FAERIE DRAGON A faerie dragon is a cat-sized dragon with butterfly wings. It wears a sharp-toothed grin and expresses its delight by the twitching of its tail, its merriment f~dlng only if it is attacked. 路 Invisible Tricksters. The only warning of a faerie dragon's presence is a stifled giggle. The dragon'sfays out of sight, watching invisibly as its victims cop,tend. 路 with its pranks. When its fun is done, the dragon might reveal itself, depending on the disposition of its "prey." Friendly and Bright. A faerie dragon has a sharp mind, a fondness for treasure and good company, and a puckish sense of humor. Travelers can play to a faerie dragon's draconic nature by offering it "treasure" in the form of sweets, baked goods, a nd baubles in exchange for information or safe passage through its territory. The Colors ofAge. A faerie dragon's scales change hue as it ages, moving through all the colors of the rainbow. All faerie dragons have innate spellcasting ability, gaining new spells as they mature. Dragon Color Red Orange Yellow Green Blue Indigo Violet
Innate Spellcasting. The d ragon 's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast a nu mber of spells, requiring no material components. As the dragon ages and changes color, it gains additional spells as shown below.
F A ERIE DRAGON Tiny dragon, chaotic good Armor Class 15 Hit Points 14 (4d4 + 4) Speed 10ft., fly 60ft. STR 3 (- 4)
DEX 20 (+5)
CON 13 (+1)
Age Range 5 years or less 6- 10 years 11-20 years 21-30 years 31-40 years 41-50 years 51 years or more
INT 14 (+2)
WIS 12 (+1)
CHA 16 (+3)
Skills Arcana +4, Perception +3, Stealth +7 Senses darkvision 60ft., passive Perception 13 Languages Draconic, Sylvan Challenge 1 (200 XP) for a red, orange, or yellow faerie dragon; 2 (450 XP) for a green, blue, indigo, or violet faeri e dragon
Superior Invisibility. As a bonus action, the dragon can magically turn invisi ble until its concentration ends (as if co ncentrating on a spell). Any equipment the dragon wears or ca rries is invisi ble with it. Limited Telepathy. Using telepathy, the dragon can magically co mmunicate with any other faerie dragon within 60 feet of it. Magic Resistance. The dragon has advantage o n saving throws aga inst spells and other magical effects.
Red, ljday each: dancing lights, mage hand, minor illusion Orange, lfday: color spray Yellow, ljday: mirror image Green, ljday: suggestion Blue, ljday: major image Indigo, ljday: hallucinatory terrain Violet, ljday: polymorph ACTIONS
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft ., one creature. Hit: 1 piercing damage. Euphoria Breath (Recharge 5-6). The dragon exhales a puff of euphoria gas at one creature within 5 feet of it. The target must succeed on a DC 11 Wisdo m saving throw, o r for 1 minute, th e target can't take reacti ons and must roll a d6 at the start of each of its turns to determine its behavior during the turn: 1-4. The target takes no actio n or bonus action and uses all of its movement to move in a random direction. 5- 6. The target doesn't move, and the only thing it ca n do on its turn is make a DC 11 Wisdom saving throw, ending the effect on itself on a success.
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