September 2015

Page 72

always am impressed when people, well avatars at least, that I know go from seemingly nowhere to suddenly somewhere. Don't you, sometimes? And when they do, it's always nice that they still stay friendly or approachable. It doesn't seem that way in RL, so maybe in that way SL has some advantages. Along these lines, I recently had the chance to meet up with and interview an avatar on the road to supermodel status. It was only yesterday when she was just plain Jaily Bailey. But now, she has moved along, and swiftly I might add. She just recently became a runnerup in the very prestigious Miss Virtual World competition. It is no small feat. That follows on the heels of other great work, including winning SL's Next Top Model where I had been asked to judge, but other responsibilities made that impossible. But still I wanted to share my talk with you, the readers of rez Magazine, to show the more human side of models in SL. I hope you will agree with me. ---

Jaily™ (jaily.bailey): Thank you for your kind words, Star. I hope so too. SD: You've very welcome. There are so many things to talk about, but let me first begin with your interest in being a model in SL. What got you interested, or have you always been interested?

JB: Actually, it’s interesting how I found my way to where I am today. I think it best that I give you a bit of my history first. SD: I was going to go there, so please do tell.

JB: I found SL in June of 2007. A friend of mine in RL had discovered it and encouraged me to join. She gave me 1000 Lindens to start building my avatar. In those days, when you started out, you were completely gray and had to find your own skins, etc. The Freebie Dungeon was the place to hang out and find all those gestures, clothes, scripts, etc, without any idea of how to work with them. SD: I do remember those days.

JB: For the first year, she taught me the StarGazer Daylight: Let me first begin lay of the land, so to speak. After that, I by noting that I am familiar with you started to wander the halls of SL and and am quite happy for your increasing explored a few sims. I was amazed at success. I hope people get to know you the creativity I'd seen in SL, even more better after this article. so these days. So I explored for about three years until I discovered I could


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