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Endnotes 1. K. Bijsterveld, Mechanical Sound. Technology, Culture, and Public Problem of Noise in the Twentieth Century, MIT Press, Cambridge 2008. 2. D. Hebdige, Cut’n’Mix. Culture, Identity, and Caribbean Music, Taylor and Francs, New York 2004. 3. See: http://fregment.com/?cat=0&p=7868, date of access: 20.06.2013. 4. See: http://www.soundobject.org/BasicSID/Gamelunch/ Gamelunch_Home.html, date of access: 20.06.2013. 5. S. delle Monache, P. Polotti, D. Rocchesso, The Gamelunch: Basic SID Exploration of a Dining Scenario, [in:] K. Franinović, S. Serafin, Sonic Interaction Design, MIT Press, Cambridge – London 2013, pg. 227.

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