Indy GT Dwarfs of Chaos Army Book

Page 12

THE PROPHET MOLOCHAROAR centuries ago, should be made to suffer for their atrocities and would make for suitable atonement for Molocharoar. The decision pleased the mighty Lammasu, such that Molocharoar declared that he would personally lead the dark legions of the Chaos Dwarfs into the Worlds Edge Mountains, bringing ruination to the Dwarf fortress of Karak Ungor. At long last, the Chaos Dwarfs of Zorn Uzkul revealed their existence to their kin of the mountains. The besieged Dwarfs were utterly appalled by what they saw – Dwarfs that had forsaken their Ancestral Gods for the blasphemy of Chaos, fighting alongside winged-monstrosities and despicable Goblinoids. Enormous Daemonic war engines barraged the gates of Karak Ungor while huge Kollossus Daemon Towers, crewed by the sinister Chaos Dwarfs, assaulted the ramparts of the fortress. The skies flickered with coruscating colours while clouds of dark soot, spewed forth from Dwarf and Chaos Dwarf machines of destruction, blanketed the sun in a black haze. For the first time in centuries Dwarf fought Dwarf. Such was the disgust of the Dwarfs and the resentment of the Chaos Dwarfs that the two factions of kin fought ferociously to a violent stalemate. The great siege continued for several decades, until the Chaos Dwarfs returned to Zorn Uzkul. Although the Dwarf stronghold was not conquered, the armies of Molocharoar returned with tens of thousands of Dwarf prisoners, captured from outposts and outlaying settlements, and the heart of their king that Molocharoar had personally ripped from the Dwarf Lord’s chest. Upon his return to Uzkulak, Molocharoar oversaw the Dwarf prisoners sacrificed in homage to Hashut.

One dark evening under a storming sky, fire rained from the stars with enormous, burning chucks of hail striking the plain of Zorn Uzkul as a terrible new Taurus was spawned into existence. However, this creature did not share the fiery, red hide of the Great Taurus, nor the head of a bull. Instead, its hide was as black as midnight, and its revolting head resembled the Face of Hashut Himself. This creature was to be the first of the Lammasu, a beast of vast intelligence and well learned in the arts of sorcery. The great beast spoke in the twisted tongue of the Chaos Dwarfs, declaring itself Molocharoar, Scion of Hashut. Molocharoar explained that he had been sent by his master, as a reward for their loyal veneration. For it was Molocharoar’s duty to aid in the progression the Chaos Dwarf Empire. For sixty days and sixty nights, thousands of captured Goblinoids were sacrificed into huge cauldrons of hot lead and burning furnaces in great tribute to the coming of Molocharoar. In a bellowing displeasure, Molocharoar declared that such rabble was beneath his glory and that a more paramount offering was to be made. After much debate, the Council of Hashut decided that their kindred in the Worlds Edge Mountains, who had abandoned them in their time of need so many

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Shortly after this great victory, Molocharoar began to instruct the Council of Hashut in the arts of sorcery. Each of the ancient council members performed a series of vigorous rites of passage and trials before ordained as an exalted High Priest of Hashut. Many of the Trials of Hashut involved the elders delving far into unknown lands such as the Chaos Wastes and the Eastern Steppes using their sorcerous powers to defeat potent enemies or acquire lost artifacts of considerable power. Although many elders never returned from their Trials, the ones that did were deemed worthy of Hashut and were gifted with great magical power. From this time forward, only the trial-tested sorcerous Priests of Hashut were regarded worthy enough to sit on the Council of Hashut.

THE PLAIN OF ZHARR

As the Chaos Dwarf Empire thrived, the Chaos Dwarfs desired to expand their realm. Large expeditions were sent into the Dark Lands, a vast expanse of barren wastelands, dominated by massive, smoking volcanoes. Pools of bubbling magma, pits of black tar, choking clouds of filth and piles of Goblin stool pollute these insufferable lands. Filled with tribes of barbarous Goblinoids and other things more foul, the Dark Lands is a realm devoid of tranquility and any form of beauty or harmony of nature. While the land lacks in vegetation, it is a realm of vast minerals, sulphur,

The Dwarfs of Chaos unofficial indy gt army book


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