Encyclopaedia arcane nymphology

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PERVERSIONS OF POWER

The Agony Mage Class Level 1 2 3 4 5

Base Attack +0 +1 +1 +2 +2

Fort. Save +0 +0 +1 +1 +1

Ref. Save +0 +0 +1 +1 +1

Will Save +2 +3 +3 +4 +4

Special Spells per Day/Spells Known Understanding +1 level of existing class Trustworthy +1 level of existing class Confidence +1 level of existing class Unquestioned, Spell Focus +1 level of existing class Blameless +1 level of existing class

The practical upshot of all this is that the agony mage gains a bonus on Bluff, Diplomacy, Innuendo and Sense Motive checks. This bonus begins at +2 for a 1st level agony mage, and increases by two for every other level he gains (+4 at 3rd level, +6 at 5th level).

agony mage will tend to be regarded as a trustworthy and good individual by those they meet. The initial attitude of any non-player character encountered by the agony mage will be either friendly or helpful unless they have had the agony mages dishonesty proven to them.

Trustworthy (Ex): Through their steadily increasing understanding of body language, gesture and other aspects of human behaviour, the agony mage learns how to make themselves trustworthy in the eyes of others. Unless proven to be a cheat and a liar, the

Confidence (Ex): With a heart to heart talk and a few pieces of advice the agony mage is able to instil confidence in those they talk to. Spending a minimum of fifteen minutes with someone giving them advice and words of encouragement allows the agony mage to confer a +2 morale bonus to all of the recipients Will saves for the next hour. In addition, the agony mage can engage in conversation with people to try and get them to let slip a piece of personal information. Nodding and making understanding noises, the agony mage worms their way into the subjects good books, requiring the target to make a successful Will save (DC 10 + class level + Charisma modifier) to resist blurting something out. How the agony mage chooses to use this information is up to them. The information will always be something of a personal nature rather than something directly useful to a quest (for example, ‘I like dressing up in my wife’s clothes’ is a more likely outburst than ‘The switch to open the secret door? It’s right behind that painting.’). Unquestioned (Ex): Beginning at 3rd level, the agony mage is so good at gaining people’s confidence and seeming like a friendly and trustworthy individual that people will follow his advice without thinking it through properly. The process is the same as with the confidence ability. The target must make a successful Will save (DC 10 + class level + Charisma modifier) or they will follow the advice they are given without thought,

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