BFD

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Chapter 8: The Groove Librarian

8:2 Play Options panel Many aspects of how the Groove Librarian works can be adjusted in the Play Options panel. Some of these options are discussed in this chapter – refer to section 9:2 in order to learn more about them. In particular, ensure that the Respond to Groove notes option is enabled: otherwise, you will be unable to trigger Grooves at all, as Groove notes will be disabled.

8:3 Auditioning Grooves Grooves or Fills within any Bank can be auditioned just by clicking on them while holding down the [SHIFT] key. The name of the Groove and the MIDI note label will turn red, and you’ll notice that the overlaid green Play icon turns into a red Stop icon. This is to indicate that [SHIFT]-clicking the Groove again will stop auditioning it. You can also stop any Groove that is playing by clicking the Panic button. If you want to audition the Groove while it repeats, turn on the Auto Repeat Groove button for the relevant Bank. See section 8:7 for further details on the Auto Repeat functions.

8:4 Auto-accompaniment inside a host sequencer If you would like the Groove Librarian to play along while your host sequencer is playing, enable the Respond to song start and Respond to song stop options, and specify a Default Groove note to play, in the Play Options panel. It is also a good idea to enable the Sync to song option, so that it plays in sync with your sequencer. You can then use the Auto Repeat, Auto Shuffle and Auto Fill functions (see section 8:7) in order to vary the automated drumming performance.

8:5 Playing Bundles using MIDI notes The Grooves and Fills in all three Banks are mapped to MIDI notes. The actual notes used are displayed in the Bank slots, to the right of the name of each Groove. These values change dynamically depending upon the status of the -2 octave numbering setting in the Options panel. It is highly recommended to turn on the Polyphonic Mode option (in the Play Options panel) when using the Groove Librarian. This mode allows two or more Grooves to play at the same time. This is important for overlaying ‘drumloop’-type Grooves in one Bank with ride and crash patterns from another, especially when working with the Kit-Piece Note Filters (see section 8:6). When playing the Groove notes, (or painting them in your sequencer’s MIDI editor and playing them back through BFD), a MIDI note-on triggers the Groove, while a MIDI noteoff stops it playing, except when Latching mode is enabled.

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