STATE OF CONNECTICUT TECHNOLOGY EDUCATIONS STANDARDS AVC.04 AVC.04.01 AVC.04.02 AVC.04.03 AVC.04.04 AVC.04.05 AVC.04.06 AVC.05 AVC.05.01 AVC.05.02 AVC.05.03 AVC.05.04 AVC.05.05 AVC.05.06
Edit media productions to demonstrate basic skills in operating various elements in a production system. Define editing related to media productions. Identify editing skills related to various delivery requirements, for various forms of distribution. Describe the significance of digital technology production, and the required equipment related to editing. Describe linear and nonlinear systems. Demonstrate skills required for editing using these systems. Edit programming utilizing various digital platforms. Analyze and apply laws affecting communication enterprises to maintain up‐to‐date compliance with key regulations influencing the industry. Analyze the copyright laws in relation to seeking formal permission to use materials. Identify steps for securing permission to use copyrighted materials. Exhibit how credit is given for use of copyrighted materials. Define what original content is and when credit does not need to be given. Identify the benefits and restrictions of copyright laws. Identify consequences if formal permission is not secured.
GRAPHICS DESIGN TECHNOLOGY (GRADES 9‐12) GDT.01 GDT.01.01 GDT.01.02 GDT.01.03 GDT.01.04 GDT.01.05 GDT.01.06 GDT.02 GDT.02.01 GDT.02.02
Discuss developments and individuals relating to the history of the graphics and design industry and explore emerging trends and technologies. Research technologies that advanced graphic design. Describe past, present, and future styles in the graphic design field. Identify art movements that impacted graphic design. Describe the importance of graphic design’s influence on society. Identify persons with major contributions to the field of graphic design. Identify and describe emerging trends and technologies. Communicate ideals using industry standard terminology . Formulate written and verbal communications using industry standard terms. Prepare and deliver a visual presentation utilizing appropriate industry terminology.
Waterford Public Schools Technology Education Curriculum
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