Design Quarterly Spring 2007

Page 12

SPECIAL SUPPLEMENT | 2006 idibc awards of excellence W O R K P L A C E S T O TA L G O L D / B E S T O F S H O W MCM INTERIORS LTD. – ELECTRONIC ARTS CAMPUS EXPANSION

High-Tech Heaven BY CLARE TATTERSALL PHOTOS COURTESY ED WHITE COMPUTER AND VIDEO games have come a long way since Spacewar!, one of the first games ever conceived. Today, gamers enjoy 3-D graphics, complex visual effects and increasing levels of realism. Kids and grownups alike can step into the shoes of their favourite movie hero like James Bond in From Russia With Love, or sports celebrity, such as Pittsburgh Penguin Sidney Crosby in NHL 07, both games created by the world’s leading developer and publisher of interactive entertainment software, Electronic Arts (EA). Since its inception, EA has been heralded as a trendsetter and this reaches beyond the gaming industry. Completed in 1999, its Burnaby-based Canadian headquarters was designed by Musson Cattell Mackey Partnership and MCM Interiors Ltd. to motivate and inspire the company’s employees. And that it did. With time,

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DESIGN QUARTERLY | SPRING 2007

Client:

Electronic Arts (Canada) Inc.

Location:

Burnaby, B.C.

Interior Design Team:

Mark Whitehead, Edith Wormsbecker, Lara Pisicoli, John Parkinson, Ken Bunn, Sarah Nelles, Nicola Law

Architect:

Musson Cattell Mackey Partnership

General Contractor:

PCL Constructors Westcoast Inc.

Square Footage:

175,000

Project Completion:

June 2006


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