DIGITAL
HUNGRY, HUNGRY FOR
DIGITAL
ENTERTAINMENT
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Hyper Hippo’s success perfectly illustrates the John C. Maxwell-coined term, failing forward. By learning from their mistakes and taking a new, creative approach, Hyper Hippo’s team launched its flagship game and set off on an unstoppable growth trajectory.
It started in 2012, when Lance Priebe founded Hyper Hippo after leaving Disney, which had acquired his first Kelowna-based company, Club Penguin, in 2007. Priebe’s first venture helped put Kelowna’s tech community on the map, as it was still seen as a “remote” community in BC when he launched Club Penguin.