





Report Overview:
The growing demand for energy-efficient and compact cooling solutions for high-performance computing, data centers, and telecommunications is likely driving growth in this market. Instead of using noisy, power-hungry fans to blow air into the hot electronics, the device is simply immersed in a cooling fluid, allowing the liquid to absorb the heat.
The immersion cooling market is a specialized segment within the broader data center and IT cooling industry. Immersion cooling is a method of cooling electronic components, such as servers and GPUs, by submerging them in a non-conductive liquid. This technology is becoming increasingly important due to its efficiency and effectiveness in managing heat in highdensity computing environments.
Definition and Purpose: Immersion cooling involves submerging electronic components in a dielectric fluid that efficiently absorbs and dissipates heat. This method is used to manage the thermal output of high-performance computing systems and data centers, providing an alternative to traditional air or liquid cooling methods.








Market Value:
The global Immersion Cooling market was valued at US$ 172.4 million in 2023 and is predicted to reach US$ 450.3 million by 2030, exhibiting a Compound Annual Growth Rate (CAGR) of 15.9% during the forecast period (2023-2030).


CAGR of 15.9%
(2024 – 2030)







By Types:
• Single-Phase Immersion
Cooling
• Two-Phase Immersion
Cooling









