Control using the computer
Computer control The control of the behaviour of external devices using a computer ď‚› Useful
for more sophisticated products
ď‚› Earlier
experience of electrical circuits is essential
Design and Technology Foundation Course
Programmable Toys Useful as an introduction to computer controlled products ď‚› Involves
a list of instructions programmed directly into the device
ď‚› Examples
found in the classroom are generally Roamers or Bee bots Design and Technology Foundation Course
Cross-curricular links Cross curricular opportunities: Computer control is in ICT/D&T curriculum Geography Mathematics Physical
Education Art and Design Design and Technology Foundation Course
TES iboards http://www.iboard.co.uk/activity/Cheese-Sniffer-657 http://www.iboard.co.uk/iwb/Mole-Maze-663 http://www.iboard.co.uk/activity/Chameleon-664 http://www.iboard.co.uk/activity/Controlling-
Round-a-Route-693 http://www.iboard.co.uk/activity/Drawing-with-a-
Control-Toy-697
Unit the Robot ď‚› http://primary.naace.co.uk/startower/unit
/index.htm
Terry the Turtle ď‚› http://www.kudlian.net/products/terry/
Superlogo
Lego ď‚› Mindstorms
http://www.flowol.com/
Flowol
Flowol using mimics http://www.youtube.com/watch? v=GZwccuZs7Ks
Your Journey Compile a short group presentation of 6 – 8 slides to represent your journey today