Grasshopper

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NURBS Surfaces and Meshes

Fig.7.35. A <Mesh quad> component (Mesh > Primitive > Mesh quad) is in charge of generating quad faces in Grasshopper. I just attached the list of first numbers to the first point of the <quad>. Now this is the time to generate the list of indices for the faces:

Fig.7.36. While (x) is the index of the first point (<cull> list) and (y) is the number of the columns(from <N_pt> number slider), the second point is (x+1), the third point is ((x+1)+y) (the index of second point + number of columns), and the last point is ((x+1+y)‐1) (the index of the third point ‐1).

Chapter 7


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