○ Educational Infrastructure – ISEP (Instituto de Servicios Educativos y Pedagógicos de Baja California) / Educational Furniture Coordinator in Tijuana
● A /C CONSTRUCCIONES / 2021-2023 / Tijuana B.C.
○ Architecture drafter
○ Architecture Render Image and Postproduction
○ Project Manager
■ Housing Architectural Project DUPLEX 4X4: Apartment complex located in col Santa Fe, Tijuana, B.C., Mx.
■ Master Plan for Boutique Hotel located in Tecate, B.C., Mx.
■ Interior Design for Housing Project located in Tijuana, B.C., Mx.
“Laboratory for the development of ideas, the city is thought from a rigorous investigation of contemporary conditions We get involved in building applications, platforms, and strategies that can support the construction of fair cities for all users Our work territory includes advice to community initiatives, NGOs, corporations , entrepreneurs, governments, and individuals who want to face the new realities that emerge with and from new technologies
We ask ourselves how we can face new technologies for the good of society and for the benefit of the ecosystem from local scales to macro-scales like the planet “(TIOC, 2018)
Director: Arq Alejandro Santander // Subdirector: Arq Denise Luna
● Research group member iteration in 2017-2018
● Project leader – iteration 2020-2021
● Project manager – iteration 2020-2021
● Editorial Direction – iteration 2020-2021
● Research ranges from new technologies, current contemporary conditions and different localized techniques, different users and agents of space and territory, proposing from the speculation of futures for a present.
● Visual representation varies from data analysis, urban scale (GIS) analysis, concept diagrams, and computational process diagrams.
● Editorial and Graphic Design
★ Presentations
○ La Biennale di Venezia 2021 / Biennale Sessions / CITY X / TIOC / 2021 / Venice, Italy
○ CITYX China, coordinated by RMIT University and others: Speculative proposal for 100 years new city located in Xiong’an New Area, China. Projects:
■ INTIMA (personal project with teammate Carolina Franco)
■ YEU
■ VINVISIBLE
○ La Biennale di Venezia 2018 / Biennale Sessions / TIOC / 2018 / Venecia, Italia
○ Project Presentation: Temporary Infrastructure of Commitmentssystems of governance: “Delving into the complexity of algorithmic reality that is abstract and unreadable but that has a profound impact on material reality An open system is proposed that, based on commitments to an ideal, calculates jointly with the human intuitive intelligence the possibility of emancipation infrastructures " (TIOC 2018)
○ Tattoo apprentice by licensed tattoo artist (2020)
○ Professional tattoo artist in México
○ Artistic Residence in Tattoo Studios: Golden Kobra (Mexico City), True Warriors Tattoo (Mexico City), Ponx Madero (León Guanajuato)
Publications
● SAN DIEGO: THE ARCHITECTURE OF FOUR ECOLOGIES / EDITORIAL : La Jolla Historical Society / an exhibition held at the La Jolla Historical Society, September 22, 2018 – January 20, 2019
● Reporte Bienal de Venecia 2018 / IMPLAN / 2019
Software Knowledge
● Rhinoceros
● Grasshopper
● Photoshop
● Illustrator
● InDesign
● Lightroom
● Adobe Premiere
● Procreate
● Miro / Figma
● Excel
● QGIS
● Autocad
● ArchiCAD
MATERIALITY PROPOSAL
Asymmetric Prac�ces
Technodiversity
“ G A P ” Site of possibili�es
MEGASTRUCTURE TYPOLOGIES
Imaginaries
OPERATIONAL DIAGRAM - POCHE AS A SITE OF POSSIBILITY, “GAP”
Powdered Rubber: Recycled Rubber in Powder Form
Scoby Leather: Symbiotic Cultivation of Bacteria and Yeasts
Mirror: Furnishing details
3D Biomaterials: On-Site Furniture Printing (Eggshell Proposal)
Proposal: Mexico Pavilion
“Open Call (INBAL)”
Proposal of the Mexico Pavilion for the 19th Venice Biennale of Architecture
Estudio Santander & Lunaa 2025
Director Team
Denise Luna, Alejandro Santander Team
Alejandra Rivera, Armando García, Javier Raygozo
My Collaboration:
Project Management - Research - Design Thinking (team collaboration) - Drafting and 3D Modelling
Manifesto
This pavilion serves as an operational diagram.
Architecture has always engaged with the information and technologies available in each historical moment. These tools result from techniques and knowledge shaped by a cosmological imaginary. In other words, our methods for searching, detecting, identifying, classifying, and organizing information adhere to the guidelines of a model. Today, that model is the planetary imaginary, a global infrastructure that allows us to read and comprehend our territory, our civilization, and our future.
Humanity has invented sensory apparatuses on a planetary scale that enable the detection and identification of phenomena such as carbon levels in the atmosphere, water toxicity, and real-time tracking of hurricanes, as well as projections regarding the future of our territories and civilization. This device generates maps, images, statistical data, and charts. Satellite images or images created with machine learning do not merely represent reality; rather, they construct it. The planetary apparatus positions satellites around the planet to “capture” photographs and create a mapped image of the Earth. These images are translated into interfaces that we can navigate or “visit.” We read the territory through the information categories provided by the platforms we utilize.
Thanks to this planetary-scale infrastructure, architecture has elevated its local understanding to a planetary scale, interpreting the local as a manifestation of the planetary. However, this infrastructure—composed of satellite systems, data centers, submarine cables, factories and assembly plants, call centers, ports, and roads—has profound spatial and social consequences, particularly for regions in the Global South, which often bear the environmental and social costs of this infrastructure. These technologies are not inherently neutral; they represent an asymmetrical infrastructure that engenders asymmetrical crises. What role does architecture play in navigating these asymmetries? How are these emerging technologies shaping our built environment? What spatial typologies have been designed for their operation? How have architectural practices been redesigned?
Within architecture, the poché is known as that unused space—a friction at the delineation between exterior and interior; it is the space within walls, columns, and other solid structures. It is also the uninhabited, the unrecognized, the forgotten. In architectural drawings, it appears as areas shaded in solid black, representing the structural remnants of a building, its background. The void between spaces. The unsaid. At the same time, the poché is a gap of possibility, a "gap," a space where power is inscribed and erased, a place of residual stories, a memory of what has never been fully acknowledged. It is a gap between the visible and the invisible, between the privileged and the marginalized, between the present and the past. It is a gap between worlds, the "black box" of computation.
Poché is a space of potential, a site for designing other imaginaries. A space to delineate what has been erased, what remains hidden in the thickness of the wall, buried in the shadows of our structures, silenced in the void. In this void, we find the opportunity to re-imagine possibilities for invisibilized worlds. Similarly, emerging technologies, particularly machine learning, contain within their architecture a "gap," "the black box." This gap, inspired by Ramón Amaro's theory, reflects how technological infrastructures marginalize certain geographies and populations. This "gap" is understood as a site of possibilities.
This pavilion delineates in its pochés/gaps, the technodiversity, the possibilities of planetary imaginaries, and the potential of asymmetrical practices to uncover new pathways for designing architectures and infrastructures that not only reproduce existing power dynamics but also guide us toward constructing other imaginaries.
This pavilion is an operational diagram of the Same-world and the potential for planetary possibilities in the poché, the "gap" of Amaro, or in "the wound," as described by computational theorist Laura Parisi.
Scoby Leather: Symbiotic Cultivation of Bacteria and Yeasts
Mirror: Furnishing details
3D Biomaterials: On-Site Furniture Printing (Eggshell Proposal)
We recognize ourselves as users inside a reality that is subsumed in endless cycles of fixed intentions. We seek fissures inside this system to help construct paths leading to evolution(s) and freedom(s). Fissures/hints, cracks, glitches that allow us to peep beyond the perpetual cycle of the incessant acceleration in the same axis.
In order to escape our contemporary reality and make possible visions of alternative futures, it is intended to identify and work through the cracks of the present system/reality so that we may approach a reconstructed vision of governance that emerges as a transition bridge onto future possibilities of cities/realities; for example post-capitalist sprawls, agglomerations or other types of organizations that serve as a springboard to what is yet unimaginable.
This system negotiates possible scenarios between users from a present-future temporality and is powered by commitment algorithms that compare all decisions to a greater ideal.
It is via voxels or information entities that respond not in a physical constructive way, but to this data, so the city model would change ino real time by the evolution of commitments. Voxels may vary in form and scale, depending on the data they are given. The new architecture will be the algorithm’s performance that decide which commitments are closer to the goal of an ideal, and so, closer to the ‘greater goals’ we are now able to speculate. It would be a system where movement equals evolution, a consistent evolving architecture structure functioning in real time.
TIOC: Temporary Infrastructure of Commitments - systems of governance
Malaysia Biennial 100YC: Medini 2017
16th Venice Biennale of Architecture - Biennale Sessions 100YC
Universidad Iberoamericana - Estudio Santander 2017-2018
Director Team
Alejandro Santander
Sub director Team
Denise Luna Team
Heidy Maccioni (team leader), Oscar Cortéz (team leader), Carolina Franco, Alejandra Rivera (me), Shantal Rodríguez, Sergio Roldán, Nicolás Martínez, Ana Lorena Carreras, Melissa Román, Mario Montaño, Jorge Jiménez, Adrián Correa
My Collaboration:
Research - Design Thinking (team collaboration) - Drafting - Visual representation: data analysis, urban scale (GIS) - Concept Diagrams - Computational Process Diagram - Editorial Design - Graphic Design
Abstract
TIOC: “Laboratory for the development of ideas, the city is thought from a rigorous investigation of contemporary conditions. We get involved in building applications, platforms and strategies that can support the construction of fair cities for all users. Our work territory includes advice to community initiatives, NGOs, corporations, entrepreneurs, governments, and individuals who want to face the new realities that emerge with and from new technologies.
We ask us how we can face new technologies for the good of society and for the benefit of the ecosystem from local scales to macro-scales like the planet. “ (TIOC, 2018)
Projetc: “Delving into the complexity of algorithmic reality that is abstract and unreadable but that has a profound impact on material reality. An open system is proposed that, based on commitments to an ideal, calculates jointly with the human intuitive intelligence the possibility of emancipation infrastructures." (TIOC 2018)
"Temporary Infrastructure of Commitments," a transformative framework for governance and urban design that seeks to transcend conventional socio-political paradigms. It identifies and utilizes existing fissures within contemporary systems to envision alternative futures, particularly through the innovative application of blockchain technology. By shifting the validation process from traditional consensus-based algorithms to commitment-based algorithms, this proposed Blockchain 2.0 aims to decentralize power structures, reduce polarization, and enhance participation across a diverse user base. The framework conceptualizes commitments as dynamic, interconnected intentions that can drive continuous evolution in governance and urban infrastructure.
The resulting architecture is inherently adaptive, responding in real-time to user interactions and data feedback. Through the exploration of speculative temporalities and the integration of advanced technologies, this study advocates for a radical rethinking of urban planning and governance that prioritizes collective aspirations and fosters emancipatory outcomes. The findings suggest a paradigm shift towards a more inclusive, adaptable, and forward-thinking societal structure, ultimately paving the way for a more equitable and imaginative future..
COMPARATIVE ANALYSIS OF COMMITMENT BASED SYSTEM
Diagram
Temporary Infrastructure of Commitments operates and speculates within the abstraction of the system. Instead of assuming a socio-political stance, resistance towards a system, or romanticizing an everlasting present based on images of the past, or simply operating at the same speed of the present system that keeps us stuck in an infinite present, we propose to accelerate thinking with a system that stays ahead of the computational logic of contemporary algorithms. We see our system as a transition from where we are now towards yet unknown new possibilities and realities.
This transition system is organized with the premise of commitments, that generates data and processes it as a design structure for future architecture. It opens itself to possibilities of new emancipatory system proposals while synchronously operates with the constant data feedback generated between users (human and non human).
Systems of computational logic are composed of ramifications of possibilities that seek to update their continuous search for the construction of a future, it brings with it the importance of a greater objective, in which all actions must be oriented to adopt an attitude of intervention which we call; Commitment. A Commitment calls for committing completely to an infinite and multitemporal evolution of the constant revision of common concern together with particular objectives.
Developing a commitment implies intervention, requires change and evolution. We are interested in using existing technologies such as blockchain Let us note that this system is not particularly specific computational technologies but rather an ontological construction not possibilities utilizing present day technologies. Blockchain is interesting for its decentralized and distributed characteristics which we can use to negotiante all type of interactions between users. We question the idea of consensus validation in Blockchain and reoriented into commitment validation. Blockchain Volume 2.0, as we named it, analyses and compares the results of preemptive futures with the stored data. We will be explaining comparative validations as we move forward.
The resulting conditions proposing an ideal future are directly affected by the constant feedback of information that in turn calculate possible futures and determine an ideal. The possibilities generated by Blockchain v.2.0 are unfixed results, maintaining individuality and orientating the common ideal as it accomplishes the visualization towards emancipated futures.
COMPARATIVE ANALYSIS OF CONSENSUS BASED SYSTEM
Commitment: a commitment only makes sense by virtue of its pragmatic content (meaning through use) and its demand that one adopt an interventive attitude. That is to say, an attitude that seeks to elaborate the content of a commitment, and then update that commitment according to the rami cations or collateral commitments that are made explicit in the course of that elaboration.
The rational structure of a commitment, here speci cally the ‘commitment to humanity’, constructs the opportunities of the present by cultivating the positive trends of the past through the revisionary forces of the future. But the reality of time is not exhausted by the origin or by what has already taken place; instead, it is a destiny that forces one to revise its positions and orientations as it unfolds. Based on The Labor of the Inhuman, Reza Negarestani.
Algorithm: instructions that work with-in a decentralized system with decision-making according to a post-capitalist society (ideal) and a common greater goal (ideal).
Blockchain: decentralized, transparent system that eliminates third party interventions. The ledger transactions are synchronized across the network to ensure that ledgers only update when the appropriate participants approve transactions and that when ledgers do update, they update with the same transactions in the same order is called consensus.
Blockchain v2.0: decentralized, transparent system that eliminates third party interventions but instead of consensus transactions update when the appropiate participants individual commitment is negotiated with other individual commitments and a temporary ideal commitment.
Consensus: the negation of con icts in the interest of the search of a common sensibility, is one of the most insidious forms of the negation of the democratic exercise of politics and announces the end of politics. –Gaillard
Inputs: contemporary conditions and actions that modi es realities and alters a controlled future.
Oriented to favor
result of the re-constitution
Fixed: an overdetermined meaning descriptions.
Un xed: a non determined meaning descriptions.
Fissure: the possibility in the system, may be strategized.
The Same: a increasingly accelerated arround the same axis-sameness for
User: de ned as machines, intelligence,
Blockchain’s current process validation works by consensus algorithms that function through consensus characteristics. When studying blockchain behaviour, we can acknowledge the fact that the current tool yields fixed results like:
1. Limitation
2. Homogenization and the tendency to favor those with higher hierarchy.
When blockchain process arrives to the decision step, there is already a chain of approved and closed blocks as a result of a cycle feedback of preference between user and their achievements, benefiting those who have made major investments and have had the opportunity to be validated for a longer period of time. Because of this, only a smaller percentage of the total population participates, limiting as it continues with the already known system where the rich gets richer and the poor poorer. It exacerbates polarization.
As we explained we propose instead a blockchain that updates the current one by working with commitment algorithms with the intention to free ourselves from that which limits us to reach the greatest potential and construct a system that look towards an emancipatory future. We started envisioning blockchain and technologies to come as instruments of use, questioning its current political function as we re-orientate its direction, where it becomes a tool used in future systems of governance that would help to manage different social sectors inside a larger scale, dispelling traditional centralized structures.
Blockchain v.2.0 aims to decentralize what now limits the greater potential in every known and future action. Operating inside a new system of governance, one able to work with a larger scale data base that considers all its present and future ramifications as a revisionary method intended to surpass the fixed outlook and open a gap into multiple possibilities, the hyper-tool navigates through the idea of a greater goal, which is always searching/calculating better outcomes, directing them towards a common Commitment; a commitment that is searching to upgrade itself in a constant of multitemporal evolution.
The overcoming of biased individual decisions vanishes shape, space and form as we know them, introducing instead the prioritization of conditions aiming to evolve as consequence of the negotiation between users and the data generated and actualized by system tools; which results into a tangible physical translation.
The first section of the diagram recognizes the user and the informative entity it generates. The same one being transferred to the decentralized and distributed system proposed. By this means Blockchain v.2.0 based on programming logic, is being supported by commitment algorithms intended to achieve “greater goals”.
Commitment is assimilated, based on Negarestanian ideas, as an indivisible entanglement of singulars that aims to be the vector of the new distribution as redefinition of power, one that links all users and their intervention, which therefore develops an intrinsic system committed to anticipate the imminent future, intended to oversee its demands. As humans we are limited to analyse big scale data, we are not capable of taking in consideration all ramifications, interactions and consequences that includes every action or decision made, therefore it limits the speculation of future results we aim to provide.
Designing in speculative temporalities is only possible with the use of technology. Analysing all future ramifications, all possibilities and consequences in the present moment calculated from a future, would lead us into new designs parallel to new ways of living, existing and evolution. Alongside with the previous ideas we situate our speculative reality over an incalculable ending where the technology paradoxically liberates us from the quantifiable infinite present.
Following its common and particular intentions inside a system of demands and of new reconfigurations, the greater goals are modified by the same feedback provided by the data obtained and the one soon to be generated.
The programming logic is fed by users (beings, sensors, machines, ...) and the organization of the data obtained are arranged into different classifications proposed by the system and are acknowledged as ideal conditions, relating itself to the contemporary conditions until a proposal/result oscillates within the present / temporary commitment. Once a result is determined, they move forward to a process of morphological translation, data, use and form. The information obtained and transformed into a voxel by Blockchain v.2.0 is being developed as it takes on the role of a non-physical record. It then transitions to determine the image conditions of a consequent entity of physical information or physical voxel; taking now the role of generator of image and temporal configuration of the city.
The city becomes an infrastructure of commitments that seeks to fill, with justified scope, its operations and its ability to adapt. Once the physical changes acquired from the image conditions are achieved, a consistent automatic study is necessary to examine then the new user behaviour. It presents then a system where the data analysis captures the demands in real time and is able to physically guide the simultaneous changes within the form, which we will be presenting in our next session.
This system negotiates possible scenarios between users from a present-future temporality and is powered by commitment algorithms that compare all decisions to a greater ideal.
It is via voxels or information entities that respond not in a physical constructive way, but to this data, so the city model would change ino real time by the evolution of commitments. Voxels may vary in form and scale, depending on the data they are given. The new architecture will be the algorithm’s performance that decide which commitments are closer to the goal of an ideal, and so, closer to the ‘greater goals’ we are now able to speculate. It would be a system where movement equals evolution, a consistent evolving architecture structure functioning in real time.
Infra. of Resources-2
Infra. of Resources-3
Public Facilities-1
Public Facilities-2
Public Facilities-3
M ixed Development-1 M ixed Development-2 M ixed Development-3
Infra. of Nature -1
Infra. of Nature -2
Infra. of Nature -3
Based on contemporar y conditions, represents the user interactions with these variables.
Tendenc y
A characteristic pattern that represents the interaction with contemporar y conditions.
Results that best draw near the ideal
Automation Work Ethic Income Management Ownership
of Resources Infrastructure of Nature Outputs
Decentralized and Distributed System
VOXEL - PROPOSAL CONFIGURATION 01
Possible configuration agreement composed of “x” number of voxels, each one directly related and shaped by an specific input/output data.
VOXEL - PROPOSAL CONFIGURATION 02
Each voxel is unique and it can be deformed in its length, location and direction creating a new scheme of ramifications bases on the commitments reached by the blockchain. The whole structure can be rearranged and redefined when new commitments demand it.
The interaction ar the intersection between multiple sets of voxels results in the creation of a morphing structure of new commitments. Mobility
Accidental
VOXEL - PROPOSAL CONFIGURATION 03
Data Input Generator
Our research is focused on the systems and methodologies that may shape the cities/ metropolis and architecture to come; before form.
Form is derived real-time from programming logic through algorithms of commitments. Data is entered into a system where negotiations and transactions between users are carried out. The system decides based on an ideal, which is constantly being revised, on the best possible scenarios for that single event compounded with the milliard of other events in the past, present and future.
Evolutionary Process
Symbiotic Relations
"Earth/Gaia is maker and destroyer, not resource to be exploited or ward to be protected or nursing mother promising nourishment. Gaia is not a person but complex systemic phenomena that compose a living planet."
Donna Haraway - Tentacular Thinking
"The tentacular are also nets and networks, it critters, in and out of clouds. Tentacularity is about life lived along lines — and such a wealth of lines — not at points, not in spheres. The inhabitants of the world, creatures of all kinds, human and non-human, are wayfarers; generations are like a series of interlaced trails.” ...
“suggests the breaking of the binary through bodily practices and networks composed by trajectories, patternings and lines. The tentacular tangles the string(s) to collectively think and make kin with unknowns in storytellings that have been told and yet to come."
- Donna Haraway; Tentacular Thinking
"But an unfurling Gaia is better situated in the Chthulucene, an demands myriad names. Arising from Chaos,32 Gaia was and is a powerful intrusive force, in no ones pocket, no ones hope for salvation, capable of provoking the late twentieth centurys best autopoietic complex systems thinking that led to recognizing the devastation caused by anthropogenic processes of the last few of Man."
- Donna Haraway
DNA of become visible are taken for fact. Adaptation Selective Process
Interaction Process
If organisms adapt their enviorment, then they don’t have the need to adapt to ir; if organisms adapt to their enviorment, then it doesn’t have to adapt to them
Scales / Magnitud always present in every theory, no matter whether small or big.
Note: Check glossary and framework for further explanation.
TIOC: Temporary Infrastructure of Commitments - systems of governance 2.0
CityX China - Virtual Pavilion 2021 - Biennale Sessions
17th International Architecture Exhibition
Universidad Iberoamericana - Estudio Santander 2020-2021
TIOC Team Leader - Project Leader - Project Manager - Research - Design Thinking - Editorial DesignGraphic Design Concept Diagrams - Computational Process Diagram - Editorial Design - Graphic Design
Abstract
The second iteration of TIOC Think Tank, a research oriented vertical studio of undergraduate students from Universidad Iberoamericana Ciudad de México-Tijuana and Universidad Autónoma de Baja California will be presented at the Venice Biennale of Architecture 2020-2021, as a continuation of the first iteration presented at the Venice Biennale in 2018. This iteration seeks to explore the construction of possible logics for architecture - urbanism and the built environment that deeply engage with “de-framing” (Hui) of contemporary conditions and objects that are manifestations of the Same.
The Same is a term which we use to describe the system/reality which goes beyond and is much more than capitalism, neoliberalism, anthropocene or whatever contemporary condition we have yet to construct as self-referential. The Same is a pseudo autonomous intelligence that maintains homeostasis, homogenization, and constructs accelerated sameness, an infinite-present which cancels out any possibility of the constructions of "structures that are in tension with the infinite" (Chu).
The Same operates in a “closed-off” system somewhat like what Jean Sebastian Guy describes the work of system theorist Niklaus Luhman as: “a system’s operations connect only with other operations within the same system and that’s exactly how a boundary separating an inside (the system) from an outside (the environment) is produced and reproduced.” In other words it is a system of hyper-recursivity where no contingencies are allowed.
Xeno-entities as contingencies to the Same. There is not one, but millions of different worlds (Uexküll) that correspond to diverse entities within planet Earth. Each entity is “the constructor of their own worlds” (Cobley) interests, among other yet-to-be-defined or discovered features; most of these entities are invisible to and irrelevant in the “eyes” of contemporary conditions; the discourse/stories of the conditions are incomplete.
If design continues to base its standards and parameters within the contemporary condition, it will hardly amplify its reach towards the advocacy of other worlds. Designers need different references to think in other contexts and delineate what can be relevant. Design has the responsibility of constructing a nearing to xeno entities and to enable and generate the means for these to attain the discourses and worlds they deserve. Design faces the challenge of re-positioning itself to a position to search, discover, detect, recognize, identify locations of the various xeno-conditions or xeno-entities or their localization of their manifestations.
Technological innovations and narratives lead us to think, most of the time, that they are the solution to our (human) problems... but as pointed in the Xenofeminist Manifesto: “Serious risks are built into these tools; they are prone to imbalance, abuse, and exploitation of the weak.” We need to start to address the way these technologies are built, the way they are distributed, and what/who are they targeting. Focus is then given to the logics before Form and explorations of "re-visions of the inhuman" (Negarestani), co-existence with Xeno-entities (human and non-human), re-positioning the architect into stealthy tactical approach and retreat modes, “re-appropriation of technology” (Hui) mainly AI and imaginations towards other realities/worlds...
We can understand cooperation as “becoming together” (Margulis) xeno-cooperations
How could they redefine their spaces and interactions with the territory and morphology? the conventional “normatives” mere genetics family autoselected groups
a)mp/d01 b)pe/d02 c)tm/expl d)t/imp these flourishments must be according to the terms of each xeno-entities (Stengers) and not by us designers. shaping conditions mutual benefit and care
a)mp/d01 b)pe/d02 c)tm/expl d)t/imp
observe these relations outside of the individual intimate -ness human xeno-entities intimate-ness flourishment
architecture possibilities towars reveling xeno-cooperations design can unpack some features an parameters.
MAPPING DIAGRAM
INTIMA
CityX China - Virtual Pavilion 2021
Biennale Sessions - 17th International Architecture Exhibition
Universidad Iberoamericana - Estudio Santander 2020-2021
Directors
Alejandro Santander, Denise Luna
Faculty
Alejandro Ruiz Team Leaders
Alejandra Rivera, Carolina Franco
Team
EXPLORATION
Sergio Roldan, Shantal Rodriguez, Mario Montaño, Nicolas Martinez, Melissa Fernandez, Alejandro Rodriguez, Omar Gutierrez, Elisa Martinez
My Collaboration:
TIOC Team Leader - Project Leader - Research - Design Thinking - Editorial Design - Graphic Design
Abstract
Intima proposes to affront critical contemporary conditions by de-centering the idea of a privileged human and their tools, techniques and logics of design by opting to explore territorial and morphological re-orderings, based on degrees of intimate-ness among xeno-entities.
Intima calls for the need to radically rethink how cities are organized and delineates problematic human contemporary planning and design practices that exclude, subsume, discard or ignore vulnerable non-human and human xeno-entities. Intimate-ness is the manifestation of intimacy, in a physical space, understanding its complexities in locality. This space can be fertile territory; a vulnerable space; an introduction into our most sensible spaces.
Helen Hester proposes to imagine autoselected groups that live together, beyond family: a mix of kinship, friendship, mates, lovers. What kind of city can be organized from these xeno-families? How intimate-ness can explore the possibilities of new organizations, moments, and re-arrange living structures? Data is run through co-evolutionary algorithms within the TIOC system, resulting in map clusterings of the intensities of intimate-ness. This is an “open” guideline for explorations to reordering territories and their morphologies. These are flourishments under the terms of each xeno-entity. This analysis will inform which infrastructures need to change, and which ones should not.
co-evolution simulation outputs
Intima allows for the re-vision of urban planning, architecture and contemporary organizational logics to provide safe infrastructures needed for the flourishment of intimate relations between xeno-entities.
complexities of Lake Baiyangdian
Zhulonghe, Xiaoyihe, Tanghe, Fuhe and Caoha (divergence of water) Iroquois Organization
YEU
CityX China - Virtual Pavilion 2021
Biennale Sessions - 17th International Architecture Exhibition
Universidad Iberoamericana - Estudio Santander 2020-2021
Directors
Alejandro Santander, Denise Luna Faculty
Alejandro Ruiz Team Leaders
Alejandra Rivera (project manager), Sergio Roldan (project leader), Nicolas Martinez (main idea) Team
有[yeu] technique designs protocols that organize or restructure territories through identifying diverse modes of coexistence and de-framing their scales of dominion. The revision of these elements is achieved through the re-exploration of techniques and ancient visions of dominance that one or more entities have over one territory.
Contemporary conventions of domain over territories are centralized in human notions. Another notion is that of property, where humans have developed a series of dominion structures for the exploitation and extraction of ecologies. One, being water.
有[yeu] is a term for expressing a loose idea of possession of a domain explored and designed by the ancient Chinese. This word, concept, or symbol has all the nuances of the Western word "have", from the strong sense of "posses", to the dimmed sense of "being".
Lake Baiyangdian has suffered a number of manipulations over time, because of the extraction of components that have been required in different dynasties for both subsistence and war purposes. It is considered an exploitable property at various scales in addition to being fetishized for its “green” aesthetic value, just like other lakes in the world. This project proposes to detect the forms of coexistence to be able to visualize Lake Bayangdian in its multiple paths of dominion, and design algorithmic structures that are not necessarily "constructable", but guidelines, rules, even temporary laws for the organization of territories. 有[yeu] seeks a less fragmented reality without privileges of dominance, revaluing the way we operate, without reducing existence to human existence alone.
organization different understanding of possession knowledge behaviors umwelt nourishment source no sovereignty previously resources
TIOC Team Leader - Project Leader - Research - Design Thinking - Editorial Design - Graphic Design possess exist ownership
X-E
(Benjamin Bratton)
VINVISIBLE
CityX China - Virtual Pavilion 2021
Biennale Sessions - 17th International Architecture Exhibition
Universidad Iberoamericana - Estudio Santander 2020-2021
Directors
Alejandro Santander, Denise Luna
Faculty
Alejandro Ruiz Team Leaders
Alejandra Rivera (project manager), Shantal Rodriguez (project leader), Mario Montaño, Melissa Fernandez Team
TIOC Team Leader - Project Leader - Research - Design Thinking - Editorial Design - Graphic Design
Abstract
Sound implies not only symbolic voices, manifestations of the worlds in which we find ourselves, but it also represents a constant in which these worlds often interact with each other. Soundscape is another layer to the urban territory in coexistence with other non-human intelligence(s).
Manifestations that are translated into proposals for urban configurations require co-evolutionary techniques. For worlds emerging from a co-process that nears and permits the logics of other techniques to flourish by utilizing algorithms based on cooperation. The results materialize into urban configurations of convergence (common ground), and movement.
The process initiates delineating sonic patterns, through an interface that connects sounds emitted within the soundscape; sounds that come from vegetation, animals, the force of running rivers, or human infrastructure, to give a few examples. The objective is to be able to collect data of waves, hertz, frequencies, prolongations, acceleration, and displacements of sonic patterns.
This information enters a sorting process through machine learning, where sound emissions are cataloged a second time to determine their origin.
A second process of computational calculations follows. The categories of sounds collected from the landscape are entered into a plug-in that is based on co-evolutionary algorithms. Each sound responds to the environment based on the capacities it has to act on it. There are scales in time and space that are imperceptible for certain interactions, but this does not mean that they are in separate worlds.
Vinvisible allows delineating certain interactions that emerge from the particularities of sounds.
CONVERGENCE BETWEEN SOUNDS
oceans
continental thinking the extraction zone
explotation of bodies of water
history
the same universal history (history 1) habitat and water relation
bdoretawfosei
water as thecnic and xeno agent
copy - storage - share
water as the most ancient hardrive
primary waters original water inner waters ancestral waters birth waters memory waters
there is the same water that has always been in the Earth
bodies ofwate r water bodies bdoretawfosei retawfoseidob bodiesof w a t re foseidobretaw seidob o f bodiesofwater bodiesofwater bod i e s o retawf dob i e s o f water bodies of
water as a communitcator
water as xeno agent
reconecting with our waters
oceanizing history (history 2)
bodies of water what? how?
membrame (water container)
water as a connector between human and no-human
evolution to more-than-human
making kin with/through water
caring through water
caring water
caring life
scales of water
users?
water as a communitcator
bdoretawfosei
making kin with/through water
s o f water bodies of
bodies ofwate r water bodies bdoretawfosei retawfoseidob bodiesof w a t re foseidobretaw seidob o f bodiesofwater bodiesofwater bod i e s o retawf dob i
caring through water
caring water
caring life
A Story of Fluid Kinship:
Rethinking Our Connection with Water
Based on Digital Futures: Bio-Inspired Mask Design Workshop (2020) 2024
Worshop Leader
Behnaz Farahi
My Colaboration:
Personal Project - 3D model - Grasshopper coding - Design Research and Process - Design Story
Abstract
This project emerged from a course undertaken in 2020 on the Digital Futures platform, which centered on the design of masks. What began as a workshop endeavor years later evolved into a speculative design project, informed by concepts explored in Astrida Neimanis’s seminal work, “Hydrofeminism: Or, On Becoming a Body of Water.” Neimanis invites us to rethink our relationship with water, suggesting that it is not merely a resource but a vital component of our existence, embodying both identity and memory (Neimanis, 2017)
In the year 2100, the world had changed drastically. Rising sea levels, driven by the relentless forces of climate change, had transformed once-familiar landscapes into unrecognizable territories. This story posits the possibility of a biological outgrowth—a hybrid body formed from selected waters sourced from our own organisms, categorized into three distinct types:
Primary Waters: Ancestral waters that connect us to our forebears.
Original Waters: Waters of birth, representing the origins of life.
Inner Waters: Water as a medium of information technology, facilitating the exchange and storage of genetic and historical data.
The necessity for innovative modes of habitation becomes clear. In this speculative landscape, we imagine a mask that evolves and develops from water as an information technology. This mask, embodying a new being—fantastical, with a purplish hue, and humanoid in appearance—could resemble a nymph. Within these biological sprouts lies encoded information, granting access to the genetic data of these beings.
These sprouts emerge as memories of our origins; the catastrophic flooding that results from rising sea levels has obliterated much of our historical narrative. As Neimanis articulates, water can serve as a repository of knowledge, a medium through which we can access and reconstruct lost histories (Neimanis, 2017). These biological entities not only serve respiratory functions but also act as information units, effectively transforming water blobs into units of information. This biotechnology arises from the incorporation of these water sources into the body.
In this speculative future, we are compelled to explore the interconnectedness of our biological identities with the elemental forces of nature. This project raises critical questions about how memory, history, and technology can be redefined through our relationship with water, urging us to reconsider our place within the ecological continuum.
References:
- Neimanis, A. (2017). Hydrofeminism: Or, On Becoming a Body of Water. In The Feminist Review. - IPCC. (2021). Climate Change 2021: The Physical Science Basis. Intergovernmental Panel on Climate Change.
1958
El Ing. Bernargo Quintana Arrioja presenta anteproyecto de sistema de transporte masivo.
1963
CDMX es elegida como sede de los Juegos Olímpico de 1968.
29 de abril de 1967
Se acepta proyecto de B. Quintana para transporte masivo
1967
El gobierno francés aprueba financiamiento para obra electromecánica.
Se presentó el proyecto de Línea 12 - Línea Dorada, Línea del Bicentenario. Línea con dirección al sur de la Ciudad de México (oriente-poniente).
19 de junio de 1967
Inicia la obra para construír la Línea 1 del Sistema del Transporte Colectivo.
29 de abril de 1967
Se consolida el Sistema de Transporte Colectivo. Para el desarrollo de un tren rápido subterráneo como parte del transporte público del Distrito Federal.
4 de septiembre de 1969
Se inagura formalmente el servicio entre las estaciones Chapultepec y Zaragoza.
1967
Lance Wyman es comisinado pra diseñar la señalética del metro. Basada en:
• Personajes históricos.
• Representaciones arquitectónicas y referencias locales.
• Imágenes de conotación lingüistica indígena.
1969 Inaguración Línea 1 Pantitlán Observatorio 1
1977
Se presenta el 1er Plan Maestro del Metro
1983 Inaugurción Línea 6
1970
Inaguración Líneas 2 y 3 2
Cuatro Caminos Tasqueña
Indios Verdes Universidad 3
1981
Inaugurción Líneas 4 y 5
1996
Plan Maestro del Metro y Trenes Ligeros expansiones en 2003, 2009 y 2020
Inaugurción Línea B
Tlahuac Mixcoac 12
1994 Inaugurción Línea 8 Ciudad Azteca Buenavista B
Garibaldi Constitucion de 1917 8
1987 Inaugurción Línea 9
Pantitlán Tacubaya 9
Inaugurción Línea A 2012 Inaugurción Línea 12
Sistema de Transporte Colectivo adquiere la coordinación del Plan Maestro del Metro y Trenes Ligeros
La Paz A
El Rosario Martín Carrera 6
1985
1984
Inaugurción Línea 7
Segundo Plan de Maestro del Metro. 15 Líneas principales 8 Líneas de tren sub urbano 1 Línea de tren ligero
CDMX, M. (2019). Metro CDMX. [online] Metro CDMX. Disponible en: https://metro.cdmx.gob.mx/ .
Ciudad Azteca
5.3 Millones de viajeros en un día laborable.
9.1 Millones de viajes
226 Kilómetros de vías doblas en funcionamiento
195 Estaciones.
12 Líneas.
3.313 Cámaras de seguridad en andenes y pasillos.
3.000 Cámaras de seguridad en edificios y zonas de seguridad.
48 Murales.
15.329 Empleados directos.
Santa Anita Martin Carrera 4
Politecnico Pantitlán 5
El Rosario Barranca del Muerto 7
Proposal “Estación Chabacano”
Director Team
A-001 TALLER DE ARQUITECTURA
Eduardo Gorozpe
Team
A-001 TALLER DE ARQUITECTURA - in dice - Gobierno de la Ciudad de México
My Collaboration:
Summer Intership Project - Research - Design Thinking (team collaboration) - Drafting and 3D Modelling - Editorial Design - Architectural Survey (team collaboration) - Graphic Design
Abstract
he project consists of a series of interventions funded by a bank loan from the Government of the People's Republic of China, aimed at implementing large-scale display screens around metro stations. In 2019, as part of the Official Master Plan for the Mexico City Metro, a technological renovation was planned for the metro system. An extensive investigation was conducted into the history of the metro, its comprehensive program, public spaces, and operational functionality. This included studies on passenger flow, peak hours, and identifying the most frequented stations in the city.
5.3 Millones de viajeros
As a result, the Chabacano station was selected as the case study for this proposal, as it serves as an intersection for Lines 2, 8, and 9, connecting the delegations of Cuauhtémoc, Benito Juárez, Venustiano Carranza, and Iztacalco. With official permission, a survey of the station was conducted, including photographic documentation and an analysis of the station's current program, which consists of three levels: a public library ("Benito Juárez"), a cultural center, an administrative center, and commercial spaces on level +1.
The intervention proposal encompasses several focal points central to the project: Inclusivity, Identity Project, Public Spaces for Art and Culture, Sensory Experience, Monetization Project, Sustainability, Service Spaces, and a modernization initiative aimed at promoting intelligent spaces and mass information dissemination.
Millones de viajes
LUGARES DE INTERÉS
Deportivo Secretaría de Hacienda.
LUGARES DE INTERÉS
Centro Médico Nacional SXXI.
Deportivo Secretaría de Hacienda.
Tribunal Superior de Justicia.
Centro Médico Nacional SXXI.
LUGARES DE INTERÉS
Tribunal Superior de Justicia.
Secretaría del Trabajo y Previsión Social.
Deportivo Secretaría de Hacienda.
LUGARES DE INTERÉS
Secretaría del Trabajo y Previsión Social.
Centro Médico Nacional SXXI.
Deportivo Secretaría de Hacienda.
Juzgado Sexto del Registro Civil.
Tribunal Superior de Justicia.
Centro Médico Nacional SXXI.
Juzgado Sexto del Registro Civil. Secretaría del Trabajo y Fomento al Empleo.
Tribunal Superior de Justicia.
Secretaría del Trabajo y Fomento al Empleo.
Secretaría del Trabajo y Previsión Social.
Secretaría del Trabajo y Previsión Social.
Juzgado Sexto del Registro Civil.
Tribunal Federal de Conciliación y Arbitraje.
Juzgado Sexto del Registro Civil.
Tribunal Federal de Conciliación y Arbitraje.
S.A.T.
Secretaría del Trabajo y Fomento al
Secretaría del Trabajo y Fomento al Empleo.
Secretaría de Gobierno.
Tribunal Federal de Conciliación y
Tribunal Federal de Conciliación y Arbitraje.
Cuartel CGP.
S.A.T.
Secretaría de Gobierno. Cuartel CGP.
Mercado de Sonora.
Mercado de Sonora.
Secretaría de Gobierno.
Secretaría de Gobierno.
Mercado Jamaica.
Mercado Jamaica.
Cuartel CGP.
Mercado de Sonora.
Mercado de Sonora.
Mercado Jamaica.
ÁREAS VERDES
Mercado Jamaica.
ÁREAS VERDES
Jardín Ramón López Velarde.
Jardín Ramón López Velarde.
ÁREAS VERDES
Jardín Pushkin.
ÁREAS VERDES
Jardín Pushkin.
Jardín Ramón López Velarde.
Jardín Dr. Ignacio Chávez.
Jardín Ramón López Velarde.
Jardín Pushkin.
Jardín Dr. Ignacio Chávez.
Jardín Pushkin.
Jardín Artes Gráficas.
Jardín Artes Gráficas.
Jardín Dr. Ignacio Chávez.
Plaza de las Naciones Unidas.
Jardín Dr. Ignacio Chávez.
Jardín Artes Gráficas.
Jardín Artes Gráficas.
Plaza de las Naciones Unidas.
Jardín Santiago Felipe Xicoténcatl.
Parque Calacas.
Plaza de las Naciones Unidas.
Jardín Santiago Felipe Xicoténcatl.
Parque Calacas.
Jardín Periodistas Ilustres.
Jardín Santiago Felipe Xicoténcatl.
Jardín Chiapas.
Parque Calacas.
Jardín Periodistas Ilustres.
Jardín Chiapas.
Plaza de las Naciones Unidas. Jardín Santiago Felipe Xicoténcatl. Parque Calacas. Jardín Periodistas Ilustres.
Jardín Periodistas Ilustres.
Jardín Chiapas.
Jardín Chiapas.
AVENIDAS PRINCIPALES
AVENIDAS PRINCIPALES
Eje 3 Sur José Peón Contreras.
Eje 3 Sur José Peón Contreras.
AVENIDAS PRINCIPALES
AVENIDAS PRINCIPALES
Calzada Tlalpan.
Calzada Tlalpan.
Eje 3 Sur José Peón Contreras.
Calzada Tlalpan.
Límites de Alcaldías.
Eje 3 Sur José Peón Contreras. Calzada Tlalpan.
Límites de Alcaldías.
Estación Metro Chabacano.
Límites de Alcaldías.
Límites
Estación Metro Chabacano.
Estación Metro Chabacano.
PROPUESTA CHABACANO INTERVENCIÓN 2 - ACTUAL
Millones de viajeros anuales.
6 Vías en funcionamiento. 1 Centro Cultural. 3 Líneas. 1 Biblioteca. 1 Cibercentro. 3 Murales: “Urbanhistorias I y II” y "Civilización y Cultura". 16.4
PROPUESTA CHABACANO INTERVENCIÓN 3 - ACTUAL
CDMX, M. (2019). Metro CDMX. [online] Metro CDMX. Disponible en: https://metro.cdmx.gob.mx/ .
PROPUESTA CHABACANO INTERVENCIÓN 4 - ACTUAL
INTERVENCIÓN 1 - ESTRATEGIAS
PROPUESTA CHABACANO INTERVENCIÓN 2 - ESTRATEGIAS
PROPUESTA CHABACANO INTERVENCIÓN 3 - ESTRATEGIAS
PROPUESTA CHABACANO INTERVENCIÓN 4 - ESTRATEGIAS
INCLUSIVO
Accesibilidad Universal Adaptabilidad
Accesibilidad Universal
Adaptabilidad
Señalética Inclusiva
Derecho a Movilidad
Conectividad Urbana
INCLUSIVO
Accesibilidad Universal
Adaptabilidad
Señalética Inclusiva
Derecho a Movilidad
Conectividad Urbana
IDENTIDAD
Influencia Radial y Barrial
Comercio de Barrio
Creación de Espacio Público
Centro de Barrio
Seguridad #NosVemosenelMetro
ARTE Y CULTURA
IDENTIDAD
Biblioteca Pública
Influencia Radial y Barrial
Plazas públicas dentro de la estación
Comercio de Barrio
Foros abiertos
Creación de Espacio Público
Murales
Centro de Barrio
Exposiciones
ARTE Y CULTURA
Seguridad
Experiencia
Biblioteca Pública
#NosVemosenelMetro
Acceso a cultura y arte
Plazas públicas dentro de la estación
Foros abiertos
Murales
Exposiciones
Experiencia
Acceso a cultura y arte
SENSORIAL Way Finding Iluminación Color
Multipantallas Inoformativas Videowalls
Experiencia Accesibilidad
SENSORIAL Way Finding Iluminación Color
Multipantallas Inoformativas
Videowalls
Experiencia
MODERNIZACIÓN
Accesibilidad
Tecnología de Seguridad Automatización
MODERNIZACIÓN
Difusión de información y contenido
Multimedia
Tecnología de Seguridad
Automatización
Sincronización de trenes
Videowalls
Difusión de información y contenido Multimedia
Productividad
Velocidad en unidades
Sincronización de trenes Videowalls
Desrrollo Urbano
Productividad Velocidad en unidades
Desrrollo Urbano
SOSTENIBLE
Sistemas de Vegetación
Microclimas
SOSTENIBLE
Manejo de Residuos
Sistemas de Vegetación
Energía Renovable
Microclimas
Comercio Local
SERVICIOS
Manejo de Residuos
Biblioteca Pública
Energía Renovable
Centro Cultural
Comercio Local
Cibercentro
Módulos de Información
Comercio
Espacio de Trabajo
SERVICIOS
Biblioteca Pública
Centro Cultural
Cibercentro
Módulos de Información
Comercio
Espacio de
MONETIZABLES
Videowalls
Multi Pantallas
Barras de Trabajo
Comercio
HYPERLOOP MEXA
Exhibition: San Diego: The Archutecture of Four Ecologies ar the La Jolla Historical Society 2018
Director Team
Charles Glaubitz, Rene Peralta, Alejandro Santander Collaborators
Carolina Franco, Oscar Landa, Frank Mora, Urbano Ortega Mata, Alejandra Rivera, Sergio Roldan
My Collaboration:
Research - Design Thinking (team collaboration) - Drafting and 3D Modelling
Abstract
“The ideals of technological culture remain underdeveloped and therefore outside of popular culture and the practical ideals of democracy. This is also why society as a whole has no control over technological developments. And this is one of the gravest threats to democracy in the near future. It is, then, imperative to develop a democratic technological culture.”
Paul Virilio
Hyperloop Mexa narrates the story of a future migrant who travels north from Mexico to the United States specifically to the border region between San Diego and Tijuana. A route that for centuries has been traveled by humans and merchandise, reaching a place of manufactured dreams and desires.
Our traveler seeks to visit his family in Los Angeles and wiches to embark in the Hyperloop system implemented to travel.