Project B R ese ac he d C od e The biggest obstacle for me will be code manly because I am a animator in AE, Maya, C4D, and know nothing about interactivity outside the basics of html. So I have been looking for tutorials and code that I can use in order to complete this project. I know this has been done before in a similar fashion and this is what I have found so far.
Most promising info I have come across has been the use of a program called papervision3d which is used as a loader for the images. Moderncarpentry.com has been the site that has had a couple tutorials on how to go about doing this. Here is a bit of code they have put out there:
var f = new BitmapAssetMaterial( "front" );
//camera settings using Camera3D
This is from Joy Galluci from class which I thought was very helpful:
cam.zoom = 1;
var d = new BitmapAssetMaterial( "down" ); b.smooth = true;
cam.focus = 1000;
f.smooth = true;
cam.z = 100;
r.smooth = true;
//setting up materials and the cube var quality :Number = 24; // Materials var b = new BitmapAssetMaterial( "back" );
l.smooth = true;
stop(); startGameBtn.addEventListener(MouseE vent.MOUSE_DOWN, begin); function begin(evt:MouseEvent) { startGameBtn.removeEventListener(Mo useEvent.MOUSE_DOWN, begin); nextFrame(); }
var r = new BitmapAssetMaterial( "right" ); var l = new BitmapAssetMaterial( "left" ); var t = new BitmapAssetMaterial( "top" );
t.smooth = true; d.smooth = true;