Wings 3D

Page 17

WINGS3D USER MANUAL

Section 3: A Quick Start Guide

SECTION 3: A QUICK START GUIDE

Figure 7: A cube primitive has been added to the Workspace.

3.1 Finger exercises to get you started. After starting Wings3D from your desktop you will be presented the Wings3D program window with an empty workspace. Right click anywhere in the empty workspace and you will be presented with the Primitives context sensitive menu, as illustrated in the section above. Move your mouse over the Cube menu item. It will become highlighted in blue. Left click on the word Cube and a cube primitive will be added to your workspace. Your workspace should look like this. Now we will just play around with some of the basic functions so that you can get a feel for how the interface works. Once you spend just a few minutes getting the hang of the interface, you will be ready to do one of the tutorials that follow. Remember, that when I say to switch to vertex, edge, face, or body selection mode that you can do so by either clicking on the appropriate icon on the Icon Bar (the four in the middle) or just by pressing the V, E, F or B hot keys on the keyboard. Right clicking with an element selected will bring up one of the context sensitive menus whereas right clicking without anything selected will bring up the Primitives menu. The Space Bar will deselect everything. Let's begin by changing to Vertex Selection Mode (click on the Vertex Icon or hit V). You should now see your vertices at each corner of the cube (Figure 8.a). Click on the two top left vertices. DRAFT 1.6

17


Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.