Interior architecture IV | Alya Syahnaz 0335807 | Sem 4 | Taylor’s University

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2021

Port design journal of alya syahnaz interior architecture iv semester four

Folio


take a lo


chapter one

chapter two

chapter three

Introduction

01

project 1 - narrative programming ideation

02

project 1 - narrative programming crit session

03

project 1 - narrative programming final submission

04

final project - crit 1

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final project - crit 2

06

final project - crit 3

07

final project - final submission

08

project 2 - qr code + link

09

mle progress video qr code + link

10

reflection

11

ok inside


mle project

tr o

taylor’s university’s

n c tio u d

in

01


chapter one.


retro classic arcade

introducing this theme was selected as we wanted to rede


stay

eat

act metal velvet ceramic tile

02


retro classic arcade

with the feedback from the lecturer, the introducing design of the narrative programming were improvised in terms of colours, view (from section to isometric) all to convey better our design concept. using isometric view helped us exhibit the


m b u i s s s t i i o r n c

03


this is the


o r p g r e a v m i t m a r i r n a g n

04


FINAL PROJECT - CRIT 1 crit 1 is a compilation of the moodboards of AES spaces, 3d rendered places & 3d model of our hotel. below are the

02 05


crit o ne

05


for crit 2 we had to show our


outdoor dining consists of multiple booths that provide privacy especially the 4 - seater booth. the outdoor dining was design to be a familyoriented space which is why the materials used carry some lightness to them.

indoor dining the indoor dining is a re

06


chapter two.


the mauve hotel

mauve hotel is born mainly with our target audience in mind which are students or young adults. the main idea started from arcades and that brought us to the retro scene of the 80s and from then on we developed our colour schemes and design ideas. our vision was for this hotel to be a convergence of the past and the future.


crit 3 is when i made a major revamp on my space, completely changing the colour scheme. i realised my previous indoor dining cafe and outdoor were a bit too monotonous and dull which is not what I had in mind. i opted for a brighter, trendier futuristic aesthetic for my space and it worked out well. it was exactly what i had in mind when i envisioned my space. i also added more functionalities such as the pods, food takeout area, and food trolleys.


07


AXONOMETRICS AXONOMETRICS AXONOMETRICS AXONOMETRICS

retro classic arcade

c r it

thre e

introducing

02 07


3D RENDERS mauve cafe indoor dining

introducing

retro classic arcade

02 07


3D RENDERS mauve cafe outdoor dining staff canteen rooftop bar

07


PODS FOOD TROLLEY

07


introducing

retro classic arcade

with the feedback from the lecturers, i changed a few more things with my axonometric and made it more detailed along with my perspectives. i


introducing

retro classic arcade

02 08


FINAL BOARD

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FINAL BOARD

08


FINAL BOARD

Crit 3 board

Crit 3 board

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08

FINAL BOARD


the


https://youtu.be/KzIz6fQeAjk

co

qr

n li k + e d 09


chapter three.


mle progress video

https://youtu.be/ikAA3lJmVnc

d e

+

qr c o

10

li

nk


c t e l i o f n e r


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