Most Common Challenges Faced in AR Mobile App Development Augmented Reality (AR) is considered as the enhanced version of reality where one can notice the live indirect or direct version of the physical real environment being augmented with the superimposed computer images over the user’s view of reality. This leads to the enhancement of one’s perception of the current reality. App developers are of the view that mobile apps are not a one-time event, they need to be updated at regular intervals. It needs to be updated with bug fixes, new functionalities and expanded user capabilities. The application developers of North Carolina ensure the AR technology to reach each and every corner of the society so as to familiarize the masses with this booming technology. Working of the AR mobile apps
Apps utilize GPS data
Such an app has access to GPS tools where relevant data can be gathered by finding the points of interest in a particular area. These apps are developed by the app developers by making use of Junaio, Wikitude and Layar.
Recognition of AR Markers and Images by Apps
This type of app is involved in capturing objects and it is ensured that the graphic content is placed on it, thereby, determining the position through a smartphone camera. All fields from marketing to gaming and the treatment facilities available in the area of medicine are affected by Augmented Reality. Development of AR apps has never been a simple task. With the evolution of AR development industry, there has been a considerable rise in its usability. An array of challenges is faced by the developers in terms of the development of AR mobile apps. The various challenges in the arena of Augmented Reality are as follows: 1. Multi-user experience constraints It has been observed that solutions and apps related to AR are developed on smartphones, tablets and various other gadgets. As a result, it would provide a single-user experience to the people who download such mobile apps. Uniform and multi-user experiences will grow only when AR becomes accessible on a large scale. The developers should ensure new ways of multi-user experiences that are optimized in such a way that they perform well irrespective of the load and the participants involved. For instance, a skilled team at the Institute of Computer Graphics and Vision at the Graz University of Technology developed an AR game known as ‘The Invisible Train’. In such game, the performance is considered optimal for four players. In this AR game, the team mentioned