SCAD 2016-2017 academic catalog

Page 200

Interactive design and game development SCHOOL OF DIGITAL MEDIA B.F.A. DEGREE

M.A. DEGREE

Foundation studies DRAW 100 Drawing I: Form and Space DRAW 101 Drawing II: Composition and Media DSGN 100 Design I: Elements and Organization DSGN 101 Color: Theory and Application DSGN 102 Design II: 3-D Form in Space — Studio elective — Studio elective

ITGM 502 Game Design Perspectives * ITGM 503 Design Methods for Interactivity * ITGM 505 Game Art Methods * ARTH 701 Contemporary Art CLC 580 Collaboration † ITGM 705 Interactive Design and Media Application ITGM 706 Game Design Documentation ‡ ITGM 709 Visual Interface and Information Design ‡ ITGM 710 Character Development § ITGM 715 Interactive Web Design § ITGM 719 Scripting for Interactivity # ITGM 721 Environments for Games # ITGM 723 Human-centered Interactive Design ITGM 748 Interactive Design and Game Development M.A. Final Project — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SDGM, SNDS, SOEA, THED or VSFX elective † — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SDGM, SNDS, SOEA, THED or VSFX elective

INTERACTIVE DESIGN AND GAME DEVELOPMENT

35 hours

55 hours

45* hours

* Intensive coursework may be assigned upon admission. † Choose one course. ‡ Choose one of these two courses. § Choose one of these two courses. # Choose one of these two courses. Consult your faculty adviser in selecting elective courses. Course numbers and titles are subject to change.

Major curriculum CLC 580 Collaboration † ITGM 130 Digital Design Aesthetics ITGM 220 Core Principles: Programming ITGM 380 Interactive Design and Game Development Portfolio ITGM 405 Interactive Design and Game Development Studio I ITGM 465 Interactive Design and Game Development Studio II ITGM 475 Interactive Design and Game Development Postproduction — ANIM, CHAR, DANC, DWRI, FILM, ITGM, MOME, MUST, PERF, PREV, PROD, SDGM, SNDS, SOEA, TECH, TELE, THED or VSFX elective † — ANIM, CHAR, DANC, DWRI, FILM, ITGM, MOME, MUST, PERF, PREV, PROD, SDGM, SNDS, SOEA, TECH, TELE, THED or VSFX elective

198

INTERACTIVE DESIGN AND GAME DEVELOPMENT

General education ARTH 100 Survey of Western Art I ARTH 110 Survey of Western Art II ARTH 207 20th-century Art CMPA 110 Advanced Survey of Computer Art Applications COMM 105 Speaking of Ideas ENGL 123 Composition — ARLH or ARTH elective — ARLH or ARTH elective — ENGL elective — Mathematics/natural sciences elective * — Social/behavioral sciences elective *

INTERACTIVE DESIGN AND GAME DEVELOPMENT

M.F.A. DEGREE

INTERACTIVE DESIGN AND GAME DEVELOPMENT

Choose one concentration to complete the major curriculum: 75 hours

Game development ITGM 121 Introduction to Game Development ITGM 236 Core Principles: Game Art ITGM 256 Core Principles: Game Design ITGM 266 Core Principles: Game Tech ITGM 326 Applied Principles: Programming ‡ ITGM 336 Applied Principles: Game Art ITGM 356 Applied Principles: Game Design ‡ ITGM 366 Applied Principles: Game Tech ‡

90* hours

Interactive design and physical computing ITGM 122 Introduction to Interactive Design ITGM 237 Core Principles: Visual Design for Interactive Media ITGM 267 Core Principles: Interactive Design ITGM 277 Core Principles: User-centered Design ITGM 337 Applied Principles: Information Architecture § ITGM 347 Applied Principles: Physical Computing § ITGM 357 Applied Principles: Interactive Web Design ITGM 377 Applied Principles: Social Media Applications 15 hours

180 hours

Additional electives — Free elective — Free elective — Free elective TOTAL COURSE OF STUDY * Consult the general education and mathematics competency requirements. † Choose one course. ‡ Choose two of these three courses. § Choose one of these two courses. Consult your faculty adviser in selecting elective courses. Course numbers and titles are subject to change.

SCAD.EDU / INTERACTIVE-DESIGN

ITGM ITGM ITGM ARTH CLC ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM ITGM

Launch

502 Game Design Perspectives * 503 Design Methods for Interactivity * 505 Game Art Methods * 701 Contemporary Art 580 Collaboration † 705 Interactive Design and Media Application 706 Game Design Documentation ‡ 709 Visual Interface and Information Design ‡ 710 Character Development § 715 Interactive Web Design § 719 Scripting for Interactivity # 721 Environments for Games # 723 Human-centered Interactive Design 749 ITGM Portfolio and Business Practices 755 Thesis Studio I: Exploration and Prototype Research 765 Thesis Studio II: Application and Production 779 Graduate Internship 790 Interactive Design and Game Development M.F.A. Thesis — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SDGM, SNDS, SOEA, THED or VSFX elective † — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SDGM, SNDS, SOEA, THED or VSFX elective — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SDGM, SNDS, SOEA, THED or VSFX elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective

* Intensive coursework may be assigned upon admission. † Choose one course. ‡ Choose one of these two courses. § Choose one of these two courses. # Choose one of these two courses. Consult your faculty adviser in selecting elective courses. Course numbers and titles are subject to change.

For course descriptions, visit scad.edu/coursefinder.

to view interactive design and game development student work.


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