as an unsoakable aggravated wound. He may resist the damage with a Stamina roll (Fortitude does not apply to this roll) at a difficulty equal to the Baali’s Daimonion dots. Once the victim achieves a cumulative number of successes equal to the Baali’s Daimonion dots, he shakes the plague entirely. Characters affected by the plague lose one dot of Appearance. Characters Crippled by it lose two Appearance dots, and characters Incapacitated by it lose three. Vampires may heal the Appearance dots as they eventually heal the health levels, but mortals are forever scarred. Characters in contact with the victim must roll Stamina at a difficulty equal to the Baali’s Daimonion dots to resist the plague. It can spread by touch, by breath, or by any bodily fluids. This includes drinking blood. In fact, the difficulty to resist blood-borne transmission is two higher than resisting infection by other means. Characters with True Faith are not only immune to Bring the Plague, but if they touch a victim of the power, the victim ceases to be contagious. In addition, add the character’s True Faith to all the victim’s subsequent Stamina rolls to resist further harm.
••••• •• Demonic Servitor With this power, the Baali summons forth a demon to serve her wishes. The demon embodies one of the seven deadly sins. System: Spend one or more blood points and a single Willpower point to call forth the Demonic Servitor. Using the baseline below, choose one of the seven deadly sins to compliment the base demon template. Each additional blood point spent beyond the first adds a single dot to any Attribute or Willpower, up to the vampire’s Generational maximum. The Disciplines listed are not Cainite Disciplines; they’re approximate powers. Use Willpower in place of blood points for activation. A demon might appear in any form appropriate to its particular sin. If the vampire wishes, the demon may look human, but by default, demons are completely inhuman in appearance. Some of the demons gain Backgrounds. These reflect influence in the mortal world that should be appropriate to the vampire’s stated needs. The Demonic Servitor will act in the vampire’s favor unless it believes its existence is in danger. It will also commit petty acts of rebellion in accordance with its choice sin. It remains in the vampire’s control for one night. However, the vampire can opt to not regain Willpower normally as she slumbers in order to maintain control over the demon for another night. She may only have one Demonic Servitor at a time.
Demonic Base Template Attributes: Intelligence 3, Wits 3, Perception 3, Strength 2, Dexterity 2, Stamina 2, Charisma 1, Manipulation 2, Appearance 1 Abilities: Alertness 1, Animal Ken 3, Athletics 1, Awareness 1, Brawl 1, Intimidation 1, Subterfuge 3, Occult 3 Disciplines: Animalism 1, Daimonion 3, Flight 2, Fortitude 3, Obfuscate 2, Potence 3 Willpower: 6 Health Levels: OK, OK, -1, -3, -5, Incapacitated Virtues: Conviction 5, Instinct 3, Courage 1 Special Abilities: Demons can become insubstantial at will with one turn of concentration. Demons can create natural weapons that cause Strength + 1 aggravated damage. Manifestations of True Faith against demons are doubled in potency. Demons may spend one Willpower point to recover a point of bashing or lethal damage, and recover one point of aggravated damage per day. Sin Templates (Add to the base template) Greed: Wits +1, Manipulation +1, Appearance +1, Intimidation +2, Leadership +2, Subterfuge +2, Commerce +4, Resources +5 Pride: Charisma +3, Manipulation +2, Appearance +3, Brawl +2, Subterfuge +1, Etiquette +4, Performance +3, Allies +3, Dominate +3 Wrath: Strength +2, Dexterity +1, Stamina +2, Alertness +4, Athletics +3, Brawl +3, Intimidation +3, Melee +4, Courage +3 Celerity +1, Fortitude +2, Potence +3, +3 OK Health Levels Sloth: Dexterity -1, Intelligence +2, Wits +2, Perception +2, Allies +2, Herd +3, Resources +2, Animalism +2, Fortitude +5, +5 OK Health Levels, +10 Incapacitated Health Levels Gluttony: Strength +2, Dexterity -1, Stamina +4, Intimidation +4, Herd +1, Resources +3, +2 OK Health Levels Envy: Wits +1, Perception +2, Commerce +2, Subterfuge +2, Auspex +3, Flight +3, Quietus 1 Lust: Wits +1, Charisma +3, Manipulation +3, Appearance +3, Empathy +3, Expression +2, Leadership +2, Subterfuge +2, Presence +3, Serpentis +1
••••• ••• Call Forth the Herald of Hell Whereas Demonic Servitor calls forth a demon to serve the vampire’s whims, Call Forth the Herald of Hell calls forth
DAIMONION
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