2021
Port design journal of alya syahnaz interior architecture iv semester four
Folio
take a lo
chapter one
chapter two
chapter three
Introduction
01
project 1 - narrative programming ideation
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project 1 - narrative programming crit session
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project 1 - narrative programming final submission
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final project - crit 1
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final project - crit 2
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final project - crit 3
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final project - final submission
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project 2 - qr code + link
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mle progress video qr code + link
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reflection
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ok inside
mle project
tr o
taylor’s university’s
n c tio u d
in
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chapter one.
retro classic arcade
introducing this theme was selected as we wanted to rede
stay
eat
act metal velvet ceramic tile
02
retro classic arcade
with the feedback from the lecturer, the introducing design of the narrative programming were improvised in terms of colours, view (from section to isometric) all to convey better our design concept. using isometric view helped us exhibit the
m b u i s s s t i i o r n c
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this is the
o r p g r e a v m i t m a r i r n a g n
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FINAL PROJECT - CRIT 1 crit 1 is a compilation of the moodboards of AES spaces, 3d rendered places & 3d model of our hotel. below are the
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crit o ne
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for crit 2 we had to show our
outdoor dining consists of multiple booths that provide privacy especially the 4 - seater booth. the outdoor dining was design to be a familyoriented space which is why the materials used carry some lightness to them.
indoor dining the indoor dining is a re
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chapter two.
the mauve hotel
mauve hotel is born mainly with our target audience in mind which are students or young adults. the main idea started from arcades and that brought us to the retro scene of the 80s and from then on we developed our colour schemes and design ideas. our vision was for this hotel to be a convergence of the past and the future.
crit 3 is when i made a major revamp on my space, completely changing the colour scheme. i realised my previous indoor dining cafe and outdoor were a bit too monotonous and dull which is not what I had in mind. i opted for a brighter, trendier futuristic aesthetic for my space and it worked out well. it was exactly what i had in mind when i envisioned my space. i also added more functionalities such as the pods, food takeout area, and food trolleys.
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AXONOMETRICS AXONOMETRICS AXONOMETRICS AXONOMETRICS
retro classic arcade
c r it
thre e
introducing
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3D RENDERS mauve cafe indoor dining
introducing
retro classic arcade
02 07
3D RENDERS mauve cafe outdoor dining staff canteen rooftop bar
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PODS FOOD TROLLEY
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introducing
retro classic arcade
with the feedback from the lecturers, i changed a few more things with my axonometric and made it more detailed along with my perspectives. i
introducing
retro classic arcade
02 08
FINAL BOARD
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FINAL BOARD
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FINAL BOARD
Crit 3 board
Crit 3 board
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FINAL BOARD
the
https://youtu.be/KzIz6fQeAjk
co
qr
n li k + e d 09
chapter three.
mle progress video
https://youtu.be/ikAA3lJmVnc
d e
+
qr c o
10
li
nk
c t e l i o f n e r