Ravensbourne London Postgraduate Prospectus 2014-2015

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Ravensbourne London Postgraduate Prospectus 2014—2015




Ravensbourne London Postgraduate Prospectus 2014–15

At Ravensbourne we help shape the future. We encourage our postgraduate students to learn from the past, experiment in the present but always to ask: what’s next? We want you to discover what’s next for you in your education, life and career. And we’re pretty confident you’ll discover what’s next for you is Ravensbourne. This prospectus includes everything you need to know about us, from our state of the art learning environment to our links with industry, and from information about our courses and how to apply, to how we can support you while you are here. If you choose to join us, you will be part of a hugely talented community of staff, students (at Further Education, undergraduate and postgraduate level) and creative businesses based in our RIBA award-winning building at the heart of the digital Greenwich Peninsula. We think we’re an opportunity too good to be missed. Let us show you more.

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Professor Robin Baker OBE Director Welcome to Ravensbourne

“Ravensbourne has a genuinely world class reputation. “The talent it will foster is vital to ensuring the capital maintains its status as one of the best cities in the world for creativity and innovation.” Boris Johnson, Mayor of London


Welcome to Ravensbourne About Us Our Location Our Reputation Why Postgraduate Study at Ravensbourne? Academic Staff Learning and Resources Digital Facilities at Ravensbourne Student Accommodation Student Life at Ravensbourne Student Support Services International Students Studying in London Support for International Students Funding Your Studies Industry Links and Alumni Successes Rave Plus Research and Academic Partnerships Student Projects Fees, Funding and Scholarships How to Apply

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The course structures explained MA/MSc – the framework explained MDes – Master of Design – an overview MA/MSc Professional Media Practice – an overview

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The courses Animation Futures MA Applied Technologies: Rapid Prototyping and Digital Technologies MSc Broadcast Futures MA/MSc Communication Design MA Design Management Innovation MDes Environment Design MA Fashion MA Interactive Digital Media MA/MSc Interactive Product Futures MA/MSc Luxury Brand Management Innovation MDes Moving Image MA Professional Media Practice MA/MSc Build Your Own Masters (BYOMA) Service Design Innovation MDes Visual Effects MA 3D Stereoscopic Media MA/MSc Master of Fine Arts MFA Master of Innovation MInnov Stop Press — Games Design MA Getting to Know Us Postgraduate Open Events Student Recruitment Fairs Academic Calendar Degree Show The Degree Show Map How to Find Us The Small Print

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Ravensbourne London Postgraduate Prospectus 2014–15

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Ravensbourne is a leading higher education institution in London with a vocationally focused portfolio of postgraduate digital media and design courses. We are driven by the creative use of digital technologies, and are a major supplier of talent to the UK’s creative industries. About Us

Welcome to Ravensbourne

Our building, facilities and technologies are second to none. Many of our staff are practicing industry professionals and our strong industry links enable postgraduate students to work on numerous commissions and live projects. We host many events for organisations such as Mozilla, Adobe and YouTube. We are also home to nearly 100 start-up businesses in our incubation space. Learning is facilitated by both permanent teaching staff and sessional tutors who are recognised experts in their respective fields; our staff maintain their professional links and are thereby able to channel rich experiences and up-to-date professional perspectives into their teaching and research.


www.ravensbourne.ac.uk

Our Location We are right at the heart of Greenwich Peninsula, next door to the world’s most popular music venue, The O2, in London’s most exciting new community on the Thames riverside. We’re closely linked to the new digital enterprise centre in our neighbouring building Mitre Passage, a rapidly growing new community of digital businesses. Many Ravensbourne students collaborate with these digital businesses who seek first class talent in digital media and design. Greenwich Peninsula has shops, restaurants, bars, parks and healthcare facilities, many of which attract student discounts of up to 50%. For more information about student benefits and facilities see our website: www.ravensbourne.ac.uk

Our Reputation Ravensbourne has a world-class reputation, evidenced by the many prestigious industry awards won by our student community.

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The Royal Society of Arts, D&AD, Promax, Graduate Fashion Week, New Designers, ISTD, RIBA, Royal Television Society and Burberry are just some of the major industry awards in which we’ve successfully competed.

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Our students have also been involved in many live projects including for the Metropolitan Police, Greenpeace, the National Maritime Museum in Greenwich, Marks and Spencer and London Olympics 2012. The annual postgraduate student degree show is a collaborative event across all postgraduate courses, when students showcase their work and projects to friends, family and industry leaders. This year, we are developing our international links in India, south east Asia, northern Europe, Sub-Saharan Africa, Kazakhstan, Russia, North and South America and the United Arab Emirates.

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Ravensbourne London Postgraduate Prospectus 2014–15

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Why Postgraduate Study at Ravensbourne? Our specialised, digitally-focused postgraduate courses have been created in response to the demands of the expanding creative industries sector. They are developmental, technologically rigorous and will inspire and challenge students.

Our suite of postgraduate courses is multi-disciplinary in approach and reflects the way artists and designers are using advanced digital design methods and fabrication processes to make physical things from virtual data. The courses encompass the scientific exploration of materials, the development and use of new technologies, the cross-fertilisation of old and new technologies and the creation of new forms. Students develop compelling artefacts that engage the pragmatics of technology and the free invention of art and design and bring them to a successful synthesis.

Welcome to Ravensbourne

Ravensbourne has a diverse student body. Every year we welcome students from around the world, particularly from south east Asia and Europe, but also from the USA, South America and Russia. Our students represent many different nationalities and come from all corners of the globe. This provides all our students with the opportunity to make new friends and to experience a wide range of cultures.

Our courses are all offered on a fulland part-time basis. Under current regulations, international students are welcome to apply for all our courses on a full-time basis only. Home and EU students are welcome to apply to study our courses on both a full-time or parttime basis. We are ambitious for both our students and ourselves, and are working hard to boost and expand Ravensbourne’s reputation as London’s leading professionally-focused postgraduate provider of technologically based creative and design courses.


www.ravensbourne.ac.uk

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Academic Staff Ravensbourne London Postgraduate Prospectus 2014–15

Professor Jeremy Gardiner Course director postgraduate studies

Professor Jeremy Barr Associate lecturer and visiting professor, Academic Research

Professor Gardiner is a former Harkness Fellow of the Media Lab of the Massachusetts Institute of Technology and received a New York Foundation for the Arts fellowship and honorary mention for his work from Prix Ars Electronica. He was a founding member of the digital design department at Pratt Institute of Art and Design in New York and was tutor for computers in printmaking at the Royal College of Art.

As associate lecturer and visiting professor in broadcasting and convergent media at Ravensbourne, Professor Barr teaches the research process and research practice modules on our postgraduate courses. He is a member of the internal validation and review panels for the MA/MSc courses, and has been a member of the academic board for many years.

Jeremy was co-chair of Digital Craftsmanship at the 2011 College Art Association conference in New York City. Recent projects include: ‘Ideas Before Their Time’ and ‘Projected Augmented Relief Models’.

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Welcome to Ravensbourne

His work is held in numerous private and public collections including BNP Paribas, GlaxoSmithKline, Ente Nazionale Idrocarburi, Government Art Collection, Imperial College and the V&A.

Jeremy is an external examiner for a number of universities and is a regular contributor at national and international broadcasting and media conferences. His research interests encompass the paradox of ‘convergence’ and ‘divergence’ in society and many things related to ‘being digital’.

Britta Polmuller BA MA Deputy course director postgraduate and senior lecturer - Animation, Interactive Digital Media, Professional Media Practice Britta is currently in her final year of PhD studies at the Institute of Education University of London, researching into animation and machinima. Her research shows how young people learn about animation and machinima and the virtual learning that teenagers engage in when producing 3D real-time animations. To support this work, Britta has created a virtual film academy, a 3D online place in Second Life for people to learn film production skills, to debate and to develop new ways to teach others. Britta has a BA and MA in Fine Art and research diplomas in art history, and media education. She has published “Schooltoons” and “The Teachers’ Animation Toolkit”; both resources support the integration of animation work into the art and design, ICT, English and media curricula at key stages 3 and 4. Britta is co-director of Media Projects East (mediaprojectseast.co.uk), a video and animation production company specialising in community arts and education.


www.ravensbourne.ac.uk

Paul Sternberg MA Subject leader – Master of Design As subject leader of the Master of Design courses (Design Management Innovation, Luxury Brand Management Innovation and Service Design Innovation), Paul Sternberg is also responsible for delivering key units on the MA/MSc courses around leadership, sustainability and innovation. Until recently he was chief executive of the Peter De Haan Charitable Trust where he transformed the Trust into a radical digital hub investing over £3m a year into young people’s ideas and creativity. Prior to this Paul was managing editor of education at Channel 4 Television Corporation where he helped redefine the public service remit of Channel 4 for the multi-media and multi-channel age and oversaw a range of cutting edge learning-based commissions. Paul has been involved with setting up social enterprises and has published several papers on community enterprise, collaborative innovation and the role of creativity and enterprise.

Professor Lizzie Jackson MA PhD

Our visiting lecturers include:

Professor Lizzie Jackson researches into interactive media, specifically within the realms of public service broadcasting and online learning. She is an advisor to the Council of Europe on public service media. Before becoming an academic Lizzie was the BBC’s online communities editor.

Klaudija Cermak BA Sessional lecturer, Visual Effects

Our graduate research assistants are: Adrian Law MInnov Daero Ra MFA Peter Thedieke MSc

Rob Elford MA Sessional lecturer, Applied Technologies and Interactive Product Futures Francois Girardin MA Sessional lecturer, Environment Design Tracy Jenkins BA (Hons) MSc English language tutor Nick Lambert BA (Hons) DPhil Sessional lecturer, Academic Research Maaike Mekking MA Sessional lecturer, Fashion Beatrice Newman BA (Hons) MA Sessional lecturer, Fashion Michael O’Sullivan MA Sessional lecturer, Professional Media Practice / Build Your Own MA Peter Smith FCSD Sessional lecturer, Communication Design Mark Tintner MSc Sessional lecturer, Moving Image James Uren BA (Hons) MEng PGCE

Research Associate, 3D Martin Uren BA (Hons) FHEA Subject leader, 3D and Broadcast Futures

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Ravensbourne London Postgraduate Prospectus 2014–15

Learning and Resources From the day you join us, you’ll belong to a learning community that shares experience and learning through digital technology. We blend traditional learning methods with an innovative virtual learning environment for a better and more inspiring educational experience. You will be expected to collaborate with your fellow postgraduate colleagues on a variety of projects: a collaboration that is designed to engage you in a range of challenges that are current throughout Ravensbourne’s portfolio of postgraduate disciplines.

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Welcome to Ravensbourne

“Ravensbourne was recommended to me, and it has lived up to expectations. It’s developed my skills and thinking; I enjoy the collaboration and working in new ways on various projects and the tutors are very helpful.” Sunghwoa Gong, Korea MA Animation Futures


www.ravensbourne.ac.uk

Your learning experience Ravensbourne offers a suite of Masters level pathways designed to provide you with the professional knowledge and skills necessary to achieve a practice-based specialist higher education qualification. This qualification should enable you to take on a senior position in your chosen professional area. Studying for one of our Masters courses will provide you with a systematic understanding of advanced practice in your specialist area. You will also develop a critical awareness of the changes, challenges, contexts and commercial issues impacting upon working in the design and digital media sector. Methodology Ravensbourne’s learning and teaching bridges the gap between educational and professional experience. It achieves this by blending traditional learning methods with an innovative virtual learning environment. As well as the more formal classroom experiences and faceto-face tutorials, you will be supported by video, audio and web resources, and internal social media networks which will enable you to share and collaborate with other learners. This is facilitated by the collaborative work spaces and wi-fi access that are available throughout the building. Learn anytime, anywhere We believe in delivering a first-class range of tailored resources to support your learning. To see our catalogue, check out our Learning Resources app in the iTunes store by searching “Ravensbourne Learning Resources”. Study Zone Our Study Zone offers access to a wealth of information - print, online and multimedia - that you’ll be able to search independently. With over 20,000 books, an ever-growing e-book collection and access to some of the best industry databases and journals, you will find that the Study Zone offers you a wealth of information to support you in your studies. Our online resources are available 24 hours a day, seven days a week, meaning you don’t even have to be on campus to make the most of our collection.

Our Pinterest account is just one of the ways in which we visually promote our new acquisitions to all students or you can search the library catalogue by visiting: www.pinterest.com/ravestudyzone With over 80 study spaces - including a group work area and a silent zone - you can choose how, as well as when, you want to study. Our staff have specialist knowledge of the materials relevant to your subject area, and can give advice on how to use the resources effectively so that you can achieve your full potential. As a Ravensbourne postgraduate student you will also be eligible for membership of SCONUL interlibrary loan service that allows you lending rights at institutions enrolled in the scheme. Once enrolled, you can visit other institutions in and around London for print items that we might not necessarily have in our own collection. Careers & Employability Our employability support equips you with the skills and commercial knowledge to launch successful careers and businesses. In addition to having a dedicated Employability Team, we run the Rave Plus programme alongside our courses, which offers activities designed to help you prepare for industry. Rave Plus ensures you can engage with industry professionals through a programme of specific lectures, short courses and events. We collaborate with a wide range of companies to set live project briefs and work placement opportunities for students, from digital small and medium sized enterprises in Greenwich, Shoreditch and Tech City, to global companies such as Marks & Spencer, Samsung, Microsoft, Audi, GAP, BSkyB and the BBC. Through Rave Plus, every Ravensbourne student is given access to employability support, careers advice and guidance, leading to many students being offered jobs before they’ve even graduated.

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Digital Facilities at Ravensbourne

Laptops You are required to own or have access to a laptop from the beginning of your course. Laptops are an essential tool to support personalised learning and are used extensively in all of our courses. You will need one to access our network, and to research, communicate and collaborate during your studies. Studios and Production Suites We have a large, fully equipped HDTV studio, state-of-the-art production control rooms, audio recording studio, media studio, and edit suites in colour-grading, audio post-production, online editing and stereoscopic 3D production. We also have two studios for rapid prototyping – for 2D and 3D printing and fabrication. Students can run off a working 3D prototype for a new product or innovation, laser cut or mill a range of materials, or use the latest dyedispersal fabric printers to add highly complex patterns to fabric.

Welcome to Ravensbourne

Computing Our IT team supports learning and teaching, managing and developing the technical infrastructure, network and software, data and multimedia services. We have a dedicated service desk providing support and advice to students in accessing the various IT services available. Our building is fully optimised for personalised mobile learning. Access to the internet is via a one gigabyte-per-second connection to JANET, the UK academic network.

Software We have a range of discounted and freely provided industry software including Microsoft, Apple and Autodesk packages, and are the first institution in the UK to have adopted Adobe’s Education Enterprise License Agreement (EELA) to improve and enhance learning and resources for our students. The EELA enables the provision of industry standard Adobe software to students free of charge, enhancing your learning (at home and onsite), streamlining collaboration, and developing essential digital communication skills. Our free and discounted software is delivered through the Academia online portal, so you can get the maximum amount of industry standard packages on your computer with the minimum of fuss. We also offer Lynda.com Campus, giving you free access to over 10,000 industry approved instructional videos on how to get the most out of your software. Central Loan Resource Our CLR has over 4,000 items of equipment for hire including: cameras, lighting, microphones, laptops, knitting and sewing machines, tablets, and IT accessories. CLR stock is regularly updated to meet industry standards and keep our students on top of their game. Recent acquisitions include: Canon C100s, Sony FS700s, Black Magic cinema cameras, the Canon C300 and Steadicam rig and stabilising systems. Other resources available at CLR include hi-spec DSLR cameras and a wide range of lighting equipment suitable for film and flash photography. A range of audio devices is offered for interviewing and recording authentic acoustic sound, and tablets are available to create images and develop your creative skills. CLR staff are film and broadcasting professionals and are well qualified to help you find the best equipment for your work.


“I like the campus. Being in a smaller college means the groups are smaller and there is a lot more time with my tutors.�

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Brianna Papsin, USA MA Fashion

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Ravensbourne London Postgraduate Prospectus 2014–15

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Welcome to Ravensbourne

Student Accommodation We are here to help you make the right accommodation choice for your needs.

Ravensbourne and Scape have partnered to provide stylish, newly built accommodation at Greenwich Peninsula. The rooms are the closest student accommodation to campus, being only a safe, short walk away from North Greenwich tube and Emirates Air Line. There is a limited number of reduced rate rooms available to our students, but as demand is high, we strongly advise you to book early. As a prospective Ravensbourne student, you will also have access to the University of London Housing Services – the largest student housing database in the country – with expert advice on all issues to do with finding accommodation. We will also support you in considering alternative options in the private sector. If you would like to register your interest, or require more information about accommodation options at Ravensbourne please contact our accommodation advisor, Anita Bailey: a.bailey@rave.ac.uk


www.ravensbourne.ac.uk

Student Life at Ravensbourne We have a small and lively student population of 2,000. Whilst we set very high standards and foster professional practice, we also expect students to enjoy their time at Ravensbourne, including their time outside study and work.

We have a Student Charter, which focuses on our commitment to a positive partnership between staff and students, in order to build a strong and supportive learning community. You can watch our Student Charter video at www.ravensbourne.ac.uk Students’ Union The Ravensbourne Students’ Union (RSU) is elected democratically by the student body each year and represents the voice of the students at Ravensbourne and in the local area at Greenwich Peninsula. The RSU team has grown significantly in the last few years and now runs a full programme of events, advice and support sessions, societies and groups, for students across all disciplines and interests. When you arrive at Ravensbourne, you’ll start with an induction week that is designed to help you settle into life at Ravensbourne, meet your tutors and course colleagues and get to know your way around Ravensbourne at large and its services. As a postgraduate student you can get involved with the Students’ Union as little or as much as you wish. There are plenty of events throughout the year, linked to campaigns such as Go Green Week, Sports Relief, etc, as well as the popular fortnightly student social event Hazard. There are also hugely successful annual parties celebrating Valentines, summer, end of year, Halloween, and Christmas.

Faith The Greenwich Peninsula Chaplaincy provides for the religious and spiritual needs of the Ravensbourne community. The Chaplaincy consists of religious leaders and lay people from a variety of different religions who are working together for mutual understanding, so that all creeds and religions are catered for. Chaplains regularly visit Ravensbourne and can be contacted directly at: info@greenwich-peninsulachaplaincy.org.uk Clubs and Societies There are numerous clubs and societies to take part in including: Basketball Society; Football Society; Movie, Anime and Games Society (MAGS); Afro-Caribbean Society; Christian Society; Drama Society; Street Dance Society; LGBT Society, and many, many more. And if all that is not enough, the RSU has negotiated numerous discounts from leisure and entertainment providers throughout Greenwich and in our neighbouring entertainment centre The O2, including leisure facilities, clubs, bars, restaurants and Cineworld. For more information on student life, visit www.ravesu.co.uk. Join our community on Facebook www.facebook.com/ravesu or follow us on Twitter @rave_su

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Student Support Services Studying at postgraduate level isn’t always easy. You may be studying part-time and holding down a fulltime job. There are family commitments. You may be finding postgraduate study academically demanding. Perhaps you’re struggling with personal issues. Or you may just need some information or advice. Whatever it is, and whether you’re a home, EU or international student, we’re here to support you. We offer learning support and development with study skills, specialist tutoring and mentoring to keep you motivated and on-track. We aim to ensure that disability and learning difficulties are not barriers to the selection of students, keeping any discussions entirely separate from the academic decision of the offer of a place. And we’re here to provide a listening ear and point you in the right direction for counselling if you’re having personal issues.

Welcome to Ravensbourne

Learning support and development Disability support We welcome learners with learning difficulties or disabilities, and are committed to creating an inclusive environment for all. If you are a home student we can advise on Disabled Students Allowance (DSA) including help with your application. And when you enrol as a postgraduate student, we can continue to provide support throughout your studies. If you wish to find out about our services or discuss your needs, please contact the student services team in confidence. Mentoring for success We offer mentoring services whereby any personal difficulties and problems with studying can be worked through to enable you to stay on-track with your learning.

Dyslexia and special learning needs support We offer confidential support in a variety of ways if you have dyslexia or any special learning needs. This includes providing confidential screenings, diagnostic assessments. Counselling and student welfare We offer a professional and discreet counselling service to help overcome any problems you might face in your academic or personal life. Whether you have emotional, financial or practical problems we can provide a supportive network of people who will listen and help. Study skills Ravensbourne runs a series of workshops designed to support your development in reading, writing, English language support and academic skills during your studies. Sessions are held throughout the year and are freely available to all learners. Contact the student services team: t: +44 (0) 20 3040 3711 e: studentservices@rave.ac.uk


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Ravensbourne London Postgraduate Prospectus 2014–15

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Welcome to Ravensbourne

International Students We have a great deal of experience of welcoming international students to Ravensbourne. From the moment you submit your application, you will have access to the expertise and experience of the international team, and they will be able to assist you throughout the application process, including the Tier 4 student visa, and eventually with enrolment and settling into life in London.


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Ravensbourne is popular with international students who are looking to develop their digital media careers. More than 10% of our current intake is international with students from more than 30 different countries. Ravensbourne students experience a vibrant multi-cultural environment as well as having easy access to industry-related events and exhibitions. Our facilities are inspired by, and created for, industry. Our tutors are highly experienced in their respective fields. Further information outlining the expertise of the postgraduate courses team is available on pages 8—9.

Ravensbourne’s reputation is continuously enhanced by the many industry awards our students win and our strong track record in graduate employability. We have excellent industry links, many workbased opportunities and ongoing careers and employability support – all of which help contribute to the high percentage of graduates we have going straight into jobs each year. Ravensbourne is a member of the British Council’s Education UK Partnership and the UK Council for International Student Affairs (UKCISA). Contact us at: international@rave.ac.uk


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Welcome to Ravensbourne

Studying in London London is one of the world’s most vibrant cities; it’s the heart of the creative industries sector both nationally and in Europe, and gives international students access to many academic and practical opportunities.

The International Office organises a calendar of social activities for international students throughout the year. London also provides an exciting social life for our international students. London students find themselves browsing museums, shopping on Oxford Street, gazing across the city from the London Eye, peering through the gates of Buckingham Palace, sampling local pubs and visiting trendy design shops in Brick Lane. Multi-cultural festivals include Chinese New Year parade, Diwali celebrations, the Notting Hill Carnival, and London Fashion week. London is a busy bustling city with activities that take place from dawn until after dark! You’ll never be short of things to do or see.


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Ravensbourne is situated in one of London’s most historic boroughs, the Royal Borough of Greenwich. A World Heritage site and home of Greenwich Mean Time and the Meridian Line, there is plenty to do and see in Greenwich including visiting the Royal Observatory, the National Maritime Museum, the newly restored tea clipper ship Cutty Sark, and the Old Royal Naval College, designed by Sir Christopher Wren. Other attractions include Charlton House and Eltham Palace. For more information, visit: www.visitgreenwich.org.uk www.greenwich.co.uk/attractions

The Greenwich Peninsula meanwhile is home not only to Ravensbourne but also to The O2, which is a 26,000 seat music and events arena, a smaller 2000 seat concert theatre plus a multiplex cinema, bars and restaurants and The British Music Experience: an exhibition of British music over the past 60 years. For more information, visit: www.theo2.co.uk


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Support for International Students Ravensbourne particularly understands the unique challenges faced by its overseas students and is committed to helping them as much as possible. Our support services include: International Orientation Programme We provide an international orientation programme during which you will be given essential information and advice about your studies at Ravensbourne. The orientation programme will also give you the opportunity to meet other new international students and many of your tutors. Details of the international orientation programme will be in your welcome pack issued at your induction. English Language Support We have specialist tutors who will help support your language and learning requirements during your course of study. If you need extra English support, you can enrol in one of our free weekly sessions. Sessions cover topics including grammar, writing skills, presentations, reading, fluency and Harvard referencing.

Welcome to Ravensbourne

Accommodation Support Ravensbourne holds a monthly housing workshop, Ravensbourne Housing Hub, to help you with any housing issues you may have. There is also a dedicated student accommodation adviser who can help with your individual enquiries.

Financial Support Managing your money can be a worry even at the best of times, so to help you where possible we provide information and advice on: • student loans and grants • student bank accounts, and • one-to-one budgeting advice sessions Careers and Employability Team Student and industry collaboration permeates all our courses and to help you make the most of your time with us, we provide ongoing employability support plus careers advice and guidance. You’ll see that many of our postgraduate students have collaborated with industry in some way on their course, for more information see pages 28—29. Counselling and Well-being Ravensbourne offers a professional and discreet counselling service to help you overcome any problems you may face in your academic or personal life. There is also an out of hours, 18.00-08.00, confidential listening, support and information service available; contact Nightline: Call: 020 7631 0101 Email: listening@nightline.org.uk Free calls on Skype via: www.nightline.org.uk Disability and Dyslexia Support Ravensbourne offers reasonable adjustment and confidential support in a variety of ways if you have a disability, dyslexia, or other learning need. This can include providing confidential screenings and diagnostic assessments. Please note this screening and diagnostic service may involve a fee. For more details of any of these support services, contact the Student Services Team. Your main contact will be our Student Services Co-ordinator, who will be able to help you with all the above.


www.ravensbourne.ac.uk

Funding Your Studies Living in London as a student costs about £9,000 per academic year, in addition to the cost of your student fees.

Planning your Finances It is important that you set your budget, to include everything from travel to the UK and getting around while you are here, to entertainment, food, study resources, clothing and more. The UK Council for International Student Affairs provides specialist information and advice for international students on how to manage their money for studies in the UK: www.ukcisa.org.uk Immigration and Visas If you are not a UK/EU/EAA citizen, you are classed as an international student and will require a Tier 4 Student Visa (General) to study at Ravensbourne. If you want to apply for a Tier 4 Student Visa (General) to study with us, we recommend that you start applying a minimum of three months before the course starts, normally this would be in June. It is only possible to apply for a student visa after you have been issued with a Ravensbourne Confirmation of Acceptance for Studies (CAS) number.

The Tier 4 Student Visa (General) is applicable for migrants from outside the UK/EU/EEA who are applying for a Student Visa to come to the UK, or those who are already studying in the UK and applying for an extension or a new course. Under the Points Based System, applicants must attain a total of 40 points in order to obtain a visa: • 30 points for a CAS issued by recognised sponsor • 10 points for satisfactory finances to support your studies English Language Requirements We have minimum English language test requirements for international admissions. These have been established in accordance with United Kingdom Home Office UK Visas and Immigration English test requirements. Please refer to our website for further details: www.ravensbourne.ac.uk

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Industry Links and Alumni Successes Ravensbourne has a growing reputation for being a launch pad for new design talent.

Its impressive list of alumni includes Stella McCartney and Jay Osgerby, both of whom contributed iconic designs for the London 2012 Olympic Games: Stella McCartney designed the Team GB kit, and Jay Osgerby designed the Olympic Torch. Ravensbourne’s reputation is continuously enhanced by the many industry awards our students win and our strong track record in graduate employability. We have excellent industry links, many work-based opportunities and careers and employability support – all of which help contribute to the high percentage of graduates who return to their careers in enhanced or different positions, set up their own business (sometimes in partnership with course colleagues), or change career direction completely. Arkitypo™

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The Ravensbourne Incubator provides: • a collaborative community of like-minded, entrepreneurial business people • access to some of the latest media hardware and software • access to the brightest graduate talent • access to the talents of our in-house experts • regular events and workshops designed to grow your business and stimulate new collaborations • access to business support and specialist experts • hot-desk space in an award-winning, iconic building and convenient location • superfast broadband and wireless connectivity • access to meeting rooms, collaborative spaces and specialist facilities

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The Arkitypo™ project was a collaborative research project with London agency Johnson Banks designed to test and showcase our 3D prototyping skills and technology. The project resulted in a unique 3D alphabet and has been shown at the Design Museum and the Jerwood Gallery.

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Welcome to Ravensbourne

Ravensbourne Incubator Upon graduation you can continue your association with Ravensbourne by becoming an incubatee; the Ravensbourne Incubator service provides support as you establish and grow your creative/digital company/enterprise whilst also helping you improve performance and develop new products and services, until the day your venture is successful enough to be independent.

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The image shows the letter U: Univers This typeface family was famous for its broad appeal and was one of the first attempts to create a classification across its many weights, widths and styles. Since its introduction in 1957 it has become one of the world’s most ubiquitous typefaces.


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We run a programme called Rave Plus, which offers a range of short courses, talks, workshops and events to support you whilst you study and to help keep you connected long after you graduate and join Ravensbourne Alumni. For example, Rave Lates is a series of evening networking events featuring key industry speakers, alumni, employers, current students and Ravensbourne staff. Recent speakers during 2013 included: Four fellows of the new Learned Society IE Interior Educators, spoke about interior design and architecture issues. Alexandra Shulman, editor in chief of British Vogue for the last 21 years, spoke about brand Vogue, and how the title supports the current British fashion industry. Philip Bloom, digital cinematographer, camera operator, director and producer of short films and documentaries, and James Mulligan, chief executive officer of Transmedia Next, and chief operating officer of Vodo, spoke about their pioneering work in filmmaking. Giles Duley, freelance photographer, spoke about working in Afghanistan and overcoming life changing injuries whilst continuing his work as a photographer. Jay Osgerby, Ravensbourne alumnus and partner in Olympic-torch designers Barber Osgerby, delivered a special guest lecture. Jamie Webber, producer, and Tyrone Hannick, design technologist, from the leading creative agency Mother, spoke about how brands are leveraging the power of digital and social media to establish deeper and more meaningful relationships with their audiences. Federico Gaggio, executive creative director, from Discovery Europe, spoke about social media and innovation. You can sign up to Rave Plus to participate in all it has to offer during your time at Ravensbourne and after you graduate. And beyond Rave Lates, we also organise Rave Shorts (a series of short courses) and additional industry events. For example, Ang Lee, renowned film director, and winner of the 2013 Best Director Oscar for ‘Life of Pi’, spoke at the inaugural 3D Creative Summit organised by Ravensbourne and the International 3D Society.

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Ravensbourne London Postgraduate Prospectus 2014–15

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Research and Academic Partnerships Research and knowledge exchange are important aspects of the culture and intellectual enquiry at Ravensbourne. The research we undertake is often multidisciplinary and informs the technological and cultural enhancement work that is undertaken by our postgraduate staff and students.

Our current research partners include: Pratt Institute School of Art and Design New York Ravensbourne and Pratt are developing close links through academic exchanges - and are now planning a new joint student project on the use of digital media within museums. Students will work with the National Maritime Museum in Greenwich on interactive experiences and digital installations to enhance the visitor experience.

Welcome to Ravensbourne

Pervasive Media Group, University of Nottingham Projected Augmented Relief Models (PARM): tangible displays for geographic information. www.digital-entertainment.org Council of Europe Ravensbourne was involved in a Europewide two-year consultation, organised by the Council of Europe, aimed at producing policy, specifically a new Declaration and accompanying Recommendation for public service media in Europe. The consultation examined models of public service management within the current and emerging mediascape.

Vasari Research Centre, Birkbeck University of London The Vasari Research Centre is a key resource for staff and students who wish to study the impact of digitisation on art history and digital art history. Ravensbourne has partnered with Vasari on a number of EU bids. Students from both centres collaborate on joint projects and benefit from having access to each other’s facilities and expertise. In carrying out their own projects and research, our postgraduate students are involved in a range of research collaborations and internships where their work and experience not only brings new knowledge to their work but enhances and opens up many new opportunities for both themselves and their research partners. School of Film and Television at the University of East Anglia Ravensbourne collaborates with this school to explore the aesthetic of stereoscopic film.


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“I have created a 3D computer desktop environment, which has lead to a collaborative project with Birkbeck University of London’s Vasari Research Centre and the Warburg Institute, to create a 3D virtual library for the Warburg’s digital database.”

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Student Projects The work of our postgraduates is as varied as digital media itself and encompasses an impressive range of activities and new initiatives. These all contribute to the rich learning environment and collaboration that benefits all our students.

Bara Begsdottir MA Fashion internship with Christopher Raeburn, fashion designer.

Boryana Ivanova MFA Fashion internship at Aitor Throup Studio

Welcome to Ravensbourne

TED Talks Under the title ‘Albertopolis’, postgraduate students and staff attended a series of talks held at the Royal Albert Hall from this year’s series of TED lectures in London.

Illuminating York festival Students from both MA Moving Image and MA Visual Effects have collaborated with the Immersive agency to produce a unique projection experience combining film and animation, telling the story of Viking king Eric Bloodaxe, with humorous narrative and unforgettable effects for the Illuminating York light festival 2013.


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Greenpeace campaign launch During early 2013, Greenpeace launched a major campaign to have the Arctic declared a global sanctuary and prevent oil drilling. As part of this campaign, Greenpeace used a large scale building video projection installation in central London, in collaboration with Immersive and Ravensbourne, to raise awareness with the public and the media.

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Neon House Daero Ra and Adrian Law, both MFA students, developed an interactive DJ booth entitled ‘Neon House’, commissioned for the House of Peroni at 41 Portland Place, London. The client was international advertising agency, M&C Saatchi. The booth was a giant inhabitable harp that investigated the connection between music and architecture.

“I have been on a two week internship with Barclays Bank in the innovation and customer service department at Canary Wharf, working on the Pingit Idea we created and won during the social innovation day in February. Richard McMurray MDes Service Design

The Better Side of Greed A collaborative and cross-disciplinary five week project with the UK banking industry, the Metropolitan Police and postgraduate students at Ravensbourne who joined forces to produce an interactive training resource to educate bank staff about criminal approaches.

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Ravensbourne London Postgraduate Prospectus 2014–15

Fees, Funding and Scholarships Studying for a postgraduate degree at Ravensbourne is an investment in your future. It can also make a positive impact on your future earning potential and career direction. It’s therefore important to plan ahead financially to mitigate any unforeseen surprises. The most up-todate source of course fee information is given next to each course description.

Once you have been offered and accepted a place on one of our postgraduate courses, you can apply for a scholarship. There are usually 15 £1000 scholarships available per year.

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The scholarship is aimed at promoting postgraduate studies for students with the prospect and ability to make an exceptional contribution at Masters level. We invite applications from students with an outstanding portfolio, academic merit, preparedness for high quality study in the discipline area, and a clear articulation of how a scholarship will contribute to their long-term career aims.

Welcome to Ravensbourne

If your application is successful you will be required to be involved with and contribute to the development and administration of research projects at Ravensbourne. Scholarships are competitive and have strict deadlines. Deadlines and how to apply for a scholarship for full-time UK, EU, EEA and international students can be found on our website: www.ravensbourne.ac.uk /courses/how-to-apply/tuitionfees/postgraduate/ All awards will be open to all UK, EU, EEA and international students, and will be for one year only. International Fees If you are an International student, please see the individual course pages for the 2013/14 fees. Fees for 2014/15 may be subject to change and we advise you to check the individual course pages on our website for the most up-to-date information.


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Welcome to Ravensbourne


www.ravensbourne.ac.uk

How to Apply Entry requirements for Postgraduates We welcome applications from prospective students with either of the following qualifications: • a degree in a related discipline at upper second class honours or above • an equivalent recognised international qualification in a related discipline • for the MFA or MInnov, in addition to the above qualifications, applicants will normally be required to submit a project proposal. Candidates without standard qualifications may also be considered on the basis of their experience, providing they can demonstrate this experience and the ability to benefit from and succeed on the course. Please note international applicants need to have an IELTS (or equivalent) score of 6.5. Applicants will be asked to submit a portfolio, showreel (unless they are applying for the MDes) or other examples of creative or technical practice, and all applicants who meet our entry criteria will be invited for an interview. For students who are unable to attend an interview in person, we conduct them via Skype.

Your portfolio or showreel Many of Ravensbourne’s postgraduate courses require you to submit a portfolio or showreel of your work. Ideally this should be in the form of a digital record/ narrative of your most recent work, that outlines how you have addressed a brief and fulfilled it, whilst also demonstrating your expertise and knowledge and your creative skills. At application stage, your portfolio or showreel will be evaluated as a whole. We don’t just look at your qualifications, but also at your overall potential and ability to succeed on your chosen course. We give equal consideration to all applications.

What happens next? Further information on tracking your application, our selection process, advice on submitting your portfolio and what to expect at interview can be found on our website: www.ravensbourne.ac.uk

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The course structures explained


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Ravensbourne London Postgraduate Prospectus 2014–15

MA/MSc — the framework explained Ravensbourne offers a suite of Masters level courses that follow common pathways which are designed to provide you with the professional knowledge and skills necessary to achieve a practice-based postgraduate qualification. This common postgraduate framework allows an unprecedented opportunity for you to work collaboratively with students on other Ravensbourne postgraduate courses across a broad range of creative disciplines.

Courses

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The course structures explained

Animation Futures MA Applied Technologies: Rapid Prototyping and Digital Technologies MSc Broadcast Futures MA/MSc Communication Design MA Environment Design MA Fashion MA Interactive Digital Media MA Interactive Product Futures MA/MSc Moving Image MA Visual Effects MA 3D Stereoscopic Media MA/MSc Units of study common to all courses

• Research Process • Technology Issues • Business and Innovation • Concept and Prototyping • Major Project


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Course aims All the postgraduate courses will provide you with the opportunity to develop advanced skills in the conceptualisation and practical realisation of innovative projects and provide you with entrepreneurial skills to realise your commercial potential. The course aims are: • to develop advanced creative practitioners with the potential to originate, innovate or influence practice in your discipline area; • to equip you with a comprehensive understanding of the core principles and technology underpinning your creative project and the theoretical frameworks within which to locate it; • to underpin your creative practice with the entrepreneurial skills and business awareness necessary to turn concepts into commercially viable realities; • to develop your skills in independent learning, self reflection and research skills necessary to sustain advanced creative practice and scholarship; • to offer a stimulating environment for postgraduate students which is both supportive and flexible in relation to your learning needs and a creative space in which to incubate your ideas. Additionally the Master of Innovation and Master of Fine Arts (MInnov/MFA) aim to: • provide postgraduate students with a structured environment within which to incubate an innovative project or to develop new concepts in an applied research project. You will take a large measure of personal responsibility for your own learning and creative development. As you develop knowledge, understanding and skills, you will be supported by lectures, seminars, workshops and individual tutorials; the main vehicle for the delivery of the course will be independent and collaborative projects. During semester 1, you will formulate your research interest (your ‘big idea’) and structure this into a learning plan that forms the backbone of your studies.

Your ‘big idea’, investigative question or area of creative exploration, will be supported throughout the course by regular academic reviews and detailed feedback leading to a synthesis in your research, planning, experimentation and reflection. Learning You will learn through challenging lectures and tutorials as well as workshops alongside using Ravensbourne’s virtual learning environment (VLE) where course handbooks, project briefs and additional course material are stored for retrieval on and off campus. Learning is facilitated by permanent teaching staff as well as by sessional staff who are recognised experts in, and who maintain strong links with, their respective fields and who, as a result, channel rich experiences and up-to-date professional development to the students. PgCert, PgDip, MA, MSc The course is structured as five units totalling 180 credits and all five units must be completed in order to achieve the MA/MSc. The course has three parts of 60 credits each. Part 1 consists of two 30 credit units; students who complete Part 1 of the course are eligible for the award of a Postgraduate Certificate (PgCert) if they choose to exit the course at this point. Part 2 consists of two 30 credit units; students who complete both Part 1 and Part 2 of the course are eligible for the award of a Postgraduate Diploma (PgDip) if they choose to exit the course at this point. Part 3 is a single 60 credit unit and the final stage of the course, and students who successfully complete Part 3 are eligible for the award of the MA/MSc.

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Ravensbourne London Postgraduate Prospectus 2014–15

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MDes — Master of Design — an overview Ravensbourne’s Master of Design is a portfolio of three awards that offer you the opportunity to develop the advanced knowledge, understanding and skills needed to implement and manage complex design projects with an emphasis on professional practice. Courses

Design Management Innovation MDes Luxury Brand Management Innovation MDes Service Design Innovation MDes Ravensbourne’s approach to the discipline of design management is multidisciplinary with a focus on innovation and entrepreneurship across the three courses of Design Management Innovation, Luxury Brand Management Innovation and Service Design Innovation.

The course structures explained

By allowing you to select a specific design management specialism alongside developing a broader understanding of the commonalities that designers face across all professional practices, the MDes programme allows for a multi-faceted engagement with design. The distinctive themes common to all three courses are: • Value emphasises the value of design thinking as a problem-solving method and as a means of creating new products and services; • Perspective addresses the increasing need for design professionals and innovators to have a global and wider societal perspective; • Immersion approaches the design disciplines through project and industrybased learning involving knowledge sharing, work-based learning (for example, internships) and live projects with professional organisations (ranging from public regeneration projects through to projects with global companies);

• Mindset develops creative individuals who are equipped with an innovation and leadership toolkit that enables them to come up with original approaches to design, strategy, and social and business innovation problems. The MDes courses are cross disciplinary in their approach drawing on knowledge, methods and approaches from across the range of design, business and creative specialisms at Ravensbourne. The courses have been developed to address identified skills shortages in the UK’s digital and creative economy in the areas of management, leadership, and business. They respond to the need to nurture T-shaped people and to support the development of innovators and creative leaders.


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MA/MSc Professional Media Practice — an overview The MA/MSc Professional Media Practice is Ravensbourne’s Build-Your-Own-Masters (BYOMA) - it offers industry-focused and flexible training for staff and freelancers with prior experience in the creative media industries in a flexible, part-time structure. Course

Professional Media Practice MA/MSc

Each module of the MA/MSc Professional Media Practice starts with a short course, normally lasting two days, which provides you with continuing professional development and can either be taken as a self-contained short course, i.e. as a means of acquiring new knowledge and skills without submitting an assignment for credits, or as part of an accredited module which can lead to a postgraduate award. If you opt for the credit route, you will then study the requisite number of modules to enable you to build up enough credit to achieve a recognised qualification, ranging from a Postgraduate Certificate to an MA/MSc in Professional Media Practice. Each module will normally involve a two-day intensive learning session at Ravensbourne on a Friday and Saturday. You will then carry out further online assignments and work based projects that can be completed normally within seven to twelve weeks as this will allow you to manage your learning journey in a way that most suits your learning objectives, and individual career or business needs.

You will negotiate the assignment topic with your course tutor, enabling you to fashion the outcomes of your study to suit your needs. Often an assignment will be a case study or a project from the workplace produced using a variety of media, including written reports, videos, websites, animation and/or photography. Far from being all theory-based, these media short courses have been specifically designed with industry to develop your high level skills alongside specialist knowledge and an understanding of the changing landscape of contemporary media practice, resulting in a postgraduate qualification. Modules include: • 21st Century Marketing • Interactive Media Production • Technology Issues • User Experience • Media Innovation and Ideation • Optimising and Compression for Multiple Platforms • Transmedia Storytelling See our website for more details of the modules on offer and the dates: www.ravensbourne.ac.uk/postgraduate

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Ravensbourne London Postgraduate Prospectus 2014–15

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The courses


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Ravensbourne London Postgraduate Prospectus 2014–15

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Animation Futures MA As an animator, video artist, games designer or film maker, Animation Futures offers you the opportunity to interrogate your practice from a range of perspectives and standpoints, open it up to new cultures and influences, and redefine your creative style. The pathway will challenge your work and allow you to explore new opportunities presented by technological developments.

Duration 1 year FT 2 years PT

Animation Futures provides an intensive arena for the discussion, development and production of high quality, original audio-visual animation work.

Entry requirements Please see page 33

The animation industry is changing radically as delivery platforms expand and animation enters new arenas and markets such as mobile and serious game design industries. Creative, innovativethinking skills and the ability to collaborate are key to survival. This pathway will enable you to deepen your conceptual thinking and technical know-how through the development of your individual practice. You will be expected to respond to new ideas and to extend your creative, interpretative and critical approaches to animation.

How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

You will develop higher level knowledge and critical understanding in traditional animation as well as exploring computer animation, 3D graphics, imaging, multimedia, virtual and augmented reality, visual computing, visualisation, digital video, machinima, human computer interaction, telecommunications and artificial intelligence. Initially through the Technology Issues unit, you will be at the cutting edge, and embrace new technologies such as rapid prototyping — 3D printing, motion capture and 3D stereoscopic media, and will explore the impact technologies have on aesthetic and creative choices. A r cti c c a m

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Through the Business and Innovation unit, particular emphasis is placed on understanding the innovation process and the development of new business models that impact on the animation industry. The MA Animation Futures is delivered within a unique teaching and learning framework that provides you with the creative opportunity to develop a singular vision as an animator, underpinned by theoretical knowledge and research skills explored in the Research Process unit and tested during the Concept and Prototyping unit. You will also embrace the multi-disciplinary perspectives and opportunities for collaboration which arise from the pathway’s delivery alongside, and in collaboration with, other creative postgraduate pathways. Key strengths of the pathway include: • Industry standard animation software - MAYA, Cinema 4D, NUKE, 3Ds Max, Rhino, Unity, UdK, Blender, ZBrush, JavaScript, C++, Dragon Stop Motion. • Opportunities to work on ‘live’ industry briefs. • Tutors who are themselves practitioners. Finally, the MA Animation Futures pathway benefits from professional guest speakers, industry-focused projects, collaborations and study/industry visits, workshop and taught sessions on research methods, theoretical approaches and business and professional skills.

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Sunghwoa Gong I graduated in 2008 in graphic and package design from Korea and worked as a concept arts designer in a games company where I designed the characters and environment of the game; this developed my interest in character animation and interactive media. Ravensbourne was recommended to me, and it has lived up to expectations. It’s developed my skills and thinking; I enjoy the collaboration and working in new ways on various projects; the tutors are very helpful. I hope to produce more projects for animation and the gaming industry. I also want to continue living abroad, it’s a great experience. Overall it’s been well worth the money!

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The Research Process unit supports you in gaining the research skills needed for the development of your individual additive and subtractive projects. Three five-week projects in the Technology Issues unit enable you to explore interdisciplinary, cross-disciplinary and individually negotiated projects. Typical past projects have included working with the Royal College of Art on a collaborative print project and collaborating with the V&A on a young designers display.

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The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

• investigate design for manufacture, inclusive and sustainable design and strategic design concepts and prototypes with the potential of providing significant value to business, art and industry.

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The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year

• pursue developmental research that examines new rapid prototyping techniques and processes, scanning, selective laser sintering and 3D printing while exploring new and modified materials for manufacture; and

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• create compelling artefacts that engage the pragmatics of technology and the free invention of art and design and bring them to a successful synthesis;

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The course will challenge you to:

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MSc Applied Technology: Rapid Prototyping and Digital Technologies focuses on employing the latest rapid prototyping technologies, and provides a wide range of creative resources incorporating traditional techniques, computer-aided design and computer-aided manufacture.

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Ravensbourne London Postgraduate Prospectus 2014–15

Applied Technologies: Rapid Prototyping and Digital Technologies MSc MSc Applied Technology acts as a catalyst for research-based projects enabling you to apply and analyse the latest technologies and their impact on creative practice using the digital design and manufacturing technologies at Ravensbourne.


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Kyle Kirkpatrick After gaining my fine art degree, studying sculpture and printmaking, I spent a year developing my art practice and holding exhibitions. I’ve always had an interest in technology and that lead me to this course. The technology has brought a new dimension to my work and helped me to constantly re-evaluate what I have done and why. I have been able to explore, and experiment, around the link between traditional printmaking and new technologies such as 3D printing, as well as making the work coherent through a wider historical and theoretical context. After graduating I hope to get into part-time lecturing at either undergraduate or sixth form level where I would like to teach art. I hope to use the rest of my time to continue as a practicing artist. Lecturing will complement this and inform the work I am doing.

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In the Business Innovation unit, you will study business and innovative practices in the creative industries and develop a product you can take to market through online rapid prototyping communities like Shapeways. The Concept and Prototyping unit allows you to further develop the skills you have learnt thus far to take a single line of inquiry, idea or theory embedded in applied technologies and research and develop (investigate, challenge and test) the concept. The Major Project represents the culmination of your investigations and the final stage of the research strategy. This is a substantial piece of selfmanaged work that embodies the integration of theory and practice, and is underpinned by advanced practice-based methodologies and processes. You will receive regular support from tutors, peers and subject-specific group tutorials as part of a constant critical dialogue to help create a professional and critical understanding of your individual creative process. You will also benefit from being an integral part of an intellectually supportive and creative postgraduate community, in which you can interact and work across multiple disciplines including fashion, digital arts, screen and film, and product design.

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Ravensbourne London Postgraduate Prospectus 2014–15

Broadcast Futures MA/MSc The Ravensbourne MA/MSc Broadcast Futures pathway is a unique course that seeks out cutting-edge broadcast technology and innovation - collaborating with leading media technology companies and broadcasters – and defines broadcasting in its widest industrial, creative, cultural and commercial sense.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

Broadcast Futures aims to provide you with the advanced knowledge and skills to operate at a high level and innovate in new and emerging areas of the broadcasting industry. Digital broadcast media lie at the heart of the course that aims to investigate, understand and test contemporary theory and practice in the media industry. You will explore the application of new technologies, new platforms, new methodologies, and new business models and the opportunities that they offer the broadcast professional. You will develop and challenge your understanding of key processes and expand and push at the extreme edges of current knowledge in analogue and digital media, linear and non-linear broadcast, media content, production and intellectual property. You will also explore the impact of emerging technologies such as: S3D; ultra high definition (UHD) 4K; super high definition (SHD) 8K; pre-production; production and post-production workflows; global distribution; media acquisition; storage and archiving; meta-data, and changing broadcast paradigms. You will be able to individualise your learning and develop, manage and realise an individual project, which will have a professional and industrial rationale, developed in your chosen area of study. You will develop, through practice, strong management/project management skills, a range of key business skills (business planning, high level budgeting, schedule development, marketing, audience development, etc.) and how to implement them, and an understanding of the challenges of entrepreneurship.


The Research Process unit will provide the grounding for research and development skills needed for your individual project. Within the Technology Issues unit, you will engage with three project cycles that will allow you to explore relevant technologies. Typical past projects have included an industry collaboration project with a camera technology support company (such as digital motion capture in a ‘live’ 3D environment); an individual project in which each student explained a ‘digital broadcast’ model (such as a short film or mediashare environment); and a cross-disciplinary project with visual effects students. In the Business Innovation unit, you will develop an understanding of business and innovative practices in the creative industries. The Concept and Prototyping unit allows you to take a single line of inquiry, idea or theory embedded in broadcast futures and research and develop (investigate, challenge and test) the concept. The Major Project is a substantial piece of self-managed work that is underpinned by advanced practice-based methodologies and processes.

Diepiri MacPepple-Jaja I have always been involved in media and broadcasting – it’s been my vocation – from running record labels, presenting radio programmes to social media and indie film making. I first discovered Ravensbourne when a friend suggested I attend the degree show. I was impressed especially as the Broadcast Futures course represented what I wanted to pursue. I’ve always thought out of the box and being at Ravensbourne has enabled me to flourish. The staff expertise and industry contacts are great benefits and the technological innovation is really impressive and has allowed me to experiment and develop new techniques. Ravensbourne has given me a new lease of life and energy. The future looks good and my ambition is to continue to develop my online television channel and create new and compelling content.

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Ravensbourne London Postgraduate Prospectus 2014–15

Communication Design MA The Ravensbourne MA Communication Design pathway explores skills in strategic business thinking, market research, creativity, problem-solving and technology to offer innovative communication solutions. It will also explore advanced practice in contemporary communication design, from visual identity, publishing and design authorship, to marketing communications and social engagement.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

This broad-ranging discipline is concerned not only with developing the message and its aesthetic, but also with creating new media channels to ensure the message reaches its target audience effectively. The pathway has been developed in response to industry demand for creative professionals with specialist design skills and in-depth understanding of emerging technologies within the digital media and design industries. Communication designers commonly work across a wide range of areas, invariably offering a 360° approach to design delivery that requires collaboration with specialists for aspects of a project. As technology has become more prevalent, design has assumed more importance and, therefore, communication designers need continuously to be able to offer new creative ideas to meet client needs. You will develop your own specialism, as well as collaborating with students on other postgraduate pathways. Core to this work will be rigorous analysis, experimentation and the practical testing and implementation of ideas. Ravensbourne is the ideal place for you to develop your own design practice through collaboration, experimentation and testing of your design strategies and concepts. You will benefit from the input and insights of professional designers working at a high level within the strategic and future-thinking communication design business.

The future of banking, Katja Jegorova MA Communication Design


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Nurdan Kocasoy After studying industrial design for my first degree, I worked as a designer on children and teenager’s furniture; later I moved into graphic design, and thereafter I worked as a visual display designer. These roles combined a journey encompassing both 2D and 3D. Ravensbourne was the ideal place for me as it is in London - the design capital – and it’s in a fantastic new building. I’m very happy on the course: I’ve been able to combine 2D and 3D in my projects; in my final project I am developing paper folding techniques into packaging for the fashion brand Issey Miyake. There have been lots of group projects and this was a good way of collaborating with my course colleagues. My ambition is to work in both graphic and product design related projects, based, hopefully, in London.

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In the Research Process unit, you will gain an advanced theoretical understanding of research skills to enable you to base decisions on evidence whilst at the same time allowing for the serendipitous. You will also develop your individual project. In the Business Innovation unit, you will develop an understanding of business and innovative practices in the creative industries. In the Technology Issues unit, you will engage with three projects designed to help you to map the technological frontiers of communication design and to take on perspectives from other disciplines. In the past these have comprised a collaborative design authorship project (dealing with diagrammatic representation in both printed and digital formats), and a cross-disciplinary collaborative design project (involving an exhibition and narrative design in printed, digital and 3D design). The Concept and Prototyping unit allows you to further develop a single line of inquiry, idea or theory embedded in communication design and research and develop the concept. The Major Project is the final stage of the research strategy. This is a substantial piece of self-managed work that embodies the integration of theory and practice, and is underpinned by advanced practice-based methodologies and processes. Students’ major projects have in the past ranged from the development of a visual identity and communication system for a transportation service; typeface design for use in two languages (English and Thai); and the development of interactive publications for tablet computers.

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Ravensbourne London Postgraduate Prospectus 2014–15

Design Management Innovation MDes MDes Design Management Innovation provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: ÂŁ8,500 per year International: ÂŁ12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

In the corporate world design managers oversee the development of products and services and manage the innovation process workflow. They also have a significant strategic role in managing the articulation of a business strategy, product and service values, requiring continuous improvement of the customer experience and often involving the management of external specialists. Additionally they may be engaged in broader organisational development issues. As a student of Design Management Innovation you will focus on design thinking, research methods and the development of management, leadership and change management skills. In addition to operational management you will also focus on design thinking approaches to organisational change, behavioural change and transformation programmes. The MDes Design Management Innovation draws on current Ravensbourne research. This includes rapid prototyping (an increasingly important operational aspect of the design process); business start up; team building and team dynamics; and the more strategic area of new business model development. You will work regularly with peers from different disciplines to develop interdisciplinary skills and develop your own approach to design leadership, management and innovation. Major emphasis is placed on developing your own specialist subject in order to create original solutions to social challenges, consumer behaviour, organisational and leadership issues. You will be encouraged to engage proactively in the wide range of activities and events and in the opportunities for cross-disciplinary learning offered at Ravensbourne. Of particular importance is industry engagement through live project briefs and work placements.


Stage One Developing a knowledge base and new reference points - introduces you to a range of theories and practices in the strategic use of design and innovation, with a particular focus on the method of design thinking in the global context and how it relates to design management. • Unit 1 Cultural and Contextual Design Studies • Unit 2 Practical Application of Design Thinking in Design Management • Unit 3 Managing Design in a Global Society and Economy Stage Two Putting new learning into a professional context – develops the practical application of design thinking with a focus on innovation and industry-oriented professional practice based on design management. It also extends your innovation and leadership toolkit. The Studio Practice unit gives you the opportunity to take on a work placement or design research project which will inform your major project. • Unit 4 Professional Practice in Management and Consulting • Unit 5 Strategic Design and Innovation • Unit 6 Studio Practice Stage Three Evaluating and advancing existing knowledge • Unit 7 Major Project Careers It is expected that upon graduation you will go on to work in organisational leadership or in an entrepreneurial role. However, it is recognised that the portfolio career has become the norm and that you may also benefit from being able to design and shape your own career within a range of organisations including consultancy: agency-based or freelance.

Natasha Sutton I’ve been working in the design industry for seven years and although I did my first degree in graphic design, I prefer working with clients and being involved in management rather than designing. Because of this I was conscious that I had no formal education in design management; the companies I’ve worked for were all small and had their own management styles. I was looking for something that could make sense of all this. I was attracted to the Ravensbourne MDes because it allows me to study parttime one day a week. The course has lived up to my expectations as I’ve been challenged academically although it’s hard work, the research and theory are challenging but it gives me a focus each week. The qualification will certainly look good on my CV and help me progress to a senior management position.

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Ravensbourne London Postgraduate Prospectus 2014–15

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Environment Design MA The Ravensbourne MA Environment Design encompasses architecture and interior design as well as virtual, interactive, urban and micro space design. The course will enable you to develop the theoretical knowledge and creative and experimental professional practice necessary to become an advanced practitioner in environment design.

Duration 1 year FT 2 years PT

The Environment Design pathway fully embraces the possibilities offered by new technology and the creative processes involved in designing and understanding environments.

Entry requirements Please see page 33

You will have full access to Ravensbourne’s digital facilities for digital imaging and prototyping; you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field.

How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

Issues of social sustainability and economic viability are explored and used to compliment the experimental nature of design proposals. Through case studies, you will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of different centres across the world and to put your learning and design solutions into context. You will have the opportunity to develop and manage an individual programme of enquiry and creative development in environment design culminating in the realisation of a final major project fully informed by professional and industrial contexts and multi disciplinary perspectives. Camilla Bentzen MA Environment Design


Nick Grace I came to Ravensbourne after a career in architecture and design. Using my expertise, I taught part-time at a number of universities in 3D design and model making; and for the last seven years I have been head of the rapid prototyping department at the Royal College of Art. The role involves a mix of teaching, technical support and research. Embarking on a Masters course was the obvious next step, as I wanted to underpin my practical experience with a formal qualification. I enjoy coming to Ravensbourne and relish the learning journey. It’s been challenging but studying part-time has allowed me to have a family life too. Ravensbourne has a good mix of professionals and academics, who have been really supportive; there are good links with industry too. I intuitively felt Ravensbourne was a good place to study and I was right.

The Research Process unit supports you in gaining the research skills needed for the development of your individual projects. Three five-week project cycles in the Technology Issues unit will enable you to explore interdisciplinary, crossdisciplinary and individually negotiated projects. In the Business Innovation unit, you are helped to develop an understanding of business and innovative practices in the creative industries. The Concept and Prototyping unit allows you to further develop the skills you have learnt; for example: using hybrid bottom-up strategies and to take a single line of inquiry, idea or theory embedded in environment design and research and develop the concept. The Major Project represents the culmination of your investigation and the final stage of the research strategy. Learning You will receive regular support from tutors, peers and subject-specific group tutorials as part of a constant critical dialogue to help create a professional and critical understanding of your individual creative process. You will benefit from working alongside students on other MA pathways in a multi-disciplinary environment, creating opportunities to widen and expand approaches to your own research and practice and giving you the opportunity to adapt and adopt new and innovative methods and solutions.

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Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

The course will develop your critical, creative, technical and professional skills necessary to advance your practice and innovation in the fashion industry.

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Duration 1 year FT 2 years PT

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Ravensbourne London Postgraduate Prospectus 2014–15

Fashion MA MA Fashion has innovation at its heart, challenging traditional fashion design, practice and manufacture; and has been developed in response to market forces shaping the industry, where cutting-edge design practice is balanced with sophisticated commercial strategy. It is a creative, project-based course focussing on the dynamics of creativity, technology and on business awareness. hi

You will also explore the boundaries of creative fashion design and develop your digital skills utilising a range of prototyping technologies. You will re-examine the underpinning methodologies and ways of working that characterise creative practice in fashion. You will be encouraged to challenge the boundaries of traditional fashion design, practice and manufacture, and explore the creative opportunities offered by technology and new methods. Innovation often emerges from meaningful collaboration with other disciplines and you will benefit from collaborating with colleagues to gain a multi-disciplinary perspective. You will gain an in-depth knowledge and understanding of the international fashion business, enabling you to apply and integrate this into the creative design and making process. Throughout the course, you will develop new experimental approaches to fashion and/ or textile design, strengthening your practice and developing new creative, technological and commercial skills.


The Research Process unit supports students in gaining the research skills needed for the development of your individual projects. Three five-week workshops in the Technology Issues unit enable you to explore interdisciplinary, cross disciplinary and individually negotiated projects. In the Business Innovation unit, you are helped to develop an understanding of business and innovative practices in the creative industries. The Concept and Prototyping unit allows you to further develop the skills learnt to take a single line of inquiry, idea or theory embedded in fashion and research and develop the concept.

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You will develop and manage an individual programme of enquiry and creative development in fashion culminating in the realisation of your Major Project, fully informed by professional and industrial contexts and multi-disciplinary perspectives. F MA ion ash

Learning You will receive regular support from tutors, peers and subject-specific group tutorials as part of a continuous critical dialogue to help create a professional and critical understanding of your individual creative process. Outcomes A wide range of final project outcomes is envisaged and these may range from a traditional catwalk collection to an installation, interactive experience, exhibition, virtual design, product, promotional package, magazine, video or website. The course encourages final projects that integrate multi-disciplinary perspectives; for instance catwalk collections that involve installations, virtual design or interactive products or the development of fashion brand campaigns involving digital media and 3D film.

Bára Bergsdóttir I’ve always been interested in fashion and in creating and making clothes, so coming to the UK in 2008 to study a BA in fashion was the obvious choice it was the fulfilment of my dream. I took a year out before starting this Masters course, as I wanted to get some experience of the fashion retail environment. I chose to study fashion at Ravensbourne as it is in London but also has the latest digital and technology equipment – it’s the future of fashion – and it’s made a unique contribution to my work. We all collaborate across courses and learn so much from each other. The tutors have been very helpful and responsive. Studying an MA is very challenging, but there have been so many positive experiences – it all helps me grow and ultimately achieve my ambition of becoming a fashion designer and having my own design label.

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You will be able to experiment and innovate alongside exploring how theory underpins multimedia practice allowing you to ultimately challenge and test theories of interactivity. Interaction can take many forms and you will be encouraged to use a range of tools and approaches, experimenting with the latest forms of technology.

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The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

We have a dedicated facility for analysing and evaluating console games, containing PS3, XBox 360, and Wii consoles, new games titles and 3D LCD screens.

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Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year

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The course focuses on interaction design and its application to objects, spaces and communication. The emphasis is on technology-mediated communication between humans and objects or spaces, both real and virtual. As a practitioner or designer who wishes to develop and refine your practice in interaction design, installation, projection mapping, digital games and user-centred product design, you will be encouraged to work with technology experimentally, creatively and collaboratively. You will apply emerging and existing technology in new and novel ways through personal fabrication, research and experimental application. You will also have hands-on experience creating for Android, iPad, iPhone, iPod, Playstation 3, Xbox, websites and more. You will gain hands-on experience of interactive and computational design using open source and multimedia software.

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Ravensbourne London Postgraduate Prospectus 2014–15

Interactive Digital Media MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging pathway focusing on the practical and theoretical study of interactivity in digital media production. It strives to create designers with the potential to innovate and influence interaction design practice who can realise relevant and elegant design concepts with commercial potential.


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Peter Thiedeke After 15 years of working as a commercial photographer I was looking for new challenges and change. Once I discovered interactive digital media at Ravensbourne I was hooked. The course has ticked all the right boxes and I’ve never looked back. I liked the fact that the course wasn’t too prescriptive and also provided exciting technological opportunities. I am now about to start an internship at an interdisciplinary design studio and will be tying in my research into their projects. My research is investigating the use of 3D stereoscopic cameras on a drone and then downloading those images to a 3D virtual reality headset to create a convincing virtual flying experience. It’s a fascinating topic and has a great deal of potential for use in other environments. I have enjoyed the course immensely and have gained a lot of experience and contacts from my time here.

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In the Business and Innovation unit you will gain an overview of the industry and new approaches to innovation. Through the Technology Issues unit, you will explore the potential of digital technology and its application in new services or products or to enhance the functions, usability and aesthetics of existing ones through both group and cross-disciplinary work. In the Research Process unit you will explore and challenge contemporary themes through theory and practice. There is a strong engagement with game theories, play, multimodality, artificial intelligence, transmedia storytelling, user experience and computational design. The Concept and Prototyping unit allows you to conduct a more involved 15-week project to develop and build a prototype, test an emerging technology or generate a concept. Hypotheses, concepts or project ideas emerging from previous units will provide starting points for the Major Project, which is the final culmination of your investigations and is a substantial piece of self-managed work that embodies the integration of theory and practice, and is also underpinned by advanced practice-based methodologies and processes.

“I always wanted to study in London and I chose Ravensbourne because of its alumni and the fantastic new building. Ravensbourne has a great reputation in the industry.” Foteini Valeonti, Greece MA/MSc Interactive Digital Media

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Ravensbourne London Postgraduate Prospectus 2014–15

Interactive Product Futures MA/MSc This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media. In Interactive Product Futures you will focus on user-centred design processes and research and analyse user interaction as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours. In the early units of the course you will be given short project briefs in which to design, implement, test and evaluate solutions in the form of an interactive product. Each project brief may take the form of an online or offline product; for example: an online quiz, an e-commerce type application, a toy. The aim is to provide you with the opportunity to develop a software solution to a given problem, or aspect of a larger problem. You will be encouraged to experiment with new ways of working with objects/scenarios and their integration with technology both creatively and collaboratively, and to apply emerging and existing technological solutions through personal fabrication, research and the experimental application of technology. The course promotes cross disciplinary thinking as an approach to product design, so that the relationship between interactivity, artefacts, environments and the systems and organisations in which they operate can be re-examined.


Through the Business and Innovation unit you will have the opportunity to explore the generation of innovative new business models that will help to shape your emerging project concept. The Technology Issues unit encourages you to engage and explore emerging new technologies as well as skills in scripting and coding, first within a group, then within a cross-disciplinary framework, and finally in an individual project. Through the Research Process unit, you will explore academic theoretical frameworks and research methodologies and their application within industry practice. In both the Technology Issues and Concept and Prototyping units, you will explore the dialogue between product and user, the function, usability and forms, flow and creativity and user experiences. The course will culminate in your final Major Project. By studying the course you will develop your creative design skills to innovate and influence product and interaction design practice and realise the commercial potential of your design proposals.

Natalie Wild Joining Ravensbourne with an open mind, this course allowed me to develop my skills in a vibrant and creative environment. It’s a very hands-on course with lots of opportunities to get involved in a variety of exciting projects, including in industry. The facilities are excellent for product design, and the staff very supportive. I have also gained valuable work experience that will make a difference to my ability to secure employment.

Jack Wilkinson I have started my own creative construction company that designs and builds sets for the events and retail industries. We finished our first job that was a pop-up mustard shop in Spitalfields market and we’re currently doing our second job for Tommy Hilfiger making them a book vending machine for their head office. So far I think it relates to my MA because I’m essentially designing products for my clients as well as turning my new business into a product in itself.

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Ravensbourne London Postgraduate Prospectus 2014–15

Luxury Brand Management Innovation MDes This course provides the opportunity for you to focus on the relationship between brands and their customers. Luxury is a concept that is personal to each individual consumer and can cover areas as diverse as fashion, technology, architecture, heritage, culture and individual well-being. The key is to understand how brand loyalty and equity can be strengthened through a design management approach.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

Luxury Brand Management Innovation focuses on managing the relationship between luxury brands, high value services and consumer behaviour. To understand these complex relationships, you will gather and analyse customer and market data, to understand who the customers are and why they buy, and to appreciate the value of brands and brand strategy. The course will, therefore, equip you to analyse new sub-brands and established brands; and at a more strategic level, to analyse issues around brand loyalty, equity and value. Luxury Brand Management Innovation requires sensitivity to customer perceptions of established aesthetics and the potential for higher levels of engagement/participation and affinity-enabling services. The course will take you through the various stages needed to turn a luxury brand into a ‘lived’ experience providing insightful thinking and practical strategies into what makes a luxury brand ‘high value’ in terms of meaningful interactions and diversified services with customers/markets. You will also explore issues around harmonising luxury brand awareness across multiple platforms and channels, client relationships and time zones. The Luxury Brand Management pathway benefits from the research interests of existing Ravensbourne staff, which range from strategic branding issues (for example, brand positioning for social innovation; and the role of social networking in establishing brands) through to specific interests especially in fashion (for example: the impact of ethical issues in the fashion business; and marketing and branding of sustainable fashion). In particular, you will have the opportunity to work closely with colleagues studying Ravensbourne’s Fashion MA as well as to work regularly with peers studying other disciplines at Ravensbourne – this will develop your interdisciplinary skills. Of particular importance is industry engagement through live project briefs and work placements.


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Course aims • Enable development of high value services and luxury brands • Develop an understanding of personalised multi-platform experiences and interactions which can add value to, and build a brand on a global scale Stage One developing a knowledge base and new reference points - introduces you to a range of theories and practices in the strategic use of design and innovation, with a particular focus on the method of design thinking and how it relates to luxury brand management. Emphasis is also placed on beginning to develop an innovation and leadership toolkit of skills and techniques. • Unit 1 Cultural and Contextual Design Studies • Unit 2 Practical Application of Design Thinking in Luxury Brand Management • Unit 3 Managing Design in a Global Society and Economy Stage Two Putting new learning into a professional context – develops the practical application of design thinking with a focus on innovation and industry oriented professional practice. The Studio Practice unit gives you the opportunity to take on a work placement or design research project which will inform your major project. • Unit 4 Professional Practice in Management and Consulting • Unit 5 Strategic Design and Innovation • Unit 6 Studio Practice Stage Three Evaluating and advancing existing knowledge • Unit 7 Major Project Careers It is expected on graduation, you will go on to work in organisational leadership and entrepreneurial roles. However, it is recognised that the portfolio career has become the norm and that you will benefit from being able to design and shape your own career both within and outside of organisations including consultancy and agency-based roles.

Valerie Osibona I wanted to study a postgraduate degree to widen my knowledge of business management and brands, especially for the arts industry. This course appealed because it is new, experimental and mixes creativity and business. I’m really enjoying the course. There are students from all over the world; everyone has different insights and knowledge. It was nice to learn from the tutors as well as the students. I was initially concerned about how I would manage working fulltime with study but my tutors have been really helpful and supportive. Ravensbourne have great connections with industry companies and having the opportunity to gain work experience whilst on the course was what sealed the deal for me! I am hoping the course will enable me to progress into a management position - I feel the skills I am learning are giving me the vital skills to achieve this.

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Ravensbourne London Postgraduate Prospectus 2014–15

Moving Image MA This pathway is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

In the MA Moving Image you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector. You will create compelling moving image content for mobile devices and the web, and in every area of motion design and the world of moving image. The course has been designed to develop your innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop creative ideas and build a strong conceptual and technical understanding. As well as providing opportunities to engage with more traditional areas of moving image, such as short narrative film, promotions and branding, animation, motion graphics and broadcast design, the pathway also covers areas such as 3D projection and video mapping and CGI. You will be expected to respond to new ideas, where the screen is not confined to the movie theatre or the living room. You will be encouraged to extend your knowledge of creative, interpretative and critical approaches to moving image practices. You will also be encouraged to engage with the wider context of moving image practice, for instance through submitting work to festivals and competitions. In the Technology Issues unit and Concept and Prototyping unit, you will have the opportunity to engage with industry standard software (for example: After Effects, Cinema 4D, Final Cut Pro, Flash, Illustrator, Photoshop). Supported in particular by the Research Process and Technology Issues units, the pathway will enable you to deepen your conceptual thinking and technical application through the development of your individual practice.


Sky Arts i-dent created by San Gung Kim MA Moving Image

63 Natalia Kouneli After completing my first degree in Italy in video design, I worked in postproduction for two web TV channels but they were both closed down - it was then that I decided to return to study. I was attracted to study in the UK as the English market is the biggest in the world and there is so much to learn from the industry in London. I also wanted to explore new areas and Ravensbourne offered me these opportunities. I’m enjoying the research side of the course; I want to learn as much as I can so that I can return to my home country, Greece, to set up a studio, teach editing and produce my own documentary films.

New technologies have transformed the relationships between traditional film, video and digital formats, offering new opportunities for experimentation and the business context of this is explored through the Business and Innovation unit. In the Concept and Prototyping unit you will develop your main concepts with reference to theoretical and business contexts and this work will culminate in the Major Project. There may be opportunities to work on ‘live’ industry briefs, as well as engage with tutors who are practitioners themselves or with ‘start-ups’ from the incubation area. You will be invited to attend guest lectures from industry professionals and participate in industry-focused projects, collaborations and study/industry visits. Taught sessions will include workshops covering areas of research methods, theoretical approaches and business and professional skills. Careers MA Moving Image will help you accelerate your career with the design skills and knowledge required by today’s creative industries.


Ravensbourne London Postgraduate Prospectus 2014–15

Professional Media Practice MA/MSc Build Your Own Masters (BYOMA) The MA Professional Media Practice provides expert, flexible and accredited professional development. It offers a range of learning modules to suit your individual circumstances and career goals. These modules provide highly specialised yet flexible training for both experienced and aspiring media professionals.

Duration Flexible, parttime up to six years Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: 20 credit module: £800 40 credit module: £1250 Research project: £800 Major work based project: £1500 The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

The course is designed to meet rapidly evolving skills needs in the media industry and to respond to demand for continuous professional development that counts towards a recognised, accredited qualification. The MA/MSc Professional Media Practice is delivered by industry professionals and experienced academics. As a busy industry professional, the flexible and customisable structure of individual learning modules allows you the chance to combine your practice with a world-class postgraduate education. Each module will normally involve a two-day intensive learning session* at Ravensbourne on a Friday and Saturday. You will also carry out further online assignments and work based projects. The assessment and accreditation is designed to enable you to demonstrate that you are operating at postgraduate level, and as such have the capability to lead change and innovation in your area of media practice. You will negotiate the assignment topic with your course tutor, enabling you to fashion the outcomes of your study to suit your needs. Often an assignment will be a case study or a project from the workplace produced using a variety of media, including written reports, videos, websites, animation or photography. Once you’ve completed your module, you’ll be awarded a specific number of academic credits, which you can accumulate whilst you embark on the other modules until you achieve your desired level. At that stage, you can exit with a PgCert, Pg Dip or MA/MSc.

* Industry professionals can elect to take the two-day intensive sessions only and treat them as self-contained short courses (ie: without committing to the full module and associated credits)


www.ravensbourne.ac.uk

If you choose to, you can build up your credits to achieve either: Postgraduate Certificate Postgraduate Diploma MA/MSc in Professional Media Practice

(60 credits) (120 credits) (180 credits)

Please note, for the Masters degree, 120 credits will need to have been gained through accredited course attendance and by completing appropriate assignments. The remaining 60 credits will be earned through the successful completion of your final project.

Ravensbourne’s Learning Modules

Credits

• 21st Century Marketing • Career Direction and Development • Managing Projects - Systems and Workflows • Management in the Creative Industries

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• Animation and Motion Graphics • Developing Rich Web Applications • Interactive Media Production • Optimising and Compression for Multiple Platforms • Professional Editing and Post Production Workflows • 3D Technology – Introduction to 3D Printing • Transmedia Storytelling • Typography and Graphics in Moving Image

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For detailed descriptions of the individual modules, visit the course page on our website: http://www.ravensbourne.ac.uk/courses/ postgraduate/mamsc-professional-mediapractice/

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• Harnessing the Potential of Audiences through Social Media • Media Innovation and Ideation • Pitching in a Connected Media Landscape • Protecting and Monetising your IP • Technology Issues • User Experience

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“The course represents a true revolution in postgraduate education that marries the best of continuing professional development with the lasting recognition of a postgraduate qualification.” Clive Jones Chairman, ITV Breakfast Ltd “Ravensbourne teaching was of a very high standard - meeting and working with tutors from the media industry was particularly relevant in helping our understanding. Our wide ranging discussions were very informative.”

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Ravensbourne London Postgraduate Prospectus 2014–15

Service Design Innovation MDes MDes Service Design Innovation provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

Service Design Innovation is a relatively new discipline that has emerged in the UK simultaneously with an increase in the service sector of the economy and the development of services which require innovative approaches to design, development and delivery in public, private and civil society organisations. Through the use of a specific set of methods and processes based on design thinking, Service Design Innovation aims to develop services that are useful and desirable for customers/ stakeholders and are profitable and efficient for the provider. The course will provide you with the opportunity to develop and use design thinking as a device for modelling multi-faceted service experiences. In particular this requires the ability to design user research, to facilitate development workshops, and to project manage a process when initially outcomes are unknown. A detailed understanding of the management of design and innovation in service organisations is gained through case studies and project based learning. You are introduced to a range of concepts such as co-design, user-driven innovation and social innovation. You will benefit from staff research interests in methodology and in user experience design strategies. You may also have the opportunity to participate in one of Ravensbourne’s regular industry development projects with a strong service design dimension. Careers It is expected on graduation, you will go on to work in organisational leadership and entrepreneurial roles. However, it is recognised that the portfolio career has become the norm and that you will benefit from being able to design and shape your own career both within and outside of organisations including consultancy and agencybased roles.

“In the competitive world of business, what separates an industry’s players is often the service that comes with the product offering – the customer experience.” Guardian (2010) Service Design Supplement. (12 March 2010)


Stage One Developing a knowledge base and new reference points - introduces the learner to a range of theories and practices in the strategic use of design and innovation, with a particular focus on the method of design thinking in the global context and how it relates to Service Design. Emphasis is also placed on beginning to develop an innovation and leadership toolkit of skills and techniques. • Unit 1 Cultural and Contextual Design Studies • Unit 2 Practical Application of Design Thinking in Service Design • Unit 3 Managing Design in a Global Society and Economy Stage Two Putting new learning into a professional context - builds on the practical application of design thinking with a focus on innovation and industry oriented professional practice. Teaching and learning methods in this term are reflective of real world practices ensuring that participants are well versed in new service/product design methods, blueprinting, modelling, brand guardianship, consumer marketing and routes to market. The Studio Practice unit gives you the opportunity to take on a work placement or design research project which will inform your major project. • Unit 4 Professional Practice in Management and Consulting • Unit 5 Strategic Design and Innovation • Unit 6 Studio Practice in Service Design Stage Three Evaluating and advancing existing knowledge • Unit 7 Major Project

Richard McMurray In my previous job I was increasingly being asked to propose new processes and innovations. It was challenging to project manage and discover innovation - not least because I lacked the expertise. However, I found the area of business innovation and service improvement appealing and it was this that lead me to the MDes course at Ravensbourne. I found the attitude here very open and refreshing - the Service Design Innovation course has allowed me to experiment and be challenging. The course has really enabled me to understand how to work, and communicate, with creative people and appreciate their perspectives. Whilst on the course I have done an internship at Barclays with their innovation and customer experience team - it was a great experience. The future looks good, I’ve now got enough skills to be successful, and I’m confident I can operate at a higher level.

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Ravensbourne London Postgraduate Prospectus 2014–15

Visual Effects MA Ravensbourne’s roots in broadcasting, offering studios with lighting rigs, cameras and other kit, bring a unique context to the MA Visual Effects. The course was established to address industry needs for motion creative/design specialists who approach visual effects with out-of-the box creative solutions combined with maturity. You are likely to have previously studied editing, post-production, motion graphics or 3D animation at undergraduate level. Duration 1 year FT 2 years PT Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

The MA Visual Effects pathway emphasises the use of technology and experimentation, while placing an emphasis on the development of project management skills. You will find that an advanced understanding of the research process will prepare you for the rigours of problem-solving in industry. Likewise, understanding the business models used by clients or their employers will also prove essential in professional practice. As a visual effects artist, you will be at ease on all current digital platforms and will understand the capabilities of compositing software and how this can be combined with live action, 3D or specially shot effects such as 3D generated assets and studio based green screen elements. Additional skills include the creation of matte painting techniques in both 2.5 and 3D as well as engaging with other visual effects filmic conventions. There is an emphasis on developing practical skills required for post-production and visual effects, thereby increasing your employability upon graduation into the industry. The Visual Effects pathway has been designed to align with other Ravensbourne postgraduate courses so that you will benefit from cross-disciplinary collaboration, and develop your multi-disciplinary skills.


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Jamie Perrin I gained my undergraduate degree in animation at Ravensbourne ten years ago - this helped me establish my career in the computer games industry. After working on some great games I thought it was time to update my skills, as I was questioning more things about the industry and wanted to explore computer games media in greater depth. Studying part-time has given me more time to manage my direction of study, and also take on freelance projects. The course has really made things exciting again! Collaborating with other course colleagues has opened up new opportunities including a recent project to produce an ident for Sky. I enjoy Rave’s new building: it has an energy that is vital in a creative environment. I want to continue to work in the games industry and as it gets ever more competitive I feel the benefits of having a Masters will help me stay ahead of the game.

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The Business and Innovation unit supports visual effects students in being able to take advantage of these new means of communication and to develop viable market propositions and long-term business plans. The Technology Issues unit is structured to encourage you to engage in collaborative, multidisciplinary opportunities with your fellow visual effects students and those on other MA courses. The five-week projects demand a mind-set open to change, new practices and exchange of ideas. Fuelled with the experience of how dynamic lateral thinking can enhance creativity in the Concept and Prototyping unit, you are encouraged to formulate your own individual pathway. The rapid turnaround of ideas fostered in the Technology Issues unit continue and you will be encouraged to rigorously test and prototype your idea whilst being encouraged to identify a specialist area related to visual effects. The Major Project presents the opportunity to consolidate one of these projects into a cohesive, significant piece of work, which will demonstrate how you have challenged your specialist area whilst still demonstrating a level of skills that is at an advanced professional level and sought after in the work place. Careers The post-production and visual effects industry is experiencing rapid change, both technologically and economically; coupled with the competitive nature of the global economy (and tax incentives) many centres of production have shifted and caused employers to move abroad. Consequently graduates need to travel and embrace change. The technological changes also require constant learning and up-skilling of technical knowledge to ensure relevancy and positioning for success.

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Entry requirements Please see page 33

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How to apply Please see page 33 Term starts MidSeptember

The courses

Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

Working with industry professionals and specialist S3D technology and platform providers, you will examine all sides of the Stereoscopic 3D story. This includes an examination of the perceptual science and human vision theory as well capture and display technologies looking at the biology, psychology and the technologies behind the current wave of innovation. You will develop your creative and technical skills through a series of collaborative projects to design and build rich 3D content, applying a core understanding of the nature of stereo perception in 3D output. Content will be repurposed for multiple platforms, from point-of-sale lenticular screens, 3D mobile devices, to 3D cinema, exploring how narrative and storytelling can be enhanced through stereoscopic production and delivery. The digital production and post-production tools will enable you to deliver 3D projects through a full professional stereo pipeline, from capture to delivery. This course will share some technical delivery with the MA/ MSc Broadcast Futures pathway, encouraging a collaboration of ideas to exploit these exciting new technologies. The pathway covers the history of Stereoscopic 3D through to the roles played by modern content and technology companies. You will engage with production processes and workflows for multiple platforms including specialist content management, production and post-production techniques.

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Duration 1 year FT 2 years PT

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Ravensbourne London Postgraduate Prospectus 2014–15

3D Stereoscopic Media MA/MSc This pathway takes advantage of Ravensbourne’s advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied research and work with cutting-edge media technologies to develop and deliver immersive 3D media to new platforms and provide you with a grounded and deep exploration of the area.

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You will acquire the research and development skills in the Research Process unit needed for building your understanding of stereoscopic media. Within the Technology Issues unit, you will engage with three project cycles that allow you to explore emerging 3D technology; first as a discipline group, then in collaboration with another discipline, and finally in an individual project, often in collaboration with industry, for example through a live brief, or using high end donated equipment. In the Business and Innovation unit, you will develop an understanding of business and innovative practices in the creative industries to bring an entrepreneurial perspective. The Major Project represents the culmination of your investigation and the final stage of the research strategy when you will conduct a 15-week project to build a prototype, test an emerging technology or generate a concept. This is a substantial piece of self-managed work that embodies the integration of theory and practice and is underpinned by advanced practice-based methodologies and processes. Learning You will receive regular support from tutors, peers and subject-specific group tutorials as part of an ongoing critical dialogue to help create a professional and critical understanding of your creative process.

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Michal Larsson During my studies I have attended many conferences and events that have all contributed to my learning; these have included Resonate in Belgrade, the 3D Creative Summit (BFI London), and the CAS/CADE conference 2013. I have also performed live generated visuals at the PUSH Festival in Sweden that brought together electronica and art music. I have spent a great amount of time in the Mistika suite improving my skills in stereoscopic post-production. As a result I have developed a closer relationship with SGO, which is the company that developed the software. I have now embarked on extensive training to gain the Mistika operator certification. Earlier this year I worked on the Greenpeace project with Immersive, producing a major projection mapping project for their Arctic campaign. This involved filming, programming and post-production.

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Ravensbourne London Postgraduate Prospectus 2014–15

Master of Fine Arts* MFA / Master of Innovation* MInnov You can choose to take a two-year MFA* or MInnov*. The curriculum for your pathway specialism is broadly similar to that of the MA/MSc but you will spend longer developing your concept and the emphasis will either be on a large scale creative project for the MFA or on developing intellectual property or a new business for the MInnov.

Duration 1 year FT 2 years PT Entry requirements Please see page 33

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The courses

How to apply Please see page 33. For the MFA or MInnov, applicants will normally be required to submit a project proposal. Term starts MidSeptember Fees For 2013/14: Home/EU: £8,500 per year International: £12,500 per year The fees for 2014/15 may be revised, please check the website for the most upto-date fees.

The MFA / MInnov is a 240-credit course that can be completed full-time over two years. The course enables graduate students to develop key skills and research expertise in industry growth areas, as well as supporting their own strengths and interests. The MFA / MInnov programmes are divided into two parts: • Year one (Diploma Stage), and • Year two (MFA / MInnov stage) Within the 1200 hours of the MFA / MInnov stage you will be expected to pursue your specialism within an autonomous and independent framework. This will be supported by a regular pattern of tutorials.

Master of Fine Arts (MFA) * The MFA at Ravensbourne places much emphasis on developing a critical and creative approach to emerging technologies. It will provide an opportunity for you to have a personal creative and specialist area that you wish to explore or research in depth. It will be attractive to postgraduate students who have a clear concept and the ability and curiosity to experiment with different approaches. The extended timeframe will allow you to exploit the application of new technology and practice-based research methodologies that require critical analysis to achieve and provide finalisation, conclusion and new knowledge. The course is designed to develop your advanced critical understanding and scrutiny of contemporary and emerging debates relating to your chosen project. For the MFA or MInnov, applicants will normally be required to submit a project proposal.

*Subject to validation


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Boryana Ivanova (MFA Fashion) I’ve always wanted to be a professional fashion designer and after completing my fashion degree in Bulgaria I came to London to study a Masters in order to gain the necessary international experience and expertise. I chose to study fashion in London as UK fashion style fits with my own, it’s both conservative and innovative! I chose Ravensbourne as I was attracted by its digital equipment and technology, and have been able to use this in my work to create something really new. My research involves creating shadow play in my designs, through laser cutting shapes, used alongside holograms; they allow me to tell a story through my designs. The collaborative nature of the Masters courses has meant that I’ve been able to work with other students from different courses – it’s been of great benefit and wouldn’t have been possible in a more conventional setting. The MA went by so fast that I decided to stay on and complete my MFA. I have really enjoyed my time at Ravensbourne and am hoping to work as a fashion designer on graduation.

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Master of Innovation (MInnov) * Management of Innovation and Technology Through the MInnov you will focus on the management of innovation and technology, in particular through the commercialisation of your project as well as through its realisation. It will allow you a two-year timeframe in which to explore the commercial and business aspects of the project or the development of its intellectual property potential. Ravensbourne’s MInnov is a combination of management and entrepreneurship, integrating the two disciplines to ensure you have the necessary skills to manage emerging innovative technologies. The MInnov course was established to provide a thorough knowledge and understanding of technology, innovation and business development. By focusing on the development of problem-solving, critical thinking, communication, and collaboration skills, graduates of the MInnov are able to apply their knowledge to find practical solutions to complex business problems.

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Pr es s St op Ravensbourne London Postgraduate Prospectus 2014–15

Games Design* MA Stop Press — At the time of publication, Ravensbourne was developing a new postgraduate degree in games design. Please check our website for the most up-to-date course information and how to apply.

Ravensbourne’s new course in Games Design* will be available from September 2014 and is aimed at games designers and developers who wish to gain a deeper understanding of the fundamental principles of creating original, enjoyable and challenging games. The course will explore new technologies within the video games, animation and visual effects industries to enable you to strengthen your conceptual thinking and technical application.

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The course will be delivered by a team of experienced games design professionals, theorists and researchers, some of whom have played a pioneering role in making digital game studies a new academic discipline.

Stop Press

*Subject to validation


Getting to Know Us 75

Postgraduate Open Events At first glance we hope you’re already impressed with our credentials, our range of postgraduate courses and our amazing facilities. But don’t just take our word for it. Come and see for yourself at one of our many postgraduate open events.

Student Recruitment Fairs You can also find us at a wide range of student fairs and recruitment events, both at home and overseas. For dates and locations of the student fairs we’ll be attending please visit: www.ravensbourne.ac.uk

Our postgraduate open events offer you the chance to meet us first hand when you tour the building, as well as discuss your course and the nature and demands of postgraduate study with the subject tutor. After an Open Event you will leave us equipped with everything you need to know about Ravensbourne.

Academic Calendar Enrolment and induction for postgraduate courses normally commence in the middle of September and term starts the following week. The course duration is 12 months. Final dates will be provided when an offer of a place is made to you.

For dates and how to book your place please visit: www.ravensbourne.ac.uk

The Degree Show The annual postgraduate degree show is usually held in June/July over two days. This is the time when you can showcase your work. The show provides the opportunity to invite family, friends and industry contacts to meet and discuss your achievements at this informal and celebratory event.


Ravensbourne London Postgraduate Prospectus 2014–15

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The Degree Show As part of the Masters students learning, you will exhibit your work in the annual postgraduate degree show. In 2013, Ravensbourne’s postgraduate students hosted their degree show over two days in June, entitled ‘Creative 2013’: it celebrated the work of this year’s multinational cohort. Students’ work was inspired by the unique multi-disciplinary approach to postgraduate learning fostered at Ravensbourne, and this was reflected in the many digital and technological innovations encompassing both the arts and sciences. These innovations included a number of digital fabrication tools such as 3D printing, additive manufacturing and laser cutting, and challenged our perception of science, art and technology.

The Degree Show

Examples included: • deeply immersive stereoscopic 3D experiences • video mapping • 3D fashion design • visual effects • interactive touchscreen micro stories • virtual reality prototypes • projection mapping • online activist campaigns • corporate identity for banks of the future • interactive communication on the issue of food waste • a collection of posters which promote social interaction and spirituality and balance • an interactive ebook on the solar system • a brand identity for a sustainability consultancy in Columbia


www.ravensbourne.ac.uk

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Ravensbourne London Postgraduate Prospectus 2014–15

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www.ravensbourne.ac.uk

How to Find Us Ravensbourne 6 Penrose Way Greenwich Peninsula London SE10 0EW UK

Admissions

International Admissions

+44 (0) 20 3040 3998 +44 (0) 20 3040 3667 Email

Email

admissions@rave.ac.uk

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Journey times We are 10 minutes from London Bridge on the Jubilee Line. There are also eight regular bus routes, and services every 30 minutes by riverboat: Thames Clippers.


The Small Print Ravensbourne London Postgraduate Prospectus 2014–15

Validation

Ravensbourne delivers courses that are validated as degrees by University of the Arts London.

Equality & Diversity

Ravensbourne is committed to creating and supporting a balanced, inclusive and diverse community, which values the dignity of all our staff and students, and their right to achieve their full potential. We do not tolerate discrimination of any kind, and provide guidelines to all students and staff that outline ways in which we strive for fair and consistent behaviour.

Disclaimer

Ravensbourne has done everything possible to ensure that the information in this prospectus is accurate at the time of print. We accept no liability for inaccuracies, nor for any use of the information or representations made either in this prospectus or in any other written or verbal communication from Ravensbourne to a prospective student or third party. By offering a course in this prospectus, we make no guarantee of its availability and reserve the right to make changes as appropriate due to funding, staffing or any other cause (including a cause outside of our control) and will give reasonable notice of any change where possible. Prospective students are advised to verify details of any courses on enquiry to Ravensbourne or at interview.

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Updates or changes to information can be found on our website: www.ravensbourne.ac.uk

The Small Print

Ravensbourne would like to thank the following for their support:

• • • • • • • •

Department for Communities and Local Government Education Funding Agency European Regional Development Fund Higher Education Funding Council for England Homes and Communities Agency London Development Agency Royal Borough of Greenwich Skills Funding Agency

© Ravensbourne copyright 2013 All rights reserved



Our website has a wealth of additional information you will find useful when considering your postgraduate options at Ravensbourne:

www.ravensbourne.ac.uk This prospectus is also available in Braille, large print and audio CD on request. Please contact our Marketing and Communications department.

Admissions

+44 (0)20 3040 3998 Email

admissions@rave.ac.uk Twitter

@RavensbourneUK Facebook

RavensbourneUK

Ravensbourne 6 Penrose Way Greenwich Peninsula London SE10 0EW United Kingdom +44 (0) 20 3040 3998 admissions@rave.ac.uk www.ravensbourne.co.uk @RavensbourneUK


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