Official sega dreamcast 1 sep 1999

Page 96

DREAMCAST 101 PROTOTYPE PROLOGUE

LIGHT GUN

ARCADE STICK

While

Built from the same components as Sega's coin-op joysticks, such as the one used by

this

model won’t be

available at will

words.

Virtua Fighter 3tb. Durable, in other

launch, others

include

features

Csee

the

same

page

107).

Boasting an eight-way directional pad, the gun

From: Agetec Release: 9/9/99 Calibur,

From the moment its tech specs were drafted up, a product design team began the long process of creating the look of

can accommodate a VMU or Jump Pack the latter will add force-feedback recoil effects in compatible games.

Price: $39.95

Games: Power Stone, Soul

and more

Dreamcast. As you can see

From: Various Price: From $29.95 Release: 9/9/99 Games: House of the Dead 2

In

below, efforts

some were

of

the

earlier

truly “out there”...

commonplace trigger, action, and gun features a eight-way directional

addition to the

start buttons, the

that can be used to move around the game world firing. The first game to make use of this feature be Sega’s Take the Bullet (page 23). The potential for even simplistic H0TD2- style shooters to include some degree of realtime, directional control is exciting.

pad

while will

The had

RALLY WHEEL

conceptual designs

presumably controller

From: Agetec

ports.

MENU BUTTONS

Price: $39.95

Release: 9/9/99

Dreamcast you skip forward and backward through your game’s menu options. These substitute

Games: CART R Monaco Grand P

the

for

controller’s directional pad, letting

Tokyo Extreme Racer,

first

more in common with William Gibson’s Neuromancer than a games system (although it could pass for a custom Super Hang On controller, perhaps). Its nozzle-like appendages are

Hydro

Thunder,

Hardcore Heat,

and more

Attempt number two mimicked

ACTION BUTTONS Beyond

letting

you

confirm

menu

options, these buttons (which mimic the console controller’s A, B, X,

and

Y

buttons) can be used in

various

honk activate

and (er,

racers

your

the design sensibilities of the Sega Saturn, with the obvious addition of two more gamepad ports. This design also displays one of the earliest prototype names for the system, “Vortex” — just one of several working monikers given to Dreamcast while it was under construction.

to

horn,

headlights,

raise the hood maybe).

Sega’s near-complete design bears many similarities to the production model —

final

except, of course, for the

You can save data

in

the wheel’s built-in

your racing games thanks to

which looks

VMU slot. The VMU window displays

race-related

information

looking at the

TV

(should

windowed

you get bored of

((o)5

Ufe V/

screen).

S/

^Sf

92

SEPTEMBER 99

Official

Sega

Dreamcast

Magazine

like a

CD lid,

22nd century

toilet seat. Eek.


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