Editor guide

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This is possible now with units and markers. The special thing in this case is that one can now assign several random positions to the unit and the object. If the unit is connected now with all 3 markers, the unit will get respawned on one of these markers each time when the mission begins. One doesn’t know where he will be respawned. This option will save a script and make a mission much more dynamic.

1.10 - Edit units with allocated waypoints If a unit already has a waypoint allocated to it, then the user will notice that the waypoint menu always opens after double-click, but not the unit menu. To edit the unit after it already has a waypoint allocated, the user has to press the ShiftKey while double-clicking on the unit. Then the unit menu will appear.

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