GallowsCON 2006 Program Book

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Art/Ads by Critical Effect Design Group Photographs by Jeffery R. Faulkner

THE HANGMEN ARE: LYNCH MOB MEMBERS ARE: P RESID EN T : T O DD W IL SO N C HRIS D O RSE T T V IC E PRE SID EN T : J ASO N S C HME L ZE R S ARA E V ANS T REA SU RER : M I L IN DA M O RGAN E RIN F IT ZGE RAL D S EC RET ARY : E RIC M O RGAN M ARK G RE GG P R D IREC TO R : C RAIG C ARF A BE P ET E RKA L YN C H M O B L IASO N : C O RE Y T RIMM E R D AV ID ―B O O J IE ‖ S TOKE S H AN G M EN : S T E PHANIE C ARF C HRIS W HIT C OM B J E FF F AUL KNE R S C OT T M AT HE US A DAM M AC A RT HUR B RIAN M O RIN B E NNY M O RGAN J O SH S PE NCE R

A LL

W E ‘ RE P LEASED T O W ELC OME YOU TO G A LLOWS C O N 2 0 06 . T HIS YE AR G ALLO WS C ON CE LEBRA TES IT ‘ S 5 TH A NNIVE RSARY . A LONG , LONG TIME AGO ( ABO UT 8 YEA RS AGO ) I N A BASEME NT FA R , F AR AW AY ( ABOUT 1 0 MILES DUE WEST NORTH WEST ) T HE H A NGMEN ORGA NIZED . S HOR TLY THE REAF TER I N ASSOCIA TION WITH G A LACTIC G REG ‘ S THE FI RST IDEAS O F A N O RTHWEST I NDIA NA GAMI NG CONVE NTI ON W ERE CO NCIEVED . T ODAY TH AT CONCE PT COMES T O FR UITI ON F OR THE FIFTH S TR AI GH T YE AR . W E HAVE A LOT OF NEW THI NGS I NVOLVED WITH G ALLOWS C O N THIS YEA R ( I NC LUDI NG THE OFFICIA L DEB UT OF THE L Y NCH M OB ) AND A LOT O F THINGS P LA NNED F OR THE F UT UR E ( STI LL WO RKI NG ON THE MONKEYS ) . A LL OF THE TIME , EF FORT , P LA NNI NG , ORGA NIZA TION AND R ESOLVE FO R THIS C O N IS BR OUGHT TO Y OU THROUGH VOLUNTEER ED TIME . T H AT ‘ S RIGHT , NO NE O F US GET P AID FOR WHAT WE DO . B UT W E POUR O UR B LOOD , SW EAT A ND DICE I NTO IT T O B RING A L L G AM ERS T OGETHER UNDE R ONE F LAG . W E H OPE THA T YOU ENJOY THE F RUI TS OF O UR LABO RS A ND I F YOU S EE A H A NGMEN AND A RE HAVING A GOOD TIME , LE T ‗ EM KNOW . W E A PPR ECIATE K NOWI NG THA T OUR E FFORTS HAVE NOT BEE N IN VAI N . S O HAVE F UN , A ND M AY THE DICE BE WITH Y OU , A LWA YS !

SPONSORS AND VENDO RS ADS / LO GOS ARE COPYRIGHT T HEI R RESPECT I VE OWNERS A ND HAVE BEEN REPROD UCED HERE BY PERMISSION .

We l c o m e t o G a l l ow s C o n 2 0 0 6

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G AL L OWS C ON

I S A P RO D U CT IO N OF T HE

H AN GM E N ,LLC ©2004 A L L R IGHT S R ESE RV ED

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GallowsCon 2006


TABLE OF CONTENTS

Floor Plan……………………….……………………………………………………….Page 3 Vendors Info…………………………………………………………………………….Page 4 Game Schedule………………………………………………………………………...Page 4 Concession Menu…………………………………………………………………….Page 5 Special Events…………………………………………………..……………………...Page 6 Make-A-Wish Auction…..…………………………………………………..……Page 7-8 Session 1…………………………………………………………………………..…Page 9-11 Session 2…………………………………………………………………………...Page 12-13 Session 3……………………………………………………………………….…..Page 14-15 SCA……………………………………………………………………………………….Page 17 Sponsors Index………………………………………………………………………Page 20 GallowsCon 5th Anniversary, Looking Back………………………..……Page 22

RULES OF CONDUCT P LE ASE FO LLO W T HE SE GU ID E LINE S T O MAKE T HE E VE NT E NJ OYABLE FOR E VE RYONE . B E H A V IO R & C O ND U CT : H ARR AS SME NT , C HE AT IN G , S T E ALIN G , OR F AI LIN G T O CONDUCT ONE SE LF M AT U RE LY W ILL BE GR OUN DS FOR IMME D IAT E RE MOV A L FR OM G A LLO W S C O N , T O BE DE TE RMINE D BY T HE ST AFF . S M O K IN G & D R I N K IN G : T HE RE IS A N O SMOKI N G PO LIC Y IN E FFE CT FOR G A LLO W S C ON ANY W HE RE WIT H IN T HE VE NUE . N O E X CEP T IO N S . T HO SE AT T E NDE E S 18 YE ARS AN D O LDE R W HO W IS H T O SMO KE M AY D O SO OUTSIDE . A LC O HO L W I LL N OT BE ALL OWE D - - - - P ERIOD . I F A LCO HO L I S CONSU ME D PRIOR T O ENT E RIN G T HE VE NUE , T HE ST AFF RE SE RVE S T HE RIGHT T O BAR SUC H IND IV ID U A LS FRO M E NT E RIN G . L E A V IN G TH E E VE NT : A T T E NDE E S 1 8 YE ARS AND O LDE R M AY COME AND GO FRO M T HE E VE NT AT T HE IR LE ISURE . T HOSE UNDE R T HE AGE O F 1 8 WIL L NOT BE ALLO WE D T O LE AV E T HE VE NUE AFT E R 10:00 P . M . UN LE SS T HE RE IS AN E ME R GE NCY OR T HE Y LE AVE W IT H OR ARE PIC KE D UP BY A P ARE NT OR GU ARD IAN . P LE ASE RE AD OUR W AIVE R FOR MORE IN FO RM AT ION . U N D E R NO C I RC UM ST A N CES W IL L A REF UN D B E GI V EN TO AN Y AT TE ND EE T H A T VI O L AT E S A N Y O F TH E A BO VE RU LE S O F CO ND U C T .

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GallowsCon 2006

GallowsCon Floor Plan 2

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OPEN

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OPEN

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OPEN

SCA

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ENTER

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OPEN

16 OPEN

Galactic Gregs

Bull in a Bookshop

Park Lane

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15 HALO 2 Tourney

Critical Effect

Concessions

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Registration /Make a Wish

SCA DEMOS


A Bull In A Bookshop

VENDORS

Galactic Greg’s

150 S. Illinois Street Hobart, IN 46342 219--945-1600 www.abullinabookshop.com

1407 E. Lincolnway Valparaiso, IN 46383 219--464-0119 www.galacticgregs.com

Critical Effect Games & Hobbies

Park Lane Hobbies 1080 Joliet (Rt.30) Dyer, IN 46311 219--322-1123

437 E. 3rd Street Hobart, IN 46342 219--947-5997 criticaleffectgames@yahoo.com Session 1 11:00 - 3:00

www.parklanehobbiesonline.com Session 2 3:30 - 7:30

Session 3 8:00 - 12:00

Table 1

A-State

Open

Obsidian

Table 2

Fireborn

Serenity

All Flesh Must Be Eaten

Table 3

Apples 2 Apples/Lucky Loop Hero Scape

Perpetual Commotion

Table 4

Settlers of Catan

Haven: City of Violence

Deadlands

Table 5

Lunch Money Tourney

Once Upon a Time Tourney

Zombies!!!

Table 6

Joe’s Interaction

Joe’s Interaction

Vampire: Dark Ages

Table 7

GURPS Space

Deadlands Frag

Deluxe Illuminati

Table 8

Greed Quest

Kings Blood

SPANC

Table 9

Star Wars RPG

Iron Kingdoms

Anachronism

Table 10

Mage The Assension

Open Card/Board Games

RIFTS

Table 11

Spycraft

Dungeons and Dragons

Call of Cthulhu

Table 12

Vampire: Prince of the City

Open

Open

Table 13

Magic Tournament

Card/Board Game Demos

Card/Board Game Demos

Table 14

Pirates Tournament

Pirates Open Play

Open

Table 15

War Machine Demo

WM Demo/Open Table

Open Minis Table

Table 16

40K Rogue Trader

Rogue Trader/WarMachine

WarMachine Tournament

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GallowsCon 2006

Concession Menu FRESH BAKED COOKIES NACHOS CANDY PIZZA POP HOT DOGS BOTTLED WATER TACOS COFFEE

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Menu subject to change - items availability not guaranteed and are available while supplies last NO OUTSIDE FOOD OR DRINK IS ALLOWED!!!


Special Events Warhammer 40K Rogue Trader Tournament

TABLE 16

Type: Official RTT Trophy Tourney 1500 pts. 3 rounds Time: 11:00 Start Players: 20 Players max Standard RTT Rules. Same army for each game. All models must be painted Citadel miniatures. Latest rules edition will be used. Poor sportsmanship will not be tolerated.

Warmachine Tournament

TABLE 16

Type: Privateer Press Swiss, 4 - 1 hour rounds, 500 point Time: 5:30 Start Players: 32 maximum Judge: Scott ―Tinker‖ Matheus Do you have the mettle to drive off the forces of your enemy in this knock down drag out brawl. Earn honor and glory by being the best of your faction. Try for the top prize Champion Stat cards. Standard Privateer rules to be used.

Magic Tournament

TABLE 13

Type: Type 1.5 Double Elimination Tournament - No Sideboard Time: Deck registration 10:30 Players: 8 player Minimum Tournament start 11:00 Top Prize is Stronghold Booster Packs Judge: Jack Carrol Come one come all!!!!! Type 1.5 Magic has returned in a double elimination tournament. Minimum of 8 players to compete for a chance to win Stronghold booster packs. Number of boosters will depend on participation. So dust off those old decks and Play Again!

Pirates Tournament

TABLE 14

Type: 35 point Constructed, Free-For-All Last Man Standing, 4-45 minute rounds Time: 11:00 Start Players: No min, no max Judge: Derek ―Fester‖ Dawson Hoist the main sail and ready the long nines. Come and compete in this adventure on the high seas. Collect the most gold or just send the scurvy dogs to Davy Jones locker. Who will rule the waters? The Pirate fleet? The mighty British navy? Or maybe the Spanish armada? Will it be you? Come and prove your worth!!

Halo 2 Tournament

TABLE As Marked

Type: Single Elimination 1st man to 50 kills Time: 11:30 Start Players: 8 Minimum Judge: X-treme Gaming Players must bring their own controllers. Poor sportsmanship will NOT be tolerated. Players are responsible for any damages caused to TV‘s, X-Boxes, or other property. Prize will be an X-Treme Gaming Gift Certificate. Gift Certificate Value will be based on the number of participants .

Warmachine/Hordes Demos

TABLE 15

Game Master: Scott Matheus Time: 11:00 Interested in learning the hard hitting Privateer Press game of WarMachine, or the feral Hordes. Come and see what it‘s like to wield the awesome power of 6 ton warjacks. Feel the might of huge Skorne Titans. Both set in the popular Iron Kingdoms world these games have more grit and strategy than any other of their kind. With the flavor of a Full Metal Fantasy setting this game is like a kick in the biscuits. Excerpt from Warmachine: Prime page 5 (censored as to not offend the Sissies, little girls, or nancy boys…) ―Sissies, little girls, nancy boys…go home! This game is not for you. This game is about aggression. This is the game of metal on metal combat. This is fuel injected power hopped up on steroids. This is WARMACHINE—The battles game that kicks so much *** we have to use all capital letters.‖

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M ISSION :

“W E

GRANT THE WISHES OF CHILDREN WITH LIFE - THREATENING MEDICAL CONDITIONS TO ENRICH THE HUMAN EXPERIENCE WITH HOPE , STRENGTH , AND JOY .” S INCE 1980, THE M AKE -A-W ISH F OUNDATION ® HAS ENRICHED THE LIVES OF CHILDREN WITH LIFE - THREATENING MEDICAL CONDITIONS THROUGH ITS WISH - GRANTING WORK . T HE F OUNDATION ’ S MISSION REFLECTS THE LIFE - CHANGING IMPACT THAT A M AKE -A -W ISH ® EXPERIENCE HAS ON CHILDREN , FAMILIES , REFERRAL SOURCES , DONORS , SPONSORS , AND ENTIRE COMMUNITES . T HE M AKE -A-W ISH F OUNDATION WAS FOUNDED IN 1980 AFTER A LITTLE BOY NAMED C HRIS G REICIUS REALIZED HIS HEARTFELT WISH TO BECOME A POLICE OFFICER . S INCE ITS HUMBLE BEGINNINGS , THE ORGANIZATION HAS BLOSSOMED INTO A WORLDWIDE PHENOMENOM , REACHING MORE THAN 110,000 CHILDREN WORLDWIDE . A LTHOUGH IT HAS BECOME ONE OF THE WORLD ’ S MOST WELL - KNOWN CHARITIES , THE M AKE -A -W ISH F OUNDATION HAS MAINTAINED THE GRASSROOTS FULFILLMENT OF ITS MISSION . A NETWORK OF MORE THAN 25,000 VOLUNTEERS ENABLES THE M AKE -A-W ISH F OUNDATION TO SERVE CHILDREN WITH LIFE - THREATENING MEDICAL CONDITIONS . V OLUNTEERS SERVE AS WISH GRANTERS , FUND RAISERS , SPECIAL EVENTS ASSISTANTS , AND IN NUMEROUS OTHER CAPACITIES . A S THE F OUNDATION CONTINUES TO MATURE , ITS MISSION WILL REMAIN STEADFAST . W ISH CHILDREN OF THE PAST , PRESENT , AND FUTURE WILL HAVE AN OPPORTUNITY TO SHARE THE POWER OF A WISH ®. WWW . MAKEAWISH . ORG

All proceeds from the Auction are going to Make-A-Wish! We have a lot of Great Items for this year’s auction (listed pg. 8). Stop by the registration booth to check it out. This year The Hangmen have a goal to raise $500 for this awesome charity. Please pick up a few tickets for a chance to win some cool stuff and let’s help these kids out.

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ITEM

Donated By:

1 - Original Pencil/Ink Drawing………………………….…..…………………….Artist Thomas Denmark www.studiodenmark.com 1 - Original Acrylic/Watercolor …………………………………………………………….…….Artist Steve Ellis www.hypersteve.com 1 - Wooden Flute ..……………………………………………….…………………...Olde World Treasures 10 - Autographed Prints…………………………………………………………………... Artist Jason Engle www.jaestudio.com 1- Autographed Print ……………….………………………………………………….Artist Raven Mimura www.ravenmimura.com 1 - Original Watercolor/Ink Drawing………………………………………………………Artist Storn Cook www.storncrpggallery.com 5 - Dragonlance RPG Supplements……………………………………………………….….Sovereign Press www.sovpress.com 3 - Fiery Dragon RPG Accessories…………………………………………………………….Fiery Dragon www.fierydragon.com 2 - Castle Merchants Games…………………………………………………………………...Z-Man Games www.zmangames.com 1 - Blackmoor RPG Book/Autographed……………………………………………………..Zeitgeist Games www.zeitgeistgames.com 2 - Swords: Medieval & Samurai Sword 2 - River Rock Necklaces….………………………………………………………………..……Swordmark www.swordmark.com 6 - L5R Mug With CCG Cards 2 - L5R CCG Training Grounds II…………………………………………….Alderac Entertainment Group 1 - L5R CCG Test of Enlightenment Set www.alderac.com 4 - Autographed Prints……..………………………………………………………...…….Artist Jeff Easley www.jeffeasley.com 2 - Autographed Prints …………………………………………..……………………………. Larry Elmore www.larryelmore.com 3 - Autographed Prints ……………………………………………………...………..Artist Donato Giancola www.donatoart.com 10 - Resin Statues…………………………………………………………………………..... …Tenth Planet www.thetenthplanet.com Assorted Games………………………………………………………………………...Steve Jackson Games www.stevejacksongames.com

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GallowsCon 2006

Session 1 TABLE 1

A-State - 3-5 players

GM: Eric Morgan

The Infernal Machine– Corruption runs deep in The City, but sometimes the bureaucratic arm grips a bit tight for even your tastes. The Department of Health has recently tacked a condemnation notice to every door in the Folly Hills tenement section of the Woebegone Crescent. One section of the notice stands out above the rest. ―...and the heretofore mentioned properties shall be vacated in good order within 10 (ten) days, due to the imminent public health risk posed by under-surface corruption in the immediate area.‖ Under-surface corruption? Public health risk? What? You have taken this as a of a bit personal affront, as you have relations in the Crescent. You and your affiliates have decided to do a bit of investigation into this matter and uncover the true reason for the demolition of so many peoples homes.

TABLE 2

Fireborn - 3-6 players

GM: Jeffery Faulkner

Lost Technology– Search for Russian scientist Nikola Tesla‘s lost schematics. The legendary tesla gun could be the most powerful weapon ever conceived. Run, fight, try and survive.

TABLE 3

Lucky Loop - 2-4 players

GM: Stephanie Carf

Do you have the courage and luck to become the Best Pilot? Decide in the risk you want to take and win with the boldest stunt flight routine. Choose a stunt routine, throw the dice three times, the best comes last: freestyle display. An exciting dice game for young and old. Let the dice do the talking and out-turn your rival players!

TABLE 4

Settlers of Catan - 3-6 players

GM: Brian Morin

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Expand your colony through the building of settlements, roads, and villages by harvesting from the land around you. Trade with other players or at local seaports to get resources you might lack. The first player to achieve 10 points from a combination of roads, settlements and special cards wins.


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GallowsCon 2006

Session 1 TABLE 5

Lunch Money Tournament - 2-8 players

GM: Craig Carf

The bell rings… You run as fast as you can to the playground. Recess is ―fun‖ time according to your teacher Mrs. Bolnter. More like a bar-room brawl where everyone is trying to be king of the schoolyard. You had better bring you‘re A Game to the bike rack today, or the next thing you know you will be running home screaming like a little girl with a skinned knee. This tournament style game is not for the weak so if you think you got the grapes… BRING IT!!!!

TABLE 6 Joe’s Interaction- 1-6 players

GM: Joe Alford

Interaction: As I've been saying at GenCon since 1984, all you really need to play this game is pencil and paper and pizza. And, in a pinch, you can skip the pencil and paper. This is a role-playing game with no books and no dice. Each character has a problem and the game master will turn all of those problems into one story. So put on your thinking cap and think up a nice problem to toss into the mix. Ten Truisms of Interaction: 1 You don‘t have to kill everything you meet. Not everything you meet is trying to kill you. (Some are, so stay alert.) 2 You can‘t talk to dead people. They give poor directions and worse advice. (Yes, this is the same as 1, but it bears repeating.) 3 The guy in the grave you just robbed was once somebody‘s father. That somebody isn‘t going to like you very much. 4 The little guy ALWAYS has a big brother, and the big brother ALWAYS has a lot of friends. 5 Just because you are paranoid that doesn‘t mean they aren‘t out to get you. 6 Sufficiently advanced science is indistinguishable from magic. 7 If God exists you may not want Him to think about you. 8 A dragon is not, not, NOT just a big lizard with a lot of hit points. 9 A big fish in a small pond is still just a big fish. 10 There are ALWAYS consequences.

TABLE 7 GURPS Space

GM: Hobbes Woudenberg

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Heat Death - The Malosian domain spans most of a galactic arm, where it has ruled for ten thousand years in idyllic peace and prosperity. On a mission of coreward exploration, research vessel Promethea frantically looks for the source of an unfamiliar signal from a forgotten star system. What they find propels the crew on a desperate undertaking that will stretch them to their limits, and perhaps even shatter their way of life.


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GallowsCon 2006

Session 1 TABLE 8

Greed Quest - 3-6 players

GM: Anita Woudenberg

Greed is good!...and there‘s treasure to be won, so what are you waiting for? Three to six players race to the bottom of the dungeon to grab The Hoard. Now all you have to do is get out with it…but everyone else is between you and the exit! Each player has his own deck of cards that control movement. Bluff, scheme, and strategize your way to the head of the pack…but some cards will change the rules when you least expect it!

TABLE 9 Star Wars d20 - 2-5 players

GM: Mark Gregg

One last job and it would be an early retirement. And you thought the desert was unforgiving? What is the empire doing this far out in Hutt space? And why are they trying to stop us?

TABLE 10 Mage: The Assension - 3-6 players

GM: Chris Whitcomb

Seven - The Verbana have a powerful new recruit. The Technocrats want him dead. Can you hold off their assault until the Avatar awakens?

TABLE 11 Spycraft - 3-6 players

GM: Corey Trimmer

A Bell For St. Anthony - As a member of the newly-formed United Nations Office of Scientific Investigation and Research, you are just settling in to your new headquarters building in Moscow, Russia. Soon, you expect to be faced with ‗supernatural‘ events and other weird cases to investigate. It‘s getting late… and why are the church bells ringing?

TABLE 12 Vampire: Prince of the City

GM: Mark Webb

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The Prince of the city is dead. Do you have what it takes to claim the throne? A World of Darkness board game for 2-5 players.


Session 2 TABLE 1

Open Card/Board Games

Die within the first 5 minutes of your RPG? Waiting for your round in the Halo 2 tournament? Or did you oversleep and get here after your game had already started. The Hangmen have, over the years, as gamers accrued a large collection of card and board games that we just feel need to be present at our con. So this year we are dragging them all out and will have them available for you to peruse and try out.

TABLE 2

Serenity - 3-6 players

GM: MiLinda Morgan

It‘s a jamboree, a soiree, a shindig! And you‘re invited. But remember this is a business trip so don‘t expect to just waltz the night away. There‘s more at stake here than a couple of kidnapped children. Get the job done and keep flyin‘.

TABLE 3

Heroscape - 2+ players

GM: Adam MacArthur

Imagine the Greatest Battle of All Time, when all the heroes and warriors of history and fantasy converge on a battlefield you design. Customizable 3-D terrain allows you to change the field and battle with each game. Intense but easy to learn. Eliminate all your enemy‘s pieces to win.

TABLE 4

Haven: City of Violence - 3-5 players

GM: Jason Schmelzer

Mature players only. The quaint metropolitan city of Haven…ahh the culture, the nightlife, the ambiance…umm…scratch that…this city is pure hell. If you last more than ten minutes consider yourself lucky. The rats and homeless children alone can kill you dead.

TABLE 5

Once Upon a Time Tournament- 4-15 players

GM: Craig Carf

This game is wonderful for any age. It takes the fairy tales we loved as kids off the pages and into our hands and imaginations. Each player spins a tale which will eventually lead to the end of our adventure. First one out of cards and ties the story to their ending wins!

TABLE 6 Joe’s Interaction- 1-6 players

GM: Joe Alford

Interaction: As I've been saying at GenCon since 1984, All you really need to play this game is pencil and paper and pizza. And, in a pinch, you can skip the pencil and paper. This is a role-playing game with no books and no dice. Each character has a problem and the game master will turn all of those problems into one story. So put on your thinking cap and think up a nice problem to toss into the mix. Ten Truisms of Interaction: 1 You don‘t have to kill everything you meet. Not everything you meet is trying to kill you. (Some are, so stay alert.) 2 You can‘t talk to dead people. They give poor directions and worse advice. (Yes, this is the same as 1, but it bears repeating.) 3 The guy in the grave you just robbed was once somebody‘s father. That somebody isn‘t going to like you very much. 4 The little guy ALWAYS has a big brother, and the big brother ALWAYS has a lot of friends. 5 Just because you are paranoid that doesn‘t mean they aren‘t out to get you. 6 Sufficiently advanced science is indistinguishable from magic. 7 If God exists you may not want Him to think about you. 8 A dragon is not, not, NOT just a big lizard with a lot of hit points. 9 A big fish in a small pond is still just a big fish. 10 There are ALWAYS consequences.

TABLE 7 Deadlands Frag– 2-6 players

GM: Hobbes Woudenburg

The fast-moving ―first person shooter‖ board game…mutated into the Weird West! This is a complete game which combines the award-winning Deadlands background with the fast, fun Frag rules. Play as a magic-using huckster, an undead Harrowed gunslinger, or a Mad Scientist…frag your foes on the main street of Doomtown, and hang them on the gallows!

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Session 2 TABLE 8

Kings Blood - 2-5 players

GM: Anita Woudenberg

Love. Royalty. Tragedy. Will your line reign supreme? King‘s Blood is a fast-paced multi-player card game. Build the family tree by arranging marriages, exiling rivals, and crowning new royalty. Match a character with a compatible member of the opposite sex, and start a new generation. Play the last family member from your hand, and you‘ve won!

TABLE 9

Iron Kingdoms - 4-6 players, Age 16+

GM: Chris Dorsett

A group of adventurers have banded together in Corvis, the City of Ghosts, to steal a fortune in gold bullion left in a secure vault. Some can be new players to the game, while others can be old hands at it. All of this band must be 16 or older to participate. Knowledge of the Iron Kingdoms is not required. Are you one of these adventurous thieves? Can you break in? It‘s a simple job…what could go wrong? Surely the pistol toting rogues and constables of the city won‘t miss a few bars of gold. And why would the restless dead for which the city is famous or the savage beasts of the surrounding marsh concern themselves in your aspirations for wealth? Welcome to the Iron Kingdoms. I do hope you survive your stay.

TABLE 10 Open Card/Board Games Die within the first 5 minutes of your RPG? Waiting for your round in the Halo 2 tournament? Or did you oversleep and get here after your game had already started. The Hangmen have, over the years, as gamers accrued a large collection of card and board games that we just feel need to be present at our con. So this year we are dragging them all out and will have them available for you to peruse and try out.

TABLE 11

D&D d20 2-6 players

GM: Derrick “Fester” Dawson

Join this group of adventurers on their quest into the deepest darkest dungeon of the realm. Test your wits against that of Fester and his cadre of both lethal and cunning traps. Test your mettle against the onslaught of monsters and villains. Can you survive the evils that await you? Will this perilous dungeon claim yet another band of hardy characters?

TABLE 12 Open Card/Board Games Die within the first 5 minutes of your RPG? Waiting for your round in the Halo 2 tournament? Or did you oversleep and get here after your game had already started. The Hangmen have, over the years, as gamers accrued a large collection of card and board games that we just feel need to be present at our con. So this year we are dragging them all out and will have them available for you to peruse and try out.

www.gallowscon.com

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Session 3 TABLE 1 Obsidian 3-8 players

GM: Eric Morgan

Team Archangel of Logos, Logos and Brinks has recently been put on assignment. The New Kingdom Project (a corporation that specializes in regaining the lands lost to hell) has recently reported the loss of an unidentified artifact in transit back to the Zone from a remote location in the wasteland. Your job as members of Team Archangel is to regain this stolen artifact and bring the parties responsible to ―justice‖.

TABLE 2

All Flesh Must Be Eaten - 3-6 players

GM: Jeffery Faulkner

Search for the last surviving members of an archeological expedition and find what they found.

TABLE 3

Perpetual Commotion - 2-6 players

GM: Stephanie Carf

―Where fast hands rule the table.‖ One part strategy, two parts speed and a healthy dose of ―luck of the draw.‖ It‘s an outrageously fast and addictive card game. Play your cards – as many and as fast as you can – into a common arena. To win, you must play faster and more aggressively than your opponents. Get 150 points first and win the game. This game is a blast, and quite a real commotion!

TABLE 4

Deadlands - 3-5 players

GM: Jason Schmelzer

Howdy thar cowpokes! Welcome to the weird wild west where all sorts of monsters, critters, and no good scallywags would like to see your innards on the ground beside ya. Survive if you can!

TABLE 5

Zombies!!! - 2-6 players

GM: Craig Carf

This is my boom stick! And I use it to blow a path through the zombie hordes that have invaded our town. Be the first to the helipad and win, or if blood and guts is more to your liking then attempt to bag your limit of 25 zombies and win. In survival of the fittest there are no friends…only decoys.

TABLE 6

Vampire: Dark Ages 3-6 players

GM: Erin Fitzgerald

Enter White Wolf‘s World of Darkness medieval style. Help create a story of dark intrigue and woe. Join us…if you dare.

Deluxe Illuminati 2-6 players

GM: Hobbes Woudenberg

They‘re all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord. The phone company is controlled by creatures from outer space. The Congressional Wives have taken over the Pentagon. And the Boy Sprouts are cashing in their secret Swiss bank account to smash the IRS! Two to six players compete to grab powerful groups and increase their wealth and power. No ploy is too devious, no stratagem to low, as you scheme your way to victory. Includes the new Bavarian Fire Drill expansion!

www.gallowscon.com

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GallowsCon 2006

Session 3 TABLE 8 SPANC 2-4 players

GM: Anita Woudenberg

Life is good when you‘re a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Loot than anyone else, and watch your tail…because the other catgirls want what you‘ve got!

TABLE 9 Anachronism

GM: Darrin Guess

Anachronism is a word meaning something or someone out of its usual place in time. This game makes good on that meaning. Take historical and mythological warriors into gladiatorial type battle in the Arena. Use equipment such as weapons, shields, armor and amulets to defeat your opponent in combat. Anachronism is unlike any game you’ve played. You’ll be taking your warrior into battle almost as quickly as you can read your cards and roll the dice. Once you’ve played, you’ll keep coming back to the Arena to try new warriors, new combinations and new strategies en route to victory! Anachronism allows you to bring warriors from different times and cultures together in battle. Crazy Horse, King Arthur, Cleopatra and many more come to life in this wonderfully educational game.

TABLE 10 D20 Modern - 3-6 players,

GM: Chris Whitcomb

Dog Boys: CS Lone Start has lost track of one of its experimental mutant animals. Can your squad track it down before it kills any more civilians?

TABLE 11 Call of Cthulu - 3-8 18 or older

GM: Abe Peterka

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Horrors in the dark, wet and unnamable things pushing at the boundaries of Reality, and crazed, bloodthirsty cultists sacrificing victims to the Ancient Ones await you in this session of Call of Cthulhu. Set in modern times, this game will be terrifying and is for mature players only.


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What is going on OUTSIDE???? We have extended the convention, again this year, to the South East Lawn (or the ―Basin‖) of the Armory. Through out the day there will be demonstrations put on by The Shire of Greyhope of the Society for Creative Anachronisms, Inc.. We have invited the SCA (or Society for Creative Anachronism) to come in and demonstrate. The SCA is a reenactment group who utilize fighting styles of multiple cultures through out the Medieval period of history. They also demonstrate other forms of entertainment such as drumming, dancing and even some trades of the time. While attendees of GallowsCon will NOT be permitted to participate, the SCA Shire of Greyhope will have representatives out to talk about how to get involved and what it takes to get onto the battlefield. Point of interest to gamers: This group takes part in what is known as physical activity. This is an activity in which you get up out of your chair and move about (sometimes vigorously) and utilize your body to perform some task.

We encourage everyone to go out and observe the demonstrations! For more information on the Shire of Greyhope please visit them at

www.midrealm.org/greyhope or to find out if there is a SCA group in your area visit

www.sca.org

www.gallowscon.com

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GallowsCon 2006


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www.gallowscon.com

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GallowsCon 2006


Sponsors Ad Index

Alea Tools…………………………………………………..…page 16 Atlas Games…………………………………………………...page 8 Bounty Productions………………………………………...page 9 Chaosium…………………………………………….………...page 3 Cloud Kingdom Games………………………………....page 10 Cutters Guild Games………………………………………page 5 Deep 7……………………………………………...…………..page 5 Dork Storm Publishing…………………………………...page 4 Eight Foot Llama……………..…………………………...page 10 Fun Factory Games………………………...……………….page 3 HL Games……………………….…………………………...page 11 Knuckleduster Publications…………………………….page 11 Midnight Syndicate……………………….………………..page 9 Mongoose Publishing…………….……………………...page 13 New Dimension Games…………………….…………...page 14 Out of the Box Publishing……………………………...page 15 Rio Grande Games………………………………..………..page 5 Skirmisher Publishing……………………………..……..page 15 SSDC…………………………………………………………...page 21 Steve Jackson Games……………………………………...page 21 Throbbing Temple Productions……………………….page 19 Versal Entertainment……………………………………..page 21 White Wolf Publishing…………………………………..page 21 WizKids Games……………………………………………...page 2 WolfCon………………………………………………..…….page 18

www.gallowscon.com

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September 23

GallowsCon 2006


www.gallowscon.com

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September 23

GallowsCon 2006


5th Anniversary Looking Back Five years. Five long years. Conceptions of time aside, GallowsCon celebrating its fifth anniversary is quite an accomplishment. To think that only a handful of years ago, a gaming convention in Northwest Indiana was nowhere to be found. Mind you, creating a convention from the ground up is no easy task. Several people, devoting personal time and resources, coming together to provide a showcase for a hobby that is widely considered subversive and anti-social. If this is not a labor of love, then I don‘t know what is. So when an anniversary like this rolls around, we must look into our past for those who helped us along. Those that provided the supporting hands to build a past, and subsequently pave the way for many future GallowsCons. First and foremost, thanks to you. Yes, you. The person holding this program book. Whether you are a tireless vendor, a gracious sponsor or one of our many enigmatic attendees, none of this would be possible without your devotion to the gaming community and the hobby we hold dear. Thank you so very much…you have no idea the impact you have had on GallowsCon. Let us not forget those that have helped in the past. GallowsCon would not be where it is at today without the help and efforts of the following people and organizations. Dan Abretske Joe Alford Amtgard Jeremy Bailey Dave Baker Rob Banks Morgan Barron Mary Bartholomew Brian Beloshapka Bull in a Bookshop Heather Campbell Craig Carf Stephanie Carf Brian Chapin Jeff Chin Aaron Claypool Terry Cletcher Tom Coster Critical Effect Marinda Darnell Jacob Davis Derrick Dawson Bryan Denton Chris Dorsett Jacob Dumitru

Kirk Duvall Fantasy Games Jeff Faulkner Erin Fitzgerald Brian Flitter Ray Frazee Galactic Greg‘s Game-opolis Brian Gentry Carlton Glassford Adam Glon Dan Green Bobby Greene Aaron Gregory Mark Gregg Darren Guess Mike Hansen Jim Hauber Twila Hobson Bryan Hudak Chad Huffman David Jackson Cameron Jelneck Greg Karras Klooge

Phillip Knotts Rachel Kubacki Adam MacArthur Jeff Manjarrez Scott Matheus Justin McBride George Mohoi Brian Mooney Jef Moret Benny Morgan Eric Morgan MiLinda Morgan Brian Morin Andrew Nolan Outpost Games Mike Pantinas Mike Pappas Abe Peterka Ryan Peters Paul Pryor Matt Pulido Tony Pulido Shawn Reinhart Mike Rocha Gabe Rosario

Jason Schmelzer John Schraeder Steve Seyboldt Shallow Grave Lee Simpson Josh Spencer Derek Stoelting Adam Tilley Corey Trimmer Greg Wasieleski Aaron Way Mark Webb Chris Whitcomb Brent Williams Todd Wilson Tonya Wilson Josh Wimberly Chris Wojciechowski Eric Wojciechowski Anita Woudenberg Hobbes Woudenberg Todd Wuenn WYRM X-Treme Gaming

*This list was compiled using data from GallowsCon program books

www.gallowscon.com

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GallowsCon 2006


A Bit About the Hangmen The Hangmen, LLC was formed in 2004 for the sole purpose of perpetuating the gaming community and providing forums like GallowsCon for YOU the gamer. In addition to GallowsCon, The Hangmen put on smaller events through out the year at local game shops here in Northwest Indiana. Through these smaller events, like Breakfast with The Hangmen and Extended Play, we can introduce gamers to new people and therefore bring the gaming community closer together. In addition we support your friendly Local Gaming Shop, charities such as The American Red Cross and Make-A-Wish. For more information about The Hangmen, GallowsCon or any of the events we run you can visit us at...

www.the-hangmen.com


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