Chaos of the machines

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Master’s in Interior Design | Faculty of Design | CEPT University

ID 4015

The Big Rethink:

Interior Materiality Unit Tutors: Prof. Kireet Patel, Rishav Jain & Aparajita Basu Unit Assistants: Chandni Chhabra, Teja Payapalle

Rohit Garabadu | PID 21287



ID 4015

The Big Rethink:

Interior Materiality

Rohit Garabadu | PID21287


The Big Rethink is a series of postgraduate interior design studios focussing on developing a multitude of notions, approaches, positions and arguments with reference to interior design practices.


Master’s in Interior Design | Faculty of Design | CEPT University

ID 4015

The Big Rethink:

Interior Materiality Unit Tutors: Prof. Kireet Patel, Rishav Jain & Aparajita Basu Unit Assistants: Chandni Chhabra, Teja Payapalle

Rohit Garabadu | PID21287



Contents 0. About Studio A. Interior Materiality B. Studio Outline C. Structure of the Studio 1. Foundation Program A. Objectory B. Factory 3. Generating and Developing the Argument 4. Role 01 I Representing an ‘Era’ 5. Role 02 I Representing ‘Standardization’ 6. Role 03 I Representing a ‘Collaborative Identity’



‘’If you think of Brick, you say to Brick, ‘What do you want, Brick?’ And Brick says to you, ‘I like an Arch.’ And if you say to Brick, ‘Look, arches are expensive, and I can use a concrete lintel over you. What do you think of that, Brick?’ Brick says, ‘I like an Arch.’ And it’s important, you see, that you honor the material that you use. You can only do it if you honor the brick and glorify the brick instead of shortchanging it.’’ -Louis Kahn

‘Interior Materiality’ A concept that concerns the critical aspects responding to the governance and engagement of a spatial system - Loschke, Sandra Karina. “Materiality and Architecture.”

Why Interior Materiality? We design spaces and spatial experiences through orthographic drawing that only provides information about the form, and relegates ‘material’ to the empty spaces between the lines. The process of identifying and detailing form is embedded in our practices, and we fail to examine material beyond its aesthetic or technological capacities and leave it to adapt to the form. - Material Matters: Architecture and Material Practice


Studio Concern The current interior design field/practice has systematically emerged from its allied and specialized disciplines. This poses a challenge for its design professionals to be equally emerged or developed or qualified in order to develop a specific design approach/language/identity. It is important for the professional to possess the ability to develop a position that is professionally recognizable.

Learning Outcomes After completing the Studio,the student will be able to : - Ability to develop a systematic argument/position/approach on the interdependence between materiality and practice - Ability to translate/represent the design argument/position/ approach through 3-Dimensional and material based outcomes - Ability to develop a design position for varied complexity of interior projects - Ability to organise and evaluate the programmatic and pragmatic potential of derived design position. - Ability to build a design vocabulary and test it through the selected context (site/program)


Studio Outline The Big Rethink is a series of postgraduate interior design studios focused on developing a multitude of notions, approaches, positions and arguments within the interior design field. This semester, the third one in the series, the studio challenges the concept of Interior Materiality in interior design. It offers an opportunity to develop a design position in different contexts by questioning preconceived notions of interior design. It emphasizes the relationship between Interior materiality and its expression, identity and design outcomes. The first four weeks are a part of the common FD PG Foundation, where students from all streams work together to develop skills and abilities in drawing and making. The latter part of the studio is divided into two modules: the first builds an argument on interior materiality and the second module explores three key roles of an interior designer with each student working on three smaller projects. Role one focuses on practices that work within the context of an ‘era’, role two focuses on practices that are sited within the ‘standardisation’ of the typical floor plan and role three challenges the boundaries between interior design and architecture. The studio focuses on representing experiential and ephemeral qualities, planning and organising strategies, detailing and construction techniques, through the lens of interior materiality.


“A concept or the applied use of various materials or substances in the form of space making, actualized through the body and senses interacting with the physical environment. A language to articulate vision or make ideas tangible.”

interior materiality


what is the role of an interior designer ?


interior materiality

1

focus

3 ‘era’ ‘standardisation’ ‘collaborative’

roles


Leonardo Da Vinci

1

premise

3 experiential and ephemeral qualities planning and organising strategies detailing and construction techniques

projects


Structure of the Studio

Objectory and Factory

Generating an Argument

Foundation Program, 4 weeks

Module 1, 1 Week

Week 01-04

Week 05

Role 01

Week 06-07 Project Type: Adaptive reuse of an existing historical site Understanding Formal qualities Output type: Photomontage and drawings Focus on experiential and ephemeral qualities


Role 02

Role 03

Module 2, 10 Weeks

Week 08-12

Week 13-15

Project Type: Standardized typical office floor plan

Project Type: Independent design project with no predetermined site context

Output type: Plans, sections, Isometric Drawings Focus on organizing and planning

Output type: Experiential views showing construction techniques. Focus on constructing an experience, making and detailing.



Week 01 - 04

Common foundation weeks Objectory: Demonstrate precision by way of observing and representing. The study of tolerance is by way of identifying the materials and assembly of parts, and accuracy by way of exploded axonometric/isometric drawings.

Factory: Explore the idea of the frame, detail, assembly, tectonics, material as a central core of making. Process and transform materials with precision, accuracy and tolerance for assembly.











Week 05 - 06

Module 01:

Generating an Argument Stage 01: Developing an argument A. Select relevant examples from recent practices of Interior Design B. List down design decisions and analyse the relationship between interior materiality and practice. Stage 02: Stating an argument Develop an argument in reference to the interrelationship of interior materiality and practice based on the list of design decisions and the selected examples.











Week 06 - 07

Module 02: Role 01

Experiencing Materiality The Experience of space is understood through the elements, compositions and moments one may encounter in the space.This is seen through a visual study of how light, texture, color, material and finishes play out in space. Historical practices through a project representing an ‘Era’ Output: Photomontage / Collage


EX

01

ERA Subtitle

Exercise Brief & Intent: Role 1 intended to explore a site with historical context and design an exhibition for Leonardo da Vinci’s dream Machines. The spatial experience is defined through the composition of materials, elements and objects in the space which define the moments one encounters. This role was explored through a visual study of how materials interact with light, volume, context and scale, which was analysed through a series of Photomontages as a design tool.

Learning Outcomes: -Designing in an historic context gives one the design clues as well as responsibility to respect the existing while adding new layer -Layering of materials itself has different layers of interpretation and expression to navigate through a space -Overlaying different ideas of layering in space creates cohesion in space.


MATERIALITY - ROLE 1 - ‘ERA’ SITE - HINDOLA MAHAL, MANDU

SITE ATTRIBUTES - EXISTING MATERIAL PALETTE

- DOUBLE HEIGHT / VOLUME

- PLAY OF LIGHT

Criteria for selection of materials Materials that compliment / enhance the site attributes Materials that contradict the site attributes

Clear Glass

- Transparent, visually light, available in various sizes & forms 1. Glass Archways with SS U-clamps - 10mm toughened glass 2. Etched Glass panels (backlit) - 8mm toughened glass(cut to profile)

Glass archway in MS frame C-clamps

Glass Panel for Exhibit, 10mm clear with C-clamps

Toughened Glass - Structural, layered, transluscent, modern 1. Staircase Tread - 10mm, 2-layered PVB in MS grid frame

Glass Staircase in MS framework for visual transparence, light sections, integrated lighting wiring etc. and structural strength

MS Grid ceiling for transparency, lightness

MS Framework

- Structural, Light, clean finish, modern, vareity in market forms 1. Staircase Framework - 40mm L, Box sections 2. Landing framework - 80mm box sections framework 3. 30x60mm box section Grid ceiling, bolted joinery

Stone - Site’s material expression, historicity, visual depth

1. Kota Stone flooring - 2’x1’, dark grey cement grouting 2. Exhibit Pedestal - carved as per profile, 40mm thick, Marquina black

Mirrors - reflective, distortion, visual confusion 1. Exhibit Backdrop - 6mm, striaght/ curved in MS framework

Sequioa / Marquina Marble for exhibit pedestals. Complimenting the expression of stone on site

Kota stone patterned flooring for a renewed expression of stone on-site

Mirrors, clear & distorted, to create reflections, confusions at varied scales

ISOMETRIC VIEW









Week 08 - 12

Module 02: Role 02

Spatialising Materiality Organization and space planning involve the systematic laying out of space-making elements. Considering that some arguments and design intents involve an array of elements, while the rest require volumetric explorations - this visual composition leads to more clarity in the design. Current modern practices through a project representing a ‘Standardisation’ Output: Plan, Section, Isometric Drawings


EX

02 Standardisation

Role 2 - STANDARDIZATION Materiality CRITERIA for Selection : ‘SPACES WITHIN A SPACE’ - Easy constructibility and versatility with forms of a material. Transparent material selection to enhance Visual connectivity, yet have structurasl stability.

Exercise Brief & Intent: Space Planning and Organisation of elements and spaces to enhance spatial experience. A standardized office / commercial site in RFP Towers, Hyderabad was chosen with a double height volume and a partial mezzanine to house Da-Vinci’s exhibits and design a co-working space as a secondary program. The grid geometry was broken by creating ‘spaces within a space’ .

Learning Outcomes: Ability to create focal points by material and element layering in space. Ability to indirectly define the perception of the space. Ability to use light as a space making element without using it in conventional way Ability of creating spaces between spaces, that can change the narrative of a space, defining the movement, usage, adaptability of the space. Ability to construct interiors independent of architecture. Ability of making two varied programs coexist with adaptation of interiors.

MATERIAL CHOSEN For Elements - TIMBER - Plywood, Oak Sections / Planks, Flexiply

For Suspended Ceiling Grid - MS Box sections For Visual Coherence - 8-10mm Toughened glass panels in different profiles (Railing, Floor Partitions, Elements)

For Finishes - Marble tile flooring 1’x1’ with abstract linework / Black lacquer finish on particle board, Brown Sequoia Marble flooring for RoA.

Patterned Tile flooring - marble tiles with abstract geometric patterns

Black Lacquer finish on Particle boards for connecting the Black Boxes. Double Lacquer for high gloss and seamlessness

Wooden Platform construction system

For Office areas and co-working spaces, 4’x2’ Sequoia Marble slabs.

Timber blocks 600x600 module system






5c

7

6

1

2

5b

10

3 5a 9

e

a

8

f c

b

d

ANCILLIARY OFFICES LEGEND

GROUND FLOOR PLAN

a - Curator’s Office b - Staff Area c - Surveillance Area d - Records & Archives e - Store & Equipment

4



11

12

15a 15b 13

14

15c 16



13 3

2 7

4

5b

15b

13

8a

8e

7

4

6

5c



GRID CEILING with LGIHTING and Integrated SERVICES

MEZZANINE LEVEL CO WORKING SPACES

BLACK BOX with SPLIT SCREEN & ANCILLIARY OFFICES

WASHROOMS & SERVICES AREA

ENTRY to DA - VINCI EXHIBITION



Week 13 - 15

Module 02: Role 03

Constructing Materiality Details of elements, junctions and construction assemblies all inform the production of spatial experience as well as organization. Hence,it is necessary that a language of detailing be designed and worked on. Collaborative practices through a project representing an ‘Identity’ Output: Experiential Views, Material specification and construction Details


EX

03 Collective Identity

MATERIALITY - ROLE 3 - ‘COLLECTIVE IDENTITY’ Predominantly Single Material finish to blur the idea of Floor, Walls and ceiling. Surface Modulation to achieve blurring of notions. Finish required that does not change over time. Material that can be manipulated to a large extent, yet provide structural stability. Tending towards ‘Immateriality’

Exercise Brief & Intent: This exercise takes Interior design and materiality further where there is no site, no constraints. Here the idea is to develop an ‘interior’ experience by ways of material and materiality. Emphasis is given to figuring out the constructibility of the experience where the design intervention is not dependent on a shell or envelope. Three views were developed that convey purely a spatial experience.

WOOD - CEDAR (DEODAR) - CHARRED FINISH Art of ‘Shou Sugi ban for longevity of wood.

Different grades of Charring of wood.

MS FRAMEWORK most feasible to create housing structures of varied scales

Exploration of different forms - Box sections / L-Angles / I,C sections

MS Framework can easily house all services requirements. Mo Modularity. Detachable if connected through nut-bolt.

Learning Outcomes: -Ability to design experiential spaces by exaggeration of scale -Creating experience by challenging the properties of material -Using elements in spaces in multiple ways such that it becomes the space identity. -Ability to create adaptable interior systems by layering of elements that are individualistic yet cohesive.

Option of welding for permanence and higher structural strength.

Complimenting materials : Column cladding - Black slate cladding Flooring - Grey Sandstone (Kandla) Flooring 2 - Black tinted 2’x2’ toughened glass panels Criteria - similar colour palette, cool, visually soft materials


















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