Control using the computer 2014

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Control using the computer


Computer control The control of the behaviour of external devices using a computer ď‚› Useful

for more sophisticated products

ď‚› Earlier

experience of electrical circuits is essential

Design and Technology Foundation Course


Programmable Toys Useful as an introduction to computer controlled products ď‚› Involves

a list of instructions programmed directly into the device

ď‚› Examples

found in the classroom are generally Roamers or Bee bots Design and Technology Foundation Course


Cross-curricular links Cross curricular opportunities: Computer control is in ICT/D&T curriculum  Geography  Mathematics  Physical

Education  Art and Design Design and Technology Foundation Course


TES iboards  http://www.iboard.co.uk/activity/Cheese-Sniffer-657  http://www.iboard.co.uk/iwb/Mole-Maze-663  http://www.iboard.co.uk/activity/Chameleon-664  http://www.iboard.co.uk/activity/Controlling-

Round-a-Route-693  http://www.iboard.co.uk/activity/Drawing-with-a-

Control-Toy-697


Unit the Robot ď‚› http://primary.naace.co.uk/startower/unit

/index.htm


Terry the Turtle ď‚› http://www.kudlian.net/products/terry/


Superlogo


Lego ď‚› Mindstorms


 http://www.flowol.com/

Flowol


Flowol using mimics http://www.youtube.com/watch? v=GZwccuZs7Ks


Your Journey Compile a short group presentation of 6 – 8 slides to represent your journey today


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