ARCHITECTURAL PORTFOLIO

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A R C H IT E C T U R A L P O R T F O L IO

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W e W o r k To w e r

04 - 09

L iv e W o r k H o u s e

10 - 15

E n e r g y R e s e a rc h L a b o r a t o r y

16 - 21

L a B re a T a r P it s M u s e u m

12 - 31

F a k in ’ S t u d io W o r k s

32 - 37



W e W o r k To w e r

Group Member: Qinyue Liu, Michaela Urteaga

Our design process first began with how we saw the circulation of people that would suit best. This process lead us to a shacking effect of objects onto another: Market to Gym to daycare/garden for kids to office to rooftop restaurant. The office space is distinguished by a large bendable void that travels all the way through. The core allows for a variation of furniture layout for an open floor plan. The void allows for an interactive space between floors so people can look up into them. The meeting rooms interact with the core on the occasions that it pushes into the void. The exterior texture is based off the precedent “Dear Ginza� by Amano. Our interest in the texture evolved to locating on most of the facades so when people are inside it, it created a porous environment and externally the metallic material gives the idea of ever changing as one walks by it for two unique experiences.


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EAST BROAD STREET

GRANT STREET

CAPITAL LAW UNIVERSITY

EAST BROAD STREET

GRANT STREET

CAPITAL LAW UNIVERSITY

SANDBOX

GYM

08 PLANS 1’ = 1/16’’

DAYCARE

OFFICE


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L iv e W o r k H o u s e The project was designed for two small families to live and work at the same time. Shifting of the space become the main idea which went through the whole house not only from the sections but also in the plans. The gardens were randomly created for separate two families’ space and provide private space as well.


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E n e r g y R e s e a rc h L a b o r a t o r y By playing with the concrete through randomly created mold and structures, the concrete studies become the important parts in the design. Making arches and curves though sections and plans in order to mimic the shape of the original concrete studies are most significant throughout the whole process.


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L a B re a T a r P it s M u s e u m Group Member: Qinyue Liu, Jingxiao Zhou

Our project began with a simple and basic square grid and create three different modules to represent private employee space, main circulation for the gallery, and the most public space for the auditoriums. Our main goal is to emphasize the transition from urbanism to landscape. Firstly, in plan, we try to use shape corner on the northeast side and soft corner on the southwest side in order to show the transition. Also, two main entrances were designed for people to experience a complex circulation to a simple one. Secondly, the faรงade of the building were also designed to provide people inside the building a clear idea when they stay in different space. The size of the module is different based on the different space. The cladding system allows people inside the building experience the changing module and the ideas of transition becomes more evident. At the same time, the special roof are designed differently based on each module and opened in various size based on the use of the space.


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N

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The specialized research on how light works on the modules of faรงade. The colored glass was applied to the side of each module so that all modules reflect the colors when they were hit by sun at a certain time of the day.

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The purpose of this assignment is to design a box which is “eroded� by entropic processes. My box begins as a regular platonic solid (dough), and through software mechanisms and simulations, it transform into another different form with special textures not only in physical model but also in the digital way.

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Real and simulated images are everywhere in architectural design. There is even a culture of photorealism that claims that architects must represent their buildings as if they were built. In this assignment, I devised a scenario for replicating a real-world objects. Using photographic techniques, such as lighting and staging. I firstly created a still-life scene with real objects and then I replicate the same scene in 3dx Max as accurately as possible. The goals are (1) to familiarize myself with 2D and 3D techniques for replicating real-world objects and (2) to begin to quantify the parameters by which something becomes “real” or “realistic”.

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Forgeries in art are a hot topic. In this assignment, I recreate the painting “The Portrait� by the surrealist Rene Magritte in a 3D environment and produce a new image. By using the skills I learned about 3dx Max, I analyzed the painting, its background and foreground objects and recreate the scene in order to render it out. It is not an exercise in realism but rather in producing something new from the misalignments of existing artifacts.

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