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KP_2012_Anzeige_Key_Player.indd 219
19.07.12 17:04
Dr. Maximilian Schenk Managing Director German Trade Association of Interactive Entertainment Software (BIU)
Thomas Friedmann Chairman German Games Industry Association (G.A.M.E.)
Editorial
WELCOME TO
Ladies and Gentlemen, after enjoying a successful year in 2011, with total market growth of 3.5 percent, the German game industry has had a very promising start in 2012: based on the first available data, we expect a 6 percent increase in the number of games sold in 2012. Despite a difficult market environment, PCs and consoles still account for a steady 75 percent share of the market. In particular mobile games are boosting growth (50 percent rise in games sold) along with online and browsergames. For these business models – based on item selling – ongoing expansion of the customer base can be expected. The digital distribution of games will also profit from these figures, and we expect this sector to grow by 45 percent in 2012. Including sales of PC and video games, the total revenue of the German games market in 2011 was almost 2 billion euros. This places the games industry ahead of the film and music industries in total revenues. Games are not just a part of our society but have become a leading medium of the digital society: 25 million Germans regularly play computer and video games, including 11 million women. Although women represent a high share of players there are only a few of them in our industry. It is an important task for all players in the game industry to change this. With this in mind I hope you will enjoy and gain inspiration from reading the latest issue of Key Players.
Gaming industry on trial Our industry has gotten used to Germany, as a business location, playing in the premiership. During the past years mainly the online gaming sector has been backing the German games industry. However it is common knowledge that winds can change directions quickly. The dominance of sequels shown at the E3 leads to speculations about the future of console games. Reason for this, apart from the highly increased costs of developing and marketing, might be the trend to online gaming. But the booming market of the last years has developed its own difficulties; growing competition and multitudinous releases. Listening to the voices of the industry, the future of gaming lies within »Social Gaming« and mobile platforms such as tablets and smartphones. Mobile gaming is more of a »small portions of time and game here and there«-thing, Free2play and App Stores have taught customers that gaming is (nearly) free of charge. Such a rapid progress requires the possibility to test new ideas, quickly implement new concepts and to serve new demands and trends fast. Germany has the knowledge, the people and the ideas. G.A.M.E. is proud to represent these companies and their people. And Key Players will be your guide to the German games industry.
CONTENTS Key Players A-Z .......................................................................................... 004 The German Games Market .................................................................. 016 Development............................................................................................... 022 Publishing / Distribution ....................................................................... 076 Public Sector / Education ...................................................................... 134 Business Service ........................................................................................ 166 Technical Service ....................................................................................... 202 Company A-Z ............................................................................................... 220
KP2012_Editorial.indd 3
3
23.07.12 12:16
Y E K Y A L P key players AZ
key players A-Z
A
Abrar, Patrick
Goodgame Studios
Aigner, Thomas GAMINSIDE
Aldrup, Marcel Headup Games
Altemeier, Thomas flashpoint
Ambrus, Markus Augmented Minds
Apel, Glenn Morphicon
Arnadottir, Erla Crytek
Ausborn, Enrico Games Quality
HandyGames
053 183 103 091 205 119 207 211
B
Banzhaf, Simon Koch Media
Barth, Tino
PiXABLE STUDIOS
055 105 081 079 073 065/121 127 187 125 131 051 087 137
Bausewein, Udo
Beckers, Jan HitFox
Behrens, Marcus Bigpoint
Behrens, Stefan Aeria Games Europe
Beneke, Uwe
YAGER Development
Beuck, Hannes Playa Games
Bezold, Benjamin thumbr
Bhulapatna, David
IDG Entertainment Media
Bleyer, Thomas
Ravensburger Digital
Müller, Florian Travian Games
113 199
Bolik, Kai GameDuell
Boos, Steffen
Daedalic Entertainment
Brehm, Christian BIU
4
KP2012_KeyPlayer A-Z.indd 4
19.07.12 15:02
047 163 183 123 107 043 035
D
key players A-Z
Broxtermann, Georg
S R E Y A Z A flaregames
Brunner, Marek USK
Brunnhofer, Leonhard GAMINSIDE
Büchtmann, Markus ProSiebenSat.1 Games
Bückle, Oliver
Infernum Productions
Buße, Marc exozet games
Button-Brown, Nick Crytek
C
Cakir, Hüdaverdi GFACE
Chbib, Bilal BIGITEC
Chbib, Gihad BIGITEC
Chudy, Oliver INPROMO
Corapi, Elisabetta Corapi Translations
Dlugaiczyk, Thomas GAMES ACADEMY
Dokter, Maik
OFM - OnlineFussballManager
Dressel, Volker InnoGames
Driksne, Inga HitFox
Duhr, Wolfgang
bitComposer Entertainment
Duken, Sita exozet games
151 063 109 105 083 043
E
101 025 025 189 200
Emanuel, Netta Bigpoint
Endres, Tim gamescom
Ewald, Konstantin Osborne Clarke
081 181 193
5
KP2012_KeyPlayer A-Z.indd 5
19.07.12 15:03
Y E K Y A L P key players AZ
key players A-Z
F
G
Falk, Felix USK
Feldmann, Thorsten Travian Games
Fichtelmann, Carsten Daedalic Entertainment
k p
Fischer, Elmar paysafecard
Fischer, Franko gamescom
Fisher, Sandra iVentureCapital
Frick, Ingo cooee
Fricke, Kerstin
Kerstin Fricke Localization
163 131 087 197 181 191 031 201
Friedmann, Thomas
Funatics Software / G.A.M.E.
Fung, Vince thumbr
Funk, Nikola gamescom
Funke, Bernd
049/141 127 181 063
Gardner, Paul Osborne Clarke
Gärtner, Dirk Gärtner PR
Gawenda, Björn elblabs
Gebert, Andrea HandyGames
Gehrke, Christiane Tom Putzki Consulting
Gehrke, Josephine Infernum Productions
Geist, Eva GAMINSIDE
Gerecht, Nicole Covus
Germar, Andreas Bigpoint
Golovatchev, Roman Mail.Ru
193 185 177 055 200 107 183 085 081 115
OFM - OnlineFussballManager 6
KP2012_KeyPlayer A-Z.indd 6
19.07.12 15:04
165 089 027 097
Hehmeyer, Marc
045 111 175 091 123 129 045 055 155 187 131 117
key players A-Z
Götz, Ulrich
S R E Y A Z A Zurich University of the Arts
Gözalan, Johannes Sevket European Games Group
Grindel, Benedikt Blue Byte
Grof, Renate Gamesload
H
Haase, Andreas Goodgame Studios
Haberlander, Michaela FilmFernsehFonds Bayern
Hamma, Jochen Fantastic Realms
Hamp, Otmar
medienboard Berlin-Brandenburg
Hartmann, Nadine CULTURETRANSLATE
Hasitschka, Lukas Sound42
Hebecker, Morris Morphicon
Fishlabs Entertainment
Hellwig, Simon Kalypso
k p
Hemenway, Jeff Digital River
Hermanns, Michael flashpoint
Heyden, Andreas
ProSiebenSat.1 Games
053 139 074 155 173 218 119
Hezel, Sven TrafficCaptain
Hitzer, Kai
Fishlabs Entertainment
Hong, Marion HandyGames
Horami, Rangeen
medienboard Berlin-Brandenburg
Horn, André
IDG Entertainment Media
Horn, Ingo
Travian Games
Hüsges, Marco McGame.com
7
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19.07.12 15:05
Y E K Y A L P key players AZ
key players A-Z
I
Iorio, Seth Gameforge
Iscitürk, Ahmet
www.texteatme.com
Kassulke, Christopher HandyGames
093 200
Kassulke, Markus HandyGames
Ketelsen, Lars
ATLAS Interactive Deutschland
J
Jäcklein, Volker Virgin Lands
Jahnke, Marlis INPROMO
Jennen, Christoph Gameforge
Jones, Carl Crytek
Jorias, Alexander cooee
Jürs, Malte INPROMO
Klein, Stefan
gamecity:Hamburg
217 189 093 207 031 189
Klenk, Christoph Covus
Klindworth, Hendrik InnoGames
Klinge, Heiko
IDG Entertainment Media
Klinge, Nicole gconsultnet
Klose, Jan
DECK13 Interactive
Koch, Nadin
Related Desings Software
K
Kalkowski, Michael GameDuell
Kaspers, Achim
ProSiebenSat.1 Games
8
KP2012_KeyPlayer A-Z.indd 8
Kochann, Alexander Lingoona
051 123
Kohlenbeck, Carsten
Game Developers Conference Europe
Köhler, Stefan
Stefan Köhler Writing
k p
Köhne, Christel Digital River
055 055 171 145 085 059 187 201 037 067 213 179 201 175
19.07.12 15:06
161 061 105 039 055 057 173 071 041
Lenz, Anette
139 085 179 155 213 027 201 205 047 195 195
key players A-Z
Kolb, Anne Lea
S R E Y A Z A SAE Institute
Kรถnig, Marc KING Art
Kรถrbs, Robert HitFox
Kramer, Christian Digitalmindsoft
Kriegbaum, Sigi HandyGames
Kuchling, Holger
Independent Arts Software
Kudena, Claire
CULTURETRANSLATE
Kugler, Lukas
Sproing Interactive Media
Kunkel, Boris EA Phenomic
L
Lack, Sylvius
GAMES ACADEMY
Lange, Kim Eins2Design
Lemmen, Ruth BIU
Lenhard, Frank PiXABLE STUDIOS
KP2012_KeyPlayer A-Z.indd 9
FilmFernsehFonds Bayern
Lesch, Matthias Covus
Lew, Sandra
Game Developers Conference Europe
Liebe, Michael
medienboard Berlin-Brandenburg
Liebisch, Mario Lingoona
Limpach, Odile Blue Byte
Lรถffler, Falko Fluidtext
Lonau, Rainer Augmented Minds
Lott, Gunnar flaregames
Ludolf, Iris Partnertrans
151 074 137 199
Ludolf, Markus Partnertrans
9
19.07.12 15:08
Y E K Y A L P key players AZ
key players A-Z
M
Maibaum, Andrej Blue Byte
Maier, Matthias Gamigo
Mainka, Hendrik Goodgame Studios
Mamontov, Ilya Mail.Ru
Marcinek, Stefan Kalypso
Mark, Daniel McGame.com
Markussen, Rainer Gamigo
Maxem, Karsten
European Games Group
May, Lisa nordmedia
Messerschmidt, Dana
Mitteldeutsche Medienförderung
Mieth, Dominik Coreplay
Mohr, David GameGenetics
Mohr, Ingo
arvato Entertainment Europe
027 099 053 115 111 117 099 089 159 157 033 095
Morgan, Christopher GFACE
Mulderij, Beco Mail.Ru
Müller, Cornelius
Zurich University of the Arts
169 101 115 165
N
Nerurkar, Martin Sharkbomb
Neuer, Wolfram
Rabcat Computer Graphics
Neupert, Oliver
bitComposer Entertainment
Niesenhaus, Jörg
Game Development Initiative Ruhr
074 215 083 147
O
Oehler, Claas G.A.M.E.
Oehlmann, Jan nordmedia
Ohlmann, Peter Coreplay
141 159 033
10
KP2012_KeyPlayer A-Z.indd 10
19.07.12 15:09
025 101
Q
key players A-Z
Okko, Zein
S R E Y A Z A BIGITEC
Özbayram, Fatih GFACE
P
Pahl, Nadja
games.net Berlin-Brandenburg
Peters, Andrea
games.net Berlin-Brandenburg
Piutti, Alexander GameGenetics
Pokorny, Matthias
Rabcat Computer Graphics
Potente, Dirk
arvato Entertainment Europe
Pottkämper, Thomas Related Desings Software
k p
Preissl, Patrick paysafecard
Priewe, Marco
ATLAS Interactive Deutschland
Purwin, Heico GAMES ACADEMY
145
Quinke, Achim
gamecity:Hamburg
R
153 153 095 215 169 067 197 171 151
Radlovic, Goran Games Quality
Ratheiser, Burkhard Related Desings Software
Raufer, Christine Gärtner PR
Reul, Michael iVentureCapital
Reuter, Birgit
medienboard Berlin-Brandenburg
Richter, Thomas GameGenetics
Riegler, Harald
Sproing Interactive Media
Ringe, Dirk EA Phenomic
Rochy, Stéphane Aeria Games Europe
211 067 185 191 155 095 071 041 079
Rohmann, Thorsten Playa Games
065/121
11
KP2012_KeyPlayer A-Z.indd 11
19.07.12 15:09
Y E K Y A L P key players AZ
key players A-Z
Romanens, Verena
Zurich University of the Arts
Rosito, Sebastian gamescom
Rösner, Alexander Gameforge
165 181 093
S
Saszik, Klaus
arvato Entertainment Europe
Sawert, Susanne Aeria Games Europe
Schade, Michael
Fishlabs Entertainment
Schaefer, Klaus
FilmFernsehFonds Bayern
Schäfer, Jens Crytek
Schellbach, Philipp YAGER Development
Schenk, Maximilian BIU
Schiffner, Manuela GAMEplaces
Schleischitz, Thomas Rabcat Computer Graphics
Schmitt, Klaus upjers
Schmitz, Christopher Blue Byte
Schober, Johanna
Sproing Interactive Media
169 079 045 139 035 073 137 149
Schoeller, Dieter Headup Games
Schulz, Christine USK
Schulz, Max
Max Schulz Design
Schwarz, Marcus upjers
Schwebe, Ruben USK
Senger, Joachim exozet games
Siegmund, Kathrin INPROMO
Sieveritz, Maren GameDuell
215 133 027 071 103 163 218 133 163 043 189 051
12
KP2012_KeyPlayer A-Z.indd 12
19.07.12 15:10
PiXABLE STUDIOS
199 179 091
Straten, Nicole Morphicon
119 099 185 171 127
key players A-Z
Skomroch, Oswin
S R E Y A Z A Sliwka, Frank
Game Developers Conference Europe
Sommer, Marcel flashpoint
Stadlbauer, Florian
DECK13 Interactive / gamearea-FRM / GAMEplaces
037/143/149 045 133 081 125 069 073 089 175
Stecher, Andreas
Fishlabs Entertainment
Steffen, Christopher
Streppel, Patrick Gamigo
Sturm, Björn Gärtner PR
Syska-Funk, Andreas
ATLAS Interactive Deutschland
Szymanski, Martin thumbr
T
upjers
Stein, Thorsten
Taner, Kaya HitFox
Bigpoint
Stelzer, Valerie
Theysen, Jan KING Art
Ravensburger Digital
Stock, Ralph
Thies, Maike
Zurich University of the Arts
Serious Games Solutions
Stolley, Eike
Tidrow, Lily
CULTURETRANSLATE
YAGER Development
Stolzenberg, Justin
Tjebben, Markus flashpoint
105 061 165 173 091
European Games Group
k p
Stone, Julia Digital River
13
KP2012_KeyPlayer A-Z.indd 13
19.07.12 15:11
Y E K Y A L P key players AZ
key players A-Z
U
Ullmann, Timo
YAGER Development
Ursateanu, George thumbr
Wasmuth, Boris GameDuell
073 127
V
van Husen, Carsten Gameforge
Vanderbroek, Christophe McGame.com
Vogler, Stephan CipSoft
von Ribbeck, Anika G.A.M.E.
gamearea-FRM
Walentin, Pete gamearea-FRM
Walk, Wolfgang
Walk Game Productions
Waschk, Stefanie
Game Development Initiative Ruhr
EAPhenomic
Weber, Joerg gamearea-FRM
Wegener, Stefan Games Quality
093 117 029 141
W
Wagner, Jan
Wassenberg, Renate
Wegmann, Christof Exit Games
Weidenhaupt, Andreas Infernum Productions
Weikl, Andreas CipSoft
Weiligmann, Anja Spielworte
Wein, Martin Koch Media
143 143 074 147
Weingärtner, Tobias Virgin Lands
Weirich, Oliver Virgin Lands
Welzenbach, Paulina GAMEplaces
Wendrich, Sebastian elblabs
051 041 143 211 209 107 029 200 113 217 217 149 177
14
KP2012_KeyPlayer A-Z.indd 14
19.07.12 15:12
097 041 115 083 059 029 037 071
Z
key players A-Z
Wenger, Oliver
S R E Y A Z A Gamesload
Wertich, Volker EA Phenomic
Wetzel, Michael Mail.Ru
Weyl, Stefan
bitComposer Entertainment
Wilfarth, Jan InnoGames
Wolf, Stefanie CipSoft
Wrensch, Sarah DECK13 Interactive
Wutzl, Peter
Sproing Interactive Media
Zahn, Frank Alexander exozet games
Zemlin, Matthias TrafficCaptain
Ziliotto, Christopher Crytek
043 129 207
Zillmer, Michael InnoGames
Zolna, Michael Headup Games
Zuta, Pascal
Aeria Games Europe
059/109 103 079
Y
Yerli, Avni Crytek
035/207
Yerli, Cevat Crytek / GFACE
035/101/207 035/207
Yerli, Faruk Crytek
15
KP2012_KeyPlayer A-Z.indd 15
19.07.12 15:13
E H T A M
THE GERMAN GAMES MARKET: AN INTRODUCTION
provided by
The turnover for computer and video game software amounted to a total of 1.99 billion euros in Germany in 2011. This represents an increase of 3.5 percent. The revenues are divided across three main core business fields: • Data media and downloads: sales of PC and console games as well as mobile games • Online and browser games: expenditure on subscriptions and premium accounts • Virtual items: expenditure on additional items/item selling
Follow us in this brief overview and learn about sales statistics, gender and age composition as well as the leading role of online- and browsergames in Germany. The following data about different sections of the German Market is provided by the German Trade Association of Interactive Entertainment Software (BIU) and market research company GfK Group.
233
Market Volume
183
The turnover for computer and video game software amounted to a total of 1.99 billion euros in Germany in 2011. With a share of 1.57 billion euros, the classic sales of games on data media and downloads (including games for mobile consoles, mobile phones and smart phones) still account for the largest share of earnings. New business models such as fees for subscriptions and premium accounts (online and browser games) or expenditure on game add-ons and additional items (virtual items) contribute a total of around 21 percent to the total turnover.
1.573
Figures in million euros
Data media and downloads Fees for online- / browsergames Virtual items
1.922
Total market
1.989 1.590
Physical distribution / downloads
Fees (online- / Browsergames)
Item selling Figures in million euros 0
16
2010
2011
KP2012_TheGermanGamesMarket.indd 16
1.573 194
+ 3.5%
– 1.0%
– 5.6%
183 137
+ 70%
233 500
1.000
1.500
© 2012 BIU/GfK
2.000 © 2012 BIU/GfK
Market Development The turnover on computer and video game software increased in 2011 by 3.5 percent to a total of 1.99 billion euros. While the sale of games on data media and downloads (including games for mobile consoles, mobile phones and smart phones) posted a slight fall of 1 percent, new business models such as expenditure on game add-ons and additional items (virtual items) were able to post double-digit growth.
19.07.12 16:48
The German Games Market
E H RKET A M SALE OF DATA MEDIA AND DOWNLOADS The sale of computer and video games on data media or via download represent the classic business model of the games industry. The consumer acquires a software license, which entitles them to use a game. 72 million games for PCs, consoles and mobile devices, such as handheld devices, mobile phones or smartphones, were sold in Germany in 2011. The turnover amounted to 1.57 billion euros.
Development of Turnover (physical and download distribution) Figures in million euros
2.000
1.446
1.500
Following the record result of 2008, turnover for computer and video games has levelled off at a high level. Earnings from sales of data media and downloads amounted to around 1,573 billion euros in 2011, whereby mobile games for handheld devices and smart phones were also taken into account. This represents a slight decrease of 1 percent over the previous year.
1.643 1.605 1.590 1.573
1.211
1.000
500
0
2006
2007
2008
2009
2010
Turnover on games for PC, console and mobile devices in percent
2011
© 2012 BIU/GfK
Share in percent (rounded)
100 80
Games sold as downloads
41
33
28
26
28
28
36
38
45
53
56
56
60
Share in percent
100
40
80
20
60
77
79
79
81
75
73
22
28
27
21
17
15
2006
2007
2008
2009
2010
2011
Mobile Devices Consoles PC
40 20 0
0
23
21
21
19
25
27
2006
2007
2008
2009
2010
2011
Downloads Physical distribution
© 2012 BIU/GfK
More than a quarter of all games for PC, console or mobile devices are operated digitally via download. The main part of this figure is made up of games for mobile phones and smartphones.
KP2012_TheGermanGamesMarket.indd 17
© 2012 BIU/GfK
The majority of the turnover for computer and video game software in Germany is generated by console games. The PC is in second position, ahead of mobile games consoles, mobile phones or smartphones.
17
19.07.12 16:48
THE GER GAMES MA ONLINE- AND BROWSERGAMES
Approximately 10 percent of the games industry in Germany is generated by online and browser games, making them an integral part of the German games market. The number of German users rose by 7 percent to 15.5 million in 2011. Sales of subscriptions and premium accounts fell however by 5.6 percent to a total figure of 183 million euros. Browsergames refer to internet games which are played directly using the web browser or in a social network. Online games are games which are played mainly or exclusively on the internet and require a previous program installation on the computer. Not included is turnover from the sales of virtual items.
Figures in million users
16
User Statistics
14
12
15.5 million Germans, in other words every fourth person over the age of ten, play online and/or browsergames. With 11.9 million users, browser and social games are the favoured game variant on the internet. Online Games are played by 6 million people in Germany.
10
8 6 4 2
15.5
11.9
6.0
0
Online- and Browsergames Browsergames Online Games
Š 2012 BIU/GfK
Share in percent
120 100 80
User Gender As is the case with PC and console games, both online and browsergames are increasingly becoming a male domain. With a share of 64 percent, men are ahead regarding online games, however this difference is reduced somewhat in the case of browsergames: here the share of male players with 53% is only slightly ahead of the share of female players with 47%.
18
KP2012_TheGermanGamesMarket.indd 18
64
53
36
47
60 40 20 0
Online Games Female Male
Browsergames Š 2012 BIU/GfK
19.07.12 16:48
User Age
100
The online gamer in Germany is on average 35 years old. More than half are over 30 years of age. The average browser gamer is actually 38 years old. Two-thirds of these players are older than 30 years of age.
20
14
80
18
24
60
21
The German Games Market
ERMAN ES ARKET Share in percent
120
17
40
24
19
20
23
20
Turnover by online subscriptions and premium accounts
0
Browser Gamer Ø age: 38 years
Online Gamer Ø age: 35 years
40-49 50+
10-19 20-29 30-39
© 2012 BIU/GfK
30
153
Figures in million euros
Fees for online games Fees for browsergames
Increase in turnover and users of online- and browsergames Figures in million euros
© 2012 BIU/GfK
16
A turnover of 183 million euros was generated in Germany in 2011 by fees for subscriptions and premium accounts, with 153 million euros being accounted for by online games and 30 million euros by browsergames. An average of 12.62 euros is spent a month on online games and an average of 7.02 euros spent on browsergames. Turnover from sales of virtual items is not included in these statistics.
14.5
14
15.5
12.4
12 10 194
8 6
169
183 156
4 2 0
Following a positive development in the years 2008 to 2010, the market for online and browsergames has, for the first time, seen a slight fall; turnover from subscriptions and premium accounts fell by 5.7 percent to 183 million euros in 2011. Parallel to this, however, the number of users increased by 7 percent to 15.5 million. Turnover from sales of virtual items is not included in these statistics.
KP2012_TheGermanGamesMarket.indd 19
2008 Users Monthly fees Increase »Users« Increase »Monthly fees«
2009
+ 7.0% – 5.7%
2010
2011
© 2012 BIU/GfK
19
19.07.12 16:48
THE GER GAMES MA ITEM SELLING
Five percent of Germans over the age of ten bought virtual items for computer and video games on the internet in 2011. This includes new characters and virtual weapons for online and browsergames as well as additional playing levels for games which were acquired by data media or download. Turnover for virtual items amounted to a total of 233 million euros in 2011. This represents an increase of 70 percent when compared with 2010. Against the background of the increasing dynamics of digital business models, the statistical methods used in the co-operation between BIU and GfK to measure turnover of virtual items have been adjusted. For the year 2010, this resulted in an increase in expenditure on virtual items from 73 million euros to 137 million euros. The turnover on virtual items of 233 million euros in 2011 thus increased by 70 percent compared to the previous year. With these adjustments, both growth and changes in user behavior in the segment are realistically reflected.
Figures in million euros
+ 70 %
250
Turnover on item selling
200
In 2011 it was possible to increase turnover on virtual items by 70 percent to a total of 233 million euros. This includes both game add-ons, for example additional levels or so-called map packs and virtual items, which are used in online and browsergames.
150 100
137
233
50
0
2010
2011
Š 2012 BIU/GfK
12
Age of Buyer
12
23
The buyer of virtual items is on average 34 years old. When purchasing virtual items, young people in particular between the age 10 and 19 are more restrained.
30 23
Share in percent
10-19 20-29 30-39 20
KP2012_TheGermanGamesMarket.indd 20
40-49 50+ Š 2012 BIU/GfK
19.07.12 16:49
Gender of Buyer
The German Games Market
ERMAN ES ARKET 28
With 72 percent, men were well ahead of women regarding the purchase of virtual items in 2011.
72
Share in percent
Male Female
Š 2012 BIU/GfK
63.5
4.0
43.0
3.5 3.0 2.5 2.0
1.5 1.0 0.5
1.0
1.1
3.2
3.7
2008
2009
2010
2011
0 Buyers in millions Ependiture in euro p.p.
Š 2012 BIU/GfK
Buyers of virtual goods and average expenditure More users are spending on average more: in 2011, the number of gamers who bought virtual items for games rose to 3.7 million. At the same time, the average annual expenditure also increased by more than 47 percent to 63.50 euros per person.
21
KP2012_TheGermanGamesMarket.indd 21
19.07.12 16:49
E V E D P O L EN NINTENDO 3DS
22
Anlauf_Development.indd 22
VI
20.07.12 11:59
E P T N E
Development
DEVELOPMENT
Contents
BIGITEC....................................................................... 25 Blue Byte.................................................................... 27 CipSoft ....................................................................... 29 cooee ......................................................................... 31 Coreplay ..................................................................... 33 Crytek ........................................................................ 35 DECK13 Interactive ..................................................... 37 Digitalmindsoft .......................................................... 39 EA Phenomic .............................................................. 41 exozet games ............................................................. 43 Fishlabs Entertainment .............................................. 45 flaregames ................................................................. 47 Funatics Software ...................................................... 49 GameDuell ................................................................. 51 Goodgame Studios ..................................................... 53 HandyGames.............................................................. 55 Independent Arts Software ........................................ 57 InnoGames................................................................. 59 King Art...................................................................... 61 OnlineFussballManager ............................................. 63 Playa Games............................................................... 65 Related Designs Software .......................................... 67 Serious Games Solutions ............................................ 69 Sproing Interactive Media .......................................... 71 YAGER Development .................................................. 73 Freelancer Development ............................................ 74
VITA IPAD Anlauf_Development.indd 23
WII U
23
23.07.12 12:23
KP2012_D_bigitec.indd 24
19.07.12 13:57
Theaterstrasse 22 | 53111 Bonn | Germany phone +49 (0) 228 / 360 254 13 mail info@bigitec.com | web www.bigitec.com
Browser-/Social Games Mobile
bigitec is a game developer studio located in Bonn and founded by two brothers and lifelong gamers in early 2008. Since the launch of the iPhone we have centered our main focus around mobile games and apps. Our dedicated team is a mix of tech-savvy developers and designers who loves developing games and apps for various platforms with long year experience in the IT business and gaming industry.
MMOs
Company Facts
Vita
Zein Okko Art Director zein@bigitec.com
• Guess Something! • Who Is The Strongest?! • Doodle Squares • TypoMan • Cowboys vs. Aliens • Zombie Assault • *KIDS LOVE* Games
3DS
Key Projects
Wii U
Gihad Chbib Managing Director, Co-Founder gihad@bigitec.com
Xbox 360
Bilal Chbib Managing Director, Co-Founder bilal@bigitec.com
We love building polished games with lots of interactive fun for our gamers. Our name is a guarantee for successful contract work – meeting requirements and budget limits is no less important to us than delivering high quality products to our customers and gamers. Millions of downloads, high ratings of bigitec products and various successfully executed projects from renowned customers certify that we are commited to our work with passion and that we value a professional approach. Our portfolio covers concept, design, development and testing of casual and contentrich games for major mobile platforms with years of experience in app monetization, multiplayer, backend services and user profiling. If you have any questions, requests or any inquiries regarding cooperation, joint ventures, press coverage, job application, events or personal meetings please feel free to contact us.
PS3
Our Expertise
PC
Key Contacts
Development
BIGITEC GmbH
25
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19.07.12 13:56
KP2012_D_Blue_Byte.indd 26
16.07.12 09:04
Adlerstrasse 74 | 40211 Düsseldorf | Germany phone +49 (0) 211 / 33 800 0 mail info@bluebyte.de | web www.bluebyte.de
Key Contacts
Browser-/Social Games Mobile
KP2012_D_Blue_Byte.indd 27
MMOs
Andrej Maibaum Director of Human Resources andrej.maibaum@bluebyte.de
Founding Year: October 1988 CEO: Yves Guillemot Some Numbers: Blue Byte has produced over 30 games. The Settlers® series has sold more than 9 million units worldwide, the Anno® games have sold more than 5 million units.
Vita
Company Facts
3DS
• Anno 2070 (PC) • Anno 2070 Deep Ocean (Addon, PC) • The Settlers Online (Browser based game) • Silent Hunter Online (Browser based game) • Your Shape Fitness Ev olved 2013 (Wii U)
Wii U
Key Projects
Xbox 360
Christopher Schmitz Director of Product Development christopher.schmitz@bluebyte.de
Blue Byte is a leading developer with a strong track record. It is most known as the creator of excellent strategy games, but has also started to develop major brands for consoles as well. The current portfolio covers casual console games to PC core titles to free2play browsergames. The company was founded in Germany in 1988 and the studio’s first hit came in 1991 with Battle Isle, followed in 1993 with the perennial favorite The Settlers®. Blue Byte became a wholly owned subsidiary of Ubisoft in 2001. Today, the 160+ team members explore the online market and create new standards with browser based games. The studio is also responsible for the production of the Anno® series. In 2012, the Anno® 2070 expansion will be released and the strategy game brand faces again the future. As a Ubisoft studio, the Blue Byte teams are part of a global network with 26 studios. Blue Byte collaborates with other Ubisoft studios around the globe to create the next generation of its brands on various platforms. Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2011-12 fiscal year Ubisoft generated sales of € 1.061 billion. Apply at: jobs@bluebyte.de
PS3
Benedikt Grindel Director of Live Operation benedikt.grindel@bluebyte.de
Our Expertise
PC
Odile Limpach Managing Director odile.limpach@bluebyte.de
Development
Blue Byte GmbH
27
16.07.12 09:05
KP2012_D_Cipsoft.indd 28
18.07.12 13:39
Gabelsbergerstrasse 11 | 93047 Regensburg | Germany phone +49 (0) 941 / 630 828 0 mail contact@cipsoft.com | web www.cipsoft.com
Key Contacts
Xbox 360
CipSoft is an independent developer and publisher of online computer games. When founded in 2001, CipSoft’s first MMORPG called Tibia had already been online for more than 4 years. Hence Tibia is now the oldest MMORPG worldwide being online for more than 15 years without any interruption ever since. In 2003 CipSoft released its second game, called TibiaME, the first MMORPG for mobile phones worldwide. Both Tibia and TibiaME are still growing strongly until today. In 2012 CipSoft will release its third online game, called Fiction Fighters. Fiction Fighters is a browser based interactive online comic and CipSoft’s first 3D project. CipSoft’s vision is to develop and to publish innovative products that are based on new technologies. CipSoft aims to realise own ideas and to develop truly innovative products rather than to imitate existing concepts.
PS3
Key Projects
Wii U
• Tibia, MMORPG, online since 1997 • TibiaME, Mobile MMORPG, online since 2003 • Fiction Fighters, Online Comic, release in 2012
3DS
Andreas Weikl Marketing & PR Manager +49 (0) 941 / 630 828 0 weikl@cipsoft.com
Our Expertise
PC
Stephan Vogler Managing Director +49 (0) 941 / 630 828 0 vogler@cipsoft.com
Development
CipSoft GmbH
Vita
• Employees: 60+ • Turnover 2011: 8.2 Mio
Browser-/Social Games
Stefanie Wolf HR Manager +49 (0) 941 / 630 828 0 wolf@cipsoft.com
MMOs
Company Facts
Mobile 29
KP2012_D_Cipsoft.indd 29
18.07.12 13:39
KP2012_D_clubcooee.indd 30
17.07.12 14:57
Europaallee 7-9 | 67657 Kaiserslautern | Germany phone +49 (0) 631 / 3613 97 35 mail info@clubcooee.com | web www.clubcooee.com
Key Contacts
MMOs Browser-/Social Games
• Founding Year: 2007 • Award Highlights: Red Herring Global 200 Finalist, Red Herring Top 100 Europe Finalist, AlwaysOn Hollywood Top 100 Winner, German Multimedia Award Nominee, Microsoft BizSpark One Alumni company • Partners: Microsoft, Bigpoint, Grooveshark
Vita
Company Facts
3DS
• cooee engine (Social 3D engine and community platform) • Club Cooee (3D Social Chat Community) • DJparty.fm (3D Social Music Discovery)
Wii U
Key Projects
Xbox 360
The venture capital backed cooee GmbH was founded in 2007 by a team of veteran game developers and is located in Kaiserslautern. We operate the 3D social chat community Club Cooee where users use their 3D avatar to meet and make new friends from all over the world. The avatars and 3D chatrooms are fully customizable and we made it very easy for any user to become a 3D creator himself. On the vivid in-game marketplace users trade and sell rare items and their own creations. We are excited that Club Cooee enhances the Microsoft Windows Live Messenger in Germany so that WLM users can meet in our 3D chat rooms. Our users like to interact with real world brands so brand placement works very well for our partners. The latest offering from us is DJparty.fm were users spin their tunes in virtual music clubs. We received several international awards and were selected by Microsoft to be a member of the BizSpark One programme.
PS3
Ingo Frick Managing Director / Founder +49 (0) 631 / 3613 97 35 frick@clubcooee.com
Our Expertise
PC
Alexander Jorias Managing Director / Founder +49 (0) 631 / 3613 97 35 jorias@clubcooee.com
Development
cooee GmbH
Mobile 31
KP2012_D_clubcooee.indd 31
17.07.12 14:57
KP2012_D_Coreplay.indd 32
18.07.12 13:37
Schleissheimer Strasse 6 - 10 | 80333 Munich | Germany phone +49 (0) 89 / 579 575 56 | fax +49 (0) 89 / 579 575 26 mail info@coreplay.de | web www.coreplay.de
Key Contacts
3DS Vita
• Fit For Fun (Nintendo Wii) • Ion Assault (Xbox 360, Playstation 3, PC Windows) • Jagged Alliance: Back in Action (PC Windows) • Myth of Glory (working title) (Xbox 360, Playstation 3, PC Windows)
Wii U
Key Projects
Xbox 360
COREPLAY is an independent computer and video game developer located in the center of Munich, Germany. Every current member of COREPLAY’s senior staff can look back on several years of game industry experience. COREPLAY aims to deliver high quality games on consoles and the PC in a positive and friendly working environment. COREPLAY uses in-house developed technology and tools in order to ensure a cost efficient and streamlined workflow that allows to deliver cutting-edge content and code. Our main focus is to combine a fresh and high grade visual appearance with a wellbalanced intuitive gameplay that takes full advantage of the target platform. Furthermore we aim to develop excellent games for the digital distribution via XBLA, PSN, Steam, AppStore and Google Play.
PS3
Dominik Mieth Producer +49 (0) 89 / 579 575 36 dmieth@coreplay.de
Our Expertise
PC
Peter Ohlmann Managing Director +49 (0) 89 / 579 575 56 pohlmann@coreplay.de
Development
Coreplay GmbH
MMOs
Company Facts Browser-/Social Games
Inhouse Technology: • Powerful Multiplatform Graphics Engine • World Editor with State-of-the-Art Pre Illumination • Complex Particle Effect System with efficient Editing Tools • Highly optimized iOS and Android Framework
Mobile 33
KP2012_D_Coreplay.indd 33
18.07.12 13:38
Š 2012 Crytek GmbH. Crytek and CryENGINE are registered trademarks or trademarks of Crytek GmbH in the USA, Germany and/or other countries. All rights reserved.
KP2012_D_Crytek.indd 34
18.07.12 13:41
Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail contact@crytek.com | web www.crytek.com
Key Contacts
Xbox 360 Wii U 3DS
Crytek GmbH (»Crytek«) is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for Xbox 360, Playstation 3, PC, mobile devices and gamesas-service using their cutting-edge 3D-GameTechnology, CryENGINE®. The company’s headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK) and Shanghai (China). Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio and a 2010 Red Dot Design Award. Its multi-award winning games include Far Cry®, Crysis®, Crysis Warhead® and Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010), as well as upcoming titles Crysis® 3 (awarded Game Informer Best of Show E3 2012 and Electric Playground Best of E3 2012) and Warface® (awarded Best Game and Best Graphics at the KRI Awards 2012). For more information, please visit: www.crytek.com.
PS3
Nick Button-Brown General Manager – Games nickb@crytek.com
Our Expertise
PC
Faruk, Cevat and Avni Yerli Founders and Managing Directors contact@crytek.com
Development
Crytek GmbH
Vita
Company Facts
erved.
Mobile
Number of Employees: 650+ Different nationalities: 40+ Released Titles: 6
Browser-/Social Games
Jens Schäfer Senior PR Manager jens@crytek.com
• CryENGINE® 1-3 • Far Cry® (2004) • Crysis® Franchise (2007/2008/2011/2013) • Fibble® – Flick ‘n’ Roll (2012) • Warface® (2012) • Ryse® (TBA) • Homefront® 2 (TBA)
MMOs
Key Projects
35
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18.07.12 13:42
KP2012_D_Deck13.indd 36
18.07.12 13:42
Baseler Strasse 46 | 60329 Frankfurt | Germany phone +49 (0) 69 / 716 716 60 mail info@deck13.com | web www.deck13.com
Key Contacts
Development
DECK13 Interactive GmbH
Our Expertise • Creating games from vision to finished product • More than 12 years of experience • Original IP and Work for Hire projects • Top-notch 3D technology created in-house • Creating games that stand out from the masses • Highly flexible • Skilled with QA and localization • Delivering for Playstation, Xbox, PC, iOS, Mac
Company Facts
Vita
• Founded in 2001 • More than 40 employees based in Frankfurt • More than 20 games projects completed • Development partners worldwide • In-house technology available • Clients: Activision, City Interactive, astragon, dtp, Atari, Take2, CDV, bhv, 10tacle, Phenomedia, and more • Innumerable industry awards
MMOs
Xbox 360 Wii U 3DS Browser-/Social Games
Sarah Wrensch HR Management swrensch@deck13.com
• RPG project with major publisher • Blood Knights • Jack Keane 2 • Jack Keane • Venetica • Tiger and Chicken • Ankh Trilogy • Black Sails • Haunted • Jade Rousseau • Reading the Dead • Luka 1 + 2
PS3
Jan Klose Creative Director jklose@deck13.com
Key Projects
PC
Dr. Florian Stadlbauer Executive Director fstadlbauer@deck13.com
Mobile 37
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18.07.12 13:43
INVENT / REFINE / SURPASS
www.digitalmindsoft.eu KP2012_D_Digitalmindsoft.indd 38
18.07.12 13:40
Wichernstrasse 10 | 89073 Ulm | Germany phone +49 (0) 162 / 408 48 67 mail info@digitalmindsoft.eu | web www.digitalmindsoft.eu
Key Contacts
Our Expertise
Vita MMOs Browser-/Social Games
• Founded 2006
3DS
Company Facts
Wii U
• Men of War • Men of War: Assault Squad • Men of War: Assault Squad – GOTY
Xbox 360
Key Projects
PS3
Digitalmindsoft is an independent, privately held digital media company founded by Chris Kramer in July 2006 and located in Ulm, Germany. As a growing player within the video games industry, we at Digitalmindsoft endeavor to provide our consumers with the highest quality products matched with unrivaled post launch support. We believe developing games goes beyond crafting software, but creating commu nities, interacting with our players and offering service long after the initial release. Most importantly our products must contain soul. Character and depth are quintessential to our development process and we are never satisfied until our customers can tangibly see the dedication woven into our content. We are devoted to offering our players the best possible product coupled with exceptional service. We at Digitalmindsoft guarantee to hone our skills, deliver deeper, richer content and always push the envelope within our industry. Passion is our driving force and we aim to craft extra ordinary games.
PC
Christian Kramer Managing Director & CEO +49 (0) 162 / 408 48 67 chris.kramer@digitalmindsoft.eu
Development
Digitalmindsoft e.K.
Mobile
t.eu
39
KP2012_D_Digitalmindsoft.indd 39
18.07.12 13:40
KP2012_D_EAPhenomic.indd 40
16.07.12 08:46
Binger Strasse 38 | 55218 Ingelheim | Germany phone +49 (0) 6132 / 78 35 0 mail dringe@ea.com | web www.phenomic.de
Key Contacts
KP2012_D_EAPhenomic.indd 41
Mobile
Renate Wassenberg Recruiting Apply via jobs.ea.com
Browser-/Social Games
• Employees: ~ 40 • Founded year: 1999 (EA since 2006) • Planned hires (2012/2013): ~15 • Additionally: diverse internship roles in QA, Software Engineering & Art • Apply via jobs.ea.com to get in the game
MMOs
Company Facts
Vita
• Battleforge (2009) • Lord of Ultima (2010) • Command & Conquer Tiberium Alliances (2012)
3DS
Boris Kunkel Senior Development Director bkunkel@ea.com
Wii U
Key Projects
Xbox 360
Phenomenal Gameplay Headquartered in Ingelheim am Rhein, Germany, Phenomic Game Development was founded in 1999 by Volker Wertich, known by many as the mastermind behind the hugely successful »Settlers« series, where he played a major role in the development of the first and third part. In August 2006 Phenomic became an internal development studio of Electronic Arts Inc. and is called »EA Phenomic«. EA Phenomic focuses on the creation of outstanding computer and video games for an international audience, specializing in strategy, empire building and role playing online games for mobile, browser & social platforms. During development, emphasis is placed on the user experience and making games that are fun to play. For us, innovative, motivating and easily accessible – in a word, »phenomenal« – gameplay is the most important foundation for developing a game. EA Phenomic offers a unique workplace for talented and highly motivated game developers, and each employee can look back on many years of experience creating top-notch computer games. The potent combination of skilled management with highly qualified leads and an experienced team makes EA Phenomic a top-tier international development studio.
PS3
Volker Wertich Creative Director vwertich@ea.com
Our Expertise
PC
Dirk Ringe General Manager dringe@ea.com
Development
EA Phenomic / Electronic Arts GmbH
41
16.07.12 08:46
Multiplatform entertainment by exozet. We make users happy. Many thanks to our licensing partners: Catan GmbH / USM (Catan), ZDF Enterprises (Sherlock Yack), Cosmic Debris / dtp young (Emily), Studio100 Media / Intenium (Wickie)
KP2012_D_Exozet.indd 42
18.07.12 13:36
Rotherstrasse 20 | 10245 Berlin | Germany phone +49 (0) 30 / 246 560 - 0 mail games@exozet.com | web www.exozet-games.com
Key Contacts
MMOs Browser-/Social Games Mobile
• Founded: 2004 • Special assets: Experienced cross-platform development teams, worldwide mobile distribution services, ZUMO framework for browser games, Game Management System (GMS) • Localization: 10+ languages • Awards: Mobile Game of the Year 2011 and Readers’ Choice Award (Pocket Gamer), Deutscher Computerspielepreis (German Video Games Award), Deutscher Entwicklerpreis (German Developer Award), Airgamer Awards
Vita
Company Facts
3DS
KP2012_D_Exozet.indd 43
• Catan (iOS, Android, Java, NDS, Kindle), Catan GmbH / USM / Amazon • MyFestival (Browser / Facebook) • Carcassonne (Android, Java, Windows Phone), Hans im Glück / AMA / Microsoft Studios • Emily the Strange (iOS, Android, NDSi, PC/Mac), Cosmic Debris / dtp young • Vicky the Viking / Wickie (NDS, iOS, Android), Studio100 Media / Intenium • Famous Five / Fünf Freunde (iOS, Android), Alias Entertainment
Wii U
Marc Buße Digital Distribution Manager +49 (0) 2131 / 402 66 - 63 marc.busse@exozet.com
Key Projects
Xbox 360
Joachim Senger Director Serious Games +49 (0) 30 / 246 560 - 129 joachim.senger@exozet.com
exozet games is one of Germany’s leading independent game development studios in the family and brand entertainment sector. The company specializes in the development, publishing and marketing of mobile and online games for an international audience. Since 2004 exozet games has been creating games based on big name brands, bringing them to all the relevant platforms. Among exozet’s best known games are titles like Catan, Carcassonne, Emily the Strange and The Three Investigators (Die drei ???). Over the past years, exozet has also led a number of European serious games co-productions. exozet games is part of the exozet group with over 150 employees at offices in Berlin, Potsdam, Vienna and Düsseldorf. The studio works hand in hand with leading publishers and strong partners to deliver its own als well as work-forhire products. exozet’s in-house distribution and marketing team provides efficient mobile distribution services to partner developers worldwide.
PS3
Sita Duken Business Development +49 (0) 30 / 246 560 - 255 sita.duken@exozet.com
Our Expertise
PC
Frank Alexander Zahn CEO +49 (0) 30 / 246 560 - 0 frank.zahn@exozet.com
Development
exozet games GmbH
43
18.07.12 13:36
KP2012_D_Fishlabs.indd 44
17.07.12 14:51
Großer Burstah 50-52 | 20457 Hamburg | Germany phone +49 (0) 40 / 88 88 00 0 mail info@fishlabs.net | web www.fishlabs.net
Key Contacts
3DS MMOs Browser-/Social Games Mobile
KP2012_D_Fishlabs.indd 45
• Founded in 2004 • Located in Hamburg • 63 employees • 100 million downloads • German Game Developer Award & German Computer Game Award 2011 • Double Winner of the International Mobile Gaming Award in 2011 • Partners: Volkswagen, Coca-Cola, Samsung, Nokia, Sony, Microsoft, Intel, Nvidia
Vita
• Galaxy on Fire 2 HD • Galaxy on Fire 2 Valkyrie • Galaxy on Fire 2 Supernova • Sports Car Challenge • Rally Master Pro • Snowboard Hero
Company Facts
Kai Hitzer Marketing Director +49 (0) 40 / 88 88 00 181 k.hitzer@fishlabs.net
Wii U
Key Projects
Marc Hehmeyer CTO +49 (0) 40 / 88 88 00 163 m.hehmeyer@fishlabs.net
Xbox 360
Pioneering the mobile space since 2004, Hamburg-based premium game developer Fishlabs Entertainment has been spearheading the most exciting and fast-moving branch of the entertainment industry for more than eight years now. During that time, Fishlabs has constantly raised the bar for mobile gaming in order to bring console-quality gaming experiences to the hottest smartphones and tablets on the market. As one of the world’s leading developers of highend 3D action and racing games for all relevant platforms such as iOS, Android and BlackBerry OS, we are not only cooperating with the biggest hardware companies in the business, such as Apple, Samsung, Nokia and Sony Mobile, but are also developing state-of-the-art brand games for blue chip clients such as Volkswagen, CocaCola and Barclaycard. Our flagship title Galaxy on Fire 2 is considered a benchmark for sci-fi gaming on the App Store by fans and media alike and our games have generated a total of over 100 million downloads worldwide!
PS3
Andreas Stecher EVP BizDev & Sales +49 (0) 40 / 88 88 00 141 a.stecher@fishlabs.net
Our Expertise
PC
Michael Schade CEO / Co-Founder +49 (0) 40 / 88 88 00 161 m.schade@fishlabs.net
Development
Fishlabs Entertainment GmbH
45
17.07.12 14:53
KP2012_D_flaregames.indd 46
16.07.12 08:44
Kaiserstrasse 146 - 148 | 76133 Karlsruhe | Germany phone +49 (0) 721 / 183 154 0 mail info@flaregames.com | web www.flaregames.com
Key Contacts
Key Projects
Wii U
By the time of writing, we have two games out for iOS/Android:
3DS Mobile
• Employees: 35-ish • Claim: Asshole-free since 2011 • Investors: Accel Partners, T-Venture • Daughter company: Keen Flare, Frankfurt/Main
Browser-/Social Games
Company Facts
MMOs
More games should be in the market by the time of you reading this.
Vita
• Ocean Tower Ratings: 4,5 Stars on average (AppStore) Charts: No 1 in more than a dozen countries (iOS) Quote: »excellent sound design and fine graphics« (bild.de) • BraveSmart Ratings: 5,0 Stars on average (AppStore) Charts: No 1 in more than a dozen countries (iOS) Quote: »vastly entertaining« (148apps.com)
KP2012_D_flaregames.indd 47
Xbox 360
Who are we? The short version: We’re a developer and a publisher. We create free-to-play games for smartphones and tablets, we have a full pipeline of in-house developed games in a host of genres and flavours. And if you’re a game maker looking for a strong partner with proven expertise in making your game famous and helping it monetize beautifully, give us a call. We might be just the guys you’ve been looking for. Based in sunny Karlsruhe, we are only an hour by train from Frankfurt, two from Paris. We were founded in 2011 by a group of industry veterans, including Klaas Kersting, the former CEO and founder of online games leader Gameforge. We’re a down-to-earth bunch of industrysavvy old men (»old men« translating as »people in their 30s«) mixed with talented and hungry youngbloods.
PS3
Gunnar Lott Communications Director +49 (0) 721 / 183 154 14 gunnar@flaregames.com
Our Expertise
PC
Georg Broxtermann Director Business Development +49 (0) 721 / 183 154 14 georg@flaregames.com
Development
flaregames GmbH
47
16.07.12 08:44
KP2012_D_Funatics.indd 48
16.07.12 09:07
Essener Strasse 66 | 46047 Oberhausen | Germany phone +49 (0) 208 / 306 66 70 | fax +49 (0) 208 /306 66 710 mail info@funatics.de web www.funatics.de | www.cultures-online.de
Key Contacts
Our Expertise
MMOs Browser-/Social Games Mobile
KP2012_D_Funatics.indd 49
Vita
• Key team: 28 people • Game development for more than 100 years of life • Two sales awards in gold, one in platinum • Uncounted media awards
3DS
Company Facts
Wii U
• Catan: The First Island (1999) • Cultures: Discovery of Vinland (2000) • The Settlers: Heritage of Kings (2004) • The Settlers: 10th Anniversary (2006) • Tom Clancy’s Endwar (2008) • Cultures Online (2010) • UFO Online: Fight for Earth (2012)
Xbox 360
Key Projects
PS3
The renowned development studio Funatics Software was founded in 1998. Since then, Funatics has been following its central philosophy: »Games mainly need to be fun to play!« As early as 1999, Funatics landed a major coup with a conversion of the tabletop classic »The Settlers of Catan« titled »Catan: The First Island«. Hundreds of thousands of enthusiastic players proved that the game is great fun to play indeed – even over ten years after release, the game is still said to be the best board-game conversion of all time. Just one year later, »Cultures« laid the foundation for one of the most successful product lines in the company’s history: A total of seven titles appeared in the popular »Cultures« series. Funatics has developed several sequels of »TheSettlers« partly in cooperation with Blue Byte, released by Ubisoft. End of 2008, Funatics’ first NDS / PSP title was released: »Tom Clancy’s Endwar«, as well as »Die Siedler: Aufbruch der Kulturen« which laid the foundation for the first online project of Funatics: »Cultures Online« on www.cultures-online.com. Following this success Funatics has released a new browser game in 2011, based on our own network engine: »Patrician Online« combines the fun of the well-known historical trading simulation and the challenge to compete with online players. In 2012 »UFO Online: Fight for Earth« will be released, an Unity 3D based browser game, featuring the thrills of a turn-based tactical strategy game and high-class 3D graphics. UFO Online has raised frenetic applause in the international press.
PC
Thomas Friedmann Managing Director +49 (0) 208 / 306 66 70 friedmann@funatics.de
Development
Funatics Software GmbH
49
16.07.12 09:07
gs_sh_000_KeyPlayers_D_Gameduell.indd 50
19.07.12 13:55
Taubenstrasse 24 - 25 | 10117 Berlin | Germany phone + 49 (0) 30 / 288 768 210 | fax + 49 (0) 30 / 288 768 299 web www.gameduell.com | inside.gameduell.com
Key Contacts
Wii U Browser-/Social Games Mobile
gs_sh_000_KeyPlayers_D_Gameduell.indd 51
MMOs
Maren Sieveritz Human Resources maren@gameduell.com
• Team size: 180+ team members from over 16 countries in offices in Berlin and San Francisco • Games: 70+ casual games developed in-house, available in 7 languages • Marketing: 1.000+ international partners, portals and sites • Cross-platform: Web, social networks, iOS, Android • Customers: More than 80 million installs and registered members across all platforms
Vita
Company Facts
3DS
Key Projects • Online games portal: GameDuell.com • Mobile games: Maya Pyramid, Fluffy • Social games: Bubble Speed, Jungle Jewels
Boris Wasmuth Managing Director Marketing boris@gameduell.com
Xbox 360
Our passion for creating high-quality games and a thrilling user experience combined with a focus on superior customer experience and communication has made GameDuell one of the largest cross-platform social games communities in the world with more than 80 million members and installs. The company has developed over 70 games in its own studios. GameDuell has expanded rapidly and has offices in Berlin, Germany and San Francisco, USA with a team of over 180 game enthusiasts. GameDuell is known in the start-up scene for its outstanding team spirit and unique company values. When people visit our office they often comment on the positive vibe and passion that is present everywhere. We believe that it is our team that makes the difference. Our team and culture are our greatest strengths. If you want to make a difference, seize the opportunity and join us!
PS3
Michael Kalkowski Creative Director michael@gameduell.com
Our Expertise
PC
Kai Bolik CEO kai@gameduell.com
Development
GameDuell GmbH
51
19.07.12 13:55
! r e m a g d o Go g games company in Europe. Be e a rowin in th fastest-g Jo
Julian Community Manager
KP2012_D_Goodgame.indd 52
/jobs goodgame.com
Ernest Vector Animator
Laura Data Analyst
17.07.12 14:55
Theodorstrasse 42-90, Haus 9-11 | 22761 Hamburg | Germany phone +49 (0) 40 / 851 92 49 - 0 | fax +49 (0) 40 / 851 92 49 - 24 web www.goodgamestudios.com
Key Contacts
Your Career @ Goodgame
Vita MMOs Browser-/Social Games
Andreas Haase Press Officer pr@goodgamestudios.com
• Founded: 2009 • Team: 250+ • Users: 90+ million • Localization: 25+ languages
3DS
Company Facts
Wii U
Patrick Abrar Head of Marketing, Sales & Business Development sales@goodgamestudios.com
• Leeway to shape things • Flat hierarchies and quick decision-making • Swimming pool • Fitness room • Regular team events • Cheaper bus and train tickets • Help finding a flat • Flexible day care right on the premises • Fresh fruit, muesli and beverages
Xbox 360
Benefits
PS3
Goodgame Studios is the fastest-growing games company in Europe and one of Germany’s most successful tech companies. With more than 250 staff at our Hamburg offices, we develop innovative online games played by over 90 million players worldwide. With our quantitative approach fueled by driving ambition, we strive to continually improve our products. We want to set new global standards in technology, product quality, sales and marketing. We’re looking for entrepreneurial personalities who really want to make things happen. Become part of our impressive success story – apply now at goodgame.com/jobs
PC
Hendrik Mainka Head of Human Resources jobs@goodgamestudios.com
Development
Goodgame Studios
Mobile 53
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17.07.12 14:55
gs_sh_000_KeyPlayers_D_Handygames.indd 54
16.07.12 08:50
i_Park Klingholz 13 | 97232 Giebelstadt | Germany phone +49 (0) 9334 / 9757 0 web info@handy-games.com | www.handy-games.com
Key Contacts
MMOs Browser-/Social Games
• Titels released: More than 150 • Awards collected: More than 250 • In-house Team: 40+, Hiring
Vita
Company Facts
3DS
Marion Hong Sales +49 (0) 9334 / 9757 0
• Clouds & Sheep • Townsmen • Guns’N’Glory – WW2 • Farm Invasion USA • Super Dynamite Fishing
Wii U
Key Projects
Xbox 360
HandyGames is a true industry veteran and one of the oldest independent developers of mobile games. For more than 12 years, HandyGames has been in the business of developing and publishing high quality games for numerous mobile platforms, successfully navigating the ever-changing tides of mobile technology. The company’s game portfolio consists of more than 150 mobile games, including classic mobile game franchises like the Townsmen series and several recent smartphone hit titles that have garnered more than 25 million downloads on the Android platform alone. The core strength of HandyGames as a mobile games developer is innovation in game design combined with excellence in execution. Leveraging modern software development methodologies like »Scrum« and the creativity of its artists and game designers, the company consistently delivers highest quality mobile gaming experiences. Since its founding in 2000, the company has grown to more than 40 employees and is still expanding aggressively, always on the lookout for fresh talent in the areas of software development, graphics, sound and game design.
PS3
Andrea Gebert HR +49 (0) 9334 / 9757 0
Our Expertise
PC
Markus Kassulke, Christopher Kassulke, Udo Bausewein Management, Founders +49 (0) 9334 / 9757 0
Development
handy-games.com GmbH
Mobile
Sigi Kriegbaum Marketing +49 (0) 9334 / 9757 0
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KP2012_D_Independent Arts.indd 56
19.07.12 13:54
Münsterstrasse 5, HAMTEC Haus 2b | 59065 Hamm | Germany phone +49 (0) 2381 / 488 818 | fax +49 (0) 2381 / 97 24 596 mail info@independent-arts-software.de web www.independent-arts-software.de
Browser-/Social Games Mobile
KP2012_D_Independent Arts.indd 57
MMOs
• Team size: 35+ • Key Clients: core x group, dtp entertainment, SevenOne Intermedia, RTL Games, Koch Media/Deep Silver, Midway, Atari, THQ/ Valuesoft, Ubisoft, Mindscape, Kiddinx • Certificate: Registered Nintendo GBA/DS/Wii Developer, Official Sony PSP and PS3 Developer, Official Microsoft Xbox 360 Developer • Awards: German Developer Awards 2006 and 2007 for Best Mobile Game and Best Casual Game, GIGA Maus 2008 for Princess Lillifee, BIU Sales Award 2009 for Think Logic Trainer NDS
Vita
Company Facts
3DS
• On the Ball, Amiga/PC • WarCommander, PC • My Pet Hotel, PC/GBA/DS/Wii • Think Logic Trainer, DS/Wii • RTL Winter Sports 2009, DS • Princess Lillifee, DS • Against Rome, PC • Musiic Party, Wii • Crash Time 3D, Nintendo 3DS • Winter Sports 2012, PC/Wii/3DS • Cannon Cracker (working title), iOS, Android, Browser • HM (working title), iOS, Android, Browser
Wii U
Key Projects
Xbox 360
Holger Kuchling CEO kuchling@independentarts-software.de
Since it’s founding in 1990, IAS has steadily grown in size and reputation, making it one of the studios with the richest tradition in Germany. More than 100 titles on various platforms have been successfully shipped since the beginning. Besides the production of original titles, IAS expertise lies in successful remittance work and porting as well. Our competence stretches from games dedicated to the hardcore user to lovely children edutainment. IAS stands for dedicated and experienced employees, reliability, professional project management and accurate observance of time limits! Our experience and philosophy have proven to be an ideal combination of organization expense and team structure, high productivity and corresponding efficiency. These were the cornerstones for products that entirely satisfied customers and publishers alike for more than 20 years in the development business!
PS3
Our Expertise
PC
Key Contacts
Development
Independent Arts Software GmbH
57
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InnoGames www.innogames.com
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Harburger Schlossstrasse 28 (Channel4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.com
Key Contacts
Browser-/Social Games Mobile
KP2012_D_Innogames.indd 59
MMOs
• Founded in 2007, roots go back to 2003 • 80 million registered players from nearly 200 countries • Games available in more than 30 languages • 200 employees in the Hamburg headquarters
Vita
Company Facts
3DS
Jan Wilfarth Human Resources Manager +49 (0) 40 / 788 9335 0 info@innogames.de
Games (e.g.): • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Forge of Empires (2012, Browser Game) Portal: www.innogames.com (2011)
Wii U
Key Projects
Xbox 360
With more than 80 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of Massive Multiplayer Online Games. Our products like Tribal Wars, Grepolis and Forge of Empires are available in 34 languages and are all free to use without restrictions and time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. Our games stand out due to a high long term motivation with a very well balanced game design. The eight years experience in developing browser games enables us to create high quality games in different programming languages like PHP, Java and frontend technologies like Flash or HTML5 with an international team of top developers. Our company policy is to focus on quality rather than quantity. This especially applies for our game releases. We aim to publish two or three in-house developed games per year and put a high focus on every single one of them. As a rapidly growing company, we are always searching for highly motivated developers – especially with a profound experience in the development of mobile applications, ideally in the Mobile Gaming field – who are willing to join us. We offer senior positions as well as traineeships, thus InnoGames could either be the start or next step in your games career. In our modern office in Hamburg, we provide our employees with the technical environment of their choice and live a company culture with flat hierarchies and high team spirit.
PS3
Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de
Our Expertise
PC
Hendrik Klindworth Managing Director Technical Development, Product Development, Marketing +49 (0) 40 / 788 9335 0 info@innogames.de
Development
InnoGames GmbH
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Write Concept Develop Game Get 2 Million Users
www.kingart.de KP2012_D_Kingart.indd 60
19.07.12 13:45
Tiefer 5 | 28195 Bremen | Germany phone +49 (0) 421 / 322 76 0 mail contact@kingart.de | web www.kingart.de
Key Projects
MMOs Browser-/Social Games
• Browser games since 2002 • Adventure games since 2007 • More than 35 games developed • Flash & Unity3D
Vita
Company Facts
3DS
• The Book of Unwritten Tales & The Critter Chronicles (Point-and-Click Adventures) • MyFreeZoo (Browser, Upjers) • Drivals (Browser, Gameforge) • Murphy’s Law (Flash Series) • 3 undisclosed browser-games • 1 undisclosed adventure game
Wii U
Jan Theysen Creative Director +49 (0) 421 / 322 76 10 JTheysen@kingart.de
Xbox 360
Marc König CEO +49 (0) 421 / 322 76 11 MKoenig@kingart.de
KING Art is an independent game developer specialising in producing high quality games. To accomplish this, we combine the skills of our on-site staff with the expertise of an international external workforce. Since 2002 we have been pioneers in the area of extensive browser games, and have accumulated expert knowledge during the production of more than 30 successfully completed browser game projects. With our games we always strive to utilize the full potential of the platform. In 2008 we developed our own adventure game engine, which was used for the production of »The Book of Unwritten Tales« and »The Critter Chronicles«. »The Book of Unwritten Tales« received rave reviews and became the best-selling adventure game of 2009. We will continue developing adventure games and are among the leading experts on story-driven games in Germany.
PS3
Our Expertise
PC
Key Contacts
Development
KING Art GmbH
Mobile 61
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OnlineFootballManager KP2012_D_OnlineFussballmanager.indd 62
17.07.12 14:45
Eupener Strasse 60 | 50933 Cologne | Germany phone +49 (0) 221 / 88 89 292 0 mail office@onlinefussballmanager.de web www.onlinefussballmanager.de
Key Contacts
Xbox 360 Wii U
OFM is an independent development company located in Cologne, Germany, providing the game »OnlineFootballManager« in several countries of Europe. The game was born in 2003, ever since the game has grown up to a signi ficant player in the online game section. In 2011, the internationalization of OFM started with Austria and Switzerland. Mean while, the OnlineFootballManager is also repre sented in France, the United Kingdom, Poland and Turkey – and other countries will follow. The collaboration of developers, designers and the department for marketing and public relations enables the company to establish a successful, international manager game. In cooperation with specialized partners, free lancers, agencies and networks, OFM built up a prosperous working environment. A homoge nous community management, many voluntary workers and an enthusiastic user base prove a recipe for an exciting and continually growing browser based game.
PS3
Key Projects
3DS
Release of the OnlineFootballManager in Ger many, Austria, Switzerland, France, United King dom, Poland and Turkey (retrieved May 2012)
Vita
Bernd Funke Business Development Manager b.funke@ onlinefussballmanager.de
Our Expertise
PC
Maik Dokter CEO m.dokter@ onlinefussballmanager.de
Development
OFM – OnlineFussballManager GmbH
MMOs
Company Facts
Mobile
r
Browser-/Social Games
• Founding Year: 2003 • Employees: 12 • CEO: Frank Lukaschewski, Maik Dokter • Independent privately held, debtfree company with no external financing • Awards: Best Sports Browser MMO 2012 • Monthly active users: 250.000 • Registrations: 2.000.000
63
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19.07.12 13:43
Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 web info@playa-games.com | www.playa-games.com
Key Contacts
Development
Playa Games GmbH
Our Expertise Long Island Iced Tea
MMOs Browser-/Social Games Mobile
gs_sh_000_KeyPlayers_D_Playagames.indd 65
Vita
• Founded 2009 in Hamburg, Germany • Won German Game Developer Award, Browsergame of the Year Award, BÄM! Award and GameStar Award • More than 30 Million registered players
3DS
Company Facts
Wii U
• Shakes & Fidget • SoccerStar • BloodMoon
Xbox 360
Key Projects
PS3
Thorsten Rohmann COO thorsten@playa-games.com
The Long Island Iced Tea is a highball made with, among other ingredients, vodka, gin, tequila, and rum. A popular version mixes equal parts vodka, gin, tequila, rum, and triple sec with 11/2 parts sour mix and a splash of cola. Most variants use equal parts of the main liquors but include a smaller amount of triple sec (or other orange-flavoured liqueur). Close variants often replace the sour mix with lemon juice, replace the cola with actual iced tea, or add white crème de menthe; however, most variants do not include any tea, despite the name of the drink. Some restaurants substitute brandy for the tequila. The drink has a much higher alcohol concentration (about 22 percent) than most highballs due to the several liquors and the relatively small amount of mixer. Long islands can be ordered »extra long«, which further increases the alcohol to mixer ratio. Outside the United States, this highball is often altered, due to the unpopularity of sour mix. Long Island Iced Tea served outside the US is often made of liquors and cola alone (without sour mix), with lemon or lime juice, orange juice or with lime cordial.
PC
Hannes Beuck CEO hannes@playa-games.com
15 ml (three parts) Vodka 15 ml (three parts) Tequila 15 ml (three parts) White rum 15 ml (three parts) Triple sec 15 ml (three parts) Gin 25 ml (five parts) Lemon juice 30 ml (six parts) Gomme Syrup Splash of Coke
65
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gs_sh_000_KeyPlayers_D_Related.indd 66
18.07.12 13:34
Römerpassage 1 | 55116 Mainz | Germany phone +49 (0) 6131 / 554 47 - 0 web info@related-designs.de | www.related-designs.com
Key Contacts
Mobile
gs_sh_000_KeyPlayers_D_Related.indd 67
Browser-/Social Games
• Titles released: more than 20 • Awards collected: more than 120 • In-house Team: 50+
MMOs
Company Facts
Vita
• America (© 2000, Data Becker) • No Man’s Land (© 2003, CDV) • Castle Strike (© 2004, Data Becker) • Anno 1701 / 1701 A.D. (© 2006, Sunflowers) • Anno 1404 / Dawn of Discovery (© 2009, Ubisoft) • Anno 2070 (© 2011, Ubisoft)
3DS
Nadin Koch Outsourcing Manager +49 (0) 6131 / 554 47 - 0 info@related-designs.de
Wii U
Key Projects
Xbox 360
Related Designs is the leading German development studio for strategy games. The company is located in Mainz, the capital city of RheinlandPfalz. A core team of 50+ experienced and highly qualified experts successfully creates great games for the international market. They are led by a board of directors with over seventeen years of experience each. Since 1995 Related Designs has produced more than twenty PC entertainment software titles. The company has proven its mastery in complex genres such as Real-Time-Strategy and Building-Strategy. Related Designs’ Motto »step by step into the future« reflects a development philosophy that focuses on outstanding product quality and strict adherence to schedules. Their strong technological background helps to create outstanding, custom-made 3D-engines and high performance tool chains. The company has sharpened its management skills over the past years and is capable of extensive international outsourcing, multi-project-management and simultaneous multilingual releases. More than a hundred awards show how passionate and professional Related Designs is about video games. Over the last years the team was repeatedly decorated for their ambitious work on the ANNO series with ten German Game Developer Awards, two German Video Game Awards and the Grand Prix of the Red Dot Design Award.
PS3
Burkhard Ratheiser Managing Director +49 (0) 6131 / 554 47 - 0 info@related-designs.de
Our Expertise
PC
Thomas Pottkämper Managing Director +49 (0) 6131 / 554 47 - 0 info@related-designs.de
Development
Related Designs Software GmbH
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August-Bebel-Strasse 27 | 14482 Potsdam | Germany phone +49 (0) 331 / 231 896 80 | fax +49 (0) 331 / 231 896 69 mail mail@serious-games-solutions.de web www.serious-games-solutions.de
Key Contact
Our Expertise
3DS Vita MMOs Browser-/Social Games Mobile
• 20 years of experience: First serious game developed back in 1993 • More than 220 projects successfully realized • Top reference customers in Germany and many European countries • State of the Art development know how due to sister companies developing top consumer game titles
Wii U
Company Facts
Xbox 360
• Hewlett-Packard GmbH: Adventure Game for Consumers • Auswärtiges Amt (German State Department): Corporate Information Game • AOK (German Health Insurance Company): Job Advisor Game App • BASF AG: Corporate Information Game App • …and 210 more projects!
PS3
Serious Games Solutions GmbH is your partner for serious games. We provide full spectrum consulting and development and know our business for more than 20 years. Since we started developing serious games in 1993, we successfully realized more than 220 products. Some of Germany’s and Europe’s top companies and organizations are among our customers, but also smaller enterprises ask for our advice. In our powerful team we involve graphics specialists, software designers and coders, psychologists, educators and of course, top game designers. One of our most important plus factors is the fact that we work in a close cooperation with our sister companies Quadriga Games and Sixteen Tons Entertainment, both reputable full price game development studios located in the Berlin and Stuttgart area. Serious Games Solutions GmbH will provide the whole bunch of experience even for high end game development requirements. For more information please talk directly to Ralph. With his game development history starting as a professional in 1984, he is one of the top games experts in Germany. He will help you to find out how a serious game development will make sense for you and how you can reliably avoid the most common mistakes.
Projects and Customers
KP2012_D_Serious Games Solution.indd 69
The Applied Games Experts
PC
Ralph Stock Managing Director +49 (0) 331 / 231 896 80 ralph.stock@ serious-games-solutions.de
SERIOUS GAMES SOLUTIONS
Development
Serious Games Solutions GmbH
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KP2012_D_Sproing.indd 70
19.07.12 13:39
Fernkorngasse 10 | 1100 Vienna | Austria phone +43 1 604 30 28 0 mail office@sproing.com | web www.sproing.com
Key Contacts
Our Expertise Sproing is Austria’s leading game developer, located right in the center of Vienna. Founded in 2001, we have successfully shipped over 50 console games. Now, we are among the world’s best to deliver Free-to-Play games! Currently working on: PS3, PC, Wii, Tablet and Browser (Stage 3D, HTML5). With our brand new projects in the Free-toPlay online space, we are a globally respected studio for creating high-end browser-based MMO’s. Based on our core values Reliability, Creativity and Quality we develop games in genres we love and we know best!
PC
Harald Riegler CEO +43 1 604 30 28 31 harald.riegler@sproing.com
Development
Sproing Interactive Media GmbH
PS3 Vita MMOs Browser-/Social Games
Lukas Kugler Head of Production +43 1 604 30 28 41 lukas.kugler@sproing.com
• 60 Employees • 50+ titles shipped • Athena 2, a highly effective game engine/ pipeline for PS3, PSVita, Xbox360, PC, Browser, Wii, 3DS, DS and iOS • Browser MMO technology: Flash (including extensive Stage3D and HTML 5 experience), PHP, Databases, Java and JavaScript • Expertise: Free-to-Play Online, Browser, Tablet and Console • Sproing is a member of G.A.M.E. and TIGA
3DS
Company Facts
Wii U
Johanna Schober COO +43 1 604 30 28 38 johanna.schober@sproing.com
• TBA (2013, Browser/Tablet, Flash) • TBA (2012, Browser/Tablet, HTML 5) • TBA (2012, Console) • TBA (2012, Browser, Flash) • TBA (2012, Console) • Silent Hunter Online (Browser, Ubisoft) • SkyRama (2011, Browser, Bigpoint) • My Fitness Coach Club (2011, PS3/Wii, Ubisoft)
Xbox 360
Key Projects
Mobile
Peter Wutzl Business Development +43 1 604 30 28 31 peter.wutzl@sproing.com
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WE ARE HIRING BERLIN WWW.YAGER.DE
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16.07.12 08:39
YAGER Development GmbH
Key Contacts
Xbox 360 Wii U 3DS
YAGER is an independent developer of computer and video games based in Berlin, Germany. We specialize in the creation of AAA, multi-platform action experiences for a global audience. Attention to detail is a hallmark of our development – from refining game play to the point of excellence, to instilling our games’ settings with enough depth and detail to set our products apart. With an emphasis on engineering excellence, we utilize the best technology in order to breathe life into our vision of gaming. YAGER is an English speaking studio and employs more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an openminded and collaborative atmosphere where everyone is encouraged to contribute their ideas and experience, and not just during business hours. We also make sure to celebrate and reward our achievements with company parties and beers over a successful milestone. We invest in the development of our employees and are constantly on the lookout for new talent and experienced professionals. If you think you can contribute to our team and would like to live in a wonderful city like Berlin, we’d like to get to know you.
PS3
Eike Stolley Human Resources Manager eike.stolley@yager.de
Our Expertise
PC
Timo Ullmann Managing Director timo.ullmann@yager.de
Development
Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 / 695 976 60 | fax +49 (0) 30 / 695 976 80 mail contact@yager.de web www.yager.de facebook www.facebook.com/yager.de twitter www.twitter.com/YAGERdev
Vita
Company Facts
Philipp Schellbach Technical Director philipp.schellbach@yager.de
KP2012_D_Yager.indd 73
Mobile
• Founded: 1999 • Team size: 100+
Browser-/Social Games
Uwe Beneke Creative Director uwe.beneke@yager.de
• Spec Ops: The Line (Xbox 360, PS3, PC) Release Date: 29.06.2012 Publisher: 2K Games • New Unannounced AAA Project • Yager (Xbox, PC) Publisher: THQ • VEGA Technology
MMOs
Key Projects
73
16.07.12 08:39
Freelancer Development
Jochen Hamma / www.fantastic-realms.com Mergers and Acquisitions Consultation (M&A), Due Diligenes, Production of Games
Jochen Hamma +49 (0) 7429 / 910 793 jochen.hamma@ fantastic-realms.com www.fantastic-realms.com
My Expertise: Producing games and leading games departments of games projects of different sizes (2 – 100+), in different cultures (e.g. Germany, France, Russia, US) from small to multi-million Dollar budgets. Turning around games projects on different platforms for local and international publishers. Game Analysis making use of Game Critique Methodology and SWOT. Prediction of Game quality benchmarks (e.g. gamerankings.com). Expertise with game production efforts bonded by insurance companies and international investors. Games company due diligences, consultation of developers and investors for purposes of M&A and/or publishing deals.
Key Strengths • Leadership Experience • Game Design Evaluation Skills • Technical / Mathematical and economic background • 20 years of games production expertise (+100 titles released) • 10 years of serious games production experience
Kim Lange / Eins2Design Full Service Agency
Kim Lange Landwehr 192 46045 Oberhausen +49 (0) 178 / 237 54 18 lange@eins2design.de www.eins2design.de
Your idea should be a huge success, but you just can’t seem to break through? Placing products efficiently in the market is now more important than ever. And – more than ever before – unique visuality communicates the significance of a product. I understand myself as a full service advertising agency and can not only provide you with the complete package of an individualized corporate design, including an innovative multi-media approach for your marketing strategy. Any form of digital marketing or traditional print advertising belongs to my portfolio as well.
Key Skills • Webdesign and programming • Corporate design • Support from the first sketch to the final product • Software development • iPhone Apps development • Print products of any kind
Martin Nerurkar / Sharkbomb Game Design Services Game Design, Game Design Consulting, Content Design and Level Design
Martin Nerurkar +49 (0) 160 / 925 026 33 contact@sharkbomb.de www.sharkbomb.de
Hello there, my name is Martin and I can help you make engaging games! I am passionate about all styles of gaming with a focus on online and free2play games. I have over ten years of experience in the games industry. This – together with my visual and technical skills, and my experience as lead – makes me a versatile designer. I can contribute my expertise to your team and project at all stages of the development process, from writing design concepts, to creating compelling content and reviewing existing projects.
Key Skills • Systems Design • F2P Monetization Design • Scripting • Interface Design • Level Design • Architecture Degree (Dipl.-Ing.)
Wolfgang Walk / Walk Game Productions Full Scale Producing, Game & Story Design
Wolfgang Walk +49 (0) 721 / 483 999 63 wolfgang.walk@t-online.de
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It started 1995 with Blue Byte. 2001 I joined Massive Development to become project lead for the Aquanox series. 2005 saw me becoming the freelancing producer I am still today. Since then I worked for numerous companies on a wide range of projects: Atari, bitComposer, dtp, Virgin Lands & Gamigo to name a few. The most important lesson over theses years: during development pressure comes naturally. It’s not the producer’s job to create it. Use it to push the game – not the people.
Key Projects • The Settlers 2-4 • Albion • Incubation • Archimedean Dynasty • AquaNox-Series • The Void • Schlag den Raab (Wii) • Cargo! – Quest for gravity
19.07.12 15:30
ONE CONTACT POINT
THOUSANDS OF TALENTS Lead Programmer?
QA-Tester? Assistant Producer?
Graphic Artist?
PR-Manager?
Junior Game Designer?
THE OFFICIAL RECRUITING FORUM OF THE WORLD’S LARGEST GAMES TRADE FAIR EIGHT GOOD REASONS FOR GAMESCOM JOBS & CAREER
1. 2. 3. 4. 5. 6. 7. 8.
More than 1,000 interviews held during Jobs & Career 2011 Proven Senior-recruiting success on trade visitor day: more than 100 applicants at Jobs & Career 2011 Successful event concept - more than 300 full-time jobs mediated since June 2008 Meet a large number of candidates in the shortest time without any extra effort Effective attention-getting presentation platform for your company and your projects Includes media services worth more than 30,000 € Allround no-worry-service: you book, we take care of everything else Outstanding value for money: fully equipped exhibition stand, at least 30 minutes stage presence per day, marketing campaign in Germany’s leading games media...
STARTING FROM: 8.500 EUROS (NET) VERENA ZELFEL
HR MANAGER Bigpoint GmbH
We have been at Jobs & Career three times now and every single time we came up with an excellent result. The well thought out stand concept and the outstanding organization – in advance and during the event – are unique in the fair-business. It enabled us to fully concentrate on the essence: winning new and valuable employees for our company, also on the Senior-level.
SECURE YOUR EXHIBITION STAND NOW!
www.makinggames.de/jobs2012 J&K_anzeige_2012.indd 75
MEDIA GMBH
20.07.12 08:34
I L B U P HING S DIST
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T
I L G N RI
Publishing / Distribution
PUBLISHING / DISTRIBUTION
Contents
Aeria Games Europe ................................................... 79 Bigpoint ..................................................................... 81 bitComposer Entertainment....................................... 83 Covus ......................................................................... 85 Daedalic Entertainment ............................................. 87 European Games Group .............................................. 89 flashpoint................................................................... 91 Gameforge ................................................................. 93 GameGenetics ............................................................ 95 Gamesload ................................................................. 97 gamigo ...................................................................... 99 GFACE ....................................................................... 101 Headup Games ......................................................... 103 HitFox....................................................................... 105 Infernum Productions .............................................. 107 InnoGames............................................................... 109 Kalypso Media.......................................................... 111 Koch Media .............................................................. 113 Mail.Ru Games ......................................................... 115 McGame.com ........................................................... 117 Morphicon................................................................ 119 Playa Games............................................................. 121 ProSiebenSat.1 Games ............................................. 123 Ravensburger Digital................................................ 125 thumbr..................................................................... 127 Traffic Captain .......................................................... 129 Travian Games .......................................................... 131 upjers ....................................................................... 133
T S ION T Anlauf_Publishing_Distribution.indd 77
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a e m o Bec r of e b m e m
We are hiring! Check out our vacancies: www.about.aeriagames.com/de/jobs
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10997 Berlin | Germany mail jobs.de@aeriagames.com | web www.aeriagames.com
Key Contacts
Dr. Pascal Zuta Chief Executive Officer Europe
Xbox 360 Wii U
Dr. Stefan Behrens Chief Operating Officer Europe
PS3
/jobs
3DS
Aeria Games is a leading publisher for free-toplay MMO games. Our exciting games such as Eden Eternal, Wolf Team, Shaiya and Grand Fantasia appeal to a broad range of players and fans. Since the founding of Aeria Games in 2006, our success is reflected in constant and strong growth of our user base, currently 40M worldwide and rising, partnerships with renowned development studios, as well as an ever-expanding portfolio of games. Starting off with client games, we have continuously extended our range of services and recently launched our first mobile and tablet games. Through the acquisition of the ijji.com portal in 2011, we further expanded our portfolio and considerably strengthened our market position in North America, Latin America and Europe. Leveraging our strong company culture we strive to provide a fun and challenging work environment that fosters teamwork, entrepreneurship and personal development. We offer rewarding career opportunities, competitive salaries, and a very international team environment in our Berlin office with a staff of 130 people. If you have a passion for games and are looking for a challenge – contact us at jobs.de@aeriagames.com
PC
:
Our Expertise
Publishing/Distribution
g!
Aeria Games Europe GmbH
Vita
Company Facts
Mobile
Susanne Sawert Head of Human Resources jobs.de@aeriagames.com
• Business Model: Publisher and developer of MMO games for client, browser and mobile platforms • Team: 130 employees in Berlin, 350 employees worldwide • Reach: 9 languages, 50+ countries, 3 offices in U.S., Germany, and Brazil • Users: 40+ Million registered users worldwide
Browser-/Social Games
Stéphane Rochy Head of Marketing
• Shaiya • Wolf Team • Eden Eternal • Grand Fantasia
MMOs
Key Projects
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KP2012_P_Bigpoint.indd 80
17.07.12 15:12
Drehbahn 47-48 | 20354 Hamburg | Germany phone +49 (0) 40 / 88 14 13 - 0 mail info@bigpoint.net | web www.bigpoint.net
Key Contacts
Company Facts
Browser-/Social Games
• Founded in 2002, Bigpoint celebrates its 10th anniversary in 2012 • One of the ten biggest online game companies in the world, biggest free-to-play gaming company in Europe • Wide 70+ game portfolio for all kinds of gamers, core to casual • Every month, Bigpoint adds 6 million new users to its total • Bigpoint gamers come from 219 countries all over the world • Over 1 million people play Bigpoint games at the same time • Global distribution network includes 1000+ media partners
Mobile
KP2012_P_Bigpoint.indd 81
Gameglobe, Game of Thrones Seven Kingdoms, Ice Age Online, Universal Monsters Online
MMOs
Andreas Germar Business Development & Portal +49 (0) 40 / 88 14 13 - 0 a.germar@bigpoint.net
Vita
Netta Emanuel Business Development +49 (0) 40 / 88 14 13 - 0 n.emanuel@bigpoint.net
3DS
New Projects
Wii U
Successful Games Portfolio: Battlestar Galactica Online, Dark Orbit, Drakensang Online, FantasyRama, Farmerama, Pirate Storm, Seafight & many more
Xbox 360
Key Projects
PS3
Thorsten Stein External Development +49 (0) 40 / 88 14 13 - 0 t.stein@bigpoint.net
Bigpoint is an online-game developer, publisher and content provider for more than 1,000 global distribution partners. Bigpoint’s free-to-play games are played by over 280 million registered users in over 30 languages. The company’s diversified portfolio includes high quality games for browser, mobile and social platforms. Around 900 employees from over 35 different nations work at the company headquarters in Hamburg, Germany or at other locations in Berlin, London, Paris, Rome, San Francisco, São Paulo and Malta. Bigpoint’s many distinctions in the industry include the European Business Award 2011, the Mashable Best Online Game Award for »Farmerama«, the »Fastest Growing Larger Company« and »Uniqueness of Offering« prizes at the 2010 Media Momentum Awards, as well as the MTV Skyscraper Award for extraordinary achievements in game development.
PC
Marcus Behrens Publishing +49 (0) 40 / 88 14 13 - 0 m.behrens@bigpoint.net
Our Expertise
Publishing/Distribution
Bigpoint GmbH
81
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KP2012_P_bitcomposer.indd 82
19.07.12 13:38
Mergenthalerallee 79 - 81 | 65760 Eschborn | Germany phone +49 (0) 6196 / 20 489 0 | fax +49 (0) 6196 / 77 93 81 9 mail info@bitcomposer.com | web www.bitComposer.com
Key Contacts
Browser-/Social Games Mobile
KP2012_P_bitcomposer.indd 83
MMOs
Founded: March 2009 Board of Directors: Wolfgang Duhr, Oliver Neupert, Stefan Weyl
Vita
Company Facts
3DS
• Jagged Alliance: Back in Action, 2012 • Jagged Alliance Online, 2012 • Schlag den Raab: Das 2. Spiel, 2011 • Wildlife Park 3, 2011 • Schlag den Raab, 2010 • S.T.A.L.K.E.R.: Call of Prypiat, 2009/2010
Wii U
Stefan Weyl Board of Directors +49 (0) 6196 / 20 489 0 stefan.weyl@bitcomposer.com
Xbox 360
Key Projects
PS3
Oliver Neupert Board of Directors +49 (0) 6196 / 20 489 0 oliver.neupert@bitcomposer.com
bitComposer Entertainment AG, with its head office in Eschborn, is an independent publisher of PC and video games. The company focuses on the national and global marketing and distribution of entertainment software products for the classic PC, console and handheld platforms. Its subsidiary, bitComposer Online GmbH, specializes in the rapidly expanding online games market. bitComposer Entertainment AG continues to publish all its retail products for PC, console and handheld platforms under the bitComposer Games label. bitComposer Entertainment AG works with experienced development teams and service providers worldwide to create its own in-house projects, licensed products and commissioned titles. The core team in the publishing sector now has 20 employees in the marketing, production, licensing and sales departments. bitComposer’s portfolio currently comprises 26 titles, including games such as »Race On« from the renowned racing game developers SimBin, and »S.T.A.L.K.E.R.: Call of Prypiat«, created by the Ukrainian development studio GSC Gameworld. In February 2010 bitComposer secured the global rights to the Jagged Alliance license, and »Jagged Alliance: Back in Action« was released in February 2012; the first title in the Jagged Alliance series for many years. »Schlag den Raab« and »Schlag den Raab: Das 2. Spiel« launched two video game versions of the famous TV show »Schlag den Raab« on the market.
PC
Wolfgang Duhr Board of Directors +49 (0) 6196 / 20 489 0 wolfgang.duhr@bitcomposer.com
Our Expertise
Publishing/Distribution
bitComposer Entertainment AG
83
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gs_sh_000_KeyPlayers_P_Covus.indd 84
17.07.12 15:10
Schwedter Strasse 263 | 10119 Berlin | Germany phone +49 (0) 800 / 2 68 87 33 mail info@covus.de | web www.covus.de
Key Contacts
Our Expertise
MMOs Browser-/Social Games Mobile
gs_sh_000_KeyPlayers_P_Covus.indd 85
Vita
• Leads in F2P games per month: 350.000+ • Network Impressions per month: 30 Mio.+ • Gaming Network Partners: 50+ • In-house Team: 40+
3DS
Company Facts
Wii U
• browsergames.de, browsergamez.co, browsergames.pl, browsergames.co.uk • pro.de • nichtraucher.de
Xbox 360
Key Projects
PS3
Christoph Klenk Publisher Account Manager +49 (0) 800 / 2 68 87 33 christoph.klenk@covus.de
PC
Covus is a specialist in the realm of digital marketplaces and software. We understand that success can only be achieved by utilizing professional, online marketing strategies and firstclass domains. With this concept, it is important to us to build quick and efficient portals which bring our partners and customers together. The Covus Group is made up of various companies with strengths in specific areas. These specializaMatthias Lesch tions range from digital marketing and operaHead of Marketing & Sales tion of Freemium products to professional sup+49 (0) 800 / 2 68 87 33 port in the areas of search engine optimizations matthias.lesch@covus.de and online-marketing. Covus was founded by Sven Lubek in 2003. In the following years, the continually growing company portfolio became the basis for his success. Through diverse affiliate cooperation, everexpanding knowledge in the area of SEO (search engine optimization) and a good sense for the right domain names, Covus quickly gained millions in revenue. In 2009 browsergames.de went online. With the help of clever SEO implementation, the portal achieved millions of visitors in a very short Nicole Gerecht amount of time. Today, the online games portal Senior Advertiser Account Manager is the largest browser games portal in Europe +49 (0) 800 / 2 68 87 33 with other language versions available in Ponicole.gerecht@covus.de land, Great Britain and the USA. In June 2011, the media giant ProSiebenSat.1 Group became a shareholder of the games platforms and created a very close business relationship between the two companies. The number of Covus employees at the year’s end rose to around 40 full-time workers. If you are looking for a performance oriented traffic partner (especially in the area of Online Gaming, F2P) we are your no. 1 choice!
Publishing/Distribution
Covus
85
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gs_sh_000_KeyPlayers_P_Daedalic.indd 86
18.07.12 15:36
Papenreye 53 / Workport Unit 2 | 22453 Hamburg | Germany phone +49 (0) 40 / 43 26 12 70 mail info@daedalic.de | web www.daedalic.de
Key Contacts
MMOs Browser-/Social Games Mobile
gs_sh_000_KeyPlayers_P_Daedalic.indd 87
Vita
• Employees: 90 • Award Highlights: - 14 German Game Developer Awards (incl. Studio of the Year 2009) - Four German Computer Game Awards (incl. Best Game 2011) - Two Red Dot Design Awards (Best of the Best 2009 & 2010) - Two Serious Games Awards (Gold 2011 & Bronze 2010) - LARA Award 2009 & 2010, European Games Award 2010 and many, many more... • Partners: Koch Media, Telltale Games, Larian Studios, City Interactive, EuroVideo, Rondomedia, Ravensburger Digital, Tradewest, Amanita Design, BigFish Games, Runic Games, Frogwares, Lace Mamba, Micro Application, Valve etc.
3DS
Company Facts
Wii U
The Whispered World, Edna & Harvey, Harvey’s New Eyes, The Dark Eye: Chains of Satinav, Deponia, Chaos on Deponia, Torchlight II, Ravensburger Puzzle, Living Stories, 1954 Alcatraz, Botanicula
Xbox 360
Key Projects
PS3
Steffen Boos Human Resources Manager +49 (0) 40 / 80 60 11 312 sb@daedalic.de
Daedalic Entertainment publishes and develops high-quality games of all types and genres, with a strong focus on engaging narratives and compelling characters. Daedalic is one of Germany’s most acclaimed publishers and developers, with numerous awards for adventure game milestones Edna & Harvey, The Whispered World, A New Beginning and Deponia. Daedalic is currently developing a host of new and innovative games that include the upcoming sequel Chaos on Deponia and The Dark Eye: Chains of Satinav, as well as several unannounced titles for PC, mobile devices, social networks and the browser. As a publisher of third-party content, Daedalic has released outstanding games like Machinarium, Tales of Monkey Island and Gemini Rue in the Germanspeaking territories and beyond, with a growing portfolio for 2012 and 2013. Daedalic is also active as a consulting agency in a number of fields, including business development, marketing, PR and the production of serious games.
PC
Carsten Fichtelmann Managing Director +49 (0) 40 / 43 26 12 70 cf@daedalic.de
Our Expertise
Publishing/Distribution
Daedalic Entertainment
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gs_sh_000_KeyPlayers_P_European_Games_Group.indd 88
16.07.12 09:58
Wiener Platz 7 | 81667 München | Germany phone +49 (0) 89 / 44 44 93 18 mail contact@gamesgroup.eu | web www.gamesgroup.eu
Key Contacts
We believe online / mobile games developers should be free in their product decisions and – as owners – autonomous in running their companies and their developments. And still, they should be able to share the risk of scaling up globally. European Games Group takes on all commercial functions necessary for a successful international operation, invests substantially in scaling up and driving monetization – and developers keep 100% of the IP and complete freedom in terms of production processes and other development issues, including feature decisions.
gs_sh_000_KeyPlayers_P_European_Games_Group.indd 89
Mobile
• Founded by internationally experienced content- / games- / web-executives, started operation in 11/2010 • Three games in operation with 1.1m players in GAS, FR, PL. Expanding to 10+ countries by 12/12. • Aiming for not more than 3-4 games per year to be able to focus and to dedicate expertise and experience 100% on each game • Vision: become Europe’s leading enabler & partner for independently published Free2Play online games
Browser-/Social Games
Company Facts
MMOs
Karsten Maxem Partner, Business Development +49 (0) 89 / 44 44 93 18 karsten@gamesgroup.eu
Vita
• Hero Zero (www.herozerogame.com) • Schulterglatze (www.schulterglatze.de) • Einsatzleiter.net (www.einsatzleiter.net)
3DS
Key Projects
Wii U
Additionally, we handle all »business operations«, i.e. managing and reporting partners, negotiating with payment providers, local offices if necessary, financial operations etc.
Xbox 360
Justin Stolzenberg COO, Co-Founder +49 (0) 89 / 44 44 93 18 justin@gamesgroup.eu
2. Buying reach that fits the game’s audience (global media buying + cooperations), which forms the base for building a recognizable brand and organic growth, at favorable terms.
PS3
Our expertise is: 1. Helping developer’s increase monetization, lifetime / retention and engagement through detailed analytics and game design proposals. Nevertheless the developer stays independent in all product decisions.
PC
Johannes Sevket Gözalan CEO, Co-Founder +49 (0) 89 / 44 44 93 18 jsg@gamesgroup.eu
Our Expertise
Publishing/Distribution
European Games Group AG
89
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www.flashpoint.de
Distribution Handpicked after careful evaluation, Flashpoint distributes various games, accessoires and strategy guides including well known brands like Guild Wars or Aion exclusively in Germany, Austria and Switzerland while also taking care of marketing and public relations. A veteran field sales force and key account team covers all relevant retailers in the GAS territories.
Wholesale With 40.000+ products Flashpoint is completely assorted in the area of games and video. Supported by an experienced telesales team, Flashpoint offers a whide variety of services like dropshipping or just in time delivery to specialized retailers, video stores, onlineshops and many more.
Category Management An elaborated VMI system independently manages the complete customers inventory via flashpoint. Based on a daily processing of the inventory or sales data, the company can carry out a comprehensive analysis regarding its customers‘ stock requirements.
E-Commerce Having forseen the increasing importance of e-commerce and e-business, Flashpoint has expanded it‘s services to those crutial areas. A great variety of services from product information databases to white label and affiliate e-commerce solutions - Flashpoint is well set for todays and future needs of it‘s customers.
gs_sh_000_KeyPlayers_P_Flashpoint.inddJuni 90 11, 2012 MA_P_flashpoint_Anzeige.pdf
10:42:36 Uhr
19.07.12 13:34
Valvo Park Haus 5c | Tarpen 40 | 22419 Hamburg | Germany phone +49 (0) 40 / 71 00 60 mail info@flashpoint.de | web www.flashpoint.de
Key Contacts
Our Expertise
3DS Vita MMOs Browser-/Social Games
• Guild Wars 2 (PC) • We Sing Series (Wii) • End of Nations (PC) • Piggyback Strategy Guides
Wii U
Key Projects
Xbox 360
Michael Hermanns Marketing Director +49 (0) 40 / 71 00 61 42 michael.hermanns@flashpoint.de
PS3
ia ry
PC
A passion for entertainment is the foundation on which flashpoint was built and which to this day still fuels the company’s motivation. And just as our people invest their heart and soul in their work every day, flashpoint actively invests in its employees. The entertainment experts take each and every aspect of a project into respect to conceive the very best solutions. Campaigns are realised with creativity and enThomas Altemeier gagement, rather than being shoehorned into CEO rigid formats. The commitment to this ethos can +49 (0) 40 / 71 00 61 12 thomas.altemeier@flashpoint.de be clearly seen in the successful development of flashpoint AG itself. flashpoint is firmly anchored in the area of soft- and hardware. The company is active in many parts of the value chain and supports products on their route to becoming successful sales articles by means of smoothly interlinked spheres of activity. Along with a systematic sales process, expertly managed logistics afford a country-wide coverage. The additional service of dedicated PR and marketing rounds up the whole package. Marcel Sommer The vast range of product on offer from flashHead of Operations & New Business point is convincing: computer, video and online +49 (0) 40 / 71 00 61 40 games sit with DVDs and Blu-ray titles. These marcel.sommer@flashpoint.de lines are complemented with accessories and merchandise items. The entertainment specialists support their customers with expert knowledge and competence in order to assemble a relevant title selection to suit every interest in a steadily growing product jungle.
Publishing/Distribution
nd y, an
flashpoint AG
Company Facts
gs_sh_000_KeyPlayers_P_Flashpoint.indd 91
Mobile
Markus Tjebben Head of Purchasing +49 (0) 40 / 71 00 61 32 markus.tjebben@flashpoint.de
• Founding Year: 1988 • CEO: Thomas Altemeier • Employees: 82
91
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AION® is a registered trademark of NCsoft Corporation. Copyright © NCsoft Corporation. Gameforge 4D GmbH was granted by NCsoft Corporation the right to publish, distribute and transmit AION® in EUROPE. All rights reserved.
TERA™ and “TERA : The Exiled Realm of Arborea” are trademarks of Bluehole Studio Inc. Copyright © 2007-2012 Bluehole Studio Inc. All rights reserved. Published by Frogster Online Gaming GmbH and Frogster Interactive Pictures AG. All rights reserved.
WWW.TERA-EUROPE.COM
www.wizard101.de
www.elsword.org
www.metin2.com
www.runesofmagic.com
www.raiderz-europe.com
© 2010 KinsIsle Entertainment Inc. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © 2010 KOG Co. Ltd. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © 2006 Ymir ENTERTAINMENT Co., Ltd. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © „Radiant Arcana“ is the copyright and trademark of Runewaker Entertainment Corp. All rights reserved. © „Runes of Magic“ is the copyright and registered trademark of Frogster Online Gaming GmbH. All rights reserved. © „„RaiderZ”, all rights reserved by MAIET entertainment Inc., licensed by Frogster Online Gaming GmbH. „RaiderZ” is a protected trademark. All rights reserved.
KP2012_P_Gameforge.indd 92
16.07.12 10:05
Albert-Nestler-Strasse 8 | 76131 Karlsruhe | Germany phone +49 (0) 721 / 354 808 - 0 mail info@gameforge.com | web www.gameforge.com
Key Contacts
MMOs Browser-/Social Games Mobile
KP2012_P_Gameforge.indd 93
Vita
Carsten van Husen CEO Gameforge 4D +49 (0) 721 / 354 808 - 0
• At their offices in Karlsruhe and Berlin, the Gameforge Group employs 600 staff members. • Gameforge has over 20 MMOs, browser and mobile games in its portfolio which are operated in over 50 language versions. • Gameforge runs an IT infrastructure of over 2,000 game servers with about 10,000 processor cores and 99,9 percent uptime. • Annual turnover in 2011 was at 140 million Euros • In May 2012, Gameforge was awarded with the Red Herring Europe 100, a coveted distinction for particularly fast-growing technology companies. Further corporate awards include International Business Awards (»Stevie«) in several categories, »Technology Pioneer« from World Economic Forum 2009, Deloitte Technology Fast 50 and Technology Fast 500 EMEA
3DS
Seth Iorio COO Gameforge AG +49 (0) 721 / 354 808 - 0
Wii U
Company Facts
.com
ved.
• 4Story • AION Free to Play • Dungeon Overlord • Metin 2 • RaiderZ • Runes of Magic • TERA • Zombie Online
Xbox 360
Christoph Jennen CFO Gameforge AG +49 (0) 721 / 354 808 - 0
PS3
Key Projects
M
d.
With an impressive portfolio of around 20 titles and over 300 million registered players, Gameforge is the leading provider of massively multiplayer online games (MMOGs) in the western hemisphere. The internationally active corporate group, based in Karlsruhe, offers its online games in more than 50 languages. Its portfolio includes client-based game worlds such as AION, TERA, Europe’s most successful MMOG Metin2, 4Story, Runes of Magic, Elsword, Wizard101 and RaiderZ as well as browserbased online games such as the award-winning Ikariam and OGame. The company employs approximately 600 staff members at its Karlsruhe and Berlin locations. Gameforge was founded by its CEO Alexander Rösner in 2003.
PC
Alexander Rösner CEO Gameforge AG +49 (0) 721 / 354 808 - 0
Our Expertise
Publishing/Distribution
Gameforge AG
93
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Take the easy way to reach your audience.
SMART DISTRIBUTION OF ONLINE GAMES .
gs_sh_000_KeyPlayers_P_Gamegenetics.indd 94
17.07.12 15:17
Alte Jakobstrasse 85/86 | 10179 Berlin | Germany phone +49 (0) 30 / 9225 127 69 | fax +49 (0) 30 / 9225 127 77 mail info@gamegenetics.com | web www.gamegenetics.com
Key Contacts
Xbox 360 Wii U 3DS
Key Projects
gs_sh_000_KeyPlayers_P_Gamegenetics.indd 95
Mobile
• Working with >70 developers and >200 free-2-play titles all over the world • Hundreds of quality traffic partners • Currently delivering ca. 15 billion game views per month and growing • Team of >30 located in beautiful Berlin Mitte – come visit us!
Browser-/Social Games
Company Facts
MMOs
• Partnerships with large traffic channels, presenting our game portfolio to a global audience • Content integration in 20+ countries on sites like web.de, news.at, mousesports, SK Gaming, Sport1.de, Tiscali, MWEB, itnews.sk and many others • partner.popmog.com – our easy-to-use affiliate program • POPMOG.com – our free-to-play consumer gaming platform
Vita
David Mohr Head of Games +49 (0) 30 / 9225 127 65 dm@gamegenetics.com
PS3
Thomas Richter VP Business Development +49 (0) 30 / 9225 127 69 tr@gamegenetics.com
Smart aggregation and distribution of freeto-play online games is what we do best. We drive large numbers of users to some of the best games around, while our games portfolio is growing every day. Our vast network of international distribution partners is strengthened by exclusive media partnerships – we run the gaming channels for some of the biggest websites on the net. For Game Developers: GameGenetics secures quality traffic from all over the world to push signups and registrations for your games. We find gamers that activate and monetize well, and we drive them to your games through our extensive network of performance partners and content websites. For Traffic Owners: GameGenetics works with all major publishers to offer you the best games to monetize your traffic. Whether you are looking for a customized gaming channel, performance-based campaigns or a quick-andeasy affiliate program to join, we are the right people to talk to.
PC
Alexander Piutti CEO & Founder +49 (0) 30 / 9225 127 70 ap@gamegenetics.com
Our Expertise
Publishing/Distribution
GameGenetics GmbH
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KP2012_P_Gamesload.indd 96
16.07.12 10:00
T-Online Allee 1 | 64295 Darmstadt | Germany phone +49 (0) 6151 / 680 0 mail info@gamesload.de | web www.gamesload.de
Key Contacts
Vita MMOs Browser-/Social Games Mobile
• Games Download Shop of Deutsche Telekom AG • Launched in August 2005 • Portfolio of more than 2.600 games • Since November 2009 available in EU27 and Norway • Shop languages are German, English, French, Dutch, Italian, Spanish
3DS
Company Facts
Wii U
• PC Games • Casual Games • Online Games • Browser Games • Flatrate Games
Xbox 360
Key Projects
PS3
Oliver Wenger Global Category Manager Content Procurement +49 (0) 6151 / 680 61 69 o.wenger@telekom.de
Gamesload is one of the leading players on the German gaming market. Established in 2005, Deutsche Telekom AG’s gaming platform has rapidly developed into one of the most success ful download gaming portals. Building on this success, we have been able to continually expand our range of products in collaboration with the majority of the top publishers. Our business models are as diverse and cus tomerservice oriented as our gaming content: sale of downloads, digital items, game time cards and subscriptions for gaming flat rates. In April 2012 Gamesload launched Germany’s first free cloud gaming offering powered by Gaikai. The service provides instant gaming fun in a browser window – without registration, in stallation or hardware requirements. Gamesload customers in Germany can now enjoy playing demos of selected, high quality computer games, online and free of charge. Since November 2009 our range of down loadable PC games has been available in all 27 EU countries and in Norway. We provide localised shop versions in English, French, Italian, Spanish and Dutch.
PC
Renate Grof Head of Gamesload +49 (0) 6151 / 680 84 16 r.grof@telekom.de
Our Expertise
Publishing/Distribution
Gamesload Deutsche Telekom AG
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amigo
g gamigo Global Online Game Publisher
KP2012_P_Gamigo_neu.indd 98
17.07.12 15:13
Key Contacts
Rainer Markussen Executive Board Member +49 (0) 40 / 411 885 - 0 rainer.markussen@gamigo.com
Our Expertise
MMOs Browser-/Social Games Mobile
her
Vita
Matthias Maier Director of Marketing & Communications +49 (0) 40 / 411 885 - 165 matthias.maier@gamigo.com
• 150+ employees in Hamburg and New York • 20+ titles published • Games available in 7 languages • Genres: MMORPG, Sports, Strategy, Action • Top 3 European free-to-play MMOG publisher • International expansion – North America, Middle East, South America • Games production and global IP
3DS
Company Facts
Wii U
Patrick Streppel Executive Board Member +49 (0) 40 / 411 885 - 0 patrick.streppel@gamigo.com
• Last Chaos – Action MMORPG • Fiesta Online – Fantasy MMORPG • Cultures Online – Building Strategy MMOG • Golfstar – Golf MMOG • Otherland – Action MMORPG • Jagged Alliance Online – Tactical MMORPG • Grimlands – Shooter MMORPG • UFO Online: Fight for Earth – Strategy MMORPG
Xbox 360
Key Projects
PS3
gamigo, a subsidiary of the media conglomerate Axel Springer AG, is a leading publisher of freeto-play Massively Multiplayer Online Games in Western Europe and North America. The company, based in Hamburg, Germany, was founded in 2001 and is thus not only one of the largest but also one of the most experienced companies in free-to-play online gaming. With a portfolio of twenty games in up to seven languages to date, the company is continually expanding by adding new games in several languages. Games that have already been launched will also be translated into additional languages and introduced to new markets. Nearly 10 million players are registered to play its wide selection of client and browser-based games of different genres.
PC
o
Behringstrasse 16b | 22765 Hamburg | Germany phone +49 (0) 40 / 411 885 - 0 mail info@gamigo.com | web http://en.gamigo.com/corporate
Publishing/Distribution
o
gamigo AG
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23.07.12 12:28
KP2012_P_Gface_crytek.indd 100
16.07.12 08:54
Grüneburgweg 16 - 18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail info@gface.com | web www.gface.com
Key Contacts
• Free-to-play, multiplayer social games • Casual and core online browser games
Wii U
Company Facts
Vita
• Number of employees: 32 • Different nationalities: 11
3DS
Christopher Morgan Business Development chris@gface.com http://beta.gface.com/Chris
Xbox 360
What GFACE is looking for
PS3
GFACE revolutionises the relationship between social media and gaming by bringing friends together to enjoy the highest quality free-toplay games experience possible in a browser. An exciting real-time social network and publishing platform, GFACE is backed up by award-winning developer Crytek – ensuring we have the technology, vision and commitment to quality to turn our small team’s big ideas into a reality. We are looking to increase our portfolio of games, so be one of the first to join the revolution and grow with us! A new audience and a new home for your work are just some of the benefits.
PC
Cevat Yerli Founder, CEO & President cevat@gface.com http://beta.gface.com/Cevat
Our Expertise
Publishing/Distribution
GFACE GmbH
MMOs Browser-/Social Games
Fatih Özbayram Games Producer fatih@gface.com http://beta.gface.com/Fatih
Mobile
Hüdaverdi Cakir Technical Director huda@gface.com http://beta.gface.com/Huda
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KP2012_P_Headup Games.indd 102
17.07.12 15:18
Nordstrasse 104 | 52353 Düren | Germany phone +49 (0) 2421 / 486 87 00 mail info@headupgames.com | web www.headupgames.com
Key Contacts
Vita MMOs Browser-/Social Games Mobile
• Over 50 SKUs published, focusing on PC and mobile/tablet • 7 employees • A plenty of highly awarded games in portfolio • Expertise in all genres • Besides covering the classic retail market, we are also listed in all relevant digital distribution channels • Very high identification with our titles • Fair and honest business behavior are our credo
3DS
Company Facts
Wii U
• Super Meat Boy • Grotesque Tactics Series • Limbo • Terraria • The Binding of Isaac • Frozen Synapse • Q.U.B.E. • Bridge Constructor (PC and iOS)
Xbox 360
Michael Zolna Executive PR & Marketing Manager +49 (0) 2421 / 486 87 03 zolna@headupgames.com
Key Projects
PS3
Marcel Aldrup Executive Producer +49 (0) 2421 / 486 87 02 aldrup@headupgames.com
Headup Games GmbH & Co. KG is an independent games publisher located near Cologne in Germany. Together with its partners Headup Games focuses on the contentment of their customers and the best gameplay experience delivered at the fairest price-quality ratio. Since its foundation the company published over 50 SKU’s, including many projects from young, ambitious indie-developers, where much potential and creativity had been seen. The portfolio features high-quality games such as Super Meat Boy, The Binding of Isaac, Terraria, Limbo, Archon: Classic, The Tiny Bang Story, Trapped Dead, Grotesque Tactics, The Binding of Isaac, Q.U.B.E., Bridge Constructor and Frozen Synapse. Furthermore Headup Games offers to internationally growing companies the possibility to enter the German or European market with an experienced partner on location. Fair and transparent relationships to our developing partners are the basis of our company’s mission statement.
PC
Dieter Schoeller Managing Director +49 (0) 2421 / 486 87 01 schoeller@headupgames.com
Our Expertise
Publishing/Distribution
Headup Games GmbH & Co.KG
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KP2012_P_Hitfox.indd 104
17.07.12 15:22
HitFox GmbH
Key Advantages
Browser-/Social Games
• Founded by serial entrepreneurs Jan Beckers, Tim Koschella, Hanno Fichtner and Ruben Haas • Investors include Holtzbrinck Ventures, Hasso Plattner Ventures, Tengelmann Ventures, Kite Ventures and Heiko Hubertz • Partnering with 80+ game publishers such as Bigpoint, Gameforge and Travian Games • Up to 700.000 high quality users generated per partner in 2011 • Headquartered in Berlin, 60 employees
MMOs
Robert Körbs Head of Publisher Relations rk@hitfox.com
Vita
Company Facts
3DS
• Create additional demand for your games through various innovative user-acquisition channels • Improve monetization of your existing users through deals on HitFox.com
Wii U
Kaya Taner VP Mobile Games kt@hitfox.com
Xbox 360
Jan Beckers CEO / Co-Founder jb@hitfox.com
HitFox is a game marketing and distribution group with 60 employees headquartered in Berlin. We are partnering with 80+ game publishers such as Gameforge and Bigpoint and connect them with gamers on all relevant gaming platforms. For browser- and client games we run branding- and performance-based affiliate/ banner campaigns via our vertical ad performance network Ad2Games as well as other performance-based marketing channels. Our user-acquisition sub-company for mobile games focuses on generating loyal installs for iOS and Android. On HitFox.com and facebook.com/hitfox (currently ca. 350.000 FB fans) we offer our user-base discounts on gaming products such as boxed games and virtual currency deals for free2play browser- and client games.
PS3
Our Expertise
PC
Key Contacts
Publishing/Distribution
Magazinstrasse 15-16 | 10179 Berlin | Germany phone +49 (0) 30 / 240 888 200 mail info@hitfox.com | web www.hitfox-group.com | www.ad2games.com | www.hitfox.com
Mobile
Inga Driksne HR / Recruiting id@hitfox.com
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KP2012_P_Infernum.indd 106
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Uhlandstrasse 175 | 10719 Berlin | Germany phone +49 (0) 30 / 912 01 09 20 mail contact@infernum.com | web www.infernum.com
Key Contacts
MMOs Browser-/Social Games
• Founded in Summer 2011 by online game business veterans Andreas Weidenhaupt, Markus Melching and Tobias Gerlinger • Focused on MMO games as well as social and mobile entertainment
Vita
Oliver Bückle Marketing Manager +49 (0) 30 / 912 01 09 73 obueckle@infernum.com
3DS
Company Facts
Wii U
Infernum’s first title Brick-Force allows players to create worlds and maps that they’ve always dreamed of, brick by brick. Built on the »Unity 3D« engine, the free-to-play game will be playable in web browsers and on mobile devices such as smartphones and tablets. (Cross-Platform – PC, Mac, Browser, Mobile)
Xbox 360
Key Projects
PS3
Josephine Gehrke PR Manager +49 (0) 30 / 912 01 09 72 jgehrke@infernum.com
Infernum Productions is an international publisher and developer of online games, based in Berlin. The company was founded in Summer 2011 by the online gaming veterans Andreas Weidenhaupt, Tobias Gerlinger and Markus Melching, and focuses on high-quality free-toplay online titles. Infernum uses its cumulative expertise to expand its portfolio by making titles available for mobile devices such as smartphones and tablets (cross-platform). Infernum is a hand-picked team who have worked on many international MMOG success stories, including Runes of Magic, Tera, Bounty Bay Online, Lord of the Rings Online Trading Card Game as well as AAA console and PC games such as Crysis 2. Our team successfully launched subscription and free-to-play online games in countries across Europe and North America.
PC
Andreas Weidenhaupt CEO / Founder +49 (0) 30 / 912 01 09 20 contact@infernum.com
Our Expertise
Publishing/Distribution
Infernum Productions
Mobile 107
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InnoGames ww www.innogames.com
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Harburger Schlossstrasse 28 (Channel 4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.com
Key Contacts
Vita MMOs Browser-/Social Games Mobile
• Founded in 2007, roots go back to 2003 • 80 million registered players from nearly 200 countries • Games available in more than 30 languages • 200 employees in the Hamburg headquarters
3DS
Company Facts
Wii U
Games: • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Forge of Empires (2012, Browser Game) • Kartuga (2012, Browser Game) Portal: • www.innogames.com (2011)
Xbox 360
s
Key Projects
PS3
Volker Dressel Chief Marketing Officer +49 (0) 40 / 788 9335 0 info@innogames.de
With 80 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of MMOGs. Our games like Tribal Wars, Grepolis and Forge of Empires are available in more than 30 languages and are all free to play without restrictions or time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. We strongly believe that quality always beats quantity, especially in a crowded market. Our strategy is to publish only two or three third-party games per year. But these games are supposed to have very high quality standards and we put a high focus on every single one of them. This includes marketing cooperation with an established network of strong partners on all important gaming markets but also cross promotion campaigns for our huge user base. So if you have a thrilling browser game, which you would like to publish in Europe, North/South America or Asia, we are waiting for you!
PC
Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de
Our Expertise
Publishing/Distribution
InnoGames GmbH
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KP2012_P_Kalypso.indd 110
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Wilhelm-Leuschner-Strasse 11-13 | 67547 Worms | Germany phone +49 (0) 6241 /506 19 00 | fax +49 (0) 6241 / 506 19 11 mail info@kalypsomedia.com | web www.kalypsomedia.com
Key Contacts
Wii U 3DS
Stefan Marcinek Global Managing Director stefan.marcinek@ kalypsomedia.com
Vita
• Tropico Series • The Dark Eye – Demonicon • Dungeons Series • Airline Tycoon 2 • Port Royale 3 • Patrician IV • Legends of Pegasus • DARK • Alien Spidy • Dollar Dash
Xbox 360
Key Projects
PS3
Kalypso Media is a global, indepedent developer, marketer and publisher of interactive entertainment software founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek. Along with Headquarters in Worms, Germany, Kalypso has offices in the United Kingdom and the United States. Kalypso Media also enjoys very strong global digital distribution through its Kalypso Media Digital Ltd. subsidiary, and owns three development studios – Realmforge Studios GmbH, Gaming Minds Studios GmbH and Noumena Studios GmbH – and works with multiple leading independent developers.
PC
Simon Hellwig Global Managing Director simon.hellwig@ kalypsomedia.com
Our Expertise
Publishing/Distribution
Kalypso Media Group
MMOs
Company Facts Browser-/Social Games Mobile
Founded: 2006 Employees: 120+ Studios: 3 Turn-Over 2011: 30.55 Mio. USD Publishing Offices: Worms, Germany (HQ); Bracknell, Great Britain; Ridgewood, USA Online Distribution: Kalypso Media Digital Ltd, Great Britain Development Studios: • Realmforge Studios GmbH (Munich, Germany) • Gaming Minds Studios GmbH (Gütersloh, Germany) • Noumena Studios GmbH (Berlin, Germany)
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KP2012_P_KochMedia.indd 112
18.07.12 15:38
Lochhamer Strasse 9 | 82152 Planegg / Munich | Germany phone +49 (0) 89/ 242 450 | fax +49 (0) 89 / 24 24 51 00 mail publishing@kochmedia.com | web www.kochmedia.com
Key Contacts
Deep Silver has published more than 200 games since 2003, including own brands like Dead Is land, the critically acclaimed zombie action game with RPG elements, the action roleplaying game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the roleplaying series Risen and wellknown licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series. Deep Silver has announced more upcoming high lights such as Sacred 3. For more information please visit www.deepsilver.com Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publish ing activities, marketing and distribution extend throughout Europe and the USA. The Koch Me dia group has more than 15 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Capcom, Kaspersky Labs, Paradox Entertain ment, Square Enix, TecmoKoei, and System 3 etc. in various European countries.
3DS
Xbox 360 Wii U Vita MMOs Browser-/Social Games
With Headquarters in Planegg near Munich/ Germany, Koch Media owns branches in Ger many, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA. www.kochmedia.com
PS3
Simon Banzhaf Director of Purchasing & Supplier Relations
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while main taining the highest possible quality, always focusing on what the customer desires. Deep Silver products are designed to equally appeal to pros and beginners, children and adults.
PC
Martin Wein Senior Communications Manager GSA
Our Expertise
Publishing/Distribution
Koch Media GmbH
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KP2012_P_mailru.indd 114
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Anckelmannsplatz 1 | 20537 Hamburg | Germany phone +49 (0) 40 / 41 43 420 | fax +49 (0) 40 / 41 43 42 499 mail contact@mailrugames.com | web www.mailrugames.com
Key Contacts
Xbox 360 Wii U 3DS
About Mail.Ru Group Mail.Ru is the largest provider of internet services on the Russian market. The company operates the leading e-mail service, the two largest instant messengers and two of the largest social networks. Mail.Ru is also the major publisher of online games on the Russian-speaking market, offering client and browser-based games as well as games for social networks.
PS3
Roman Golovatchev Chief Operating Officer + 49 (0) 40 / 41 43 420
About Mail.Ru Games Mail.Ru Games is one of the leading publishers of online games, developing high-quality client and browser based games played by millions of people around the world. The International business is handled by the European central office Mail.Ru Games GmbH, based in Hamburg. The company is offering localized versions of its top titles to European audiences. Currently, Mail.ru Games GmbH is operating the internally developed games »Drachenkrieg« (»Legend: Legacy of the Dragons«), »Juggernaut«, »Allods Online«, »Farm Kingdom« and »RiotZone« in up to eight different languages. Additionally, the two licensed Asian products »Gunblade Saga« and »Last Dynasty« have been released.
PC
Ilya Mamontov Managing Director + 49 (0) 40 /41 43 420
Our Expertise
Publishing/Distribution
Mail.Ru Games GmbH
Vita Browser-/Social Games
Beco Mulderij Head of Marketing + 49 (0) 40 / 41 43 42 125
• Titles released: More than 50 Browser & Client Games and over 80 Social Network Games • Numerous awards for »Best online game« • Team worldwide: Over 2,000 employees
MMOs
Company Facts
Mobile
Michael Wetzel PR Manager + 49 (0) 40 / 41 43 42 141
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Germany‘s Game Download Portal! More than 1400 games for PC & Mac from more than 70 publishers worldwide! Download to Own Service! Cloud Gaming & Demo Download Section!
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Fürstenwall 69 | 40217 Düsseldorf | Germany phone +49 (0) 211 / 635 501 00 mail info@mcgame.com | web www.mcgame.com
Key Contacts
MMOs Browser-/Social Games Mobile
• Founded 2007 • Initial development of download platform • Platform launch in November 2010 • Unique and massive TV campaign since November 2011 • European launch expected in Q3/2012
Vita
Company Facts
3DS
Christophe Vandebroek Head of Development chris@mcgame.com
Wii U
• Beta launch as www.gamedownload.de in November 2010 with 450 titles • Re-launch as www.mcgame.com in June 2011 with more than 750 titles • More than 1000 titles online in Q4/2011 • Re-launch in June 2012 with more than 1400 titles online for PC & Mac, Free to Play, Cloud Gaming Service and Demo Download Section
Xbox 360
Key Projects
PS3
Daniel Mark Head of Marketing daniel@mcgame.com
McGame.com is one of the fastest growing online retailers for downloading games for PC and Mac in the German-speaking countries. The portal is operated by Village 1 Entertainment & Licensing GmbH, which was founded in 2007. The company’s CEO and founder, Marco Hüsges, has been an integral part of the international game development & publishing scene for several decades now. Because of its direct relationships with many national and international partners, labels and licensors McGame.com is capable of offering a wide selection of games available for PC and Mac. The download portal is operated under www.mcgame.com and offers more than 1400 products as of today. The European launch of the portal is set out for Q3/2012. Additional services such as Cloud Gaming, a variety of Free to Play Games and a well-assorted Demo Download channel complete the offer on www.mcgame.com
PC
Marco Hüsges Managing Director marco@mcgame.com
Our Expertise
Publishing/Distribution
McGame.com Village1 Entertainment & Licensing GmbH
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FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · MEN OF WAR - CONDEMNED HEROES · BRIGADE E5 · ARMED ASSAULT · MEN OF WAR GOLD · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · RED ORCHESTRA 2 · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · SIMULATION CLASSICS - ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN •INSANE 2 • STRATEGIE CLASSICS - MEN OF WAR • ARMA 2 - REINFORCEMENTS • TAKE ON HELICOPTERS • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · STRATEGIE CLASSICS - UFO TRILOGIE · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · STRATEGIE CLASSICS - BLOOD BOWL · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · SHERLOCK HOLMES ANNIVERSARY EDITION · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - SHERLOCK HOLMES JAGT ARSÈNE LUPIN · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - EL MATADOR · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - CITIES XL • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · INSANE 2 · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ROLLENSPIEL CLASSICS - GUILD WARS · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO TRILOGIE • ACTION CLASSICS - EL MATADOR • SHOOTER CLASSICS - BET ON SOLDIER • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION • MEN OF WAR - RED TIDE • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • ARMA X ANNIVERSARY EDITION • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • STRATEGIE CLASSICS - UFO TRILOGIE ·
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E E5
DGE
·
RNEN
POST
AGEN
SSICS
MORPHICON LIMITED Lindwurmstrasse 88 | 80337 Munich | Germany phone +49 (0) 89 / 45 23 54 60 | fax +49 (0) 89 / 45 23 54 629 mail info@morphicon.de | web www.petergames.de
TURE
· SILD • NG •
QUAD
SARY
Key Contacts
RDER
CUP DES
MA 2 DITI-
TURE
TURE
SSICS
WES-
TION
-
· A D-
OKI
IONS
NG •
RED UFO HÜLTRIRED
Glenn Apel Product Manager +49 (0) 89 / 45 23 54 611 glenn.apel@morphicon.de
• Classics Series • ARMA 3 • Men of War Series • Red Orchestra Series • Carrier Command • Crossbones
Company Facts
Mobile
CS
SSICS
Browser-/Social Games
Key Projects
TURE
• 8 Mio € turnover • More than 80 titles released • Privately held company • Founded in 2004 • Subsidiaries: Morphicon Media AG, workroom
OGIE
KP2012_P_Morphicon.indd 119
MMOs
NS
Vita
· · ON ·
MUS
3DS
SARY
DER ·
Wii U
Nicole Straten Marketing & Communication Manager +49 (0) 89 / 45 23 54 612 nicole.straten@morphicon.de
Xbox 360
TURE
RMA HUND A DAD •
PS3
AGEN
SSICS
MORPHICON publishes its games portfolio under the label PETER GAMES which stands for highly innovative, cutting-edge interactive entertainment. Thanks to close collaboration with a wide range of development teams, MORPHICON was once again able to improve their market position in 2011. MORPHICON LTD. was founded in Reading, Berkshire, England in 2004, and established a branch office in Munich, Germany not long after. With the subsidiary MORPHICON MEDIA AG, founded in 2010, we are also expanding into the browser / social games market. MORPHICON is going to further grow its portfolio in 2012 while MORPHICON and PETER GAMES are going to press ahead with the digital distribution of their products and the acquisition of publishing rights for both Europe and worldwide. Since its introduction in 2008, the Peter Games Classics series has become a strong player in the market for budget games. More than 50 titles of the series can now be found in over 1,600 specialist stores and retail outlets all over Germany, and as many as 20 Peter Games Classics titles have made the top 20 of the budget charts so far. In addition to our successful budget games range, we launched three number 1 hits for PC in the full-price segment: Armed Assault, ARMA 2 and ARMA 2: Operation Arrowhead.
PC
THE DIE NNI: DIE UFO THE HEIMDAS A D-
Morris Hebecker Managing Director +49 (0) 89 / 45 23 54 60 morris.hebecker@morphicon.de
Our Expertise
Publishing/Distribution
GMA
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Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 mail info@playa-games.com | web www.playa-games.com
Key Contacts
Our Expertise Zombie
MMOs Browser-/Social Games Mobile
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Vita
• Founded 2009 in Hamburg, Germany • Won German Game Developer Award, Browsergame of the Year Award, BÄM! Award and GameStar Award • More than 30 Million registered players
3DS
Company Facts
Wii U
• Shakes & Fidget • SoccerStar • BloodMoon
Xbox 360
Key Projects
PS3
Thorsten Rohmann COO thorsten@playa-games.com
Mix ingredients other than the 151 in a shaker with ice. Pour into glass and top with the highproof rum. Because of the high proof rum, this cocktail could be lit if desired. The Zombie is a cocktail made of fruit juices, liqueurs, and various rums, so named for its perceived effects upon the drinker. It first appeared in the late 1930s, invented by Donn Beach (formerly Ernest Raymond Beaumont-Gannt) of Hollywood’s Don the Beachcomber restaurant. It was popularized at the 1939 New York World’s Fair. Legend has it that Donn Beach originally concocted the Zombie to help a hung-over customer get through a business meeting. He returned several days later to complain that he had been turned into a zombie for his entire trip. Its smooth, fruity taste works to conceal its extremely high alcoholic content. Don the Beachcomber restaurants limit their customers to two Zombies apiece. According to the original recipe, the Zombie cocktail included three different kinds of rum, lime juice, falernum, Angostura bitters, Pernod, grenadine, and »Don’s Mix«, a combination of cinnamon syrup and grapefruit juice.
PC
Hannes Beuck CEO hannes@playa-games.com
1 part white rum 1 part golden rum 1 part dark rum 1 part apricot brandy 1 part pineapple juice 1 part papaya juice 1/2 part 151-proof rum Dash of grenadine or other syrup
Publishing/Distribution
Playa Games GmbH
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WE TURN VIEWERS INTO PLAYERS
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ProSiebenSat.1 Games GmbH
Key Contacts
MMOs Browser-/Social Games Mobile
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Vita
ProSiebenSat.1 / ProSiebenSat.1 Games • 29 European TV stations with over 140 million viewers every day • 19 licensed games in more than 40 countries • Exclusive Partner of Sony Online Entertainment in Europe
3DS
Company Facts
Wii U
Achim Kaspers Managing Director Achim.Kaspers@ ProSiebenSat1Games.com
• DC Universe Online (Action-MMO) • EverQuest II (MMO) • PlanetSide 2 (First Person Shooter-MMO) • Maestia (3D-Fantasy-MMORPG) • Florensia (Fantasy MMORPG) • S4 League (Third Person Action Shooter)
Xbox 360
Key Projects
PS3
Andreas Heyden Managing Director Andreas.Heyden@ ProSiebenSat1Games.com
ProSiebenSat.1 Games GmbH is the games company of ProSiebenSat.1 Media AG. As a leading publisher, the company focuses on the licensing and distribution of online games, and acts as a strong digital distribution partner for the gaming products of premium partners all over Europe. The optimal interplay of wide-coverage TV stations (ProSieben, SAT.1 and kabeleins) and online gaming target groups is what makes up our USP. The ProSiebenSat.1 Group’s games portals ProSiebenGames, Sat1Spiele and browser games cover the highest turnover user groups within the online gaming segment: from female casual gamers to male core gamers. With its manifold business models, online gaming represents an important strategic field for ProSiebenSat.1. The games business is one of the most significant growth factors on our way to becoming a powerhouse of digital entertainment. Our diversified product portfolio includes, among others, S4 League, Florensia, Maestia, Marvel Super Hero Squad Online, and Audition. In January 2012, ProSiebenSat.1 Games became the exclusive partner of Sony Online Entertainment in Europe for several of the U.S. game development studio’s online games. Furthermore, ProSiebenSat.1 Games is considered to be an important distribution partner for the top players on the online gaming market such as Electronic Arts, Bigpoint and Ubisoft.
PC
Markus Büchtmann Managing Director Markus.Buechtmann@ ProSiebenSat1Games.com
Our Expertise
Publishing/Distribution
Medienallee 19 | 85774 Unterföhring | Germany phone +49 (0) 89 / 9507 - 8823 mail info@prosiebensat1games.com web www.prosiebengames.de | www.sat1spiele.de | www.browsergames.de
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ONLINE 路 FACEBOOK 路 PC 路 DOWNLOAD 路 APPS
Ravensburger goes digital
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Ravensburger Digital GmbH
Wii U 3DS
Please contact us at Valerie Stelzer partner@ravensburger-digital.com Marketing Manager Online +49 (0) 89 / 122 28 18 - 0 vstelzer@ravensburger-digital.com
Xbox 360
Thomas Bleyer Managing Director +49 (0) 89 / 122 28 18 - 0 tbleyer@ravensburger-digital.com
We are a company of Ravensburger Group, internationally well-known for its games, puzzles and books. Based in Munich with a team of digital gaming experts, our aim is to develop Ravensburger products for all major digital platforms, as well as creating innovative new product lines that fit with our brand and company values. This includes online & social platforms, PC games and mobile applications. Whatever the platform – we believe that high-quality entertainment made by Ravensburger can be successfully brought to market to serve our core target groups of kids, families, casual gamers and traditional board game fans. We are publisher and developer and are working on the basis of various in-house publishing as well as external co-publishing and licensing agreements. Cooperation inquiries of publishers and development teams are always welcome and we are interested to continuously broaden our network within the industry.
PS3
Our Expertise
PC
Key Contacts
Publishing/Distribution
Kaflerstrasse 8 | 81241 München | Germany phone +49 (0) 89 / 122 28 18 - 0 mail partner@ravensburger-digital.com web www.ravensburger-digital.com | www.ravensburger-games.com
Key Projects
Vita
• Puzzle Adventures – Social Game Facebook • Magma Rush – Social Game Facebook • Das verrückte Labyrinth – Mobile App • Scotland Yard – Mobile App
MMOs
• Subsidiary of Ravensburger AG • Founded: May, 2009 • Team size: 20 • Partners: Bigpoint, Daedalic Entertainment, Intenium, ProSiebenSAT.1, RTL2, etc.
Browser-/Social Games
Company Facts
Mobile 125
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KP2012_P_Thumbr.indd 126
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Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 /300 137 - 100 mail info@thumbr.com | web www.thumbr.com
Key Contacts
Browser-/Social Games Mobile
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MMOs
George Ursateanu Executive Vice President +31 (0) 20 / 7947 500 g.ursateanu@cliqdigital.com
• Business: Global distributor and publisher for mobile content and browser games • Platforms: iOS, Android, HTML5, Web • Database: +10 Million users (June 2012) • Location: Offices in Amsterdam, Berlin, Toronto • Employees: 130+
Vita
Company Facts
3DS
PORTAL: • www.thumbr.com
Wii U
Vince Fung Business Development Director +31 (0) 20 / 7947 500 v.fung@cliqdigital.com
GAMES: • War2Glory: Browser & Mobile Game • Ski Jumping 12: iOS & Android • Rise to Fame: iOS & Android • Dragons vs. Unicorns: iOS, Android, PC/Mac • Skyrise Runner: Rise to Fly: iOS, Android • Whacky Escape: iOS, Android • Sheep Shack: iOS • My Farmland: Browser & Mobile Game
Xbox 360
Key Projects
PS3
Martin Szymanski Director Developer Relations & Licensing +49 (0) 30 / 300 137 - 305 m.szymanski@cliqdigital.com
thumbr is the ultimate Entertainment platform for mobile games (iOS, Android, HTML 5) and browser based online games. This global crossplatform portal is operated by CLIQ Digital B.V., part of the stock exchange listed Bob Mobile AG. The group has a long history in publishing digital entertainment content in all regions around the globe and has been very successful in reaching a massive amount of users. As the main distribution/publishing platform for the group’s content, thumbr is offering game developers and content providers all around the world a wide variety of business options. From simple distribution deals to full publishing arrangements – thumbr is always following one main goal: maximizing the sales and boosting the revenues of each product in this highly competitive market. thumbr offers international and localized game monetization options including leadgeneration campaigns for co-registration and sponsors. Take this opportunity and contact our licensing department today to become part of the nextgeneration gaming & entertainment platform, and use all the advantages of thumbr.
PC
Benjamin Bezold Senior Director Licensing +49 (0) 30 / 300 137 - 301 b.bezold@cliqdigital.com
Our Expertise
Publishing/Distribution
thumbr
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Wendenstrasse 21 B | 20097 Hamburg | Germany phone +49 (0) 40 / 237 06 - 800 mail info@trafficcaptain.com | web www.trafficcaptain.com
Key Contacts
Vita MMOs Browser-/Social Games Mobile
• Founded in 2012 • Offices in Hamburg, Vienna and Miami • 16 years of experiences in internet business and digital content distribution, traffic generation and monetization
3DS
Company Facts
Wii U
• Become Leader in Games Monetization • Become Leader in Games Distribution • Become Leader in Optimization • Distribution of Browser Games, Casual Games, Mobile Games and Client Games • Distribution in North America / Europe • Focus on Strong Monetization of Players
Xbox 360
Key Projects
PS3
Matthias Zemlin Senior Publisher Manager +49 (0) 40 / 237 06 - 802 mz@trafficcaptain.com
TrafficCaptain is specialized in optimizing traffic for online, desktop and mobile games. Due to our long-term experience in Online Marketing, we understand the importance of high yield return campaigns. For this reason we only have high quality Games Publishers on our platform to deliver your campaign to the right audience at the right time. Knowing that optimization is the key to every successful online campaign and to achieving results, our technology optimizes banner placements for highest returns. It automatically selects high quality publishers that qualify for the traffic region and detects whether the user is surfing on a desktop computer or an Android or iOS device. TrafficCaptain is an advanced platform enabling online and mobile app developers to create campaigns to target Online as well as Mobile users. If you are a publisher or game portal with high quality visitors contact us and start monetizing your games traffic on one of the fastest growing performance online and mobile networks. We are constantly looking for new advertisers, publishers, game portals with high traffic and app developers that we can partner with.
PC
Sven Hezel Network Director +49 (0) 40 / 237 06 - 801 sh@trafficcaptain.com
Our Expertise
Publishing/Distribution
TrafficCaptain GmbH
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KP2012_P_Travian.indd 130
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Wilhelm-Wagenfeld-Strasse 22 | 80807 Munich | Germany phone +49 (0) 89 / 324 915 - 0 mail mail@traviangames.com | web www.traviangames.com
Key Contacts
Vita MMOs Browser-/Social Games Mobile
• Founded in 2005 • Over 230 employees • More than 125 million players worldwide • Multiple awards for various titles
3DS
Company Facts
Wii U
Ingo Horn Director Public Relations +49 (0) 89 / 324 915 - 150 i.horn@traviangames.com
• Goalunited – MMO sports management • Imperion – MMO sci-fi strategy • Miramagia – MMO gardening RPG • Rise of Europe – MMO strategy • Travian – MMO strategy
Xbox 360
Key Projects
PS3
Thorsten Feldmann Licensing Director +49 (0) 89 / 324 915 - 114 t.feldmann@traviangames.com
Travian Games stands for gaming fun – anywhere, anytime. Since 2005, Munich-based Travian Games has been active publishing, developing, hosting and marketing of browser based online games. We currently employ over 230 people. With their creative ideas and the latest technology, a team of enthusiastic gamers and qualified experts in the sector ensures that each game lives up to the highest standards. Travian with releases in over 40 languages enjoys a special status even among well-established browser games. Additionally, our portfolio encompasses various other popular titles such as the tycoon game Remanum, the sci-fi strategy game Imperion, the sports management game goalunited, the magical gardening simulation Miramagia or the adventure-oriented role-playing game Travians. In 2012/2013, we plan to launch several additional titles, like the strategy titles Tower Heroes and Rise of Europe or the adventure game Battlemons. Our games allow for many strategic options that sustain the players’ interest – many of them enjoy our games for years. The publishing division offers international developers from all over the world the possibility to benefit from our vast experience in a rapidly growing online market and the excellent infrastructure and network our company can offer.
PC
Florian Müller Chief Business Officer +49 (0) 89 / 32 49 15 -104 f.mueller@traviangames.com
Our Expertise
Publishing/Distribution
Travian Games GmbH
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upjers.com
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Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 51 09 08 mail mail@upjers.com | web www.upjers.com
Key Contacts
MMOs Browser-/Social Games
• Established: 2006 • Titles released: more than 25 • Employees: more than 80 • Players: over 40 million world-wide
Vita
Company Facts
3DS
Christopher Steffen Business Development Manager +49 (0) 951 / 51 09 08 116 c.steffen@upjers.com
Wii U
• My Free Zoo • Garbage Garage • My Free Farm • Kapi Hospital • Molehill Empire
Xbox 360
Key Projects
PS3
Marcus Schwarz CTO +49 (0) 951 / 51 09 08 m.schwarz@upjers.com
With more than 40 Million registered players and thousands of new registrations per day, Upjers ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published over 25 games to date. Constantly reinventing established genres, our dedicated employees at our company seat in Bamberg, Germany, work tirelessly on maintaining and updating our released versions, as well as on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year«, »Best casual game« and »MMO of the Year«, proving our efforts in constantly improving game-mechanics and graphics, in short, to constantly excel ourselves, are fully justified. If you are a developer searching for a strong partner to publish your game, please do not hesitate to get in touch with us. With our games portal upjers.com, a large team for internationalization and many top-class partners to integrate your game, we offer great opportunities to get your game going.
PC
Klaus Schmitt CEO / Founder +49 (0) 951 / 51 09 08 k.schmitt@upjers.com
Our Expertise
Publishing/Distribution
upjers GmbH & Co. KG
Mobile 133
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Contents
BIU ........................................................................... 137 FilmFernsehFonds Bayern ........................................ 139 G.A.M.E. ................................................................... 141 gamearea-FRM ........................................................ 143 gamecity:Hamburg .................................................. 145 Game Development Initiative Ruhr .......................... 147 GAMEplaces ............................................................. 149 GAMES ACADEMY ..................................................... 151 games.net berlinbrandenburg ................................. 153 medienboard berlin-brandenburg ........................... 155 Mitteldeutsche Medienfรถrderung ............................ 157 nordmedia ............................................................... 159 SAE Institute ............................................................ 161 USK .......................................................................... 163 Zurich University of the Arts ..................................... 165
Public Sector/Education
IC R O ION PUBLIC SECTOR / EDUCATION
T A C
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Hier spielt die Zukunft. Alles 端ber die Zukunft des Gamings schon heute erfahren. Marktzahlen, Events und Branchennews finden Sie auf dem Informationsportal des Bundesverband Interaktive Unterhaltungssoftware e. V. (BIU): www.biu-online.de
BIU KP2012_PSE_BIU.indd 136
Brands & associated images include trademarks and/or copyrighted materials of their respective owners.
16.07.12 09:28
Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 240 8779 0 | fax +49 (0) 30 / 240 8779 11 web www.biu-online.de
Key Contacts
Dr. Maximilian Schenk Managing Director +49 (0) 30 / 240 8779 0 office@biu-online.de
Ruth Lemmen Project Manager +49 (0) 30 / 240 8779 0 lemmen@biu-online.de
Christian Brehm Public Relations and Public Affairs +49 (0) 30 / 240 8779 0 brehm@biu-online.de
ners.
Our Expertise The German Trade Association of Interactive Entertainment Software (BIU) is the body which represents the relevant providers and producers of entertainment software in Germany. It organises the interests of relevant companies in the field of interactive entertainment. As the central point of reference for media, political and social institutions, the BIU provides information on all themes related to games such as Cloud Computing, Social Media, mobile entertainment and artificial intelligence. Furthermore, BIU is the promoting agency for Europe’s highlight event, the internationally leading annual consumer and trade fair with a focus on interactive entertainment software: the gamescom. As a host or co-organizer of conferences, workshops and round table discussions, BIU furnishes information about a sector that enhances innovation and entertains a growing audience, currently numbering several millions of customers.
Public Sector/Education
Bundesverband Interaktive Unterhaltungssoftware e.V. (BIU)
Key Projects • gamescom (trade fair, B2B, B2C), Cologne • GDCE – Game Developers Conference Europe, Cologne • Deutscher Computerspielpreis (German Federal Game Awards), Munich/Berlin • Stiftung Interaktive Unterhaltungsmedien • Deutsche Gamestage, Berlin (co-operation partner)
Company Facts • Members: ActivisionBlizzard, Bandai Namco Partners, Electronic Arts, Koch Media, Konami, Microsoft, Nintendo, Sega, Sony, Take2, THQ, Ubisoft, Warner Brothers Interactive Entertainment • Member’s Market Share in Germany: 80% • Visitors at gamescom 2011: 275.000
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Sonnenstrasse 21 | 80331 Munich | Germany phone +49 (0) 89 / 544 602 - 0 | fax +49 (0) 89 / 544 602 - 21 mail filmfoerderung@fff-bayern.de | web www.fff-bayern.de
Key Contacts
Our Expertise
Prof. Dr. Klaus Schaefer Managing Director, Head of the Allocation Committee +49 (0) 89 / 544 602 - 14 filmfoerderung@fff-bayern.de
FilmFernsehFonds Bayern (FFF Bayern) is the public funding organization of Bavaria which offers a variety of funding programs including film, TV, cinemas, up-and-coming filmmakers and games to its creative industry with a budget of some 28 milllion per year. Since September 2009, FFF Bayern supports in cooperation with the Bavarian State Chancellery the development of high quality games with a culturally and educationally ambitious approach within the region. With an annual budget of 450.000 Euros, funding can be applied for:
Public Sector/Education
FilmFernsehFonds Bayern GmbH Gesellschaft zur Förderung der Medien in Bayern
• Content & Concept Development • Prototype Development • Production Applications for support may be submitted twice a year. Dates of the application and for the Allocation Committee are published at the beginning of each year. Dr. Michaela Haberlander Funding Executive Games +49 (0) 89 / 544 602 - 15 michaela.haberlander@ fff-bayern.de
We support and connect Additionally, the Bavarian State Chancellery offers strategic networking to further develop Bavaria as a media location with a particular interest in games. Our Goal Enhancing and strengthening of the Bavarian games development and production sector
Key Projects
Anette Lenz Bavarian State Chancellery MEDIEN NETZWEK BAYERN +49 (0) 89 / 21 65 - 2913 anette.lenz@stk.bayern.de
• »Myth of Glory« developed by Coreplay – Publisher: bitComposer Entertainment • »Physikus|HD²« developed by Reality Twist – Publisher: Braingame Publishing • »Bernd the Bread & The Impossibles: The Case of the Stolen Yak« developed by Bumm Game and Chimera Entertainment – Publisher: Koch Media/Deep Silver • »The Woodlies« developed by Studio 100 Media and Kritzelkratz 3000 • »Tom’s World« co-developed by Studio Film Bilder, Reality Twist and Studio Fizbin – Publisher: Studio Film Bilder 139
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Extensive lobbying for your business on a national level regarding the legislation “The Protection of Minors”, consumer & dataprotection and copy right protection.
Expert and round
table discussions with
politicians at all level (national & regional)
Legal advice for our members Principal supporter of the “deutsche gamestage,
germany´s leading developers event” Funding Member of the European
Games Developer Federation
G.A.M.E. Bundesverband der Computerspielindustrie e.V. Wöhlertstraße 13, 10115 Berlin Tel.: + 49 30 - 443 186 68 www.game-bundesverband.de
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Wöhlertstrasse 13 | 10115 Berlin | Germany phone + 49 (0) 30 / 443 186 68 mail info@game-bundesverband.de web www.game-bundesverband.de
Key Contacts
Our Expertise
G.A.M.E. German Games Industry Association Founded in March 2004 in Berlin, G.A.M.E. is representing more than 100 German game developers, publishers, producers as well as other game related organizations. As biggest German network of its kind we want to be a safeguard for the political and economic interests of our members. Therefore Thomas Friedmann we interfere in political decisions to create an Chairman friedmann@game-bundesverband.de objective perception of politicians and society about video and computer games. We have the responsibility to assist and inform our members in any economical, juristic or technical way they need to be supported in. Providing market figures is one of those tasks, inter alia. We want to strengthen the German market place in international competition and to participate in forming a strong European community. Our aims are also to develop and establish game specific job descriptions in Germany to provide young talented academics and let the branch flourish. Claas Oehler Managing Director Law and Politics and CEO (Interim) oehler@game-bundesverband.de
Public Sector/Education
G.A.M.E. – Bundesverband der Computerspielindustrie e.V.
Key Projects
• Deutsche Gamestage • Deutscher Computerspielpreis • Deutscher Entwicklerpreis • Frankfurt SPARKS/ Story Drive • Gamescom • GDC Europe • GDC San Francisco • EGDF European Games Developer Foundation Anika von Ribbeck Managing Director (Interim) vonribbeck@game-bundesverband.de
Company Facts • Founded: 2004 • Companies: game developers, publishers, producers as well as other game related organizations • Place of residence: Berlin • Represented by: Thomas Friedmann, Tobias Haar, Markus Büchtmann, Heiko Hubertz, Klaus Schmitt 141
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GAMEAREA FRANKFURTRHEINMAIN
TAKING CENTER STAGE OF GERMANY´S GAMES INDUSTRY
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Holzhausenstrasse 22 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 944 194 41 mail info@gamearea-frm.de | web www.gamearea-frm.de
Key Contacts
Joerg Weber (Chairman) Weber Networking GmbH +49 (0) 69 / 944 194 41 j.weber@weber-networking.de
Jan Wagner (Board Member) Chliffhanger Productions +49 (0) 69 / 943 194 19 jan@cliffhanger-productions.com
Our Goal gamearea-FRM e.V. was founded in April 2007 by Weber Networking and Cliffhanger Productions. Our aim is to raise awareness of the industry in the region and to optimize industry communication both internally and externally. gamearea-FRM members come from all different fields. Some of these include publishers, developers, outsourcers, pr and marketing agencies, educational institutions as well as institutions of the public sectors. This makes us very unique. As an independent initiative, gamearea-FRM communicates industry interests to local and state governments. In particular, gamearea-FRM organizes networking meetings for the industry on a regular basis, improves business relations between game and media industries, coordinates joint presentations at industry events, supports its members in their public relations efforts, establishes contacts with local organizations and within the member community, announces events relevant to the game industry, initiates press campaigns to increase public awareness regarding the industry’s importance to the region’s economy, and supports companies in their efforts to provide training positions to guarantee standards for the industry’s secondary growth.
Public Sector/Education
gamearea-FRM e.V.
Key Projects Dr. Florian Stadlbauer (Board Member) Deck13 Interactive +49 (0) 69 / 716 716 60 fstadlbauer@deck13.com
• Lobbying • Industry growth • Networking between the game and media industries • Partner of GAMEplaces International • Co-Organizer of the European Innovative Games Award (E.I.G.A.)
Company Facts
Pete Walentin (Board Member) Keen Games +49 (0) 69 / 660 588 38 p.walentin@keengames.com
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• Since 2007, the initiative has grown to harbor almost twenty-five companies, with most of the key players in the game industry of the Frankfurt Rhine Main region. 143
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Gamecity Hamburg
Harbour of the Games Industry Enjoy the Service and Support of Germany’s Top Games Business Network. www.gamecity-hamburg.com
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Habichtstrasse 41 | 22305 Hamburg | Germany phone +49 (0) 40 / 22 70 19 - 41 | fax +49 (0) 40 / 22 70 19 - 59 mail info@gamecity-hamburg.de web www.gamecity-hamburg.com
Key Contacts
Stefan Klein Managing Director +49 (0) 40 / 22 70 19 - 41
Achim Quinke Managing Director / CEO, Quinke Networks + 49 (0) 40 / 43 09 39 49
Our Expertise gamecity:Hamburg is the largest regional network of the games industry in Germany. Established in 2003 as a section of the Hamburg@work initiative for media, IT and telecommunication, gamecity:Hamburg optimizes local conditions for the digital entertainment industry. Its target groups are computer, console and mobile game developers and publishers, as well as related industries such as advertising, technical service providers, online agencies, and music and film production companies from Hamburg and Europe. The network helps companies to establish cooperation agreements and to break into new markets. In addition, gamecity:Hamburg supports local businesses by providing a broad range of services including workshops, industry meetings, joint trade show appearances in Germany and abroad, recruiting tours, affordable office space, start-up consulting and qualification programmes. To provide demand-oriented training of junior staff, a Games master’s degree programme was created in cooperation with the Hamburg University of Applied Sciences (HAW Hamburg) which began in the 2010 summer term.
Public Sector/Education
Hamburg@work gamecity:Hamburg
Key Projects • Networking, Events & Conferences – Gamecity Treff, Gamecity Fish Roll Reception at gamescom, Hamburg Games Conference • Professional training and advanced schooling – Gamecity Lecture Series, GamecityLab, Games Master’s Program • National & International Recruiting Tours • Gamecity Port – The business center for games startups in Hamburg • Trade shows and international cooperation – Joint appearances at the major national/ international games industry conventions, international delegates’ excursion
Company Facts Our Network: • 2,000 gamecity:Hamburg members • 150 games-related companies in Hamburg
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Public Sector/Education
Game Development Initiative Ruhr Kreuzstrasse 1-3 | 45468 Mülheim an der Ruhr | Germany phone +49 (0) 208 / 698 015 20 | fax +49 (0) 208 / 698 015 22 mail info@games-ruhr.com | web www.games-ruhr.com
Key Contacts
Our Expertise The mission of GDI.Ruhr is to intensely support the games industry in the Ruhr region in Germany to tap growth potentials and to increase the visibility and reputation of the region’s firms within and outside the region. The activities rest on four pillars:
Stefanie Waschk Business Development +49 (0) 208 / 698 015 20 Stefanie.waschk@games-ruhr.com
Start-Up Support To support entrepreneurs in setting up their games company, three start-up labs have been established in the Games Factory Ruhr. These incubators provide excellent conditions for entrepreneurs: two workplaces are fully equipped, the offices can be used rent-free for a specified project-dependent time period, softand middleware is provided free-to-use until a commercial deal is reached. In addition, special training and counseling services are provided, covering a broad range of management and technical topics.
Research & Education The University of Duisburg-Essen with their Jörg Niesenhaus study programs in »Applied Computer Science« Research & Education and »Applied Cognitive and Media Sciences« has +49 (0) 208 / 698 015 21 extensive experience in the education of new Joerg.niesenhaus@games-ruhr.com talent as well as with technological research projects for the games industry. In addition, the UDE contributes with special practice-oriented conferences and lectures to the GDI.Ruhr.
www.games-ruhr.com
Growth-Support and Training The GDI.Ruhr supports established games companies and their employees with special management counseling and training programs, with workshops as well as with the development of new financing programs in co-operation with financial institutions. Networking & Events Diverse events – conferences, workshops and seminars – are organized by the GDI.Ruhr and its partners to facilitate co-operations within the games industry and with traditional industry sectors. The participation with own booths under the roof of the initiative at major trade fairs (e.g. at the gamescom in Cologne) and the organization of recruiting events are also services that are provided. 147
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c/o Wirtschaftsförderung Frankfurt Frankfurt Economic Development GmbH Hanauer Landstr. 126-128 | 60314 Frankfurt | Germany mail manuela.schiffner@gameplaces.de web www.gameplaces.de
Key Contacts
Manuela Schiffner Frankfurt Economic Development GmbH +49 (0) 69 / 212 362 13 manuela.schiffner@ gameplaces.de
Paulina Welzenbach Frankfurt Economic Development GmbH +49 (0) 69 / 212 362 14 paulina.welzenbach@ gameplaces.de
Our Expertise GAMEplaces is an industry-wide communication platform based in Frankfurt am Main and completely devoted to the theme of »Games and Gaming«. Using this platform, the game companies of the Rhine Main region discuss current trends, ideas, and developments of the industry. At each event many high-level members of the industry and the interactive digital media sector come to speak and give all attendees unique networking opportunities. GAMEplaces International is an executive-level conference dedicated to bringing together experts and decision makers of the games and financial industries. Designed under the motto »Games meet Finance« it allows high level knowledge transfer through expert panels and speeches, as well as networking. GAMEplaces Dinner is an exclusive event offering executive level networking with the financial government officials and important game industry members. GAMEplaces Business & Legal is a breakfast meeting that revolves around current trends concerning legal and business issues in the game industry. The goal is to answer practical law and business questions with focus on the steps needed to develop a product in both game and media production. E.I.G.A. - European Innovative Games Award distributes prizes in three categories to european products that contain the most innovative characteristics.
Public Sector/Education
GAMEplaces
Key Projects
Dr. Florian Stadlbauer gamearea-FRM e.V. +49 (0) 69 / 716 716 60 florian.stadlbauer@ gameplaces.de
• GAMEplaces • GAMEplaces Business & Legal • GAMEplaces International: »Games meet Finance« • E.I.G.A. - European Innovative Games Award
Company Facts • GAMEplaces are held several times a year • GAMEplaces Business & Legal are held several times throughout the year • GAMEplaces International is held once each year • E.I.G.A. is held every two years
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Artwork by Torben Trapp Famous guests at GAMES ACADEMY: Metal Gear legend Hideo Kojima and Concept Artist Yoji Shinkawa from Konami.
Founded in 2000, the GAMES ACADEMY was conceived to be the German-speaking countries‘ first college to specialize in computer and video game production. For more information visit us at www.games-academy.com.
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Artwork by Torben Trapp
Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 29 77 91 20 | fax +49 (0) 30 / 29 77 91 50 mail info@games-academy.de
GAMES ACADEMY™ RHEIN-MAIN
Hanauer Landstrasse 146 | 60314 Frankfurt | Germany phone +49 (0) 69 /42 69 64 60 | fax +49 (0) 69 / 42 69 64 62 mail frankfurt@games-academy.de web www.games-academy.com
Key Contacts
Browser-/Social Games Mobile
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MMOs
• More than 12 years of experience • Over 150 lecturers from the industry • Sole European school with DevKits from Nintendo • Currently 200 students and over 500 alumni • Award winning student projects
Vita
Company Facts
3DS
Watch our website for further courses like Comic Heico Purwin Design and advanced training Gamification. Branch Manager Rhein-Main +49 (0) 69 / 42 69 64 60 heico.purwin@games-academy.de
Wii U
• Game Design • Game Art & Animation • Game Programming • Game Production • Interactive Audio Design • Film Art & Animation
Xbox 360
Key Projects
PS3
Sylvius Lack Branch Manager Berlin +49 (0) 30 / 29 77 91 20 sylvius.lack@games-academy.de
GAMES ACADEMY is Europe’s first and most prominent specialist college for computer and video game development. Since 2000 we focused on the professional education of qualified employees, helping them to go on and find positions in the industry. Our education model is catered to the students needs and wants as well as their capabilities and previously acquired knowledge. From our 2-week trial lessons to bachelor degree (at one of our partner universities in Germany) students are able to choose the course program that fits their needs. We take every opportunity to introduce our students to possible future employers or business partners – visits to studios and trade fairs such as gamescom, Cologne-Germany or GDC, San Francisco are as much a part of our agenda as in-house presentations and Career Days. Training projects created at the GAMES ACADEMY have earned a great deal of recognition. This qualitative advantage, along with our extensive industry contacts, has helped our graduates find employment in Europe’s most renowned games studios.
PC
Thomas Dlugaiczyk Principal and Managing Partner +49 (0) 30 / 29 77 91 20 thomasd@games-academy.de
Our Expertise
Public Sector/Education
mi.
GAMES ACADEMY™ BERLIN
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Connecting the games industry in Berlin-Brandenburg
Organized by
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Funded by
Supported by
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c/o media.net berlinbrandenburg Wöhlertstrasse 12 - 13 | 10115 Berlin | Germany phone +49 (0) 30 / 2462 857 - 10 | fax +49 (0) 30 / 2462 857 - 19 mail games.net@medianet-bb.de | web www.gamesnet-bb.de
Key Contacts
Andrea Peters Managing Director +49 (0) 30 / 2462 857 - 17 peters@medianet-bb.de
Our Expertise games.net berlinbrandenburg is the new platform for the games industry in Berlin and Brandenburg. games.net represents and connects companies in the Capital Region in order to create a sustainable business-to-business network. It supports big players and startups with excellent contacts in the industry, politics and science whilst accelerating direct dialogue. Regular networking events promote varied exchange between all members from corporations to universities. Launched during »Deutsche Gamestage« in April 2012, the announcement of the young network was met by an overwhelming response.
Public Sector/Education
games.net berlinbrandenburg
Key Projects
Nadja Pahl Project Management +49 (0) 30 / 2462 857 - 10 pahl@medianet-bb.de
• Regular Networking Events such as games.net SOMMERTREFF • Executive Level Roundtables • Trade Fairs such as gamescom • Recruitment Services
Company Facts games.net berlinbrandenburg is organized by media.net berlinbrandenburg and funded by Medienboard Berlin-Brandenburg with the support of Berlin Partner and ZAB Brandenburg Economic Development Board. media.net berlinbrandenburg is the crosssectoral business association of the creative industries in the capital region. • Connecting more than 350 members – major global companies as well as startups • Connecting 13 sectors – ranging from advertising, film/tv and music to print and digital media • Connecting 2 states – Berlin and Brandenburg
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c/o medienboard berlin-brandenburg GmbH August-Bebel-Strasse 26 - 53 | 14482 Potsdam | Germany phone +49 (0) 331 / 743 870 mail info@medienboard.de | web www.medienboard.de
Key Contacts
Our Expertise
Birgit Reuter Berlin Partner +49 (0) 30 / 399 80 241 birgit.reuter@berlin-partner.de
Berlin-Brandenburg is known for setting new trends and putting innovative ideas into practice. The region is home of highly successful game developers for PC, mobile, web and consoles, as well as a hotbed for start-ups in the fields of design, technology, social media, and browser games. The capital region hosts a wide range of industry services, including payment systems, sound recording, localization, quality assurance and concept artwork. Not only thanks to the newly founded games.net, Berlin-Brandenburg is well networked and a wide range of advisory services, financing and subsidies ensures a strong business environment. The sector’s leading players gather regularly in Berlin for the DGT – Deutsche Gamestage. The Computer Games Museum offers a globally unique permanent games exhibition. Add to that numerous research institutions and no other location in Germany offers such a comprehensive infrastructure in the field of games.
Public Sector/Education
The German Capital Region
Otmar Hamp Key Advantages ZAB Brandenburg Economic Development Board • International, creative, innovative, cost-efficient +49 (0) 331 / 660 32 31 otmar.hamp@ zab-brandenburg.de • Host of the events Deutsche Gamestage/Quo Vadis, A MAZE. and Deutscher Computerspielpreis/LARA • Tight network for the games industry thanks to games.net, medienboard, ZAB and BP, BIU, G.A.M.E. and many more • Grants of up to 50 % for labor costs and capital investment in fixed asset grants, and loans for tech-oriented R&D projects • Public-private partnerships and trade fair Rangeen Horami appearances (gamescom, GC, GDC etc.) medienboard • Financial support (VC Fonds Kreativwirtschaft +49 (0) 331 / 743 87 85 Berlin, VC Fonds Technologie Berlin, Frühr.horami@medienboard.de phasenfond Brandenburg, BFB II Growth Fund) • Funding for game development projects (medienboard berlin-brandenburg) • Top education for top talent (Games Academy, MD.H, S4G, QANTM, L4, HTW, Uni Potsdam, TU and HU Berlin etc.)
Key Facts Michael Liebe medienboard +49 (0) 331 / 743 87 82 m.liebe@medienboard.de
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• Where content meets technology • International breeding ground for start-ups • Pioneer in funding innovative game content • Germany’s leading talent pool
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Mitteldeutsche Medienfรถrderung GmbH (MDM) supports economically promising game projects with special focus on project development, i.e. the creation of prototypes. An important criterion for support is a lasting regional effect in the federal states of Saxony, Saxony-Anhalt or Thuringia.
projects supported by MDM:
YOKO Game Drakensang
Galaxy Racers
www.mdm-online.de
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Hainstrasse 17-19 | 04109 Leipzig | Germany phone +49 (0) 341 / 269 87 - 0 web www.mdm-online.de
Key Contacts
Our Expertise
Dana Messerschmidt Funding Consultant for Multimedia Projects +49 (0) 341 / 269 8 - 22 dana.messerschmidt@ mdm-online.de
Mitteldeutsche Medienförderung GmbH (MDM) is the regional film funding body in Central Germany (Saxony, Saxony-Anhalt and Thuringia). Shareholders are the three federal states of Saxony, Saxony-Anhalt and Thuringia and the two German public broadcasters Mitteldeutscher Rundfunk (MDR) and Zweites Deutsches Fernsehen (ZDF). Since its foundation in 1998 MDM has also been supporting economically promising multimedia projects. Since 2001 funding in this area has been mainly targeted at games. Funding can be granted as conditionally repayable, interest free loans. Apart from a high quality of the project in terms of content and game play as well as economic and technical know-how of the developer, important criteria for funding are sustainable economic effects in Saxony, Saxony-Anhalt or Thuringia. Furthermore, MDM supports hands-on training and qualification opportunities for developers in the region.
Public Sector/Education
Mitteldeutsche Medienförderung GmbH
Our Goals • Support of economically promising game projects • Support of regional game developers and strengthening of the regional economic infrastructure • Industry growth
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Funding and Networking for the Games Industry
Prototype Concept
Production Distribution nordmedia Film and media support in Lower Saxony and Bremen info@nordmedia.de www.nordmedia.de
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Public Sector/Education
nordmedia – Die Mediengesellschaft Niedersachsen/Bremen mbH | nordmedia Fonds GmbH Expo Plaza 1 | 30539 Hannover | Germany phone +49 (0) 511 / 123 456 - 0 | fax +49 (0) 511 / 123 456 - 29 mail info@nordmedia.de | web www.nordmedia.de
Key Contacts
Jan Oehlmann Funding Consultant +49 (0) 511 / 123 456 - 61 j.oehlmann@nordmedia.de
Our Expertise nordmedia is the central funding organization for media projects in the states of Lower Saxony and Bremen. The aim of the organization is to strengthen and further develop the multimedia cultural scene in Lower Saxony and Bremen in both quantitative and qualitative terms. nordmedia has recently expanded its games funding: with funds from the Economic Development Fund of the Federal State of Lower Saxony, since 2011 funding can be provided for concepts, prototypes, production and the distribution of games. You will find detailed and current information on. www.nordmedia.de/games
Our Activities
Lisa May Project Consultant +49 (0) 511 / 123 456 - 70 l.may@nordmedia.de
• Games funding • Support • Networking • Various events and workshops
Soulcraft Arena / Mobile Bits GmbH
The Great Leonidas / portamedia.com
Kamicat Football 2012 / Kamicat
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KP2012_PSE_SAE.indd 160 SAE_Keyplayers_A5_eng_pdf.indd 1
18.07.12 16:00 16.05.2012 15:33:50 Uhr
Berlin | Bochum | Cologne | Hamburg | Munich | Stuttgart mail germany@sae.edu web www.sae.edu/games
Key Contacts
Anne Lea Kolb Marketing Manager Germany +49 (0) 89 / 189 083 823 a.kolb@sae.edu
Our Expertise SAE Institute was founded in 1976 by Dr. Tom Misner in Sydney, Australia. SAE Institute has since grown to become the world’s largest practical creative media educator with 54 campuses in 26 countries and an expanded course portfolio in creative media technologies with a strong tradition of practical application and industry recognition. Qantm was established by leading universities and various government agencies to provide the highest quality creative media education. Qantm college (founded in 1996 in Australia) was one of the first colleges in the world to develop a dedicated practical game degree. In 2004 Qantm was acquired by SAE Institute. Bringing with it an unrivalled excellence in the field of technology education, with more than 50 colleges around the globe, SAE has become a dominant force in the fields of audio, film, multimedia and cross-media communication education. The combined expertise of SAE and Qantm looks set to revolutionize the teaching of game programming, web design, game art & 3D animation, and graphic design around the globe. Thanks to very successful graduates SAE Institute has had an unexpected growth over the past few years expanding both is program offer and locations. The SAE Institute therefore offers two degrees: • Bachelor of Arts / Science (Hons.) Interactive Animation • Bachelor of Science (Hons.) Game Programming
Public Sector/Education
33:50 Uhr
SAE Institute
Key Facts • SAE Students reach their bachelor graduation after two years • SAE Institute is accredited by Middlesex University, London UK. Students enrolled on a validated program will receive a Middlesex award on successful completion of their studies. • SAE Institute and its students are connected to the SAE Alumni Association, one of the largest networks of media professionals • Convenient locations in Brisbane, Sydney, Melbourne, Singapore, Amsterdam, London, Vienna, Zurich, Berlin, Cologne, Hamburg, Bochum, Stuttgart and Munich • Industry experienced lecturers • Small class sizes • Over 35 years of media education experience
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Age Classiďƒžcation in Germany
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Torstrasse 6 | 10119 Berlin | Germany phone +49 (0) 30 / 240 88 66 - 0 | fax +49 (0) 30 / 240 88 66 - 29 mail kontakt@usk.de | web www.usk.de
Key Contacts
Felix Falk Managing Director falk@usk.de
Christine Schulz Rating Process Coordinator schulz@usk.de
Marek Brunner Head of Test Department brunner@usk.de
Our Expertise Germany has the world’s most binding rules for the examination and sales restrictions of computer and video games. The Unterhaltungssoftware Selbstkontrolle (USK) is the self-control body of the games industry with internationally recognized testing facilities. The USK has over fifteen years of experience in testing and rating games. The rating process is accompanied and executed by one of the Permanent Representatives of the Supreme Youth Protection Authorities of the Federal States (OLJB) and thereby an authoritative administrative act. Apart from that the USK provides consultancy services for developers and publishers of computer and video games independent from the official classification process. Therefore the client can incorporate aspects regarding youth protection relevant contents in Germany before and during the development process in a more considerate manner and include them in the marketing strategy. Advice can be sought on the design and development of an individual product in line with the relevant legislation. For providers of online game contents various services are offered to conform to the specific rules of youth protection in Germany. The USK can for example offer legal protection and active risk management when it comes to youth protection matters online. Since the founding of the USK, a worldwide unique archive of 20.000 international products has been created. More information on www.usk.de
Public Sector/Education
USK – Unterhaltungssoftware Selbstkontrolle
Company Facts • Advisory Council consisting of 14 members • 2 Permanent Representatives of the Supreme Youth Protection Authorities • 10 administrative staff • 55 experts (age rating and protection of minors) • 3.000 procedures annually
Ruben Schwebe Consultant schwebe@usk.de
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Z端rcher Hochschule der K端nste Studium Game Design
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Department Design | Specialization Game Design Ausstellungsstrasse 60 | 8031 Zurich | Switzerland phone +41 (0) 43 / 446 32 54 | fax +41 (0) 43 / 446 45 87 mail info.vgd@zhdk.ch | web http://gamedesign.zhdk.ch
Key Contacts
Prof. Ulrich Götz Head of Specialization in Game Design +41 (0) 43 / 446 32 51 urich.goetz@zhdk.ch
Dipl.-Psych. Cornelius Müller Serious & Applied Games + 41 (0) 43 / 446 32 34 cornelius.mueller@zhdk.ch
Verena Romanens Secretariat +41 (0) 43 / 446 32 54 info.vgd@zhdk.ch
Our Expertise The Zurich University of the Arts (ZHdK) offers a six-semester Bachelor Degree in Game Design. We also offer a three-semester specialization, leading to a Master Degree. Both programmes deal with conceptual, creative, and technological aspects of video game design, as well as with practical applications. Our curriculum in Game Design focuses on the culture and design of interactive games. Coursework builds fundamental specialist knowledge and skills through various game development projects. Students further deepen their expertise by acquiring the essential analytical, planning, and implementation techniques. Our BA programme is a general course of studies. The broad-based curriculum includes modules and courses such as: Game Culture, Interactive Storytelling, Game Mechanics, Programming, Usability Design, Game Conception, Game Analysis, Game Business, Visual Techniques, Game Engine Programming, Game Design Projects, Character Design, 3D Modelling, and Animation. MA Design students specialize to become versatile and innovative experts in Interaction Design and Game Design. They open up new, highly qualified professional fields for themselves. The Master Study combines an individual, research orientated project derived from the theoretical background of the Master Thesis. The research projects focus on topics from the fields of Collaborative Worlds, Game Production, Ludic Game Art, and Serious Games.
Public Sector/Education
Zurich University of the Arts (ZHdK)
Key Projects Game Culture, Storytelling, Game Mechanics, Usability Design, Game Conception, Game Analysis, Game Business, Visual Techniques, Game Programming, Game Design Projects, Character Design, 3D Modelling & Animation
Key Projects Maike Thies Communication & Press + 41 (0) 43 / 446 32 63 maike.thies@zhdk.ch
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• Founding year: 2004 • Full BA- and MA-curriculum in Game Design, based in Switzerland • Award winning student projects • Game research & development in Serious & Applied Games and other fields
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I S U B ESS N ER S 166
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Business Services
I S R ICE BUSINESS SERVICES
Contents
arvato Entertainment Europe ................................... 169 ATLAS Interactive Deutschland ................................. 171 CULTURETRANSLATE ................................................. 173 Digital River ............................................................. 175 elblabs ..................................................................... 177 Game Developers Conference Europe ....................... 179 gamescom ............................................................... 181 GAMINSIDE............................................................... 183 G채rtner PR ............................................................... 185 IDG Entertainment Media ........................................ 187 INPROMO ................................................................. 189 iVenture Capital........................................................ 191 Osborne Clarke ......................................................... 193 Partnertrans............................................................. 195 paysafecard.com Wertkarten ................................... 197 PiXABLE STUDIOS ..................................................... 199 Freelancer Business Service ...................................... 200
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The Future Of Content Monetization Global Service Enables New Revenue Streams
Unique Wallet Technology Massive Savings On Microtransactions
WWW.FIDELISPAY.NET A service of:
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Carl-Bertelsmann-Strasse 161F | 33332 Gütersloh | Germany phone +49 (0) 5241 / 80 30 74 | fax +49 (0) 5241 / 80 95 86 mail info@arvato-entertainment.de web www.arvato-entertainment.de | www.fidelispay.net
Key Contacts
3DS Vita MMOs Browser-/Social Games Mobile
arvato Entertainment Europe offers an extensive range of services and solutions for its business partners in the games, video, audio and TV/ broadcasting industries. arvato Entertainment is a leading outsourcing provider of integrated solutions that include every step of the value chain from replication and E-Commerce to fulfillment, from distribution/supply chain management to electronic content distribution. The company’s products create added value for its customers and equip them to meet the challenges of today’s market.
Wii U
Ingo Mohr +49 (0) 5241 / 80 888 10 ingo.mohr@bertelsmann.de
Xbox 360
Company Facts
PS3
Dirk Potente +49 (0) 5241 / 80 56 90 dirk.potente@bertelsmann.de
Strong services – safe harbor arvato Entertainment Europe, part of arvato AG and media company Bertelsmann, provides a strong toolset of solutions for the games industry on both the local and the world wide level. Whether you are looking for the manufacturing and distribution of physical products or ingredients for a full backend solution to go online – arvato Entertainment Europe has the answers to all your questions. Our service portfolio contains the following key elements: • Media & Packaging Production • Assembly of Wii, NDS and complex Software/ Hardware bundlings • Distribution, Returns & Freight Management • Digital Archiving • Electronic Software Distribution • E-Commerce • Fidelispay • Call Center (Multi-language Account-/Tech-/ Game Support) • Online Anti-Piracy Solution mbargo In a changing environment, arvato is the reliable partner and safe harbor for your business. Furthermore, our services are designed to offer you a maximum of flexibility. Everything sums up to advantages that more and more small, midsize and big players don’t want to miss these days.
PC
Klaus Saszik +49 (0) 5241 / 80 31 04 klaus.saszik@bertelsmann.de
Our Expertise
Business Service
arvato Entertainment Europe GmbH
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ATLAS InTerAcTIve, The PremIer mobILe PAymenTS exPerTS! WITh ServIceS Such AS PremIum SmS, voIce bILLIng, Web bILLIng / DIrecT cArrIer bILLIng - combIneD In The onLIne PAymenT SoLuTIon kAnzALooTm In over 85 counTrIeS. InSTeAD of uS TeLLIng you hoW greAT our ServIceS AnD ProDucTS Are, reAD WhAT Some of our cLIenTS hAve To SAy...
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Key Contacts
Our Expertise
Business Service
Marco Priewe CEO +49 (0) 40 / 41 33 00 115 m.priewe@atlasinteractive.de
Since its founding over 15 years ago, ATLAS Interactive has not only pioneered the micro payment industry but built the necessary relationships to bring their wide range of clients the solutions, products, rates, and customer service they deserve in over 85 countries. With offices in Hamburg, Cologne, London, Beirut and Sao Paulo, ATLAS Interactive reaches a large part of the globe. During the last few years, ATLAS Interactive has been heavily focused on the gaming industry working with some of the top online gaming companies in the world.
PC
ATLAS Interactive Deutschland GmbH Christoph-Probst-Weg 3 | 20251 Hamburg | Germany phone +49 (0) 40 / 41 33 00 185 | fax +49 (0) 40 / 41 33 00 200 mail sales@atlasinteractive.de web www.atlasinteractive.de
INE
T
PS3
Key Products
MMOs Browser-/Social Games Mobile
• Team Size: 30+ Hamburg Office, 300+ globally • Key Clients: Bigpoint, Travian Games, Upjers, Smeet, Sport1, InnoGames, Gameforge, European Games Group, Aeria Games and more • Growth Rate: 30-50% per year • Members of: HH@work, GAME Bundesverband, Casual Game Association, DVTM • Founded: 1995
Vita
Company Facts
3DS
Lars Ketelsen CMO +49 (0) 40 / 41 33 00 125 l.ketelsen@atlasinteractive.de
Wii U
• InGame Alerts • Enduser support (local service numbers, call center support and IVR solutions) • BULK SMS
Xbox 360
Andreas Syska-Funk CIO +49 (0) 40 / 41 33 00 192 a.syska@atlasinteractive.de
kanzaloo combines ATLAS Interactive’s most popular billing solutions: Premium SMS, Web billing / Direct Carrier Billing, Voice Billing into one product: • kanzaloo micro payment solution: sophisticated payment platform • One-time-payments and subscription services • Global coverage • Optimized conversion rate • Simple and safe to use • White label solution available • Dedicated for the digital content industry, such as gaming, streaming, publishers, social networks and many more
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Lyonerstrasse 34 | 60528 Frankfurt am Main | Germany phone +49 (0) 69 / 659 998 000 | fax +49 (0) 69 / 659 998 111 mail info@culturetranslate.com | web www.culturetranslate.com
Key Contacts
3DS Vita MMOs Browser-/Social Games
Lily Tidrow Business Development Manager lily.tidrow@culturetranslate.com
Mobile
• Headquarters: Frankfurt, Germany • Employees: 120+ in-house localisation professionals • Freelance Network: 100+ skilled professionals covering a variety of language combinations • In-House Languages: English, French, Italian, German, Spanish, Dutch, Japanese, Portuguese, Russian • On-Site Support: As part of our commitment to custom-tailoring solutions to meet partners’ needs, we offer mobile teams that can work out of your office. • Mission: Transporting our passion for games around the world.
Wii U
Company Facts
Xbox 360
CORE IN-HOUSE SERVICES We specialise in localisation for games, across platforms and genres – covering everything from in-game texts and user manuals to marketing assets. • Translation: Creating texts that read naturally and enhance the gaming experience. • Localisation QA: Optimising localized assets and ensuring quality in the final product. • Desktop Publishing: Designing highresolution localised files that are ready-to-go. • Project Management: Keeping teams on track and helping partners succeed in local markets.
PS3
Claire Kudena DHR claire.kudena@ culturetranslate.com
In 2007, CULTURETRANSLATE set out on its journey to transport words around the world. Since then we’ve been thinking locally so our partners can succeed globally, custom-tailoring solutions that connect games with players. Combining linguistic and technical expertise with a passion for games, our permanent inhouse teams are dedicated to delivering quality gaming experiences with a local »homegrown« feel. After all, localisation is the name of the game – and it’s our passion!
PC
Nadine Hartmann CEO nadine.hartmann@ culturetranslate.com
Our Expertise
Business Service
CULTURETRANSLATE GmbH
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We’ve Set the Commerce Curve… and Continue to Push its Limits. With 15 plus years of experience and more than $10 billion in annual online transactions, Digital River is the global cloud commerce partner that game publishers and developers depend on for the comprehensive solutions they need to monetize their game revenue. We create solutions for publishers around the globe that enable consumers to point, click and pay with ease… not just once, but repeatedly throughout a product’s lifecycle. That’s how Digital River helps you maximize revenue and player retention at every stage of the game. - Access flexible strategies that cover everything from the first Pay-to-Play purchase through long-term Play-and-Pay subscriptions, micro-transactions and beyond; - Enjoy lower overhead, higher margins and greater control; and - Gain direct relationships with your customers. Digital River makes it easy. Let us take your e-business to the next level.
Visit www.digitalriver.com or email sales@digitalriver.com.
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Vogelsanger Strasse 78 | 50823 Cologne | Germany phone +49 (0) 221 / 310 88 - 614 | fax +49 (0) 221 / 310 88 - 99 mail sales@digitalriver.com | web www.digitalriver.com/games
Free White Paper: The Gamer is Always Right* • Learn about global spending habits of online gamers • Gain insight into the online payment preferences of gamers in the U.S., Europe, Russia, Brazil, India and Mexico • Discover how online payment options affect average transaction values • Explore trends in mobile payments • Review growth forecasts for free-toplay games
Jeff Hemenway Group Vice President, Games +1 612-260-31 61 jhemenway@digitalriver.com
Download the report: http://bit.ly/LxELh2
Mobile iPhone/iPad
• Key Services: Online store development, in-game micro transactions, global payments, subscriptions, in-depth e-marketing solutions, strategies for selling direct-to-gamers • Team Size: 1,450 associates from across Asia, Europe, North America, South America • Offices: Minnesota, California, Austria, Germany, Ireland, Luxembourg, Sweden, UK, China, Japan, Taipei, Brazil • Public Company: NASDAQ: ticker is DRIV
Browser-/Social Games
Company Facts
MMOs
Activision, Aspyr, Atari, CapCom, CipSoft, Electronic Arts, Mattel, NVidia, Prima Games, Turbine, THQ, Ubisoft, Wizards of the Coast, Wooga and more.
PSP
Key Clients
3DS
*The white paper and research was collected and compiled for Digital River by SuperData Research, a market intelligence firm focused on free-to-play and online games.
Wii
Julia Stone Director Business Development, Games +43 1 236 22 97 12 JStone@digitalriver.com
Xbox 360
Christel Köhne Key Account Manager, Games Sales +49 171 865 69 68 ckoehne@digitalriver.com
PS3
Our Expertise
PC
Key Contacts
Business Service
s
Digital River GmbH
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The most powerful InGame Advertising Network!
Your preferred platform for InGame Advertising! Improve your InGame Advertising performance! Connect to GameAdTrading & GameAdTweaking!
Join our network: www.elblabs.com KP2012_BS_Elblabs.indd 176
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Steinstrasse 12 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 972 18 mail info@elblabs.com | web www.elblabs.com
Key Contacts
PS3 Xbox 360 Wii U 3DS
Björn Gawenda Geschäftsführer (CTO) +49 (0) 40 / 767 973 25 gawenda@elblabs.com
Everybody knows gaming is a growing market. Almost every male and female European aged 7-25 and about 50% of the 25-50 years old adults are playing video games. Consumers spending an increasing amount of time and money on playing video games. In addition, the advertising spending in Germany related to gaming is expected to increase by over 10%. But: »Why does no one address this audience with real InGame Advertising?« With our Advertising Network we connect Advertisers and Game Publishers. You can access the network by joining our »Sell-Side Platform« GameAdTrading. For Game Publishers we offer an easy way to make money with InGame Advertising. For Advertisers we have the perfect solution to bring your brands and products into games. Benefit from our service and reduce your communication effort. We make use of standard advertising formats and comprehensive tracking guidelines to offer the highest possible transparency. We provide a way to tap the full potential of InGame Advertising.
PC
Sebastian Wendrich Geschäftsführer (CEO) +49 (0) 40 / 767 972 18 wendrich@elblabs.com
Our Expertise
Business Service
elblabs GmbH
Mobile
• Founded: 2012 • Status-Quo: Leading InGame Advertising Company • Our Services: - World’s first Sell-Side Platform for InGame Advertising - InGame Advertising Consulting for Advertisers - InGame Advertising Consulting for Publishers / Game Developers - Market Research on InGame Advertising - Custom AdGame Development
Browser-/Social Games
Company Facts
MMOs
• www.gameadtrading.com • www.gameadtweaking.com
Vita
Key Projects
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game developers conference ™ europe cologne, germany | august 13–15, 2012 | expo dates: august 13–14
the Game Developers Conference™ europe (GDC europe) is the largest professionals-only games industry event in europe. Join us at GDC europe, august 13-15, 2012, for three days of learning led by top industry experts. main ConferenCe sessions
summits
expo floor
m o n D ay – W e D n e s D ay
m o n D ay – W e D n e s D ay
m o n D ay & t u e s D ay
Business, marketing & management game design production programming Visual arts
Independent games smartphone & tablet games social & online games
explore the latest in game innovations and network with industry experts
V i s i t w w w. g d c e u r o p e . c o m f o r m o r e i n f o r m at i o n . supported by:
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Game Developers Conference Europe
Key Contacts
Frank Sliwka Vice President European Business Development of UBM TechWeb & Event Director, GDC Europe +49 (0) 30 / 34 62 26 44 frank.sliwka@ubm.com
Our Expertise
Business Service
Germany Kaiser-Wilhelm-Strasse 30 | 12247 Berlin | Germany phone +49 (0) 30 / 34 62 26 44 mail frank.sliwka@ubm.com | web www.GDCEurope.com United States 303 Second St. | Suite 900, South Tower | San Francisco, CA phone +00 1 415 947 6232 | fax +00 1 415 947 6050 mail info@gdceurope.com | web www.gdceurope.com
The Game Developers Conference Europe serves as the largest pan-European game developer event providing a deep look into the European game industry, from visionary keynotes, an international expo floor, and a vast range of parties and networking opportunities. Held in conjunction with gamescom, Europe’s largest trade fair for interactive games and entertainment, GDC Europe serves as the central location for doing business and learning the newest trends emerging in the industry today.
Event Facts • 2,000 conference attendees from over 47 countries • 270 press and media representatives • 130+ speakers in over 80 sessions • 40 exhibitors and sponsors
Sandra Lew Marketing Manager +00 1 415 947 6232 sandra.lew@ubm.com
Other Key Events • Game Developers Conference Online, October 9-11, 2012, www.GDCOnline.com • Game Developer Conference China, November 17-19, 2012, www.GDCChina.com • Game Developers Conference, March 25-29, 2013, www.GDConf.com
Carsten Kohlenbeck Eastern Europe Account Manager +49 (0) 30 / 34 62 26 44 carsten.kohlenbeck@ubm.com
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www.gamescom-cologne.com
15–19/8/ 2012 COLOGNE
ir rgest tr ad e fa The world‘s la te ra ct iv e gh lig ht fo r in an d ev en t hi te rt ai nm en t ga m es an d en
Koelnmesse GmbH Messeplatz 1, 50679 Cologne Germany Phone: +49 180 50 16 015 gamescom@visitor.koelnmesse.de
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Messeplatz 1 | 50679 Cologne | Germany phone +49 (0) 221 / 821 - 3894 | fax +49 (0) 221 / 821 - 3099 web www.gamescom-cologne.com
Key Contacts
Tim Endres Product Manager +49 (0) 221 / 821 - 3894 t.endres@koelnmesse.de
Sebastian Rosito Sales Manager Exhibitors +49 (0) 221 / 821 - 3311 s.rosito@koelnmesse.de
Our Expertise
Business Service
r ct iv e t
gamescom
gamescom is the largest trade fair and event highlight for interactive games and entertainment. It is held annually since 2009 in the media and event city Cologne, Germany. The conceptual fundaments of gamescom consist of an efficient and comfortable business area, an entertainment area for the ultimate gaming experience and the gamescom festival in the centre of Cologne to attract new target groups. In addition, the Game Developers Conference Europe (GDCE) takes place in the direct run up to gamescom. As the only event of its kind, gamescom links the entire value-added chain, from developers, publishers and the trade all the way down to consumers, while stimulating discussion forums at every level. The entire games world will present itself to the public at gamescom. It is the leading B2B and B2C trade fair in Europe and beyond. In 2012 hundreds of world- and European premieres and innovations in games software and important hardware news are expected to be shown in Cologne. Celebrate the games with us.
Key Projects
Nikola Funk Sales Manager Exhibitors +49 (0) 221 / 821 - 2880 n.funk@koelnmesse.de
• Business area, halls 4/5 • Entertainment area, halls 6-10,online & browser games focus hall 8 and new mobile focus in hall 10 • And other spectacular presentations of news and innovations of the entire industry • gamescom campus • New international gamescom award • Game Developers Conference Europe • gamescom festival, Cologne
Facts & Figures
Franko Fischer Communications Manager +49 (0) 221 / 821 - 3051 f.fischer@koelnmesse.de
KP2012_BS_KoelnMesse_gamescom.indd 181
gamescom 2011 was a complete success: • 557 exhibitors from 33 countries • more than 276.000 visitors • including 21.400 trade visitors from 70 countries (50% international) • 5.200 journalists from 49 countries 181
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Gamified Loyalty Solutions Engagement & Innovation White-label & Full Turnkey Customization & Easy to use Transparency & Calculability
Keep your audience loyal totally engage them.
www.gaminside.com
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Kaiserstrasse 2 - 4 | 1070 Wien | Austria phone +43 (0) 676 / 537 97 76 mail info@gaminside.com web www.gaminside.com
Key Contacts
Our Expertise
Thomas Aigner CEO tom@gaminside.com
GAMINSIDE is the full-service provider for innovative loyalty programs in the entertainment industry. The GAMINSIDE system is white label and modular – therefore tailored to meet publisher individual needs. GAMINSIDE is offering a turnkey solution from purely technical solutions such as cross-game CRM, »Loyalty Wallet« or stores to services such as sourcing of specials for customers or the production of loyalty cards and branded credit cards.
Business Service
GAMINSIDE GmbH
Your Benefits: • Increase the Life Time Value of your customers • Use great new/additional cross- and up-selling opportunities • Extend your CRM capabilities by targeting opinion makers and paying customers • Know more about your customers • Be a first mover Leonhard Brunnhofer CTO leo@gaminside.com
Eva Geist Marketing & Business Development eva@gaminside.com
Company Facts Success with GAMINSIDE: • Engagement & Customization: GAMINSIDE unlocks the potential of your customers by customized gamified loyalty programs • White-label & Full Turnkey: GAMINSIDE offers a full turnkey solution – choose what you need from backend to frontend implementation, additional partnerships, deals and support. • Transparency & Calculability: GAMINSIDEs pricing is fully transparent and calculable. Keep your audience loyal – totally engage them.
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Stand out from the masses!
www.gaertner-pr.de
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Karl-Theodor-Strasse 72 | 80803 München | Germany phone +49 (0) 89 / 307 668 57 mail info@gaertner-pr.de | web www.gaertner-pr.de
Key Contacts
Browser-/Social Games Mobile
KP2012_BS_GaertnerPR.indd 185
MMOs
• 5 Employees • Games-PR for GSA Special Interest and consumer / Life-Style-media • Other European and international countries in a strong and experienced network of partners • PR Consulting • Campaign Planning, Press Office, Media Events, Press Tours, Trade Shows and more
Vita
Company Facts
3DS
• 2K Games • ProSiebenSat.1 Games GmbH • Morphicon Ltd.
Wii U
Björn Sturm Senior PR Manager +49 (0) 89 / 307 668 57 bs@gaertner-pr.de
Xbox 360
Key Clients
PS3
Christine Raufer Senior PR Manager +49 (0) 89 / 307 668 57 c.raufer@gaertner-pr.de
Gärtner PR is a creative full service pr agency for print, online, social media, radio and TV PR, with a focus on games, soft- and hardware, as well as entertainment and lifestyle in a wider sense. It doesn’t matter whether we are working for an established company or a start-up, whether a national or international approach is required: We work on individual projects, if necessary take over a company’s day-to-day pr business, offer support for campaign planning – and by doing so, we position topics and products both in general interest and special interest media outlets. We offer you exactly the communication support you need. What we do for you depends on your requirements and your wishes. As a trustworthy pr partner, we can take on all of your marketing activities – from creating and sending out press releases, the personal contact to relevant media partners and opinion leaders, all the way to the support for your presence at trade shows or the organisation and management of your own media events. And not just in Germany. With partners in France, Spain, Italy, UK, and several other European countries as well as the US, we’re working on constant media coverage for games of all kinds, from the classic retail product and MMO’s to the ever growing Free2Play-and Casual games. For international publishers or developers looking for an entry into these markets, Gärtner PR also offers marketing- and licensing-services by well-experienced partners.
PC
Dirk Gärtner Owner +49 (0) 89 / 307 668 57 dg@gaertner-pr.de
Our Expertise
Business Service
Gärtner PR
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IDG Entertainment Media GmbH
Custom Publishing Services MAGAZIN
4 191583906998
DAS OFFIZIELLE SIMSMAGAZIN | AUSGABE 04/2012 | JUNI/JULI 2012 | 6,99 EURO
DAS OFFIZIELLE
SCHWEIZ 14,00 SFR | ÖSTERREICH UND BENELUX 7,95 EURO ITALIEN, SPANIEN, FRANKREICH, PORTUGAL (CONT.) 9,10 EURO
0 4
2200 PRINT PUBLICATIONS
EXKLUSIVE OBJEKTE ™
FÜRR DIEE SIMS SSIM IM IMS 3
Grandioser Grandiose er Blickfang Blicckfang
KATHEDRALE KATH HEDRAL
AUSSERDEM AUF DVD: TROPISCHES BADEZIMMER
auf DVD
2012 2013
key players
URLAUBS-
TRÄUME NEUE MÖBEL FÜR DRINNEN UND DRAUSSEN
URLAUBSTIPPS
BEACHBOOGIE VS. POOLPARTY
EXTRA:
EXOTISCHES SÜDSEE SCHLAFZIMMER
Romantische R om oma man ant ntisc ntis sch chee
DORFKIRCHE D DOR DO O ORF OR RFKIRCHE
SCHÖNER WOHNEN EINRICHTUNGSTIPPS FÜR DICH UND DEINE SIMS DIE BESTEN IDEEN AUF 10 SEITEN!
auff DVD auf DV
DT-Control geprüft – nicht jugendbeeinträchtigend
powered by
20
SEITEN
WORKSHOPS
+ Hoch hinaus mit dem Hochhaus-Tutorial + Das perfekte Strandhaus auf Stelzen
The German Games Industry Compendium Kompendium der Deutschen Spieleindustrie
Zusatzobjekte sind keine offiziellen Inhalte von EA. Erfordert Vollversion von Die Sims 3
Let us help you communicate with the gamers!
TV SPOTS TRAILERS TV SHOWS
WEBSITES
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Lyonel-Feininger-Strasse 26 | 80807 Munich | Germany phone +49 (0) 89 / 360 86 0 | fax +49 (0) 89 / 360 86 180 mail dbhulapatna@idg.de | web www.idg.de
Key Contacts
André Horn Member of the executive board ahorn@idg.de
Heiko Klinge Editor-in-chief Making Games and Key Players hklinge@idg.de
David Bhulapatna Head of Production Custom Services dbhulapatna@idg.de
Our Expertise
MEDIA GMBH
Business Service
IDG Entertainment Media GmbH
We offer a broad range of custom publishing services – from print (brochures, magazines) to multimedia (trailers, tv spots, web-tv shows, company portraits) to web (programming, design, apps, widgets). But we’re not just another multimedia agency. We are gaming experts. We know the market, we know the target audiences, we know the games. Briefing us is easy. We add adapted ideas to deliver a better product. We also offer business services for publishers and developers – from specialized market research among core gamers (dedicated panel) to consulting (game quality analysis, mock reviews) to customized events and trainings. We have a deep knowledge of all things related to gaming: target audiences, markets, trends, game mechanics and game design. IDG Entertainment Media is a Munich-based company that publishes websites and special interest magazines on Computer- and Videogames. Our best known brands are GameStar, GamePro and the developer magazine Making Games.
Key Projects • Websites: deadisland.com, geheimakte2.de, letsplay.deepsilver.com etc. • TV-Spots/Trailers: Sing4, Jane’s Advanced Strike Fighters, Elsword etc. • Localization: Operation Flashpoint Red River • TV Shows: gamescom TV • Print publications: Official SIMS magazine (EA-IDG joint venture), Games for Windows (8 page brochure), Key Players etc. • Training series »Spieleexperte« (for Retailers) • Making Games Talents (Recruiting Events) • gamescom Jobs & Career (Recruiting Event) • Key Players (Industry Compendium)
Company Facts • IDG Entertainment Media established 1997 • Custom Publishing services since 2007 • Team size (webdev, video, content): 20 • Key clients: Atari, Koch Media, THQ, Electronic Arts, Sega, Media-Saturn Holding, Gameforge, Bigpoint, Microsoft, Samsung, dtp, Deep Silver, PC Welt, CIO etc.
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Gasstrasse 6a | 22761 Hamburg | Germany phone +49 (0) 40 / 238 817 71 | fax +49 (0) 40 / 238 817 78 mail kontakt@inpromo.de | web www.inpromo.de
Key Contacts
Marlis Jahnke Managing Director +49 (0) 40 / 238 817 71 marlis.jahnke@inpromo.de
Oliver Chudy Senior Manager Games +49 (0) 40 / 238 817 62 oliver.chudy@inpromo.de
Malte Jürs Consultant +49 (0) 40 / 238 817 70 malte.juers@inpromo.de
Our Expertise
Business Service
INPROMO GmbH
INPROMO is a digital marketing agency based in Hamburg. For more than 10 years we help our clients showcase their brands and products and engage their audiences within the online space. We focus on interactivity and engagement and apply both successful PR work and creative grassroots concepts in our campaigns to build a highly effective and sustainable online presence for our clients. Our key areas of expertise include: • Strategy & Creation – Strategic consultancy and campaign creation • Online Monitoring – Tracking audience insights throughout the web • Public Relations – Online-, offline PR and product placement on relevant platforms • Social Media Marketing – Highly visible campaigns and sustainable online presence Our goal is to achieve maximum publicity for our clients – anywhere the target audience is gathered on the web. We develop efficient and targeted strategies and concepts for console as well as browser, social and iOS games. We focus on intelligent barter deals, content-co-operations and a close collaboration with influencers in social networks. Over the past decade INPROMO has successfully catered to the entertainment industry, including film/DVD, music, literature and games. Our expertise, our passion and our strong network make us a valuable partner for your online marketing efforts. Contact us anytime for details on our work, relevant case studies or just a chat about social media marketing for your game.
Key References • bitComposer Games • Daedalic Entertainment • eelusion Game Studios • Flashpoint AG • Koch Media • Namco Bandai Games S.A.S.
Kathrin Siegmund Senior Online Marketing Consultant +49 (0) 40 / 238 817 89 kathrin.siegmund@inpromo.de
gs_sh_000_KeyPlayers_BS_Inpromo.indd 189
Company Facts • Established in 1999 • Based in Hamburg • Number of employees: 22
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Wendenstrasse 21 B | 20099 Hamburg | Germany phone +49 (0) 40 / 80 81 250 mail info@iventurecapital.com | web www.iventurecapital.com
Key Contacts
Michael Reul Senior Partner +49 (0) 40 / 80 81 250 info@iventurecapital.com
Sandra Fisher Global Alliance Director +49 (0) 40 / 80 81 250 sf@iventurecapital.com
Our Expertise
Business Service
iVentureCapital GmbH
iVentureCapital was founded by successful internet entrepreneurs, who offer funding to young aspiring game development companies as well as game portals with promising ideas and outstanding management teams. The strategic, entrepreneurial investment is accompanied by support of the management team with longterm experience in developing business strategies as well as distribution, billing, marketing and monetization of digital content. We are currently looking for: • Browser, mobile and cross-platform game development companies based in Europe or North America. • The companies we are investing in should be focused on creating their own IP with the goal of generating revenue by self-publishing. • We prefer companies with a proof of concept, which have at least one game developed and are ready to publish it. • We are also interested in game portals with substantial reach in the European and North American market.
Key Projects • TrafficCaptain.com – Affiliate System for online and mobile games • MobileBits (SoulCraft, iSkat etc.) • Farbflut Entertainment GmbH (Pennergame.de, Knastvoegel.de) • BillingPartner GmbH • Infernum Productions AG
Company Facts • Founded in 2011 • Offices in Hamburg, Vienna and Miami • 16 years of experiences in internet business and digital content distribution, traffic generation and monetization
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Law is a multiplayer game
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Innere Kanalstrasse 15 | 50823 Cologne | Germany phone +49 (0) 221 / 5108 4160 | fax +49 (0) 221 / 5108 4161 mail hello@osborneclarke.com web www.osborneclarke.com
Key Contacts
Konstantin Ewald Partner +49 (0) 221 / 5108 4160 konstantin.ewald@ osborneclarke.de
Paul Gardner Partner +44 (0) 20 / 7105 7066 paul.gardner@ osborneclarke.com
Our Expertise
Business Service
Osborne Clarke
Even the regulators find it hard to keep track of digital media. As enthusiasts since the industry began, we make sure we’re never left behind. We have a reputation for knowing every rule and loophole in the book, plus we know the right people – meaning we can put businesses and investors together. Whether your challenge is contractual, financial or intellectual, our experience makes us the number-one choice in digital media. Our games experience is second to none. Our interactive entertainment lawyers have a deserved reputation as the best in the game. Independent legal directory Chambers & Partners describes them as mixing »savvy games knowledge with great commercial advice«, a reflection of the importance we place on getting the right business outcome. We act for some of the most innovative companies in the sector, from developers, hardware manufacturers, publishers and distributors to content owners and providers of finance. We do the business in Europe. As well as having a unique presence in Silicon Valley, we are the firm of choice for clients who need pan-European advice. With offices in the States and Europe, we’re able to help clients cross the Atlantic with ease.
Company Facts • European law firm • Over 500 lawyers • 12 offices in the UK, Germany, Spain, Italy and North America • A clear strategic focus on digital business • Consistently top-ranked for computer games advice by the independent legal directories
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Partnertrans GmbH
Leipziger Strasse 28 | 40822 Mettmann | Germany phone +49 (0) 2104 / 17 26 60 | fax +49 (0) 2104 / 17 26 58 2001, University Street, 17th Fl. | Montreal | Quebec | H3A 2A6 | Canada phone +1 (514) 228 7469 mail info@partnertrans.com | web www.partnertrans.com
Key Contacts
Mobile
gs_sh_000_KeyPlayers_BS_Partnertrans.indd 195
Browser-/Social Games
• Established in 1998 • Localization into 50+ languages with a network of 300+ solution providers worldwide • Offices in Germany, Canada and USA (Q3/2012)
MMOs
Company Facts
Vita
Gameforge, Gamehouse, Gamelion, Gameloft, Realmedia, Sony Computer Entertainment Europe, Sony Online Entertainment, Travian Games, Ubisoft, Xyrality
3DS
Key Clients
Wii U
Ranging from Planetside 2 to DC Universe Online, Silenter Hunter 2-4, Splinter Cell 1, 3 -5, Rummikub, Lords & Knights, NCIS Mobile and Lord of the Rings Online: Shadows of Angmar and Mines of Moria (Books 1-6) and many, many more
Xbox 360
Key Projects
PS3
Markus Ludolf International Localization Director +1 (514) 228 7469 markus.ludolf@partnertrans.com
Partnertrans is a leading provider of localization solutions to the interactive games entertainment industry. We are experts in our field having built a solid reputation among our clients based on the following three criteria: • Exceeding customers’ quality expectations • Delivering each and every project on time • Maintaining competitive pricing At a glance: • 3 decades of experience – across all platforms and mobile devices • Employing only the industries’ most experienced and knowledgeable staff • From planning to execution of each project, optimally coordinating every step, providing tailored concepts and solutions to meet clients’ needs • Translation into virtually every major language • Fully digital studios responsible for some of the most famous voices in the games industry • Localization solutions enabling game publishers to successfully launch profitable products into target markets Our Solution Services: Localization, Voice Production, Project Management, Quality Assurance, Proof-Reading / Editing, Implementation, DTP, 1st Party Paperpart Submissions and Approvals, USK Rating Submission, Creative Services, Porting and Port Testing
PC
Iris Ludolf International Operations Director +49 (0) 2104 / 17 26 59 iris.ludolf@partnertrans.com
Our Expertise
Business Service
Partnertrans Inc.
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Get
NEW CUSTOMERS Contact us now! sales@paysafecard.com
Grow with paysafecard the market leader in prepaid voucher solutions! Millions of potential online customers who do not have a bank account or credit card Reports show that 35% of EU citizens do not have a credit card (ECB, 2011)
No chargeback risks Available for web and mobile payments Quick and easy to implement Loyal customers in 28 countries
www.paysafecard.com
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Am Europlatz 2 | 1120 Wien | Austria phone +43 (0) 1 / 720 83 80 - 0 | fax +43 (0) 1 / 720 83 80 - 12 mail sales@paysafcard.com web www.paysafecard.com | www.paysafecardgroup.com
Over the past ten years, paysafecard have established themselves as Europe’s favourite safe and easy-to-use alternative prepaid payment method for e-commerce. It is available in 30 countries worldwide. The smart payment solution is designed for users who don’t have a credit or debit card or who don’t want to use their credit card for online purchases and other micro payments on the Internet. Users simply authorize a payment by entering a 16-digit PIN, similar to the system used with prepaid phone cards. Thousands of e-businesses are benefiting from new customers by offering this safe and uncomplicated payment solution. paysafecard is available in € 10, € 25, € 50 and € 100 e-vouchers at more than 350,000 outlets across Europe and America.
Patrick Preissl Head of Cooperation Marketing +43 (0) 676 / 765 71 89 p.preissl@paysafecard.com
Browser-/Social Games Mobile
• Founding year: 2000 • Headquarters: Vienna • Operating in 30 countries worldwide • Awards: paybefore awards »Best Digital Currency« in 2012
MMOs
Company Facts
Vita
We are currently looking for: • Publishers, Games looking for a proven alternative payment solution • Establishing partnerships for Europe, US and Latin America • People and platforms for marketing co-operations
3DS
• Access a new group of cash customers who do not have a credit/debit card • Acquisition of consumers who do not want to use their credit /debit card to make payments on the internet. • Reduction of drop-out rates for online payments
Wii U
Key Projects
Xbox 360
Elmar Fischer Head of Games Sales +43 (0) 676 / 765 71 77 e.fischer@paysafecard.com
PS3
Our Expertise
PC
Key Contacts
Business Service
paysafecard.com Wertkarten AG
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ALL-EMBRACING ASSET SOLUTIONS
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Buchenstrasse 16b | 01097 Dresden | Germany phone +49 (0) 351 / 563 413 60 | fax +49 (0) 351 / 563 4136 16 mail info@pixable.de | web www.pixable.de
Mobile
KP2012_BS_Pixable.indd 199
Browser-/Social Games
• Established in 2005 by Frank Lenhard & Tino Barth • Based in Dresden, Germany • Head count: 6 regular employees incl. 2 CEOs, 3 Heads of Department and up to 50 Freelancers available
MMOs
Company Facts
Vita
• Ubisoft / Blue Byte: Settlers 6, Settlers 7 • Koch Media / Piranha Bytes: Risen 1, Risen 2 • Deck 13: Haunted • Daedalic and Infernum: in progress • Flaregames: Not announced yet • RTL Interactive, Upjers, Innogames and Travian: Commercials • Playmobil: Commercial and animated short film • LE Vision / ARD, ZDF: VFX & CGI for several TV documentaries • Trickompany / KiKA: VFX for cartoon series »Chi Rho« • Trickompany / Constantin Film: VFX for the movie »Werner 5« • Blue Eyes Fiction / Sony Pictures: Mobile Game of the Movie »Yoko«
3DS
Oswin Skomroch Game Producer +49 (0) 351 / 563 413 60 oswin@pixable.de
Key Projects
Wii U
Frank Lenhard Managing Director / Production +49 (0) 351 / 563 413 60 franky@pixable.de
Xbox 360
Tino Barth Managing Director / Business Development +49 (0) 351 / 563 413 60 tino@pixable.de
Pixable is a 3D content provider working for the game and film industries. Animation, modeling of game assets, visual effects, game trailers and commercials are the core of our portfolio. Our strength is production planning and control. Consistent standardization and automation of our workflow guarantee top results in major projects »in time« and »in budget«. Recently we began developing our own products. In summer of 2011 we completed our first animated short film. Parallel to the release of the German children’s feature film »Yoko« by Sony, we developed and launched a mobile game. Our plan is to expand our activities in the fields of film / game production. Pixable’s strength is the efficient planning and implementing of high-budget media productions. Our network of experienced media professionals works in conjunction with a selected pool of creative resources from the game, film and advertising industries. This combination has enabled a wide range of products and services.
PS3
Our Expertise
PC
Key Contacts
Business Service
PiXABLE STUDIOS GmbH & Co KG
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Freelancer Business Service
Ahmet Iscitürk / www.texteatme.com Product Evaluation, Translation (English ➜ German), Creative Writing
Ahmet Iscitürk +49 (0) 911 / 274 728 85 texte@me.com www.texteatme.com
15 years in the electronic entertainment industry have taken their toll on me. I am overweight, overconfident and overachieving. Writing about games, reviewing them, writing for them, creating mock-up-reviews for studios, hammering out 250-page-tutorials in a week, translating the sh*t out of english templates – that’s what I do. Unlike my one-trick pony-competitors, my knowledge doesn’t stop with games. I’m also very into gadgets and music!
Key Strengths • In business for 15 years • I’m a risk taker: I drink milk despite my lactose intolerance • Working my ass of 24/7 and still loving it • Not only do I translate text. I translate emotions. (Yes, I came up with this myself!)
Anja Weiligmann / Spielworte Freelance Translator / Translation, Localization (English ➜ German)
Anja Weiligmann +49 (0) 2504 / 73 99 601 anja@spielworte.de www.spielworte.de
The language used in-game is a vital component in the enjoyment of a title; a translation may be technically correct, but will strike a false note if it fails to achieve the tone and feel required for the game. Other crucial factors in the success of a game are dialog that sounds authentic, language that is both clear and consistent and a good helping of humor. Besides all this, my love of language and long-standing passion for games will ensure that I provide the right German version for your title.
Key Strengths • 100+ translation projects • Translation of various genres and types of text (dialog, manuals, on-screen text, etc.) • Expertise in console-specific terminology and requirements • Linguistic testing • Knowledge of the market
Christiane Gehrke / Tom Putzki Consulting Consulting & more The team of Tom Putzki Consulting provides direct access to the key players and relevant market participants in the games industry. Developers, publishers, hardware manufacturers, associations and companies from convergent industries receive comprehensive advice and support in the areas of contacts, sales, strategy and Christiane Gehrke human resources. +49 (0) 30 / 720 100 80 Similarly, TPC has many years of experience creating expertise cg@tom-putzki-consulting.com www.tom-putzki-consulting.com and in support of business start-ups. TPC is also available for lectures and will be posted regularly on universities and educational institutions in the games industry and related areas.
Key Strengths • Direct Access to the Key Players of the Games Industry • Networking • Strategic Advice • PR and Marketing Support • Event and Trade Fair Support • Recruiting • Lectures and Speaker
Elisabetta Corapi / Corapi Translations Translation, Localization (German/English ➜ Italian)
Elisabetta Corapi +49 (0) 176 / 99763437 info@corapi-translations.com www.corapi-translations.com 200
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Creativity, an intuitive feel for language, excellent knowledge of both the source and target languages and an expert awareness of the gaming community’s wants and needs: herein lies the winning formula for the translation of video and online games. As a native speaker with extensive linguistic qualifications and several years of experience in the field of game translation, I will ensure your game’s text and audio content is localized into a high quality Italian product.
Key Strengths • Expertise in computer games and IT specific terminology • Experience in and a passion for creative texts • Translation of various types of text (marketing texts, legal texts, press releases etc.) • Linguistic quality assurance
20.07.12 08:02
Creative Writing, Story Design, Translation, Text Review
Falko Löffler +49 (0) 6643 / 918 577 +49 (0) 160 / 85 400 80 mail@falkoloeffler.de www.falkoloeffler.de
I started writing at age 12 and haven’t stopped yet. Douglas Adams, Stephen King and Infocom are to blame. Sometimes I make up whole worlds for games, sometimes I just edit, translate or polish all text assets of a title. I have the pleasure of composing plots and characters from scratch with many different developers. Frequently I work with major IPs. Of course, I write primarily in my native language, but I’m also fluent in English and regularly work with foreign co-authors and editors. My novels are about dragons, political affairs or school trips gone awry. When I don’t answer the phone I‘m probably running – and thinking.
Key Projects • Jack Keane 2 (story, dialogue) • Port Royale 3 (dialogue) • Drachenwächter (based on my novel) • Venetica (story, dialogue) • Treasure Island (dialogue) • Kingdom Hearts II (translation)
Kerstin Fricke Localization EN ➜ DE (Translation & Editing)
Kerstin Fricke +49 (0) 30 / 200 592 46 kf@kf-uebersetzungen.de www.kf-uebersetzungen.de
As I have always been an avid gamer (playing online, offline and tabletop) I really enjoy translating and editing games. I know the terminology of all common platforms as well as the language of the gamers. I translate everything from dialogues and on-screen texts to the manual, the packaging and the website to ensure a consistent and homogeneous localization. For huge projects I cooperate with other freelance translators, and due to this close teamwork we can provide completely translated and edited games projects of almost every size in a reasonable time and with ensured consistency and quality.
Freelancer Business Service
Falko Löffler
Key Strengths • >10 years experience • >8 million translated words • >3 million edited words • Specialization: (MMO)RPGs, Action & Adventure games • Translation of game-related novels, comic books, strategy guides
Nicole Klinge / GCONSULTNET Public Relations, Marketing- and Start Up-Consulting
Nicole Klinge +49 (0) 89 / 45 20 97 90 nk@gconsultnet.de www.gconsultnet.de
Success in the games industry requires flexibility, innovative ideas and dependable partners. GCONSULTNET is the first port of call for efficient and reliable realizations of your PR and marketing projects or events. All our services are available for favorable flat fees and without binding you to a long term contract. Just book the modules you need and we’ll start working straight away – always swift, reliable and with custom-tailored support. GCONSULTNET has more than ten years of experience in the games industry and excellent ties to all relevant media and industry contacts.
Key Projects • gamescom Jobs & Career • Making Games Talents • Key Players 2009 - 2012 • Making Games Magazine • Consulting for Lingoona GmbH • Event and trade fair organization for Qantm Institute
Stefan Köhler Story Development, Game Writing, Proofreading, Translation
Stefan Köhler +49 (0) 176 / 22 51 22 73 stefanclemenskoehler@web.de xing.to/stefan-koehler
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Drawing from a background in cultural science, I gathered experience and offer my services in all phases of game development: From writing concepts and pitches to creating plots, dialogues and marketing texts for your game to proofreading or translating it from English into German. After already being involved in successful projects (German Computer Game Award 2011 for »A New Beginning«, Serious Game Award 2011 for »Winterfest«) I’m now looking forward to enter the next level. So no matter the genre, the setting or the tone – as long as there is some story / text / speech in your game, I will gladly take the challenge to unleash its full potential!
Key Projects • Deponia (2012, Proofreading) • Derrick (2010, Writer) • The Shakespeare Chronicles: Romeo & Juliet (2010, Co-Writer) • A New Beginning (2010, Co-Writer) • Winterfest (2010, Writer)
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Technical Services
H L A R ICE TECHNICAL SERVICES
Contents
Augmented Minds ................................................... 205 Crytek ...................................................................... 207 Exit Games ............................................................... 209 Games Quality.......................................................... 211 Lingoona .................................................................. 213 Rabcat Computer Graphics ....................................... 215 Virgin Lands ............................................................. 217 Freelancer Technical Service ..................................... 218
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Augmented Minds Ambrus & Lonau GbR
app-store/junaio/augmented-minds Âť please scan picture
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Augment your Game Marketing Product World 18.07.12 16:15
Fasangartenstrasse 134 | 81549 Munich | Germany phone +49 (0) 89 / 693 869 04 | fax +49 (0) 89 / 693 869 05 mail info@augmented-minds.com web www.augmented-minds.com
Key Contacts
Vita MMOs Browser-/Social Games
• Experts for mobile AR solutions • Working with AR since 2010 • Video game industry experience • Cool guys
3DS
Company Facts
Wii U
• AR Puzzle – Ravensburger Spieleverlag, 2012 • GelbeSeiten AR – Ireland and Belgium, 2011 • INTERSPORT 2011 • GameStar 2011 • Heyne Verlag 2011 • Computerwoche 2010
Xbox 360
Key Projects
PS3
Rainer Lonau CTO rlonau@augmented-minds.com
Augmented Minds is a pioneer in mobile Augmented Reality handling projects from concept phase to realization as a full service agency. Using state of the art tools from an AR technology provider, known for more than 10 years of research and development, cuttingedge features are available. The founders Markus Ambrus and Rainer Lonau are coming from the games industry and worked on PC, Nintendo Wii and Browsergame titles before founding Augmented Minds in 2010. Augmented Reality has evolved from early marketing cases benefiting from the »wow«effect into fun, engaging and interactive experiences. AR features like image recognition or 3D tracking are ready to use for your audience. Imagine AR not only as a technology for game mechanics, but also as a great innovation to market your game, to enrich an event or to extend your exhibition booth. Augmented Minds offers solutions for AR Browsers right up to high class AR Apps.
PC
Markus Ambrus CEO mambrus@augmented-minds.com
Our Expertise
Technical Services
sR
Augmented Minds Ambrus & Lonau GbR
Mobile 205
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KP2012_TS_Crytek.indd 206
17.07.12 14:58
Grüneburgweg 16 -18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail cryengine@crytek.com | web www.mycryengine.com
Key Contacts
MMOs Browser-/Social Games Mobile
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Vita
Christopher Ziliotto Sales Operations Manager U.S. christopher@crytek.com
More than 300 universities from all over the world and from a wide variety of fields have signed up for a free CryENGINE® 3 educational license since its release in 2009. The Free SDK has been downloaded over a million times at http://www.crydev.net, and we have over 250.000 active users.
3DS
Company Facts
Wii U
• Far Cry® (Dev. Crytek) • Crysis® Franchise (Crytek) • Warface® (Crytek) • Ryse® (Crytek) • Homefront® 2 (Crytek) • Aion® (NCSoft) • Nexuiz (Illfonic) • Cabal 2 (EST Soft) • Mechwarrior Online (Piranha)
Xbox 360
Erla Arnadottir Account Manager EMEA – CryENGINE® erla@crytek.com
Key Projects
PS3
Carl Jones Director of Global Business Development CryENGINE® carl@crytek.com
Specializing in surpassing expectations, the CryENGINE® provides an unparalleled development solution for the creation of blockbuster games, movies, high-quality simulations and interactive applications. The third iteration of Crytek’s proprietary CryENGINE® is the only all-in-one game development solution for the PC, Xbox 360 and PlayStation 3 that is truly next-gen ready. CryENGINE®3 provides a complete game engine suite to create AAA-quality next-generation games, and includes the CryENGINE® 3 Sandbox™ level editor: a production-proven toolbox designed by and for professional developers. CryENGINE®3 also introduces the innovative new feature CryENGINE®3 Live Create™, which allows users to build betterquality content faster than ever before. Developers can work with a single editor, but see and play the results immediately in real-time with Crytek’s »What You See Is What You Play« (WYSIWYP) system.
PC
Faruk, Cevat and Avni Yerli Founders and Managing Directors cryengine@crytek.com
Our Expertise
Technical Services
Crytek GmbH
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Europe USA
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Asia
16.07.12 10:28
Exit Games GmbH
Hongkongstrasse 7 | 20457 Hamburg | Germany phone +49 (0) 40 / 413 596 0
Technical Services
Exit Games Inc.
One World Trade Center | 121 SW Salmon St., Suite 1100 | Portland, OR. 97204 | USA mail info@exitgames.com | web www.exitgames.com
Key Contacts
PHOTON – THE #1 CROSS PLATFORM NETWORK ENGINE Photon is the fastest and easiest-to-use network engine to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, browser, mobile, console and cross-platform. Photon is used by a huge community of 15,000+ indie developers as well as by AAA customers such as Codemasters, Glu Mobile, u4ia or Nival. There are two Photon options available: Photon Server is the right choice if you need custom server logic and you want to run your own servers while Photon Cloud is perfect for anyone else.
PS3 Xbox 360 Wii U
»proven, rock-solid and scalable technology«
Vita MMOs
Photon Cloud Features • Fully managed service by Exit Games, no servers needed • Seamless and automatic scalability • Global low latency • Flexible, risk-free pricing, starts at US$9/month »incredibly user-friendly, cost-effective«
• Codemasters »F1 Online: The Game« • Nival »King’s Bounty: Legions« • Glu Mobile »Infected« • u4ia »Offensive Combat« • Cmune »Uberstrike/Paradise Paintball« • World Golf Tour »World Golf Tour«
KP2012_TS_ExitGames.indd 209
Mobile
Key Projects
Browser-/Social Games
Photon Server • Extensible in C# • Load balancing included • Power-Up for MMOGs • Easy deployment in the Cloud, e.g. Azure, Amazon EC2
3DS
Photon Server & Cloud Key Features • Client SDKs for Unity, iOS, Android, Flash, HTML5, .NET, Marmalade, Windows Phone, Windows and Mac • High Performance C++ Core • Reliable UDP, TCP & Websockets • Power-Up for first-person-shooters (matchmaking, data exchange etc.) • Ultra tight Unity integration: Photon is #1 network engine for Unity-based projects • Fanatic support (ask our customers)
PC
Christof Wegmann Founder/CTO chris@exitgames.com
Our Expertise
»saves us lots of money«
209
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Get them all!
Learnability Tessng Linguissc Tessng Black Box Tessng Sooware Compasbility Tessng
Funcsonality Tessng A/B Tessng
Gameplay Tessng
Beta Tessng Concept Check
Compliance Tessng
Learn Effect Tessng
Usability Tessng Regression Tessng User-Acceptance-Check
Moneszason Check Hardware Compasbility Tessng
Virality Check
Target Group Tessng
www.Games-Quality.com KP2012_TS_Gamesquality.indd 210
16.07.12 08:42
Key Contacts
Vita
Company Facts
Mobile
• German QA standards • 120+ international projects • Lead experts: client / net based games, social and mobile • QA-Team: 30+ roughnecks available on demand • Personal client contact management
Browser-/Social Games
Goran Radlovic International Sales & Project Leader +49 (0) 3362 / 887 14 56 g.radlovic@games-quality.com
MMOs
g
3DS
• Dead Island, Harvey’s New Eyes, Risen 1 & 2, Sacred 2, A New Beginning, The Whispered World, Lost Horizon, Patrician IV • Koch Media GmbH, Ravensburger Digital GmbH, Bwin Services AG, Square Enix GmbH, Frogster Interactive Pictures AG and many others
g
Wii U
Key Projects & Clients
ck
Xbox 360
Enrico Ausborn Managing Director & Technical Director +49 (0) 3362 / 887 14 55 e.ausborn@games-quality.com
Games Quality is an independent service provider on the outskirts of Berlin, which is devoted entirely to the quality assurance of software. Established in 2009 with a team of experienced software testers, the company, meanwhile, has grown to a total of more than 30 full-time and freelancing employees and rapidly managed to take the spot as German market leader in Quality Assurance of online and console games. Using the services of Games Quality enhances bug fixing efficiency of your software engineers, accelerates the development of new contents as it provides extensive feedback on implementations into the game and – most importantly – improves the quality of your product, which will further increase the satisfaction of your customers in an increasingly competitive market. If you are looking for outstanding quality control in Germany – Games Quality is your choice. We are offering a variety of services to verify functionality, usability and compatibility of traditional box titles, online games and general software on PC, consoles, handhelds and mobile devices. Through additional, unique services such as target group testing with kids and adults of any target group we further help to take your product to the next level!
PS3
Stefan Wegener Managing Director & Business Development +49 (0) 3362 / 885 688 s.wegener@games-quality.com
Our Expertise
PC
g
Zum Wasserwerk 15 | 15537 Erkner | Germany phone +49 (0) 3362 / 885 688 | fax +49 (0) 3362 / 881 207 mail info@games-quality.com | web www.games-quality.com
Technical Services
ng
Games Quality GbR
211
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16.07.12 10:31
Hildastrasse 38 | 68723 Plankstadt | Germany phone +49 (0) 6202 / 409 50 30 mail info@lingoona.com | web www.lingoona.com
Key Contacts
MMOs Browser-/Social Games Mobile
KP2012_TS_Lingoona.indd 213
Vita
• Founder and CEO Alexander Kochann is active in the field of localization, development of programs and language translation solutions for games since 2002.
3DS
Company Facts
Wii U
• Warhammer Online: Age of Reckoning Electronic Arts / Mythic Entertainment, 2006 • The Elder Scrolls Online ZeniMax Online Studios • Star Wars: The Old Republic Electronic Arts / BioWare, 2011 • Warhammer Online: Wrath of Heroes Electronic Arts / BioWare, 2012
Xbox 360
Key Projects
PS3
Mario Liebisch Managing Assistant mario.liebisch@lingoona.com
Lingoona Grammar Library Each language has its own specific features that usually need to be considered when developing a game (e.g. position of nouns’ adjectives, changes of spelling according to word order, gender and meaning, case forming, etc.). The Lingoona Grammar Library does all of this work automatically, saving valuable development time and resources and without forcing you to use additional toolchains or file formats. Key Features: • API that creates grammatically correct sentences in real-time, using dynamically supplied text blocks and placeholder texts that are assembled and adjusted on the fly before shown on the screen of the user. • Provides developers and translators with numerous options for flexible adaptation of texts and text blocks. • No additional toolchains required to use or translate texts – use the file formats or loaders you are familiar with. • Optional built-in name generator creates proper names from supplied nouns and adjectives. (e.g. for randomized objects, livings, etc.) • Very small, fast and simple API that can be integrated directly into the game (full source code in C++, cross-platform compatible, about 200 KB/language, supporting more than 10,000 requests/sec.) • Available in 6 languages: English, German, French, Italian, Spanish, Russian
PC
Alexander Kochann CEO alexander.kochann@lingoona.com
Our Expertise
Technical Services
Lingoona GmbH
213
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Š Rabcat Computer Graphics GmbH - All named brands or trademarks are property of their respective owners.
I N T H E S E RV I C E O F TO P D E V E LO P M E N T S T U D I O S S I N C E 2001
w w w . r a b c a t . c o m
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19.07.12 12:39
Fernkorngasse 10/2, top floor | 1100 Vienna | Austria phone +43 (1) 523 / 74 25 11 | fax +43 (1) 523 / 74 25 50 mail mail@rabcat.com | web www.rabcat.com
Mobile
KP2012_TS_Rabcat.indd 215
Browser-/Social Games
• Team size: 30+ • Key Clients: Disney Interactive Studios, Microsoft Game Studios, Rockstar Games, Deep Silver, Atari, Playground Games, Turn10 Studios, Travian Games • Certificate: Registered Xbox Content Creator, Official Microsoft Game Studios Vendor • Awards: Numerous Animago Awards, Top 100 Entrepreneur in Austria award 2008 & 2009
MMOs
Company Facts
Vita
The Rabcat crew was credited for the art support on the following AAA-game titles: • Kinect Star Wars • Split Second • Crackdown 2 • Forza Motorsport 3 • Silent Hill Origins • Cursed Mountain • Test Drive Unlimited 1 & 2 • Alone in the Dark 5 • Motorstorm • Manhunt 2 • Just Cause 2 • GTA – Vice City
3DS
Wolfram Neuer Head of Production wolfram.neuer@rabcat.com
Key Projects
Wii U
Matthias Pokorny Art Director matthias.pokorny@rabcat.com
Xbox 360
Thomas Schleischitz CEO thomas.schleischitz@rabcat.com
Headquartered in Vienna and established in 2001, Rabcat has become a leading supplier of high-end real-time 3D content for the interactive games industry. Publishers and developers from all around the world trust in our ability to create state-of-the-art quality both on time and on budget. Due to the growing complexity of games and the increased expectations of the target audience, graphic outsourcing has become a key word for the gaming and gambling industry. Rabcat’s outsourcing model is aligned to these new demands and the company demonstrates its high qualitative services by working on AAA games with several high profile clients. With a highly motivated core production team of 30+ professional artists, the Rabcat crew is currently supporting groundbreaking next generation console projects which will be released in the near future.
PS3
Our Expertise
PC
Key Contacts
Technical Services
tive owners.
Rabcat Computer Graphics GmbH
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19.07.12 12:36
Hauptstrasse 5 | 97332 Volkach | Germany phone +49 (0) 9381 / 71 78 0 | fax +49 (0) 9381 / 71 78 29 mail info@virgin-lands.com | web www.virgin-lands.com
Key Contacts
G R A P H I C S
&
A N I M A T I O N
PS3 Xbox 360 Wii U 3DS
Volker Jäcklein Managing Director +49 (0) 9381 / 71 78 0 jaecklein@virgin-lands.com
Virgin Lands embodies the search for new lands, the discovery of the unknown. Founded in 1997, we were among the first studios dedicated to developing graphics for computer games. And to this day, on-going revolutionary developments in both hardware and software mean that we continue to embrace new challenges and possibilities. We are one of today’s top service providers of computer game graphics in Germany, right across the board; from lending a unique style to the buildings of Anno 2070, through to giving faces to the characters of Risen 2. Our portfolio encompasses both big and small productions for games of all kinds: 3D and 2D assets, cinematics, trailers, box artwork and TV spots. You will have seen our work! We set your requirements firmly at the heart of what we do and we place all of our experience at your disposal. We understand games and the flexibility that is needed to create them – and people will see that in your game. Guaranteed. And even now when we find ourselves working with major advertising agencies and are producing our second full feature movie: games were the beginning; they are still today and always will be an important part of our work.
3D
PC
Oliver Weirich Managing Director +49 (0) 9381 / 71 78 0 weirich@virgin-lands.com
Our Expertise
VI RGIN LANDS
Technical Services
Virgin Lands GmbH, 3D Graphics & Animation
Vita
Company Facts
KP2012_TS_VirginLands.indd 217
Mobile
• We’ve been making games look great since 1997! • Team size: 20+ • Key clients: Atari, Bigpoint, Blue Byte, Deep Silver, dtp entertainment, Gameforge, Gamigo, Koch Media, Related Designs, Sony, Take 2, THQ, Travian Games, Ubisoft, Vivendi • Awards: Animago Award, German Game Developer Award, red dot Award, Stevie Award
Browser-/Social Games
Tobias Weingärtner Managing Director +49 (0) 9381 / 71 78 0 weingaertner@virgin-lands.com
• Anno 2070 • Risen 2 • Star Trek: Infinite Space • Battlestar Galactica • Silent Hunter Online • Aion • Farmerama • Miramagia
MMOs
Key Projects
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Freelancer Technical Service
Lukas Hasitschka / Sound42 Game Audio
Lukas Hasitschka + 43 (0) 664 1059157 lukas@sound42.com sound42.com
Transmit your message, tell your story ... with Sound42! Audio has become more and more prevalent in the thriving world of game development. That is why our goal is to provide our customers with superbly crafted Game Music and Sound FX. Sound42 acts as a one-stop-shop for all your Audio Design needs. Our creative team consists of unique, talented, and technically proficient individuals. Each one of us is able to collaborate closely with your team in order to furnish your project with original compositions in a variety of styles. As a professional collective, we adhere to a standard of quality that will set your product apart from the rest.
• Socialspiel • Ovos • Pro 3 Games • Spielwerk • Team Vienna • Brian Main
Max Schulz Concept Art, UI-Design
Max Schulz info@xoco1.com xoco1.com
Sick of generic crates and barrels in your game? As initiator of creative ideas and design innovations, I will give your projects the mojo needed to drive them towards economic success. With skills and experience in concept art and 2D art ranging from marketing artworks to user interface design and 3D models to AAA standards, I have worked on multimedia productions for all platforms. As an artist with a high output capacity and an emphasis on analytical and methodical problem solving, we will be able to work together to reach efficient, polished solutions to create a permanent impression for the long-term success of your brands.
Key Projects • Path of Exile • Black Mirror III • Lost Chronicles of Zerzura • Ski Jumping Wintersports 2011 • Black Mirror 2
Impressum
Verlag
Chefredakteur Heiko Klinge (verantwortlich, Anschrift der Redaktion)
IDG Entertainment Media GmbH Lyonel-Feininger-Straße 26 80807 München Tel.: 089 / 360 86-0, Fax: 089 / 360 86-501 www.idg.de
Redaktion Yassin Chakhchoukh Layout (ltd.) Sigrun Rüb Layout Eva Zechmeister Manfred Aumaier Freie Mitarbeiter Nicole Klinge (Projektmanagement) Anita Blockinger (Layout) Georg Wieselsberger (Lektorat)
Haftung & Co.
218
Key Customers
© Copyright IDG Entertainment Media GmbH Haftung: Für die Richtigkeit von Veröffentlichungen können Redaktion und Verlag trotz Prüfung nicht haften. Die Veröffentlichungen in key players erfolgen ohne Berücksichtigung eines eventuellen Patentschutzes. Auch werden Warennamen ohne Gewährleistung einer freien Anwendung benutzt.
KP2012_TS_Freelancer.indd 218
Geschäftsführer: York von Heimburg Verlagsleitung: André Horn Veröffentlichung gemäß §8, Absatz 3 des Gesetzes über die Presse vom 08.10.1949: Alleiniger Gesellschafter der IDG Entertainment Media GmbH ist die IDG Communications Media AG, München, die 100% Tochter der International Data Group Inc., Boston, USA, ist. Vorstand: York von Heimburg, Keith Arnot, Bob Carrigan Aufsichtsratsvorsitzender: Patrick J. McGovern Produktionsleitung: Jutta Eckebrecht Druck und Beilagen: Mayr Miesbach GmbH, Druckerei und Verlag 83714 Miesbach
20.07.12 07:46
2013 2014
WANT TO BE A
?
key player
2013
Book now and save 20% ! www.keyplayers.de
powered by
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KP_2012_Anzeige_Key_Player.indd 219
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M O C ANY P A Company AZ
Company A-Z
Aeria Games Europe +49 (0) 30 / 340 60 06 80 www.aeriagames.com
PUBLISHING / DISTRIBUTION
BIU
079
Ahmet Iscitürk
+49 (0) 911 / 274 728 85 www.texteatme.com
BUSINESS SERVICE
BUSINESS SERVICE
200
BUSINESS SERVICE
200
BUSINESS SERVICE
169
TECHNICAL SERVICE
171
DEVELOPMENT
205
PUBLISHING / DISTRIBUTION
025
PUBLISHING / DISTRIBUTION
BUSINESS SERVICE
+49 (0) 941 / 630 828 0 www.cipsoft.com
DEVELOPMENT
+49 (0) 631 / 3613 97 35 www.clubcooee.com
DEVELOPMENT
+49 (0) 89 / 579 575 56 www.coreplay.de
DEVELOPMENT
+49 (0) 800 / 2 68 87 33 www.covus.de
PUBLISHING / DISTRIBUTION
Crytek
081
bitComposer Entertainment +49 (0) 6196 / 77 93 81 0 www.bitComposer.com
+49 (0) 30 / 720 100 80 www.tom-putzki-consulting.com
201 029 031 033
Covus Affiliates
Bigpoint
+49 (0) 40 / 88 14 13 0 www.bigpoint.net
027
Coreplay
BIGITEC
+49 (0) 228 / 360 254 13 www.bigitec.com
DEVELOPMENT
cooee
Augmented Minds
+49 (0) 89 / 693 869 04 www.augmented-minds.com
+49 (0) 211 / 33 800 0 www.bluebyte.de
CipSoft
ATLAS Interactive Deutschland +49 (0) 40 / 41 33 00 185 www.atlasinteractive.de
137
Christiane Gehrke Tom Putzki Consulting
arvato games task force +49 (0) 5241 / 80 30 74 www.gamestaskforce.de
PUBLIC SECTOR / EDUCATION
Blue Byte
Anja Weiligmann Spielworte +49 (0) 2504 / 73 99 601 www.spielworte.de
+49 (0) 30 / 240 8779 0 www.biu-online.de
+49 (0) 69 / 219 77 66 0 www.crytek.com
DEVELOPMENT TECHNICAL SERVICE
085
035 207
CULTURETRANSLATE
083
+49 (0) 69 / 659 998 000 www.culturetranslate.de
BUSINESS SERVICE
173
220
KP2012_CompanyABC.indd 220
20.07.12 08:09
+49 (0) 40 / 43 26 12 70 www.daedalic.de
PUBLISHING / DISTRIBUTION
exozet games
087
DECK13 Interactive +49 (0) 69 / 716 716 60 www.deck13.com
DEVELOPMENT
BUSINESS SERVICE
037
DEVELOPMENT
175
DEVELOPMENT
039
BUSINESS SERVICE
041
BUSINESS SERVICE
177
PUBLISHING / DISTRIBUTION
200
TECHNICAL SERVICE
KP2012_CompanyABC.indd 221
+49 (0) 89 / 544 602 0 www.fff-bayern.de
PUBLIC SECTOR / EDUCATION
139
+49 (0) 40 / 88 88 00 9 www.fishlabs.net
DEVELOPMENT
045
+49 (0) 721 / 183 154 0 www.flaregames.com
DEVELOPMENT
047
+49 (0) 40 / 71 00 60 www.flashpoint.de
PUBLISHING / DISTRIBUTION
091
+49 (0) 208 / 306 66 70 www.funatics.de
DEVELOPMENT
049
G.A.M.E.
089
Exit Games
+49 (0) 40 / 413 596 0 www.exitgames.com
200
Funatics Software
European Games Group +49 (0) 89 / 44 44 93 18 www.gamesgroup.eu
BUSINESS SERVICE
flashpoint
Elisabetta Corapi Corapi Translations +49 (0) 176 / 997 634 37 www.corapi-translations.com
+49 (0) 6643 / 918 577 www.falkoloeffler.com
flaregames
elblabs
+49 (0) 40 / 767 972 18 www.elblabs.com
043
Fishlabs Entertainment
EA Phenomic
+49 (0) 6132 / 78 35 0 www.phenomic.de
DEVELOPMENT
FilmFernsehFonds Bayern
Digitalmindsoft
+49 (0) 162 / 408 48 67 www.digitalmindsoft.eu
+49 (0) 30 / 246 560 0 www.exozet-games.com
Falko Lรถffler
Digital River
+49 (0) 221 / 310 88 614 www.digitalriver.com/games
Company A-Z
MY N Z A Daedalic Entertainment
+ 49 (0) 30 / 443 186 68 www.game-bundesverband.de
PUBLIC SECTOR / EDUCATION
141
Game Developers Conference Europe
209
+49 (0) 30 / 34 62 26 44 www.GDCEurope.com
BUSINESS SERVICE
179
221
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M O C ANY P A Company AZ
Company A-Z
Game Development Initiative Ruhr +49 (0) 208 / 698 015 20 www.games-ruhr.com
PUBLIC SECTOR / EDUCATION
147
gamearea-FRM
+49 (0) 69 / 944 194 41 www.gamearea-frm.de
PUBLIC SECTOR / EDUCATION
PUBLIC SECTOR / EDUCATION
143
DEVELOPMENT
145
PUBLISHING / DISTRIBUTION
051
PUBLISHING / DISTRIBUTION
093
PUBLIC SECTOR / EDUCATION
095
PUBLIC SECTOR / EDUCATION
149
TECHNICAL SERVICE
+49 (0) 6151 / 680 0 www.gamesload.de
PUBLISHING / DISTRIBUTION
097
+49 (0) 40 / 411 885 0 en.gamigo.com/corporate
PUBLISHING / DISTRIBUTION
099
+43 (0) 676 / 537 97 76 www.gaminside.com
BUSINESS SERVICE
183
+49 (0) 89 / 307 668 57 www.gaertner-pr.de
BUSINESS SERVICE
185
+49 (0) 69 / 219 776 60 www.gface.com
PUBLISHING / DISTRIBUTION
101
Goodgame Studios
151
Games Quality
+49 (0) 3362 / 885 688 www.games-quality.com
181
GFACE
GAMES ACADEMY
+49 (0) 30 / 29 77 91 20 www.games-academy.com
BUSINESS SERVICE
Gärtner PR
GAMEplaces
+49 (0) 69 / 212 362 13 www.gameplaces.de
+49 (0) 221 / 821 3894 www.gamescom-cologne.com
GAMINSIDE
Gamegenetics
+49 (0) 30 / 9225 127 69 www.gamegenetics.com
153
gamigo
Gameforge
+49 (0) 721 / 354 808 0 www.gameforge.com
PUBLIC SECTOR / EDUCATION
Gamesload
GameDuell
+ 49 (0) 30 / 288 768 210 inside.gameduell.com
+49 (0) 30 / 2462 857 10 www.gamesnet-bb.de
gamescom
gamecity:Hamburg
+49 (0) 40 / 22 70 19 41 www.gamecity-hamburg.com
games.net berlinbrandenburg
+49 (0) 40 / 851 92 49 0 www.goodgamestudios.com
DEVELOPMENT
053
HandyGames
211
+49 (0) 9334 / 9757 0 www.handy-games.com
DEVELOPMENT
055
222
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+49 (0) 2421 / 486 87 00 www.headupgames.com
PUBLISHING / DISTRIBUTION
Kalypso Media Group
103
HitFox
+49 (0) 30 / 240 888 200 www.hitfox-group.com
PUBLISHING / DISTRIBUTION
BUSINESS SERVICE
105
DEVELOPMENT
187
PUBLISHING / DISTRIBUTION
057 107
059 DEVELOPMENT PUBLISHING / DISTRIBUTION 109
+49 (0) 40 / 788 9335 0 www.innogames.de
INRPOMO
BUSINESS SERVICE
BUSINESS SERVICE
189
DEVELOPMENT
KP2012_CompanyABC.indd 223
201
+49 (0) 178 / 237 54 18 www.eins2design.de
DEVELOPMENT
074
+49 (0) 421 / 322 76 0 www.kingart.de
DEVELOPMENT
061
+49 (0) 89 / 24 24 51 00 www.kochmedia.com
PUBLISHING / DISTRIBUTION
113
Lingoona
+49 (0) 6202 / 409 50 30 www.lingoona.com
TECHNICAL SERVICE
213
+43 (0) 664 / 105 91 57 www.sound42.com
TECHNICAL SERVICE
218
Mail.Ru
191
Jochen Hamma Fantastic Realms +49 (0) 7429 / 910 793 www.fantastic-realms.com
BUSINESS SERVICE
Lukas Hasitschka Sound42
iVentureCapital
+49 (0) 40 / 80 81 250 www.iVentureCapital.com
+49 (0) 30 / 200 592 46 www.kf-uebersetzungen.de
Koch Media
InnoGames
+49 (0) 40 / 238 817 71 www.inpromo.de
111
KING Art
Infernum Productions +49 (0) 30 / 912 01 09 20 www.infernum.com
PUBLISHING / DISTRIBUTION
Kim Lange Eins2Design
Independent Arts Software +49 (0) 2381 / 488 818 www.independent-arts-software.de
+49 (0) 6241 /506 19 00 www.kalypsomedia.com
Kerstin Fricke
IDG Entertainment Media +49 (0) 89 / 360 86 0 www.idg.de
Company A-Z
MY N Z A Headup Games
+49 (0) 40 / 41 43 420 www.mailrugames.com
PUBLISHING / DISTRIBUTION
115
Martin Nerurkar Sharkbomb Game Design Services
074
+49 (0) 160 / 925 026 33 www.sharkbomb.de
DEVELOPMENT
074
223
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M O C ANY P A Company AZ
Company A-Z
Max Schulz xoco1 – www.xoco1.com
TECHNICAL SERVICE
Partnertrans
218
McGame.com
+49 (0) 211 / 635 501 00 www.mcgame.com
PUBLISHING / DISTRIBUTION
PUBLIC SECTOR / EDUCATION
117 155
Mitteldeutsche Medienförderung +49 (0) 341 / 269 87 0 www.mdm-online.de
PUBLIC SECTOR / EDUCATION
PUBLISHING / DISTRIBUTION
157
BUSINESS SERVICE
119
PUBLIC SECTOR / EDUCATION
201
DEVELOPMENT
159
BUSINESS SERVICE
PiXABLE STUDIOS +49 (0) 351 / 563 413 60 www.pixable.de
BUSINESS SERVICE
199
065 DEVELOPMENT PUBLISHING / DISTRIBUTION 121
+49 (0) 40 / 767 93 22 0 www.playa-games.com
+49 (0) 89 / 9507 8823 www.prosiebensat1games.com
PUBLISHING / DISTRIBUTION
123
+43 (1) 523 / 74 25 11 www.rabcat.com
TECHNICAL SERVICE
215
+49 (0) 89 / 122 28 18 0 www.ravensburger-digital.com
PUBLISHING / DISTRIBUTION
125
Related Designs Software
063
Osborne Clarke
+49 (0) 221 / 5108 4000 www.osborneclarke.de
197
Ravensburger Digital
OFM – OnlineFussballManager +49 (0) 221 / 88 89 292 0 www.onlinefussballmanager.de
BUSINESS SERVICE
Rabcat Computer Graphics
nordmedia
+49 (0) 511 / 123 456 0 www.nordmedia.de
+43 (0) 1 / 720 83 80 0 www.paysafecardgroup.com
ProSiebenSat.1 Games
Nicole Klinge gconsultnet +49 (0) 89 / 45 20 97 90 www.gconsultnet.de
195
Playa Games
Morphicon
+49 (0) 89 / 45 23 54 60 www.petergames.de
BUSINESS SERVICE
paysafecard.com Wertkarten
medienboard berlin-brandenburg +49 (0) 331 / 743 870 www.medienboard.de
+49 (0) 2104 / 17 26 60 www.partnertrans.com
+49 (0) 6131 / 554 47 0 www.related-designs.com
DEVELOPMENT
067
SAE Institute
193
+49 (0) 30 / 430 9447 0 www.sae.edu
PUBLIC SECTOR / EDUCATION
161
224
KP2012_CompanyABC.indd 224
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+49 (0) 331 / 231 896 80 www.serious-games-solutions.de
DEVELOPMENT
Wolfgang Walk Walk Game Productions
069
Sproing Interactive Media +43 1 604 / 30 28 0 www.sproing.com
DEVELOPMENT
BUSINESS SERVICE
+49 (0) 721 / 483 999 63 wolfgang.walk@t-online.de
DEVELOPMENT
074
YAGER Development
071
Stefan Kรถhler
+49 (0) 176 / 22 51 22 73 stefanclemenskoehler@web.de
Company A-Z
MY N Z A Serious Games Solutions
+49 (0) 30 / 695 976 60 www.yager.de
DEVELOPMENT
073
Zurich University of the Arts
201
+41 (0) 43 / 446 32 54 www.gamedesign.zhdk.ch
PUBLIC SECTOR / EDUCATION
165
thumbr
+49 (0) 30 / 300 137 100 www.thumbr.com
PUBLISHING / DISTRIBUTION
127
TrafficCaptain
+49 (0) 40 / 237 06 800 www.trafficcaptain.com
PUBLISHING / DISTRIBUTION
129
Travian Games
+49 (0) 89 / 324 915 0 www.traviangames.com
PUBLISHING / DISTRIBUTION
131
upjers
+49 (0) 951 / 51 09 08 www.upjers.com
PUBLISHING / DISTRIBUTION
133
USK
+49 (0) 30 / 240 88 66 0 www.usk.de
PUBLIC SECTOR / EDUCATION
163
Virgin Lands
+49 (0) 9381 / 71 78 0 www.virgin-lands.com
TECHNICAL SERVICE
KP2012_CompanyABC.indd 225
217
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