
1 minute read
MEET AND GREET
INTERACTIONS HANDLING TRANSFER DEHIDING SHOWERING
COOLING BUTCHERING
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As an installation into the GD1 Fun Palace, Meat and Greet is a slaughterhouse that reveals industrial slaughter through interaction and socialization. Intersections of animals, visitors, and employees allows the process of slaughter to be understood at a personal level.
Visitors and animals wind their way up a structure surrounding an open theater area. The inner area would allow for the rest and views of auction. Interactions within the slaughterhouse would only be visible once inside the apparatus. Visitors of the apparatus are split into three categories: animal, visitors, and workers. In the sections above, the blue represents the workers, the red represents the visitors, and the purple shows the specific moments of interaction.