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How To Edit A Part

Part editing is very important for lots of builders. Building can be as easy as a sign, or a complex building like an architecture. In this section, you will learn how to edit a part.

TL;DW (Too Long; Didn’t Watch)

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Creating a part: part button in Home/Model tab The part should be in workspace. Move a part: click on move and use the 6 arrows to move a part in 3 axes.

Rotate a part: click on rotate, hold and drag the circles to rotate in 3 axes.

Resize a part: click on scale, hold and drag the points to resize in 3 axes, hold shift to resize the part, but in the same shape.

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Part Properties:

BrickColor: select colors from a fixed option in Roblox Studio

CastShadow: toggle shadow for selected part

Color: select colors from RGB/HEX/HSL panel

Material: select texture from the material library by Roblox

Transparency: Visibility of selected part, 0=fully visible, 1=fully invisible

CanCollide: Toggle the collision of selected part

Anchored: Toggle the movement and gravity of selected part. If anchored, selected part will not move by a player and gravity

Adding a text on a part:

SurfaceGui>TextLabel

Editing the TextLabel:

BackgroundColor: select the background color of the text

BackgroundTransparency: select the visibility of the background of the text, 0=fully visible, 1=fully invisible

Visible: toggle the visibility of the whole TextLabel

Fontface: select the text font of the TextLabel

Text: change the text content of the TextLabel

TextScaled: automatically fits your text content into the TextLabel, a very useful tool (once this is toggled, this will also turn on TextWrapped, at this point, you cannot change the TextSize unless TextScaled is turned off)

TextColor: changes the color of the text

TextTransparency: changes the visibility of the text, 0=fully visible, 1=fully invisible

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