INNOVATION DESIGN BUSINESS STRATEGY 2.3 Research Methodologies 2.3.1 Desk research 2.3.2 On field observation 2.3.2 On field observation 2.3.4 Online survey: qualitative and quantitative 2.3.5 Ethnographic research
How a company can increase brand awareness? How catch new market opportunities? What are the new touchpoints where companies can talk and feel existing and potential customer? How communicate brands values, products, and brand?
2.3.6 Case Studies Methodology 2.4 Design tools 2.4.1 Personas definition 2.4.2 Touchpoints matrix 2.4.3 The experience prototype
CONNECTIVITY HAS ENABLED AN ENGAGED WORLD WHERE COMPANIES, USERS, AND STAKEHOL DERS CONNECT, INTERACT AND COOPERATE.
brand
aWarEnESS Design thinking is inherently a prototyping process. Once you spot a promising idea, you build it.
The changing nature of our environment requires us to change, to adapt, and to take any opportunity in order to innovate.
“There is no such thing as a single Chinese consumer”.
2015/2016
POLITECNICO DI MILANO, SCHOOL OF DESIGN, MASTER DEGREE IN PRODUCT SERVICE SYSTEM DESIGN
ANDREA MALDIFASSI 814686 Relatore: LUCA FOIS