PizzaTowerReview
PizzaTowerfromindiedevelopersTourDePizzaisanengagingplatformgamewherethepizzachefPeppinoSpaghetti hastoclimbthetowertoprotecthisrestaurantfrombeingdestroyed.
PizzaTower'sgameplaydrawsheavilyfromWarioLand'sgameplay,withlevelsthatresembleendsequencesofchaotic heiststhatrequirespeedandprecisiontosuccessfullycomplete.Acombometeraddsanotherdegreeofdifficultyand skilltothisgamethatisfun!
Story
PizzaTowerisanarcade-styleplatformerfeaturingamusingvisualgagstomakeeachlevelexcitingtoplaythrough, silkysmoothanimationandeachcharacterhastheirowndistinctpersonalitythatwillmakeyoulaughoutloud!
Intermsofstory,Pizzahead'staleisn'talwaysclearorstraightbutit'sneverdescribed-eventhoughPizzahead'sroleis thatofanold,tiredmascotthatdiscoveredPizzaTowerwithamysterioussecretpocketdimension/cloningpowerhidden in.HedecidedtoemployPeppinoclonesfromthistowertotakeovercompetitionbyusinghispoweragainstthem.
Thegameisstructuredintofloors,eachwithfourlevelsandonebossfighttotakepartin.Playersmustcollectpizza toppingsanddiscoverhiddentreasures.Eachlevelprovidesitsowndifficultyasyouplay Attheendofeverystageisan excitingescapesequencethatprovidesplentyoftimeforracebackthroughandtosurvive!Likeotherplatformers, escapesequencesallowforspeedyreturnwithplentyofcountdowntimesavailableforplayerstoracethroughwithout beingstoppedbyguardiansanddying!
Gameplay
PizzaTowerisanexcitingplatformgamewithanemphasisonscoringandmovementTheplayersareincontrolofPizza ChefPeppinoSpaghettiasheexploreshistowertofindsecretroutes,power-ups,andhiddenrooms.
Gameplayisnotlinear,allowingtheplayertoplaythroughpreviouslevelsorgobackintimeifneeded.Whileplaying, playerscollectToppins(sentientpizzatoppings)topayentryfeestoeachfloor'sboss.Theymayalsobeabletorescue trappedToppinsforextrapoints;GeromeofJanitorialServicesshouldbeanimportantcharacter
Attheconclusionofeachlevel,there'sonlyashortwindowforplayerstoexitandreturntotheentrypoint.AsPizza Timecommences,variousJohnBlockschangestatefromsolidtotranslucentofferingshortcutsorblockingoffpathways previouslyexploredbyplayers.
PizzaTowerfeelslikeanindependentcontinuationofNintendo'sWarioLandseries;itsgamemechanicsthatare exciting,nonlinearandcatchysoundtrackallcombineforanengagingexperience.
Music
PizzaTowermayappearlikejustanothermemegameatfirstglance,butitsrealvalueliesin.Eachlevelfeaturesan ingenuouscentralhookthatsetsitapartfromotherIceWorld,FireWorldorCityWorldlevels.
Themusicthatisfeaturedinthegameissimplyamazingandperfectlycapturestheintenseandsoothingmood throughouteverylevelandeveninsongsthataren'tlisted.
OnesuchsongisIt'sPizzaTime!,aquick-paceddingerthemeinspiredfromWarioLandandevenfeaturingsomeofits subduedpizzatowerforandroidsoundeffects.Sirensamplesandbellsamplingproduceananxiety-inducingchangein tempothatisperfectforaracethroughcrumblingbuildings.
DisgustingAnchoviisanothertrackthatwasneverfinishedfromPizzaTowerwhichnevermadeitintothefinalgame. ItsintentwassimilartoPizzaTime!;however,itscompositiondiffersinasignificantway,usingdifferentinstruments andvocals,withnoelectricorbrassbackingit.Eventhoughthetracknevermadeanappearancein-game,itmakesfor anenjoyablelisten.
PizzaTower'sgraphicsresemblethoseseeninWarioLandgamesthatinspiredtheconcept.Pixelartshowcasingsmooth animationsthatstretchandsquashcanbedifficulttospotbutit'snevermessyorugly;itsvibrantlyhuedpalettemakes surethatitcatcheseveryone'seye.
Thegame'splayisfast-pacedandhasafascinatinglevels.Althoughthegamerequiresquickreactionsandtiming however,it'snottoodemanding;Peppinocanrunfasttobuildcombosandimprovehisscore;plustherearewarppoints withineachlevelwherehecanteleportforextrabonuspoints!
PizzaTower'srankingsystemisanextremelyrewardingaspectswhichrewardsplayersforfindingeverysecretwithin thegameandcompletingitwithoutdying.Thismotivatesplayerstoreturntobeattheirrecord!
Bossengagesinafight
PizzaTowerisafast-paced2Dplatformerthathasuniqueelements.Eachlevelincludesenemies,collectibles,and hiddenareas-PeppinoisabletousegrappleattackstoraisehimselfwhileshoulderattacksknockenemiesoffscreenHis combowillincreaseeverytimehehitswhilehisinvincibilitystaysintact(thoughcollisionswithenemiescan temporarilystunshim).
Pepperman,TheVigilante,TheNoise,FakePeppinoandtheFinalBossrepresentsomeofthemainbossesofthegame withregardstodifficulty:Theyrequiredifferentstrategiesthanregularenemiesinordertobevictoriousinbattles betweenthemandregularenemies.Thesefightscanbeextremelychallenging.
FightingPeppermancanbedifficultduetothefactthatheshrinksdowntothesizeofafewminions,andcaneasily evadeattacks.Furthermore,he'sgotanadditionalmoveheuseswherehelungestowardyouandgrabsyou,sostrike quicklytodefendyourself.
Otherbattles,includingthatwithTheVigilante,featureanoffensiveTVthatcanbethrownatyouandtheirsignature movethatinvolvesswingingtheirweaponatyou.Otherbosseshavesimilarmoveshowever,eachonehassomething uniquethatmakesthemmoredifficulttobeat.