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Works Cited Antonelli, Paola, Hunt, Jamer, Alexandra Midal. Talk to me, Design and Communication between People and Objects. New York: The Museum of Modern Arts, 2011. Print. Bilton, Nick. “Google to Sell Heas-Up Display Glasses by Year’s End.” New York Times Bits, blog entry by, February 21, 2012. Web. Caillois, Roger. Man, Play and Games. Chicago: University of Illinois Press, 1961. Print Csikszentmihalyi, Mihaly. Flow, The Psychology of Optimal Experience. New York: Harper Perennial, 1991. Print. Houde, Stephanie, Charles Hill. What do Prototypes Prototype? Cupertino: Apple Computer, Inc., 1990. Web. Huizinga, Johan. Homo Ludens: A Study of the Play-Element in Culture. n.p.: Beacon Press, 1944. Print. Interview with Sherry Turkle. Frontline. Sept 22, 2009. Web. www.pbs.org/wgbh/pages/ frontline/digitalnation/interviews/turkle.html Ishii, Hiroshi. Tangible Bits: Beyond Pixels. Cambridge: Tangible Media Group, MIT Media Laboratory, 2008. Web. Karatzas, Evan. Proximity Lab, Studies in Physical-Computational Interface and Self-Directed User Experience. Boston: Dynamic Media Institute, 2005. Print. Krueger. Myron W. Responsive Environments, AFIPS 46 National Computer Conference, 423 – 33, Montvale, N.J.: AFPIS Press, 1977 Ars Electronica 2004, festival in Linz, Austria. Leth, Jørgen. The perfect Human (Det Perfekte menneske), video, Denmark, 1967. Novitska, Karolina. forWordPlay/Experiential Learning of a Fereign Language via Interactive Play. Boston: Dynamic Media Institute, 2006. Print. Turkle, Sherry. Alone Together: Why We Expect More from Technology and Less from Each Other. n.p.: Basic Books, 2011. Print Sheridan, Barrett W., “An App That Helps You Cozy Up to Strangers”, Bloomberg Businessweek Technology. March 8, 2012. Web. Snibbe, Scott S., Hayes S. Raffle. Social Immersive Media, Pursuing Best Practices for Multiuser Interactive Camera/projector Exhibits. San Fransisco: Sona Research, 2009. Web. Small, David. “Designing for Experience.” Annual DMI Lecture 2012, Boston: Massachusetts College of Art and Design, 19th April 2012

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P L A Y F U L I N TE R A C TI ON S Designing Spontaneous Connections Maria Stangel


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