system. The system requires the definition relationships for managing this information, i.e. the rule. The above process is an exploration of the crystallized structure which will operate behind the system, modelling its behaiour and identity. Rules require a writing code that will contain the conditions and the filtering of information. The code is a translation of a system diagram. The chosen tool for implementing the rule was the programming language Processing.

The object or the space is a structure that integrates all the necessary material and technical infrastructure for the operation of the rules. The new constructive detail of the object or space enhances the design of new technological devices, such as sensors, microprocessors, cameras, motors, and other ones, an apparatus through which a bridge between the object / space and the rule will be implemented. The result remains an object / space with physical entity and new properties. The system is an object and a space that behaves in accordance to the rules. The operating system is the merging of space and information into an integral whole. The Arduino, an open programmable microprocessor that has the ability to control a variety of sensors, was chosen as a tool for implementing interactive systems. The sensors will be the expanded input of the computer, materializing the user connection with the natural world.

The course explores the composition of interactive systems. The goal is to understand the new grades that can provide mechanisms of interactive system in a physical architectural space, relocating the issue of the central idea of the function and the form. Such systems can be expressive tools for the students of architecture helping them to redefine the architecture of physical space. The result is a hybrid that incorporates information in a central position in real space. With the coupling of architectural thinking and space with new technologies, as information carriers, architects investigate the architecture that acquires more parameters and variations. Finally, architecture becomes more complex and multidimensional, more difficult but, definitely more interesting as well.


ACADEMIC COURSES KEYBOARD EVENTS DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

iwall

59

2008

Cosma Christina Flessa Maria Ioannou Archonti Kaparaliotiis Panayiotis Karakitsos Panayiotis Mazaraki Yro Nikolakakis Panayiotis Rovolis Photis Toli Ioanna Zografos Apostolos Zouzoula Evi

Goal of this project is the exploration of the vertical architectural element as a representational machine of sound and motion. The architectural element has been restructured and has being enriched with new properties, by using the software, so as to build a data structure of the social environment. Sensors monitor the environmental soundand the human behaviour in front of the wall. Light boxes reshape the activities and hold a backup of the captured area as an environmental memory stick.


ACADEMIC COURSES KEYBOARD EVENTS

16 cubes

DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

2008

61

Carlos Miralles Ioannou Christos Lekanis Dimitris Platis Andreas

Goal of this project is the exploration of the vertical architectural element (wall) as a representational machine of sound and motion. The architectural element has been restructured and has being enriched with new properties, by using the software, so as to build a data structure of the social environment. Sensors monitor the environmental sound and the human behaviour in front of the wall. Light boxes reshape the activities and hold a backup of the captured area as an environmental memory stick.


ACADEMIC COURSES KEYBOARD EVENTS

panic room

DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

2008

63

Ioannou Christos Liaros Marios Stamtaki Eftichia

This project was the renovation of the digital Theremin, an audio instrument that senses motion and reforms audio frequencies. The user crosses a dark corridor and enters inside a small dark room with a weak led light. The body’s motion produces psychedelic sound experiences inspired by Alfred Hitchcock’s movies. The sound finally tries to discipline the user’s behaviour replacing the role between the transmitter and the receiver.


ACADEMIC COURSES KEYBOARD EVENTS

virtual steps

DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

2008

65

Han Eleni Pitta Valia

The Virtual Steps is a system of floor buttons with which we can navigate in Google Earth and other Vrml environments. The virtual space is displayed on the floor or on the wall using projector. This full body experience offers a realistic procedure of navigating in virtual environments.


ACADEMIC COURSES KEYBOARD EVENTS

paper works

DEPARTMENT OF ARCHITECTURE UNIVERSITY OF THESSALY

2008

67

Amvrazis Yiorgos Gimisis Dimitris Kouskouris Odysseas Paperworks is a method to manipulate geometric elements in the 3-D virtual environment. Using a Wii joystick someone can control and create a digital artwork using geometrical shapes and volumes.



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