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The German Games Industry Compendium Kompendium der Deutschen Spieleindustrie


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The German Games Industry Compendium Kompendium der Deutschen Spieleindustrie

KP_2012_Anzeige_Key_Player.indd 219

19.07.12 17:04


Dr. Maximilian Schenk Managing Director German Trade Association of Interactive Entertainment Software (BIU)

Thomas Friedmann Chairman German Games Industry Association (G.A.M.E.)

Editorial

WELCOME TO

Ladies and Gentlemen, after enjoying a successful year in 2011, with total market growth of 3.5 percent, the German game industry has had a very promising start in 2012: based on the first available data, we expect a 6 percent increase in the number of games sold in 2012. Despite a difficult market environment, PCs and consoles still account for a steady 75 percent share of the market. In particular mobile games are boosting growth (50 percent rise in games sold) along with online and browsergames. For these business models – based on item selling – ongoing expansion of the customer base can be expected. The digital distribution of games will also profit from these figures, and we expect this sector to grow by 45 percent in 2012. Including sales of PC and video games, the total revenue of the German games market in 2011 was almost 2 billion euros. This places the games industry ahead of the film and music industries in total revenues. Games are not just a part of our society but have become a leading medium of the digital society: 25 million Germans regularly play computer and video games, including 11 million women. Although women represent a high share of players there are only a few of them in our industry. It is an important task for all players in the game industry to change this. With this in mind I hope you will enjoy and gain inspiration from reading the latest issue of Key Players.

Gaming industry on trial Our industry has gotten used to Germany, as a business location, playing in the premiership. During the past years mainly the online gaming sector has been backing the German games industry. However it is common knowledge that winds can change directions quickly. The dominance of sequels shown at the E3 leads to speculations about the future of console games. Reason for this, apart from the highly increased costs of developing and marketing, might be the trend to online gaming. But the booming market of the last years has developed its own difficulties; growing competition and multitudinous releases. Listening to the voices of the industry, the future of gaming lies within »Social Gaming« and mobile platforms such as tablets and smartphones. Mobile gaming is more of a »small portions of time and game here and there«-thing, Free2play and App Stores have taught customers that gaming is (nearly) free of charge. Such a rapid progress requires the possibility to test new ideas, quickly implement new concepts and to serve new demands and trends fast. Germany has the knowledge, the people and the ideas. G.A.M.E. is proud to represent these companies and their people. And Key Players will be your guide to the German games industry.

CONTENTS Key Players A-Z .......................................................................................... 004 The German Games Market .................................................................. 016 Development............................................................................................... 022 Publishing / Distribution ....................................................................... 076 Public Sector / Education ...................................................................... 134 Business Service ........................................................................................ 166 Technical Service ....................................................................................... 202 Company A-Z ............................................................................................... 220

KP2012_Editorial.indd 3

3

23.07.12 12:16


Y E K Y A L P key players AZ

key players A-Z

A

Abrar, Patrick

Goodgame Studios

Aigner, Thomas GAMINSIDE

Aldrup, Marcel Headup Games

Altemeier, Thomas flashpoint

Ambrus, Markus Augmented Minds

Apel, Glenn Morphicon

Arnadottir, Erla Crytek

Ausborn, Enrico Games Quality

HandyGames

053 183 103 091 205 119 207 211

B

Banzhaf, Simon Koch Media

Barth, Tino

PiXABLE STUDIOS

055 105 081 079 073 065/121 127 187 125 131 051 087 137

Bausewein, Udo

Beckers, Jan HitFox

Behrens, Marcus Bigpoint

Behrens, Stefan Aeria Games Europe

Beneke, Uwe

YAGER Development

Beuck, Hannes Playa Games

Bezold, Benjamin thumbr

Bhulapatna, David

IDG Entertainment Media

Bleyer, Thomas

Ravensburger Digital

Müller, Florian Travian Games

113 199

Bolik, Kai GameDuell

Boos, Steffen

Daedalic Entertainment

Brehm, Christian BIU

4

KP2012_KeyPlayer A-Z.indd 4

19.07.12 15:02


047 163 183 123 107 043 035

D

key players A-Z

Broxtermann, Georg

S R E Y A Z A flaregames

Brunner, Marek USK

Brunnhofer, Leonhard GAMINSIDE

Büchtmann, Markus ProSiebenSat.1 Games

Bückle, Oliver

Infernum Productions

Buße, Marc exozet games

Button-Brown, Nick Crytek

C

Cakir, Hüdaverdi GFACE

Chbib, Bilal BIGITEC

Chbib, Gihad BIGITEC

Chudy, Oliver INPROMO

Corapi, Elisabetta Corapi Translations

Dlugaiczyk, Thomas GAMES ACADEMY

Dokter, Maik

OFM - OnlineFussballManager

Dressel, Volker InnoGames

Driksne, Inga HitFox

Duhr, Wolfgang

bitComposer Entertainment

Duken, Sita exozet games

151 063 109 105 083 043

E

101 025 025 189 200

Emanuel, Netta Bigpoint

Endres, Tim gamescom

Ewald, Konstantin Osborne Clarke

081 181 193

5

KP2012_KeyPlayer A-Z.indd 5

19.07.12 15:03


Y E K Y A L P key players AZ

key players A-Z

F

G

Falk, Felix USK

Feldmann, Thorsten Travian Games

Fichtelmann, Carsten Daedalic Entertainment

k p

Fischer, Elmar paysafecard

Fischer, Franko gamescom

Fisher, Sandra iVentureCapital

Frick, Ingo cooee

Fricke, Kerstin

Kerstin Fricke Localization

163 131 087 197 181 191 031 201

Friedmann, Thomas

Funatics Software / G.A.M.E.

Fung, Vince thumbr

Funk, Nikola gamescom

Funke, Bernd

049/141 127 181 063

Gardner, Paul Osborne Clarke

Gärtner, Dirk Gärtner PR

Gawenda, Björn elblabs

Gebert, Andrea HandyGames

Gehrke, Christiane Tom Putzki Consulting

Gehrke, Josephine Infernum Productions

Geist, Eva GAMINSIDE

Gerecht, Nicole Covus

Germar, Andreas Bigpoint

Golovatchev, Roman Mail.Ru

193 185 177 055 200 107 183 085 081 115

OFM - OnlineFussballManager 6

KP2012_KeyPlayer A-Z.indd 6

19.07.12 15:04


165 089 027 097

Hehmeyer, Marc

045 111 175 091 123 129 045 055 155 187 131 117

key players A-Z

Götz, Ulrich

S R E Y A Z A Zurich University of the Arts

Gözalan, Johannes Sevket European Games Group

Grindel, Benedikt Blue Byte

Grof, Renate Gamesload

H

Haase, Andreas Goodgame Studios

Haberlander, Michaela FilmFernsehFonds Bayern

Hamma, Jochen Fantastic Realms

Hamp, Otmar

medienboard Berlin-Brandenburg

Hartmann, Nadine CULTURETRANSLATE

Hasitschka, Lukas Sound42

Hebecker, Morris Morphicon

Fishlabs Entertainment

Hellwig, Simon Kalypso

k p

Hemenway, Jeff Digital River

Hermanns, Michael flashpoint

Heyden, Andreas

ProSiebenSat.1 Games

053 139 074 155 173 218 119

Hezel, Sven TrafficCaptain

Hitzer, Kai

Fishlabs Entertainment

Hong, Marion HandyGames

Horami, Rangeen

medienboard Berlin-Brandenburg

Horn, André

IDG Entertainment Media

Horn, Ingo

Travian Games

Hüsges, Marco McGame.com

7

KP2012_KeyPlayer A-Z.indd 7

19.07.12 15:05


Y E K Y A L P key players AZ

key players A-Z

I

Iorio, Seth Gameforge

Iscitürk, Ahmet

www.texteatme.com

Kassulke, Christopher HandyGames

093 200

Kassulke, Markus HandyGames

Ketelsen, Lars

ATLAS Interactive Deutschland

J

Jäcklein, Volker Virgin Lands

Jahnke, Marlis INPROMO

Jennen, Christoph Gameforge

Jones, Carl Crytek

Jorias, Alexander cooee

Jürs, Malte INPROMO

Klein, Stefan

gamecity:Hamburg

217 189 093 207 031 189

Klenk, Christoph Covus

Klindworth, Hendrik InnoGames

Klinge, Heiko

IDG Entertainment Media

Klinge, Nicole gconsultnet

Klose, Jan

DECK13 Interactive

Koch, Nadin

Related Desings Software

K

Kalkowski, Michael GameDuell

Kaspers, Achim

ProSiebenSat.1 Games

8

KP2012_KeyPlayer A-Z.indd 8

Kochann, Alexander Lingoona

051 123

Kohlenbeck, Carsten

Game Developers Conference Europe

Köhler, Stefan

Stefan Köhler Writing

k p

Köhne, Christel Digital River

055 055 171 145 085 059 187 201 037 067 213 179 201 175

19.07.12 15:06


161 061 105 039 055 057 173 071 041

Lenz, Anette

139 085 179 155 213 027 201 205 047 195 195

key players A-Z

Kolb, Anne Lea

S R E Y A Z A SAE Institute

Kรถnig, Marc KING Art

Kรถrbs, Robert HitFox

Kramer, Christian Digitalmindsoft

Kriegbaum, Sigi HandyGames

Kuchling, Holger

Independent Arts Software

Kudena, Claire

CULTURETRANSLATE

Kugler, Lukas

Sproing Interactive Media

Kunkel, Boris EA Phenomic

L

Lack, Sylvius

GAMES ACADEMY

Lange, Kim Eins2Design

Lemmen, Ruth BIU

Lenhard, Frank PiXABLE STUDIOS

KP2012_KeyPlayer A-Z.indd 9

FilmFernsehFonds Bayern

Lesch, Matthias Covus

Lew, Sandra

Game Developers Conference Europe

Liebe, Michael

medienboard Berlin-Brandenburg

Liebisch, Mario Lingoona

Limpach, Odile Blue Byte

Lรถffler, Falko Fluidtext

Lonau, Rainer Augmented Minds

Lott, Gunnar flaregames

Ludolf, Iris Partnertrans

151 074 137 199

Ludolf, Markus Partnertrans

9

19.07.12 15:08


Y E K Y A L P key players AZ

key players A-Z

M

Maibaum, Andrej Blue Byte

Maier, Matthias Gamigo

Mainka, Hendrik Goodgame Studios

Mamontov, Ilya Mail.Ru

Marcinek, Stefan Kalypso

Mark, Daniel McGame.com

Markussen, Rainer Gamigo

Maxem, Karsten

European Games Group

May, Lisa nordmedia

Messerschmidt, Dana

Mitteldeutsche Medienförderung

Mieth, Dominik Coreplay

Mohr, David GameGenetics

Mohr, Ingo

arvato Entertainment Europe

027 099 053 115 111 117 099 089 159 157 033 095

Morgan, Christopher GFACE

Mulderij, Beco Mail.Ru

Müller, Cornelius

Zurich University of the Arts

169 101 115 165

N

Nerurkar, Martin Sharkbomb

Neuer, Wolfram

Rabcat Computer Graphics

Neupert, Oliver

bitComposer Entertainment

Niesenhaus, Jörg

Game Development Initiative Ruhr

074 215 083 147

O

Oehler, Claas G.A.M.E.

Oehlmann, Jan nordmedia

Ohlmann, Peter Coreplay

141 159 033

10

KP2012_KeyPlayer A-Z.indd 10

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025 101

Q

key players A-Z

Okko, Zein

S R E Y A Z A BIGITEC

Özbayram, Fatih GFACE

P

Pahl, Nadja

games.net Berlin-Brandenburg

Peters, Andrea

games.net Berlin-Brandenburg

Piutti, Alexander GameGenetics

Pokorny, Matthias

Rabcat Computer Graphics

Potente, Dirk

arvato Entertainment Europe

Pottkämper, Thomas Related Desings Software

k p

Preissl, Patrick paysafecard

Priewe, Marco

ATLAS Interactive Deutschland

Purwin, Heico GAMES ACADEMY

145

Quinke, Achim

gamecity:Hamburg

R

153 153 095 215 169 067 197 171 151

Radlovic, Goran Games Quality

Ratheiser, Burkhard Related Desings Software

Raufer, Christine Gärtner PR

Reul, Michael iVentureCapital

Reuter, Birgit

medienboard Berlin-Brandenburg

Richter, Thomas GameGenetics

Riegler, Harald

Sproing Interactive Media

Ringe, Dirk EA Phenomic

Rochy, Stéphane Aeria Games Europe

211 067 185 191 155 095 071 041 079

Rohmann, Thorsten Playa Games

065/121

11

KP2012_KeyPlayer A-Z.indd 11

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Y E K Y A L P key players AZ

key players A-Z

Romanens, Verena

Zurich University of the Arts

Rosito, Sebastian gamescom

Rösner, Alexander Gameforge

165 181 093

S

Saszik, Klaus

arvato Entertainment Europe

Sawert, Susanne Aeria Games Europe

Schade, Michael

Fishlabs Entertainment

Schaefer, Klaus

FilmFernsehFonds Bayern

Schäfer, Jens Crytek

Schellbach, Philipp YAGER Development

Schenk, Maximilian BIU

Schiffner, Manuela GAMEplaces

Schleischitz, Thomas Rabcat Computer Graphics

Schmitt, Klaus upjers

Schmitz, Christopher Blue Byte

Schober, Johanna

Sproing Interactive Media

169 079 045 139 035 073 137 149

Schoeller, Dieter Headup Games

Schulz, Christine USK

Schulz, Max

Max Schulz Design

Schwarz, Marcus upjers

Schwebe, Ruben USK

Senger, Joachim exozet games

Siegmund, Kathrin INPROMO

Sieveritz, Maren GameDuell

215 133 027 071 103 163 218 133 163 043 189 051

12

KP2012_KeyPlayer A-Z.indd 12

19.07.12 15:10


PiXABLE STUDIOS

199 179 091

Straten, Nicole Morphicon

119 099 185 171 127

key players A-Z

Skomroch, Oswin

S R E Y A Z A Sliwka, Frank

Game Developers Conference Europe

Sommer, Marcel flashpoint

Stadlbauer, Florian

DECK13 Interactive / gamearea-FRM / GAMEplaces

037/143/149 045 133 081 125 069 073 089 175

Stecher, Andreas

Fishlabs Entertainment

Steffen, Christopher

Streppel, Patrick Gamigo

Sturm, Björn Gärtner PR

Syska-Funk, Andreas

ATLAS Interactive Deutschland

Szymanski, Martin thumbr

T

upjers

Stein, Thorsten

Taner, Kaya HitFox

Bigpoint

Stelzer, Valerie

Theysen, Jan KING Art

Ravensburger Digital

Stock, Ralph

Thies, Maike

Zurich University of the Arts

Serious Games Solutions

Stolley, Eike

Tidrow, Lily

CULTURETRANSLATE

YAGER Development

Stolzenberg, Justin

Tjebben, Markus flashpoint

105 061 165 173 091

European Games Group

k p

Stone, Julia Digital River

13

KP2012_KeyPlayer A-Z.indd 13

19.07.12 15:11


Y E K Y A L P key players AZ

key players A-Z

U

Ullmann, Timo

YAGER Development

Ursateanu, George thumbr

Wasmuth, Boris GameDuell

073 127

V

van Husen, Carsten Gameforge

Vanderbroek, Christophe McGame.com

Vogler, Stephan CipSoft

von Ribbeck, Anika G.A.M.E.

gamearea-FRM

Walentin, Pete gamearea-FRM

Walk, Wolfgang

Walk Game Productions

Waschk, Stefanie

Game Development Initiative Ruhr

EAPhenomic

Weber, Joerg gamearea-FRM

Wegener, Stefan Games Quality

093 117 029 141

W

Wagner, Jan

Wassenberg, Renate

Wegmann, Christof Exit Games

Weidenhaupt, Andreas Infernum Productions

Weikl, Andreas CipSoft

Weiligmann, Anja Spielworte

Wein, Martin Koch Media

143 143 074 147

Weingärtner, Tobias Virgin Lands

Weirich, Oliver Virgin Lands

Welzenbach, Paulina GAMEplaces

Wendrich, Sebastian elblabs

051 041 143 211 209 107 029 200 113 217 217 149 177

14

KP2012_KeyPlayer A-Z.indd 14

19.07.12 15:12


097 041 115 083 059 029 037 071

Z

key players A-Z

Wenger, Oliver

S R E Y A Z A Gamesload

Wertich, Volker EA Phenomic

Wetzel, Michael Mail.Ru

Weyl, Stefan

bitComposer Entertainment

Wilfarth, Jan InnoGames

Wolf, Stefanie CipSoft

Wrensch, Sarah DECK13 Interactive

Wutzl, Peter

Sproing Interactive Media

Zahn, Frank Alexander exozet games

Zemlin, Matthias TrafficCaptain

Ziliotto, Christopher Crytek

043 129 207

Zillmer, Michael InnoGames

Zolna, Michael Headup Games

Zuta, Pascal

Aeria Games Europe

059/109 103 079

Y

Yerli, Avni Crytek

035/207

Yerli, Cevat Crytek / GFACE

035/101/207 035/207

Yerli, Faruk Crytek

15

KP2012_KeyPlayer A-Z.indd 15

19.07.12 15:13


E H T A M

THE GERMAN GAMES MARKET: AN INTRODUCTION

provided by

The turnover for computer and video game software amounted to a total of 1.99 billion euros in Germany in 2011. This represents an increase of 3.5 percent. The revenues are divided across three main core business fields: • Data media and downloads: sales of PC and console games as well as mobile games • Online and browser games: expenditure on subscriptions and premium accounts • Virtual items: expenditure on additional items/item selling

Follow us in this brief overview and learn about sales statistics, gender and age composition as well as the leading role of online- and browsergames in Germany. The following data about different sections of the German Market is provided by the German Trade Association of Interactive Entertainment Software (BIU) and market research company GfK Group.

233

Market Volume

183

The turnover for computer and video game software amounted to a total of 1.99 billion euros in Germany in 2011. With a share of 1.57 billion euros, the classic sales of games on data media and downloads (including games for mobile consoles, mobile phones and smart phones) still account for the largest share of earnings. New business models such as fees for subscriptions and premium accounts (online and browser games) or expenditure on game add-ons and additional items (virtual items) contribute a total of around 21 percent to the total turnover.

1.573

Figures in million euros

Data media and downloads Fees for online- / browsergames Virtual items

1.922

Total market

1.989 1.590

Physical distribution / downloads

Fees (online- / Browsergames)

Item selling Figures in million euros 0

16

2010

2011

KP2012_TheGermanGamesMarket.indd 16

1.573 194

+ 3.5%

– 1.0%

– 5.6%

183 137

+ 70%

233 500

1.000

1.500

© 2012 BIU/GfK

2.000 © 2012 BIU/GfK

Market Development The turnover on computer and video game software increased in 2011 by 3.5 percent to a total of 1.99 billion euros. While the sale of games on data media and downloads (including games for mobile consoles, mobile phones and smart phones) posted a slight fall of 1 percent, new business models such as expenditure on game add-ons and additional items (virtual items) were able to post double-digit growth.

19.07.12 16:48


The German Games Market

E H RKET A M SALE OF DATA MEDIA AND DOWNLOADS The sale of computer and video games on data media or via download represent the classic business model of the games industry. The consumer acquires a software license, which entitles them to use a game. 72 million games for PCs, consoles and mobile devices, such as handheld devices, mobile phones or smartphones, were sold in Germany in 2011. The turnover amounted to 1.57 billion euros.

Development of Turnover (physical and download distribution) Figures in million euros

2.000

1.446

1.500

Following the record result of 2008, turnover for computer and video games has levelled off at a high level. Earnings from sales of data media and downloads amounted to around 1,573 billion euros in 2011, whereby mobile games for handheld devices and smart phones were also taken into account. This represents a slight decrease of 1 percent over the previous year.

1.643 1.605 1.590 1.573

1.211

1.000

500

0

2006

2007

2008

2009

2010

Turnover on games for PC, console and mobile devices in percent

2011

© 2012 BIU/GfK

Share in percent (rounded)

100 80

Games sold as downloads

41

33

28

26

28

28

36

38

45

53

56

56

60

Share in percent

100

40

80

20

60

77

79

79

81

75

73

22

28

27

21

17

15

2006

2007

2008

2009

2010

2011

Mobile Devices Consoles PC

40 20 0

0

23

21

21

19

25

27

2006

2007

2008

2009

2010

2011

Downloads Physical distribution

© 2012 BIU/GfK

More than a quarter of all games for PC, console or mobile devices are operated digitally via download. The main part of this figure is made up of games for mobile phones and smartphones.

KP2012_TheGermanGamesMarket.indd 17

© 2012 BIU/GfK

The majority of the turnover for computer and video game software in Germany is generated by console games. The PC is in second position, ahead of mobile games consoles, mobile phones or smartphones.

17

19.07.12 16:48


THE GER GAMES MA ONLINE- AND BROWSERGAMES

Approximately 10 percent of the games industry in Germany is generated by online and browser games, making them an integral part of the German games market. The number of German users rose by 7 percent to 15.5 million in 2011. Sales of subscriptions and premium accounts fell however by 5.6 percent to a total figure of 183 million euros. Browsergames refer to internet games which are played directly using the web browser or in a social network. Online games are games which are played mainly or exclusively on the internet and require a previous program installation on the computer. Not included is turnover from the sales of virtual items.

Figures in million users

16

User Statistics

14

12

15.5 million Germans, in other words every fourth person over the age of ten, play online and/or browsergames. With 11.9 million users, browser and social games are the favoured game variant on the internet. Online Games are played by 6 million people in Germany.

10

8 6 4 2

15.5

11.9

6.0

0

Online- and Browsergames Browsergames Online Games

Š 2012 BIU/GfK

Share in percent

120 100 80

User Gender As is the case with PC and console games, both online and browsergames are increasingly becoming a male domain. With a share of 64 percent, men are ahead regarding online games, however this difference is reduced somewhat in the case of browsergames: here the share of male players with 53% is only slightly ahead of the share of female players with 47%.

18

KP2012_TheGermanGamesMarket.indd 18

64

53

36

47

60 40 20 0

Online Games Female Male

Browsergames Š 2012 BIU/GfK

19.07.12 16:48


User Age

100

The online gamer in Germany is on average 35 years old. More than half are over 30 years of age. The average browser gamer is actually 38 years old. Two-thirds of these players are older than 30 years of age.

20

14

80

18

24

60

21

The German Games Market

ERMAN ES ARKET Share in percent

120

17

40

24

19

20

23

20

Turnover by online subscriptions and premium accounts

0

Browser Gamer Ø age: 38 years

Online Gamer Ø age: 35 years

40-49 50+

10-19 20-29 30-39

© 2012 BIU/GfK

30

153

Figures in million euros

Fees for online games Fees for browsergames

Increase in turnover and users of online- and browsergames Figures in million euros

© 2012 BIU/GfK

16

A turnover of 183 million euros was generated in Germany in 2011 by fees for subscriptions and premium accounts, with 153 million euros being accounted for by online games and 30 million euros by browsergames. An average of 12.62 euros is spent a month on online games and an average of 7.02 euros spent on browsergames. Turnover from sales of virtual items is not included in these statistics.

14.5

14

15.5

12.4

12 10 194

8 6

169

183 156

4 2 0

Following a positive development in the years 2008 to 2010, the market for online and browsergames has, for the first time, seen a slight fall; turnover from subscriptions and premium accounts fell by 5.7 percent to 183 million euros in 2011. Parallel to this, however, the number of users increased by 7 percent to 15.5 million. Turnover from sales of virtual items is not included in these statistics.

KP2012_TheGermanGamesMarket.indd 19

2008 Users Monthly fees Increase »Users« Increase »Monthly fees«

2009

+ 7.0% – 5.7%

2010

2011

© 2012 BIU/GfK

19

19.07.12 16:48


THE GER GAMES MA ITEM SELLING

Five percent of Germans over the age of ten bought virtual items for computer and video games on the internet in 2011. This includes new characters and virtual weapons for online and browsergames as well as additional playing levels for games which were acquired by data media or download. Turnover for virtual items amounted to a total of 233 million euros in 2011. This represents an increase of 70 percent when compared with 2010. Against the background of the increasing dynamics of digital business models, the statistical methods used in the co-operation between BIU and GfK to measure turnover of virtual items have been adjusted. For the year 2010, this resulted in an increase in expenditure on virtual items from 73 million euros to 137 million euros. The turnover on virtual items of 233 million euros in 2011 thus increased by 70 percent compared to the previous year. With these adjustments, both growth and changes in user behavior in the segment are realistically reflected.

Figures in million euros

+ 70 %

250

Turnover on item selling

200

In 2011 it was possible to increase turnover on virtual items by 70 percent to a total of 233 million euros. This includes both game add-ons, for example additional levels or so-called map packs and virtual items, which are used in online and browsergames.

150 100

137

233

50

0

2010

2011

Š 2012 BIU/GfK

12

Age of Buyer

12

23

The buyer of virtual items is on average 34 years old. When purchasing virtual items, young people in particular between the age 10 and 19 are more restrained.

30 23

Share in percent

10-19 20-29 30-39 20

KP2012_TheGermanGamesMarket.indd 20

40-49 50+ Š 2012 BIU/GfK

19.07.12 16:49


Gender of Buyer

The German Games Market

ERMAN ES ARKET 28

With 72 percent, men were well ahead of women regarding the purchase of virtual items in 2011.

72

Share in percent

Male Female

Š 2012 BIU/GfK

63.5

4.0

43.0

3.5 3.0 2.5 2.0

1.5 1.0 0.5

1.0

1.1

3.2

3.7

2008

2009

2010

2011

0 Buyers in millions Ependiture in euro p.p.

Š 2012 BIU/GfK

Buyers of virtual goods and average expenditure More users are spending on average more: in 2011, the number of gamers who bought virtual items for games rose to 3.7 million. At the same time, the average annual expenditure also increased by more than 47 percent to 63.50 euros per person.

21

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E V E D P O L EN NINTENDO 3DS

22

Anlauf_Development.indd 22

VI

20.07.12 11:59


E P T N E

Development

DEVELOPMENT

Contents

BIGITEC....................................................................... 25 Blue Byte.................................................................... 27 CipSoft ....................................................................... 29 cooee ......................................................................... 31 Coreplay ..................................................................... 33 Crytek ........................................................................ 35 DECK13 Interactive ..................................................... 37 Digitalmindsoft .......................................................... 39 EA Phenomic .............................................................. 41 exozet games ............................................................. 43 Fishlabs Entertainment .............................................. 45 flaregames ................................................................. 47 Funatics Software ...................................................... 49 GameDuell ................................................................. 51 Goodgame Studios ..................................................... 53 HandyGames.............................................................. 55 Independent Arts Software ........................................ 57 InnoGames................................................................. 59 King Art...................................................................... 61 OnlineFussballManager ............................................. 63 Playa Games............................................................... 65 Related Designs Software .......................................... 67 Serious Games Solutions ............................................ 69 Sproing Interactive Media .......................................... 71 YAGER Development .................................................. 73 Freelancer Development ............................................ 74

VITA IPAD Anlauf_Development.indd 23

WII U

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KP2012_D_bigitec.indd 24

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Theaterstrasse 22 | 53111 Bonn | Germany phone +49 (0) 228 / 360 254 13 mail info@bigitec.com | web www.bigitec.com

Browser-/Social Games Mobile

bigitec is a game developer studio located in Bonn and founded by two brothers and lifelong gamers in early 2008. Since the launch of the iPhone we have centered our main focus around mobile games and apps. Our dedicated team is a mix of tech-savvy developers and designers who loves developing games and apps for various platforms with long year experience in the IT business and gaming industry.

MMOs

Company Facts

Vita

Zein Okko Art Director zein@bigitec.com

• Guess Something! • Who Is The Strongest?! • Doodle Squares • TypoMan • Cowboys vs. Aliens • Zombie Assault • *KIDS LOVE* Games

3DS

Key Projects

Wii U

Gihad Chbib Managing Director, Co-Founder gihad@bigitec.com

Xbox 360

Bilal Chbib Managing Director, Co-Founder bilal@bigitec.com

We love building polished games with lots of interactive fun for our gamers. Our name is a guarantee for successful contract work – meeting requirements and budget limits is no less important to us than delivering high quality products to our customers and gamers. Millions of downloads, high ratings of bigitec products and various successfully executed projects from renowned customers certify that we are commited to our work with passion and that we value a professional approach. Our portfolio covers concept, design, development and testing of casual and contentrich games for major mobile platforms with years of experience in app monetization, multiplayer, backend services and user profiling. If you have any questions, requests or any inquiries regarding cooperation, joint ventures, press coverage, job application, events or personal meetings please feel free to contact us.

PS3

Our Expertise

PC

Key Contacts

Development

BIGITEC GmbH

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KP2012_D_Blue_Byte.indd 26

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Adlerstrasse 74 | 40211 Düsseldorf | Germany phone +49 (0) 211 / 33 800 0 mail info@bluebyte.de | web www.bluebyte.de

Key Contacts

Browser-/Social Games Mobile

KP2012_D_Blue_Byte.indd 27

MMOs

Andrej Maibaum Director of Human Resources andrej.maibaum@bluebyte.de

Founding Year: October 1988 CEO: Yves Guillemot Some Numbers: Blue Byte has produced over 30 games. The Settlers® series has sold more than 9 million units worldwide, the Anno® games have sold more than 5 million units.

Vita

Company Facts

3DS

• Anno 2070 (PC) • Anno 2070 Deep Ocean (Addon, PC) • The Settlers Online (Browser based game) • Silent Hunter Online (Browser based game) • Your Shape Fitness Ev olved 2013 (Wii U)

Wii U

Key Projects

Xbox 360

Christopher Schmitz Director of Product Development christopher.schmitz@bluebyte.de

Blue Byte is a leading developer with a strong track record. It is most known as the creator of excellent strategy games, but has also started to develop major brands for consoles as well. The current portfolio covers casual console games to PC core titles to free2play browsergames. The company was founded in Germany in 1988 and the studio’s first hit came in 1991 with Battle Isle, followed in 1993 with the perennial favorite The Settlers®. Blue Byte became a wholly owned subsidiary of Ubisoft in 2001. Today, the 160+ team members explore the online market and create new standards with browser based games. The studio is also responsible for the production of the Anno® series. In 2012, the Anno® 2070 expansion will be released and the strategy game brand faces again the future. As a Ubisoft studio, the Blue Byte teams are part of a global network with 26 studios. Blue Byte collaborates with other Ubisoft studios around the globe to create the next generation of its brands on various platforms. Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2011-12 fiscal year Ubisoft generated sales of € 1.061 billion. Apply at: jobs@bluebyte.de

PS3

Benedikt Grindel Director of Live Operation benedikt.grindel@bluebyte.de

Our Expertise

PC

Odile Limpach Managing Director odile.limpach@bluebyte.de

Development

Blue Byte GmbH

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Gabelsbergerstrasse 11 | 93047 Regensburg | Germany phone +49 (0) 941 / 630 828 0 mail contact@cipsoft.com | web www.cipsoft.com

Key Contacts

Xbox 360

CipSoft is an independent developer and publisher of online computer games. When founded in 2001, CipSoft’s first MMORPG called Tibia had already been online for more than 4 years. Hence Tibia is now the oldest MMORPG worldwide being online for more than 15 years without any interruption ever since. In 2003 CipSoft released its second game, called TibiaME, the first MMORPG for mobile phones worldwide. Both Tibia and TibiaME are still growing strongly until today. In 2012 CipSoft will release its third online game, called Fiction Fighters. Fiction Fighters is a browser based interactive online comic and CipSoft’s first 3D project. CipSoft’s vision is to develop and to publish innovative products that are based on new technologies. CipSoft aims to realise own ideas and to develop truly innovative products rather than to imitate existing concepts.

PS3

Key Projects

Wii U

• Tibia, MMORPG, online since 1997 • TibiaME, Mobile MMORPG, online since 2003 • Fiction Fighters, Online Comic, release in 2012

3DS

Andreas Weikl Marketing & PR Manager +49 (0) 941 / 630 828 0 weikl@cipsoft.com

Our Expertise

PC

Stephan Vogler Managing Director +49 (0) 941 / 630 828 0 vogler@cipsoft.com

Development

CipSoft GmbH

Vita

• Employees: 60+ • Turnover 2011: 8.2 Mio

Browser-/Social Games

Stefanie Wolf HR Manager +49 (0) 941 / 630 828 0 wolf@cipsoft.com

MMOs

Company Facts

Mobile 29

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Europaallee 7-9 | 67657 Kaiserslautern | Germany phone +49 (0) 631 / 3613 97 35 mail info@clubcooee.com | web www.clubcooee.com

Key Contacts

MMOs Browser-/Social Games

• Founding Year: 2007 • Award Highlights: Red Herring Global 200 Finalist, Red Herring Top 100 Europe Finalist, AlwaysOn Hollywood Top 100 Winner, German Multimedia Award Nominee, Microsoft BizSpark One Alumni company • Partners: Microsoft, Bigpoint, Grooveshark

Vita

Company Facts

3DS

• cooee engine (Social 3D engine and community platform) • Club Cooee (3D Social Chat Community) • DJparty.fm (3D Social Music Discovery)

Wii U

Key Projects

Xbox 360

The venture capital backed cooee GmbH was founded in 2007 by a team of veteran game developers and is located in Kaiserslautern. We operate the 3D social chat community Club Cooee where users use their 3D avatar to meet and make new friends from all over the world. The avatars and 3D chatrooms are fully customizable and we made it very easy for any user to become a 3D creator himself. On the vivid in-game marketplace users trade and sell rare items and their own creations. We are excited that Club Cooee enhances the Microsoft Windows Live Messenger in Germany so that WLM users can meet in our 3D chat rooms. Our users like to interact with real world brands so brand placement works very well for our partners. The latest offering from us is DJparty.fm were users spin their tunes in virtual music clubs. We received several international awards and were selected by Microsoft to be a member of the BizSpark One programme.

PS3

Ingo Frick Managing Director / Founder +49 (0) 631 / 3613 97 35 frick@clubcooee.com

Our Expertise

PC

Alexander Jorias Managing Director / Founder +49 (0) 631 / 3613 97 35 jorias@clubcooee.com

Development

cooee GmbH

Mobile 31

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KP2012_D_Coreplay.indd 32

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Schleissheimer Strasse 6 - 10 | 80333 Munich | Germany phone +49 (0) 89 / 579 575 56 | fax +49 (0) 89 / 579 575 26 mail info@coreplay.de | web www.coreplay.de

Key Contacts

3DS Vita

• Fit For Fun (Nintendo Wii) • Ion Assault (Xbox 360, Playstation 3, PC Windows) • Jagged Alliance: Back in Action (PC Windows) • Myth of Glory (working title) (Xbox 360, Playstation 3, PC Windows)

Wii U

Key Projects

Xbox 360

COREPLAY is an independent computer and video game developer located in the center of Munich, Germany. Every current member of COREPLAY’s senior staff can look back on several years of game industry experience. COREPLAY aims to deliver high quality games on consoles and the PC in a positive and friendly working environment. COREPLAY uses in-house developed technology and tools in order to ensure a cost efficient and streamlined workflow that allows to deliver cutting-edge content and code. Our main focus is to combine a fresh and high grade visual appearance with a wellbalanced intuitive gameplay that takes full advantage of the target platform. Furthermore we aim to develop excellent games for the digital distribution via XBLA, PSN, Steam, AppStore and Google Play.

PS3

Dominik Mieth Producer +49 (0) 89 / 579 575 36 dmieth@coreplay.de

Our Expertise

PC

Peter Ohlmann Managing Director +49 (0) 89 / 579 575 56 pohlmann@coreplay.de

Development

Coreplay GmbH

MMOs

Company Facts Browser-/Social Games

Inhouse Technology: • Powerful Multiplatform Graphics Engine • World Editor with State-of-the-Art Pre Illumination • Complex Particle Effect System with efficient Editing Tools • Highly optimized iOS and Android Framework

Mobile 33

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Š 2012 Crytek GmbH. Crytek and CryENGINE are registered trademarks or trademarks of Crytek GmbH in the USA, Germany and/or other countries. All rights reserved.

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Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail contact@crytek.com | web www.crytek.com

Key Contacts

Xbox 360 Wii U 3DS

Crytek GmbH (»Crytek«) is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for Xbox 360, Playstation 3, PC, mobile devices and gamesas-service using their cutting-edge 3D-GameTechnology, CryENGINE®. The company’s headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK) and Shanghai (China). Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio and a 2010 Red Dot Design Award. Its multi-award winning games include Far Cry®, Crysis®, Crysis Warhead® and Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010), as well as upcoming titles Crysis® 3 (awarded Game Informer Best of Show E3 2012 and Electric Playground Best of E3 2012) and Warface® (awarded Best Game and Best Graphics at the KRI Awards 2012). For more information, please visit: www.crytek.com.

PS3

Nick Button-Brown General Manager – Games nickb@crytek.com

Our Expertise

PC

Faruk, Cevat and Avni Yerli Founders and Managing Directors contact@crytek.com

Development

Crytek GmbH

Vita

Company Facts

erved.

Mobile

Number of Employees: 650+ Different nationalities: 40+ Released Titles: 6

Browser-/Social Games

Jens Schäfer Senior PR Manager jens@crytek.com

• CryENGINE® 1-3 • Far Cry® (2004) • Crysis® Franchise (2007/2008/2011/2013) • Fibble® – Flick ‘n’ Roll (2012) • Warface® (2012) • Ryse® (TBA) • Homefront® 2 (TBA)

MMOs

Key Projects

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Baseler Strasse 46 | 60329 Frankfurt | Germany phone +49 (0) 69 / 716 716 60 mail info@deck13.com | web www.deck13.com

Key Contacts

Development

DECK13 Interactive GmbH

Our Expertise • Creating games from vision to finished product • More than 12 years of experience • Original IP and Work for Hire projects • Top-notch 3D technology created in-house • Creating games that stand out from the masses • Highly flexible • Skilled with QA and localization • Delivering for Playstation, Xbox, PC, iOS, Mac

Company Facts

Vita

• Founded in 2001 • More than 40 employees based in Frankfurt • More than 20 games projects completed • Development partners worldwide • In-house technology available • Clients: Activision, City Interactive, astragon, dtp, Atari, Take2, CDV, bhv, 10tacle, Phenomedia, and more • Innumerable industry awards

MMOs

Xbox 360 Wii U 3DS Browser-/Social Games

Sarah Wrensch HR Management swrensch@deck13.com

• RPG project with major publisher • Blood Knights • Jack Keane 2 • Jack Keane • Venetica • Tiger and Chicken • Ankh Trilogy • Black Sails • Haunted • Jade Rousseau • Reading the Dead • Luka 1 + 2

PS3

Jan Klose Creative Director jklose@deck13.com

Key Projects

PC

Dr. Florian Stadlbauer Executive Director fstadlbauer@deck13.com

Mobile 37

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INVENT / REFINE / SURPASS

www.digitalmindsoft.eu KP2012_D_Digitalmindsoft.indd 38

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Wichernstrasse 10 | 89073 Ulm | Germany phone +49 (0) 162 / 408 48 67 mail info@digitalmindsoft.eu | web www.digitalmindsoft.eu

Key Contacts

Our Expertise

Vita MMOs Browser-/Social Games

• Founded 2006

3DS

Company Facts

Wii U

• Men of War • Men of War: Assault Squad • Men of War: Assault Squad – GOTY

Xbox 360

Key Projects

PS3

Digitalmindsoft is an independent, privately held digital media company founded by Chris Kramer in July 2006 and located in Ulm, Germany. As a growing player within the video games industry, we at Digitalmindsoft endeavor to provide our consumers with the highest quality products matched with unrivaled post launch support. We believe developing games goes beyond crafting software, but creating commu­ nities, interacting with our players and offering service long after the initial release. Most importantly our products must contain soul. Character and depth are quintessential to our development process and we are never satisfied until our customers can tangibly see the dedication woven into our content. We are devoted to offering our players the best possible product coupled with exceptional service. We at Digitalmindsoft guarantee to hone our skills, deliver deeper, richer content and always push the envelope within our industry. Passion is our driving force and we aim to craft extra­ ordinary games.

PC

Christian Kramer Managing Director & CEO +49 (0) 162 / 408 48 67 chris.kramer@digitalmindsoft.eu

Development

Digitalmindsoft e.K.

Mobile

t.eu

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Binger Strasse 38 | 55218 Ingelheim | Germany phone +49 (0) 6132 / 78 35 0 mail dringe@ea.com | web www.phenomic.de

Key Contacts

KP2012_D_EAPhenomic.indd 41

Mobile

Renate Wassenberg Recruiting Apply via jobs.ea.com

Browser-/Social Games

• Employees: ~ 40 • Founded year: 1999 (EA since 2006) • Planned hires (2012/2013): ~15 • Additionally: diverse internship roles in QA, Software Engineering & Art • Apply via jobs.ea.com to get in the game

MMOs

Company Facts

Vita

• Battleforge (2009) • Lord of Ultima (2010) • Command & Conquer Tiberium Alliances (2012)

3DS

Boris Kunkel Senior Development Director bkunkel@ea.com

Wii U

Key Projects

Xbox 360

Phenomenal Gameplay Headquartered in Ingelheim am Rhein, Germany, Phenomic Game Development was founded in 1999 by Volker Wertich, known by many as the mastermind behind the hugely successful »Settlers« series, where he played a major role in the development of the first and third part. In August 2006 Phenomic became an internal development studio of Electronic Arts Inc. and is called »EA Phenomic«. EA Phenomic focuses on the creation of outstanding computer and video games for an international audience, specializing in strategy, empire building and role playing online games for mobile, browser & social platforms. During development, emphasis is placed on the user experience and making games that are fun to play. For us, innovative, motivating and easily accessible – in a word, »phenomenal« – gameplay is the most important foundation for developing a game. EA Phenomic offers a unique workplace for talented and highly motivated game developers, and each employee can look back on many years of experience creating top-notch computer games. The potent combination of skilled management with highly qualified leads and an experienced team makes EA Phenomic a top-tier international development studio.

PS3

Volker Wertich Creative Director vwertich@ea.com

Our Expertise

PC

Dirk Ringe General Manager dringe@ea.com

Development

EA Phenomic / Electronic Arts GmbH

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Multiplatform entertainment by exozet. We make users happy. Many thanks to our licensing partners: Catan GmbH / USM (Catan), ZDF Enterprises (Sherlock Yack), Cosmic Debris / dtp young (Emily), Studio100 Media / Intenium (Wickie)

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Rotherstrasse 20 | 10245 Berlin | Germany phone +49 (0) 30 / 246 560 - 0 mail games@exozet.com | web www.exozet-games.com

Key Contacts

MMOs Browser-/Social Games Mobile

• Founded: 2004 • Special assets: Experienced cross-platform development teams, worldwide mobile distribution services, ZUMO framework for browser games, Game Management System (GMS) • Localization: 10+ languages • Awards: Mobile Game of the Year 2011 and Readers’ Choice Award (Pocket Gamer), Deutscher Computerspielepreis (German Video Games Award), Deutscher Entwicklerpreis (German Developer Award), Airgamer Awards

Vita

Company Facts

3DS

KP2012_D_Exozet.indd 43

• Catan (iOS, Android, Java, NDS, Kindle), Catan GmbH / USM / Amazon • MyFestival (Browser / Facebook) • Carcassonne (Android, Java, Windows Phone), Hans im Glück / AMA / Microsoft Studios • Emily the Strange (iOS, Android, NDSi, PC/Mac), Cosmic Debris / dtp young • Vicky the Viking / Wickie (NDS, iOS, Android), Studio100 Media / Intenium • Famous Five / Fünf Freunde (iOS, Android), Alias Entertainment

Wii U

Marc Buße Digital Distribution Manager +49 (0) 2131 / 402 66 - 63 marc.busse@exozet.com

Key Projects

Xbox 360

Joachim Senger Director Serious Games +49 (0) 30 / 246 560 - 129 joachim.senger@exozet.com

exozet games is one of Germany’s leading independent game development studios in the family and brand entertainment sector. The company specializes in the development, publishing and marketing of mobile and online games for an international audience. Since 2004 exozet games has been creating games based on big name brands, bringing them to all the relevant platforms. Among exozet’s best known games are titles like Catan, Carcassonne, Emily the Strange and The Three Investigators (Die drei ???). Over the past years, exozet has also led a number of European serious games co-productions. exozet games is part of the exozet group with over 150 employees at offices in Berlin, Potsdam, Vienna and Düsseldorf. The studio works hand in hand with leading publishers and strong partners to deliver its own als well as work-forhire products. exozet’s in-house distribution and marketing team provides efficient mobile distribution services to partner developers worldwide.

PS3

Sita Duken Business Development +49 (0) 30 / 246 560 - 255 sita.duken@exozet.com

Our Expertise

PC

Frank Alexander Zahn CEO +49 (0) 30 / 246 560 - 0 frank.zahn@exozet.com

Development

exozet games GmbH

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Großer Burstah 50-52 | 20457 Hamburg | Germany phone +49 (0) 40 / 88 88 00 0 mail info@fishlabs.net | web www.fishlabs.net

Key Contacts

3DS MMOs Browser-/Social Games Mobile

KP2012_D_Fishlabs.indd 45

• Founded in 2004 • Located in Hamburg • 63 employees • 100 million downloads • German Game Developer Award & German Computer Game Award 2011 • Double Winner of the International Mobile Gaming Award in 2011 • Partners: Volkswagen, Coca-Cola, Samsung, Nokia, Sony, Microsoft, Intel, Nvidia

Vita

• Galaxy on Fire 2 HD • Galaxy on Fire 2 Valkyrie • Galaxy on Fire 2 Supernova • Sports Car Challenge • Rally Master Pro • Snowboard Hero

Company Facts

Kai Hitzer Marketing Director +49 (0) 40 / 88 88 00 181 k.hitzer@fishlabs.net

Wii U

Key Projects

Marc Hehmeyer CTO +49 (0) 40 / 88 88 00 163 m.hehmeyer@fishlabs.net

Xbox 360

Pioneering the mobile space since 2004, Hamburg-based premium game developer Fishlabs Entertainment has been spearheading the most exciting and fast-moving branch of the entertainment industry for more than eight years now. During that time, Fishlabs has constantly raised the bar for mobile gaming in order to bring console-quality gaming experiences to the hottest smartphones and tablets on the market. As one of the world’s leading developers of highend 3D action and racing games for all relevant platforms such as iOS, Android and BlackBerry OS, we are not only cooperating with the biggest hardware companies in the business, such as Apple, Samsung, Nokia and Sony Mobile, but are also developing state-of-the-art brand games for blue chip clients such as Volkswagen, CocaCola and Barclaycard. Our flagship title Galaxy on Fire 2 is considered a benchmark for sci-fi gaming on the App Store by fans and media alike and our games have generated a total of over 100 million downloads worldwide!

PS3

Andreas Stecher EVP BizDev & Sales +49 (0) 40 / 88 88 00 141 a.stecher@fishlabs.net

Our Expertise

PC

Michael Schade CEO / Co-Founder +49 (0) 40 / 88 88 00 161 m.schade@fishlabs.net

Development

Fishlabs Entertainment GmbH

45

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Kaiserstrasse 146 - 148 | 76133 Karlsruhe | Germany phone +49 (0) 721 / 183 154 0 mail info@flaregames.com | web www.flaregames.com

Key Contacts

Key Projects

Wii U

By the time of writing, we have two games out for iOS/Android:

3DS Mobile

• Employees: 35-ish • Claim: Asshole-free since 2011 • Investors: Accel Partners, T-Venture • Daughter company: Keen Flare, Frankfurt/Main

Browser-/Social Games

Company Facts

MMOs

More games should be in the market by the time of you reading this.

Vita

• Ocean Tower Ratings: 4,5 Stars on average (AppStore) Charts: No 1 in more than a dozen countries (iOS) Quote: »excellent sound design and fine graphics« (bild.de) • BraveSmart Ratings: 5,0 Stars on average (AppStore) Charts: No 1 in more than a dozen countries (iOS) Quote: »vastly entertaining« (148apps.com)

KP2012_D_flaregames.indd 47

Xbox 360

Who are we? The short version: We’re a developer and a publisher. We create free-to-play games for smartphones and tablets, we have a full pipeline of in-house developed games in a host of genres and flavours. And if you’re a game maker looking for a strong partner with proven expertise in making your game famous and helping it monetize beautifully, give us a call. We might be just the guys you’ve been looking for. Based in sunny Karlsruhe, we are only an hour by train from Frankfurt, two from Paris. We were founded in 2011 by a group of industry veterans, including Klaas Kersting, the former CEO and founder of online games leader Gameforge. We’re a down-to-earth bunch of industrysavvy old men (»old men« translating as »people in their 30s«) mixed with talented and hungry youngbloods.

PS3

Gunnar Lott Communications Director +49 (0) 721 / 183 154 14 gunnar@flaregames.com

Our Expertise

PC

Georg Broxtermann Director Business Development +49 (0) 721 / 183 154 14 georg@flaregames.com

Development

flaregames GmbH

47

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KP2012_D_Funatics.indd 48

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Essener Strasse 66 | 46047 Oberhausen | Germany phone +49 (0) 208 / 306 66 70 | fax +49 (0) 208 /306 66 710 mail info@funatics.de web www.funatics.de | www.cultures-online.de

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile

KP2012_D_Funatics.indd 49

Vita

• Key team: 28 people • Game development for more than 100 years of life • Two sales awards in gold, one in platinum • Uncounted media awards

3DS

Company Facts

Wii U

• Catan: The First Island (1999) • Cultures: Discovery of Vinland (2000) • The Settlers: Heritage of Kings (2004) • The Settlers: 10th Anniversary (2006) • Tom Clancy’s Endwar (2008) • Cultures Online (2010) • UFO Online: Fight for Earth (2012)

Xbox 360

Key Projects

PS3

The renowned development studio Funatics Software was founded in 1998. Since then, Funatics has been following its central philosophy: »Games mainly need to be fun to play!« As early as 1999, Funatics landed a major coup with a conversion of the tabletop classic »The Settlers of Catan« titled »Catan: The First Island«. Hundreds of thousands of enthusiastic players proved that the game is great fun to play indeed – even over ten years after release, the game is still said to be the best board-game conversion of all time. Just one year later, »Cultures« laid the foundation for one of the most successful product lines in the company’s history: A total of seven titles appeared in the popular »Cultures« series. Funatics has developed several sequels of »TheSettlers« partly in cooperation with Blue Byte, released by Ubisoft. End of 2008, Funatics’ first NDS / PSP title was released: »Tom Clancy’s Endwar«, as well as »Die Siedler: Aufbruch der Kulturen« which laid the foundation for the first online project of Funatics: »Cultures Online« on www.cultures-online.com. Following this success Funatics has released a new browser game in 2011, based on our own network engine: »Patrician Online« combines the fun of the well-known historical trading simulation and the challenge to compete with online players. In 2012 »UFO Online: Fight for Earth« will be released, an Unity 3D based browser game, featuring the thrills of a turn-based tactical strategy game and high-class 3D graphics. UFO Online has raised frenetic applause in the international press.

PC

Thomas Friedmann Managing Director +49 (0) 208 / 306 66 70 friedmann@funatics.de

Development

Funatics Software GmbH

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Taubenstrasse 24 - 25 | 10117 Berlin | Germany phone + 49 (0) 30 / 288 768 210 | fax + 49 (0) 30 / 288 768 299 web www.gameduell.com | inside.gameduell.com

Key Contacts

Wii U Browser-/Social Games Mobile

gs_sh_000_KeyPlayers_D_Gameduell.indd 51

MMOs

Maren Sieveritz Human Resources maren@gameduell.com

• Team size: 180+ team members from over 16 countries in offices in Berlin and San Francisco • Games: 70+ casual games developed in-house, available in 7 languages • Marketing: 1.000+ international partners, portals and sites • Cross-platform: Web, social networks, iOS, Android • Customers: More than 80 million installs and registered members across all platforms

Vita

Company Facts

3DS

Key Projects • Online games portal: GameDuell.com • Mobile games: Maya Pyramid, Fluffy • Social games: Bubble Speed, Jungle Jewels

Boris Wasmuth Managing Director Marketing boris@gameduell.com

Xbox 360

Our passion for creating high-quality games and a thrilling user experience combined with a focus on superior customer experience and communication has made GameDuell one of the largest cross-platform social games communities in the world with more than 80 million members and installs. The company has developed over 70 games in its own studios. GameDuell has expanded rapidly and has offices in Berlin, Germany and San Francisco, USA with a team of over 180 game enthusiasts. GameDuell is known in the start-up scene for its outstanding team spirit and unique company values. When people visit our office they often comment on the positive vibe and passion that is present everywhere. We believe that it is our team that makes the difference. Our team and culture are our greatest strengths. If you want to make a difference, seize the opportunity and join us!

PS3

Michael Kalkowski Creative Director michael@gameduell.com

Our Expertise

PC

Kai Bolik CEO kai@gameduell.com

Development

GameDuell GmbH

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! r e m a g d o Go g games company in Europe. Be e a rowin in th fastest-g Jo

Julian Community Manager

KP2012_D_Goodgame.indd 52

/jobs goodgame.com

Ernest Vector Animator

Laura Data Analyst

17.07.12 14:55


Theodorstrasse 42-90, Haus 9-11 | 22761 Hamburg | Germany phone +49 (0) 40 / 851 92 49 - 0 | fax +49 (0) 40 / 851 92 49 - 24 web www.goodgamestudios.com

Key Contacts

Your Career @ Goodgame

Vita MMOs Browser-/Social Games

Andreas Haase Press Officer pr@goodgamestudios.com

• Founded: 2009 • Team: 250+ • Users: 90+ million • Localization: 25+ languages

3DS

Company Facts

Wii U

Patrick Abrar Head of Marketing, Sales & Business Development sales@goodgamestudios.com

• Leeway to shape things • Flat hierarchies and quick decision-making • Swimming pool • Fitness room • Regular team events • Cheaper bus and train tickets • Help finding a flat • Flexible day care right on the premises • Fresh fruit, muesli and beverages

Xbox 360

Benefits

PS3

Goodgame Studios is the fastest-growing games company in Europe and one of Germany’s most successful tech companies. With more than 250 staff at our Hamburg offices, we develop innovative online games played by over 90 million players worldwide. With our quantitative approach fueled by driving ambition, we strive to continually improve our products. We want to set new global standards in technology, product quality, sales and marketing. We’re looking for entrepreneurial personalities who really want to make things happen. Become part of our impressive success story – apply now at goodgame.com/jobs

PC

Hendrik Mainka Head of Human Resources jobs@goodgamestudios.com

Development

Goodgame Studios

Mobile 53

KP2012_D_Goodgame.indd 53

17.07.12 14:55


gs_sh_000_KeyPlayers_D_Handygames.indd 54

16.07.12 08:50


i_Park Klingholz 13 | 97232 Giebelstadt | Germany phone +49 (0) 9334 / 9757 0 web info@handy-games.com | www.handy-games.com

Key Contacts

MMOs Browser-/Social Games

• Titels released: More than 150 • Awards collected: More than 250 • In-house Team: 40+, Hiring

Vita

Company Facts

3DS

Marion Hong Sales +49 (0) 9334 / 9757 0

• Clouds & Sheep • Townsmen • Guns’N’Glory – WW2 • Farm Invasion USA • Super Dynamite Fishing

Wii U

Key Projects

Xbox 360

HandyGames is a true industry veteran and one of the oldest independent developers of mobile games. For more than 12 years, HandyGames has been in the business of developing and publishing high quality games for numerous mobile platforms, successfully navigating the ever-changing tides of mobile technology. The company’s game portfolio consists of more than 150 mobile games, including classic mobile game franchises like the Townsmen series and several recent smartphone hit titles that have garnered more than 25 million downloads on the Android platform alone. The core strength of HandyGames as a mobile games developer is innovation in game design combined with excellence in execution. Leveraging modern software development methodologies like »Scrum« and the creativity of its artists and game designers, the company consistently delivers highest quality mobile gaming experiences. Since its founding in 2000, the company has grown to more than 40 employees and is still expanding aggressively, always on the lookout for fresh talent in the areas of software development, graphics, sound and game design.

PS3

Andrea Gebert HR +49 (0) 9334 / 9757 0

Our Expertise

PC

Markus Kassulke, Christopher Kassulke, Udo Bausewein Management, Founders +49 (0) 9334 / 9757 0

Development

handy-games.com GmbH

Mobile

Sigi Kriegbaum Marketing +49 (0) 9334 / 9757 0

gs_sh_000_KeyPlayers_D_Handygames.indd 55

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KP2012_D_Independent Arts.indd 56

19.07.12 13:54


Münsterstrasse 5, HAMTEC Haus 2b | 59065 Hamm | Germany phone +49 (0) 2381 / 488 818 | fax +49 (0) 2381 / 97 24 596 mail info@independent-arts-software.de web www.independent-arts-software.de

Browser-/Social Games Mobile

KP2012_D_Independent Arts.indd 57

MMOs

• Team size: 35+ • Key Clients: core x group, dtp entertainment, SevenOne Intermedia, RTL Games, Koch Media/Deep Silver, Midway, Atari, THQ/ Valuesoft, Ubisoft, Mindscape, Kiddinx • Certificate: Registered Nintendo GBA/DS/Wii Developer, Official Sony PSP and PS3 Developer, Official Microsoft Xbox 360 Developer • Awards: German Developer Awards 2006 and 2007 for Best Mobile Game and Best Casual Game, GIGA Maus 2008 for Princess Lillifee, BIU Sales Award 2009 for Think Logic Trainer NDS

Vita

Company Facts

3DS

• On the Ball, Amiga/PC • WarCommander, PC • My Pet Hotel, PC/GBA/DS/Wii • Think Logic Trainer, DS/Wii • RTL Winter Sports 2009, DS • Princess Lillifee, DS • Against Rome, PC • Musiic Party, Wii • Crash Time 3D, Nintendo 3DS • Winter Sports 2012, PC/Wii/3DS • Cannon Cracker (working title), iOS, Android, Browser • HM (working title), iOS, Android, Browser

Wii U

Key Projects

Xbox 360

Holger Kuchling CEO kuchling@independentarts-software.de

Since it’s founding in 1990, IAS has steadily grown in size and reputation, making it one of the studios with the richest tradition in Germany. More than 100 titles on various platforms have been successfully shipped since the beginning. Besides the production of original titles, IAS expertise lies in successful remittance work and porting as well. Our competence stretches from games dedicated to the hardcore user to lovely children edutainment. IAS stands for dedicated and experienced employees, reliability, professional project management and accurate observance of time limits! Our experience and philosophy have proven to be an ideal combination of organization expense and team structure, high productivity and corresponding efficiency. These were the cornerstones for products that entirely satisfied customers and publishers alike for more than 20 years in the development business!

PS3

Our Expertise

PC

Key Contacts

Development

Independent Arts Software GmbH

57

19.07.12 13:54


InnoGames www.innogames.com

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Harburger Schlossstrasse 28 (Channel4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.com

Key Contacts

Browser-/Social Games Mobile

KP2012_D_Innogames.indd 59

MMOs

• Founded in 2007, roots go back to 2003 • 80 million registered players from nearly 200 countries • Games available in more than 30 languages • 200 employees in the Hamburg headquarters

Vita

Company Facts

3DS

Jan Wilfarth Human Resources Manager +49 (0) 40 / 788 9335 0 info@innogames.de

Games (e.g.): • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Forge of Empires (2012, Browser Game) Portal: www.innogames.com (2011)

Wii U

Key Projects

Xbox 360

With more than 80 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of Massive Multiplayer Online Games. Our products like Tribal Wars, Grepolis and Forge of Empires are available in 34 languages and are all free to use without restrictions and time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. Our games stand out due to a high long term motivation with a very well balanced game design. The eight years experience in developing browser games enables us to create high quality games in different programming languages like PHP, Java and frontend technologies like Flash or HTML5 with an international team of top developers. Our company policy is to focus on quality rather than quantity. This especially applies for our game releases. We aim to publish two or three in-house developed games per year and put a high focus on every single one of them. As a rapidly growing company, we are always searching for highly motivated developers – especially with a profound experience in the development of mobile applications, ideally in the Mobile Gaming field – who are willing to join us. We offer senior positions as well as traineeships, thus InnoGames could either be the start or next step in your games career. In our modern office in Hamburg, we provide our employees with the technical environment of their choice and live a company culture with flat hierarchies and high team spirit.

PS3

Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de

Our Expertise

PC

Hendrik Klindworth Managing Director Technical Development, Product Development, Marketing +49 (0) 40 / 788 9335 0 info@innogames.de

Development

InnoGames GmbH

59

17.07.12 14:54


Write Concept Develop Game Get 2 Million Users

www.kingart.de KP2012_D_Kingart.indd 60

19.07.12 13:45


Tiefer 5 | 28195 Bremen | Germany phone +49 (0) 421 / 322 76 0 mail contact@kingart.de | web www.kingart.de

Key Projects

MMOs Browser-/Social Games

• Browser games since 2002 • Adventure games since 2007 • More than 35 games developed • Flash & Unity3D

Vita

Company Facts

3DS

• The Book of Unwritten Tales & The Critter Chronicles (Point-and-Click Adventures) • MyFreeZoo (Browser, Upjers) • Drivals (Browser, Gameforge) • Murphy’s Law (Flash Series) • 3 undisclosed browser-games • 1 undisclosed adventure game

Wii U

Jan Theysen Creative Director +49 (0) 421 / 322 76 10 JTheysen@kingart.de

Xbox 360

Marc König CEO +49 (0) 421 / 322 76 11 MKoenig@kingart.de

KING Art is an independent game developer specialising in producing high quality games. To accomplish this, we combine the skills of our on-site staff with the expertise of an international external workforce. Since 2002 we have been pioneers in the area of extensive browser games, and have accumulated expert knowledge during the production of more than 30 successfully completed browser game projects. With our games we always strive to utilize the full potential of the platform. In 2008 we developed our own adventure game engine, which was used for the production of »The Book of Unwritten Tales« and »The Critter Chronicles«. »The Book of Unwritten Tales« received rave reviews and became the best-selling adventure game of 2009. We will continue developing adventure games and are among the leading experts on story-driven games in Germany.

PS3

Our Expertise

PC

Key Contacts

Development

KING Art GmbH

Mobile 61

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19.07.12 13:46


OnlineFootballManager KP2012_D_OnlineFussballmanager.indd 62

17.07.12 14:45


Eupener Strasse 60 | 50933 Cologne | Germany phone +49 (0) 221 / 88 89 292 0 mail office@onlinefussballmanager.de web www.onlinefussballmanager.de

Key Contacts

Xbox 360 Wii U

OFM is an independent development company located in Cologne, Germany, providing the game »OnlineFootballManager« in several countries of Europe. The game was born in 2003, ever since the game has grown up to a signi­ ficant player in the online game section. In 2011, the internationalization of OFM started with Austria and Switzerland. Mean­ while, the OnlineFootballManager is also repre­ sented in France, the United Kingdom, Poland and Turkey – and other countries will follow. The collaboration of developers, designers and the department for marketing and public relations enables the company to establish a successful, international manager game. In cooperation with specialized partners, free­ lancers, agencies and networks, OFM built up a prosperous working environment. A homoge­ nous community management, many voluntary workers and an enthusiastic user base prove a recipe for an exciting and continually growing browser based game.

PS3

Key Projects

3DS

Release of the OnlineFootballManager in Ger­ many, Austria, Switzerland, France, United King­ dom, Poland and Turkey (retrieved May 2012)

Vita

Bernd Funke Business Development Manager b.funke@ onlinefussballmanager.de

Our Expertise

PC

Maik Dokter CEO m.dokter@ onlinefussballmanager.de

Development

OFM – OnlineFussballManager GmbH

MMOs

Company Facts

Mobile

r

Browser-/Social Games

• Founding Year: 2003 • Employees: 12 • CEO: Frank Lukaschewski, Maik Dokter • Independent privately held, debt­free company with no external financing • Awards: Best Sports Browser MMO 2012 • Monthly active users: 250.000 • Registrations: 2.000.000

63

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gs_sh_000_KeyPlayers_D_Playagames.indd 64

19.07.12 13:43


Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 web info@playa-games.com | www.playa-games.com

Key Contacts

Development

Playa Games GmbH

Our Expertise Long Island Iced Tea

MMOs Browser-/Social Games Mobile

gs_sh_000_KeyPlayers_D_Playagames.indd 65

Vita

• Founded 2009 in Hamburg, Germany • Won German Game Developer Award, Browsergame of the Year Award, BÄM! Award and GameStar Award • More than 30 Million registered players

3DS

Company Facts

Wii U

• Shakes & Fidget • SoccerStar • BloodMoon

Xbox 360

Key Projects

PS3

Thorsten Rohmann COO thorsten@playa-games.com

The Long Island Iced Tea is a highball made with, among other ingredients, vodka, gin, tequila, and rum. A popular version mixes equal parts vodka, gin, tequila, rum, and triple sec with 11/2 parts sour mix and a splash of cola. Most variants use equal parts of the main liquors but include a smaller amount of triple sec (or other orange-flavoured liqueur). Close variants often replace the sour mix with lemon juice, replace the cola with actual iced tea, or add white crème de menthe; however, most variants do not include any tea, despite the name of the drink. Some restaurants substitute brandy for the tequila. The drink has a much higher alcohol concentration (about 22 percent) than most highballs due to the several liquors and the relatively small amount of mixer. Long islands can be ordered »extra long«, which further increases the alcohol to mixer ratio. Outside the United States, this highball is often altered, due to the unpopularity of sour mix. Long Island Iced Tea served outside the US is often made of liquors and cola alone (without sour mix), with lemon or lime juice, orange juice or with lime cordial.

PC

Hannes Beuck CEO hannes@playa-games.com

15 ml (three parts) Vodka 15 ml (three parts) Tequila 15 ml (three parts) White rum 15 ml (three parts) Triple sec 15 ml (three parts) Gin 25 ml (five parts) Lemon juice 30 ml (six parts) Gomme Syrup Splash of Coke

65

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gs_sh_000_KeyPlayers_D_Related.indd 66

18.07.12 13:34


Römerpassage 1 | 55116 Mainz | Germany phone +49 (0) 6131 / 554 47 - 0 web info@related-designs.de | www.related-designs.com

Key Contacts

Mobile

gs_sh_000_KeyPlayers_D_Related.indd 67

Browser-/Social Games

• Titles released: more than 20 • Awards collected: more than 120 • In-house Team: 50+

MMOs

Company Facts

Vita

• America (© 2000, Data Becker) • No Man’s Land (© 2003, CDV) • Castle Strike (© 2004, Data Becker) • Anno 1701 / 1701 A.D. (© 2006, Sunflowers) • Anno 1404 / Dawn of Discovery (© 2009, Ubisoft) • Anno 2070 (© 2011, Ubisoft)

3DS

Nadin Koch Outsourcing Manager +49 (0) 6131 / 554 47 - 0 info@related-designs.de

Wii U

Key Projects

Xbox 360

Related Designs is the leading German development studio for strategy games. The company is located in Mainz, the capital city of RheinlandPfalz. A core team of 50+ experienced and highly qualified experts successfully creates great games for the international market. They are led by a board of directors with over seventeen years of experience each. Since 1995 Related Designs has produced more than twenty PC entertainment software titles. The company has proven its mastery in complex genres such as Real-Time-Strategy and Building-Strategy. Related Designs’ Motto »step by step into the future« reflects a development philosophy that focuses on outstanding product quality and strict adherence to schedules. Their strong technological background helps to create outstanding, custom-made 3D-engines and high performance tool chains. The company has sharpened its management skills over the past years and is capable of extensive international outsourcing, multi-project-management and simultaneous multilingual releases. More than a hundred awards show how passionate and professional Related Designs is about video games. Over the last years the team was repeatedly decorated for their ambitious work on the ANNO series with ten German Game Developer Awards, two German Video Game Awards and the Grand Prix of the Red Dot Design Award.

PS3

Burkhard Ratheiser Managing Director +49 (0) 6131 / 554 47 - 0 info@related-designs.de

Our Expertise

PC

Thomas Pottkämper Managing Director +49 (0) 6131 / 554 47 - 0 info@related-designs.de

Development

Related Designs Software GmbH

67

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KP2012_D_Serious Games Solution.indd 68

17.07.12 14:49


August-Bebel-Strasse 27 | 14482 Potsdam | Germany phone +49 (0) 331 / 231 896 80 | fax +49 (0) 331 / 231 896 69 mail mail@serious-games-solutions.de web www.serious-games-solutions.de

Key Contact

Our Expertise

3DS Vita MMOs Browser-/Social Games Mobile

• 20 years of experience: First serious game developed back in 1993 • More than 220 projects successfully realized • Top reference customers in Germany and many European countries • State of the Art development know how due to sister companies developing top consumer game titles

Wii U

Company Facts

Xbox 360

• Hewlett-Packard GmbH: Adventure Game for Consumers • Auswärtiges Amt (German State Department): Corporate Information Game • AOK (German Health Insurance Company): Job Advisor Game App • BASF AG: Corporate Information Game App • …and 210 more projects!

PS3

Serious Games Solutions GmbH is your partner for serious games. We provide full spectrum consulting and development and know our business for more than 20 years. Since we started developing serious games in 1993, we successfully realized more than 220 products. Some of Germany’s and Europe’s top companies and organizations are among our customers, but also smaller enterprises ask for our advice. In our powerful team we involve graphics specialists, software designers and coders, psychologists, educators and of course, top game designers. One of our most important plus factors is the fact that we work in a close cooperation with our sister companies Quadriga Games and Sixteen Tons Entertainment, both reputable full price game development studios located in the Berlin and Stuttgart area. Serious Games Solutions GmbH will provide the whole bunch of experience even for high end game development requirements. For more information please talk directly to Ralph. With his game development history starting as a professional in 1984, he is one of the top games experts in Germany. He will help you to find out how a serious game development will make sense for you and how you can reliably avoid the most common mistakes.

Projects and Customers

KP2012_D_Serious Games Solution.indd 69

The Applied Games Experts

PC

Ralph Stock Managing Director +49 (0) 331 / 231 896 80 ralph.stock@ serious-games-solutions.de

SERIOUS GAMES SOLUTIONS

Development

Serious Games Solutions GmbH

69

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KP2012_D_Sproing.indd 70

19.07.12 13:39


Fernkorngasse 10 | 1100 Vienna | Austria phone +43 1 604 30 28 0 mail office@sproing.com | web www.sproing.com

Key Contacts

Our Expertise Sproing is Austria’s leading game developer, located right in the center of Vienna. Founded in 2001, we have successfully shipped over 50 console games. Now, we are among the world’s best to deliver Free-to-Play games! Currently working on: PS3, PC, Wii, Tablet and Browser (Stage 3D, HTML5). With our brand new projects in the Free-toPlay online space, we are a globally respected studio for creating high-end browser-based MMO’s. Based on our core values Reliability, Creativity and Quality we develop games in genres we love and we know best!

PC

Harald Riegler CEO +43 1 604 30 28 31 harald.riegler@sproing.com

Development

Sproing Interactive Media GmbH

PS3 Vita MMOs Browser-/Social Games

Lukas Kugler Head of Production +43 1 604 30 28 41 lukas.kugler@sproing.com

• 60 Employees • 50+ titles shipped • Athena 2, a highly effective game engine/ pipeline for PS3, PSVita, Xbox360, PC, Browser, Wii, 3DS, DS and iOS • Browser MMO technology: Flash (including extensive Stage3D and HTML 5 experience), PHP, Databases, Java and JavaScript • Expertise: Free-to-Play Online, Browser, Tablet and Console • Sproing is a member of G.A.M.E. and TIGA

3DS

Company Facts

Wii U

Johanna Schober COO +43 1 604 30 28 38 johanna.schober@sproing.com

• TBA (2013, Browser/Tablet, Flash) • TBA (2012, Browser/Tablet, HTML 5) • TBA (2012, Console) • TBA (2012, Browser, Flash) • TBA (2012, Console) • Silent Hunter Online (Browser, Ubisoft) • SkyRama (2011, Browser, Bigpoint) • My Fitness Coach Club (2011, PS3/Wii, Ubisoft)

Xbox 360

Key Projects

Mobile

Peter Wutzl Business Development +43 1 604 30 28 31 peter.wutzl@sproing.com

KP2012_D_Sproing.indd 71

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WE ARE HIRING BERLIN WWW.YAGER.DE

KP2012_D_Yager.indd 72

16.07.12 08:39


YAGER Development GmbH

Key Contacts

Xbox 360 Wii U 3DS

YAGER is an independent developer of computer and video games based in Berlin, Germany. We specialize in the creation of AAA, multi-platform action experiences for a global audience. Attention to detail is a hallmark of our development – from refining game play to the point of excellence, to instilling our games’ settings with enough depth and detail to set our products apart. With an emphasis on engineering excellence, we utilize the best technology in order to breathe life into our vision of gaming. YAGER is an English speaking studio and employs more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an openminded and collaborative atmosphere where everyone is encouraged to contribute their ideas and experience, and not just during business hours. We also make sure to celebrate and reward our achievements with company parties and beers over a successful milestone. We invest in the development of our employees and are constantly on the lookout for new talent and experienced professionals. If you think you can contribute to our team and would like to live in a wonderful city like Berlin, we’d like to get to know you.

PS3

Eike Stolley Human Resources Manager eike.stolley@yager.de

Our Expertise

PC

Timo Ullmann Managing Director timo.ullmann@yager.de

Development

Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 / 695 976 60 | fax +49 (0) 30 / 695 976 80 mail contact@yager.de web www.yager.de facebook www.facebook.com/yager.de twitter www.twitter.com/YAGERdev

Vita

Company Facts

Philipp Schellbach Technical Director philipp.schellbach@yager.de

KP2012_D_Yager.indd 73

Mobile

• Founded: 1999 • Team size: 100+

Browser-/Social Games

Uwe Beneke Creative Director uwe.beneke@yager.de

• Spec Ops: The Line (Xbox 360, PS3, PC) Release Date: 29.06.2012 Publisher: 2K Games • New Unannounced AAA Project • Yager (Xbox, PC) Publisher: THQ • VEGA Technology

MMOs

Key Projects

73

16.07.12 08:39


Freelancer Development

Jochen Hamma / www.fantastic-realms.com Mergers and Acquisitions Consultation (M&A), Due Diligenes, Production of Games

Jochen Hamma +49 (0) 7429 / 910 793 jochen.hamma@ fantastic-realms.com www.fantastic-realms.com

My Expertise: Producing games and leading games departments of games projects of different sizes (2 – 100+), in different cultures (e.g. Germany, France, Russia, US) from small to multi-million Dollar budgets. Turning around games projects on different platforms for local and international publishers. Game Analysis making use of Game Critique Methodology and SWOT. Prediction of Game quality benchmarks (e.g. gamerankings.com). Expertise with game production efforts bonded by insurance companies and international investors. Games company due diligences, consultation of developers and investors for purposes of M&A and/or publishing deals.

Key Strengths • Leadership Experience • Game Design Evaluation Skills • Technical / Mathematical and economic background • 20 years of games production expertise (+100 titles released) • 10 years of serious games production experience

Kim Lange / Eins2Design Full Service Agency

Kim Lange Landwehr 192 46045 Oberhausen +49 (0) 178 / 237 54 18 lange@eins2design.de www.eins2design.de

Your idea should be a huge success, but you just can’t seem to break through? Placing products efficiently in the market is now more important than ever. And – more than ever before – unique visuality communicates the significance of a product. I understand myself as a full service advertising agency and can not only provide you with the complete package of an individualized corporate design, including an innovative multi-media approach for your marketing strategy. Any form of digital marketing or traditional print advertising belongs to my portfolio as well.

Key Skills • Webdesign and programming • Corporate design • Support from the first sketch to the final product • Software development • iPhone Apps development • Print products of any kind

Martin Nerurkar / Sharkbomb Game Design Services Game Design, Game Design Consulting, Content Design and Level Design

Martin Nerurkar +49 (0) 160 / 925 026 33 contact@sharkbomb.de www.sharkbomb.de

Hello there, my name is Martin and I can help you make engaging games! I am passionate about all styles of gaming with a focus on online and free2play games. I have over ten years of experience in the games industry. This – together with my visual and technical skills, and my experience as lead – makes me a versatile designer. I can contribute my expertise to your team and project at all stages of the development process, from writing design concepts, to creating compelling content and reviewing existing projects.

Key Skills • Systems Design • F2P Monetization Design • Scripting • Interface Design • Level Design • Architecture Degree (Dipl.-Ing.)

Wolfgang Walk / Walk Game Productions Full Scale Producing, Game & Story Design

Wolfgang Walk +49 (0) 721 / 483 999 63 wolfgang.walk@t-online.de

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It started 1995 with Blue Byte. 2001 I joined Massive Development to become project lead for the Aquanox series. 2005 saw me becoming the freelancing producer I am still today. Since then I worked for numerous companies on a wide range of projects: Atari, bitComposer, dtp, Virgin Lands & Gamigo to name a few. The most important lesson over theses years: during development pressure comes naturally. It’s not the producer’s job to create it. Use it to push the game – not the people.

Key Projects • The Settlers 2-4 • Albion • Incubation • Archimedean Dynasty • AquaNox-Series • The Void • Schlag den Raab (Wii) • Cargo! – Quest for gravity

19.07.12 15:30


ONE CONTACT POINT

THOUSANDS OF TALENTS Lead Programmer?

QA-Tester? Assistant Producer?

Graphic Artist?

PR-Manager?

Junior Game Designer?

THE OFFICIAL RECRUITING FORUM OF THE WORLD’S LARGEST GAMES TRADE FAIR EIGHT GOOD REASONS FOR GAMESCOM JOBS & CAREER

1. 2. 3. 4. 5. 6. 7. 8.

More than 1,000 interviews held during Jobs & Career 2011 Proven Senior-recruiting success on trade visitor day: more than 100 applicants at Jobs & Career 2011 Successful event concept - more than 300 full-time jobs mediated since June 2008 Meet a large number of candidates in the shortest time without any extra effort Effective attention-getting presentation platform for your company and your projects Includes media services worth more than 30,000 € Allround no-worry-service: you book, we take care of everything else Outstanding value for money: fully equipped exhibition stand, at least 30 minutes stage presence per day, marketing campaign in Germany’s leading games media...

STARTING FROM: 8.500 EUROS (NET) VERENA ZELFEL

HR MANAGER Bigpoint GmbH

We have been at Jobs & Career three times now and every single time we came up with an excellent result. The well thought out stand concept and the outstanding organization – in advance and during the event – are unique in the fair-business. It enabled us to fully concentrate on the essence: winning new and valuable employees for our company, also on the Senior-level.

SECURE YOUR EXHIBITION STAND NOW!

www.makinggames.de/jobs2012 J&K_anzeige_2012.indd 75

MEDIA GMBH

20.07.12 08:34


I L B U P HING S DIST

v

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T


I L G N RI

Publishing / Distribution

PUBLISHING / DISTRIBUTION

Contents

Aeria Games Europe ................................................... 79 Bigpoint ..................................................................... 81 bitComposer Entertainment....................................... 83 Covus ......................................................................... 85 Daedalic Entertainment ............................................. 87 European Games Group .............................................. 89 flashpoint................................................................... 91 Gameforge ................................................................. 93 GameGenetics ............................................................ 95 Gamesload ................................................................. 97 gamigo ...................................................................... 99 GFACE ....................................................................... 101 Headup Games ......................................................... 103 HitFox....................................................................... 105 Infernum Productions .............................................. 107 InnoGames............................................................... 109 Kalypso Media.......................................................... 111 Koch Media .............................................................. 113 Mail.Ru Games ......................................................... 115 McGame.com ........................................................... 117 Morphicon................................................................ 119 Playa Games............................................................. 121 ProSiebenSat.1 Games ............................................. 123 Ravensburger Digital................................................ 125 thumbr..................................................................... 127 Traffic Captain .......................................................... 129 Travian Games .......................................................... 131 upjers ....................................................................... 133

T S ION T Anlauf_Publishing_Distribution.indd 77

77

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a e m o Bec r of e b m e m

We are hiring! Check out our vacancies: www.about.aeriagames.com/de/jobs

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10997 Berlin | Germany mail jobs.de@aeriagames.com | web www.aeriagames.com

Key Contacts

Dr. Pascal Zuta Chief Executive Officer Europe

Xbox 360 Wii U

Dr. Stefan Behrens Chief Operating Officer Europe

PS3

/jobs

3DS

Aeria Games is a leading publisher for free-toplay MMO games. Our exciting games such as Eden Eternal, Wolf Team, Shaiya and Grand Fantasia appeal to a broad range of players and fans. Since the founding of Aeria Games in 2006, our success is reflected in constant and strong growth of our user base, currently 40M worldwide and rising, partnerships with renowned development studios, as well as an ever-expanding portfolio of games. Starting off with client games, we have continuously extended our range of services and recently launched our first mobile and tablet games. Through the acquisition of the ijji.com portal in 2011, we further expanded our portfolio and considerably strengthened our market position in North America, Latin America and Europe. Leveraging our strong company culture we strive to provide a fun and challenging work environment that fosters teamwork, entrepreneurship and personal development. We offer rewarding career opportunities, competitive salaries, and a very international team environment in our Berlin office with a staff of 130 people. If you have a passion for games and are looking for a challenge – contact us at jobs.de@aeriagames.com

PC

:

Our Expertise

Publishing/Distribution

g!

Aeria Games Europe GmbH

Vita

Company Facts

Mobile

Susanne Sawert Head of Human Resources jobs.de@aeriagames.com

• Business Model: Publisher and developer of MMO games for client, browser and mobile platforms • Team: 130 employees in Berlin, 350 employees worldwide • Reach: 9 languages, 50+ countries, 3 offices in U.S., Germany, and Brazil • Users: 40+ Million registered users worldwide

Browser-/Social Games

Stéphane Rochy Head of Marketing

• Shaiya • Wolf Team • Eden Eternal • Grand Fantasia

MMOs

Key Projects

79

gs_sh_000_KeyPlayers_P_AeriaGames.indd 79

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KP2012_P_Bigpoint.indd 80

17.07.12 15:12


Drehbahn 47-48 | 20354 Hamburg | Germany phone +49 (0) 40 / 88 14 13 - 0 mail info@bigpoint.net | web www.bigpoint.net

Key Contacts

Company Facts

Browser-/Social Games

• Founded in 2002, Bigpoint celebrates its 10th anniversary in 2012 • One of the ten biggest online game companies in the world, biggest free-to-play gaming company in Europe • Wide 70+ game portfolio for all kinds of gamers, core to casual • Every month, Bigpoint adds 6 million new users to its total • Bigpoint gamers come from 219 countries all over the world • Over 1 million people play Bigpoint games at the same time • Global distribution network includes 1000+ media partners

Mobile

KP2012_P_Bigpoint.indd 81

Gameglobe, Game of Thrones Seven Kingdoms, Ice Age Online, Universal Monsters Online

MMOs

Andreas Germar Business Development & Portal +49 (0) 40 / 88 14 13 - 0 a.germar@bigpoint.net

Vita

Netta Emanuel Business Development +49 (0) 40 / 88 14 13 - 0 n.emanuel@bigpoint.net

3DS

New Projects

Wii U

Successful Games Portfolio: Battlestar Galactica Online, Dark Orbit, Drakensang Online, FantasyRama, Farmerama, Pirate Storm, Seafight & many more

Xbox 360

Key Projects

PS3

Thorsten Stein External Development +49 (0) 40 / 88 14 13 - 0 t.stein@bigpoint.net

Bigpoint is an online-game developer, publisher and content provider for more than 1,000 global distribution partners. Bigpoint’s free-to-play games are played by over 280 million registered users in over 30 languages. The company’s diversified portfolio includes high quality games for browser, mobile and social platforms. Around 900 employees from over 35 different nations work at the company headquarters in Hamburg, Germany or at other locations in Berlin, London, Paris, Rome, San Francisco, São Paulo and Malta. Bigpoint’s many distinctions in the industry include the European Business Award 2011, the Mashable Best Online Game Award for »Farmerama«, the »Fastest Growing Larger Company« and »Uniqueness of Offering« prizes at the 2010 Media Momentum Awards, as well as the MTV Skyscraper Award for extraordinary achievements in game development.

PC

Marcus Behrens Publishing +49 (0) 40 / 88 14 13 - 0 m.behrens@bigpoint.net

Our Expertise

Publishing/Distribution

Bigpoint GmbH

81

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KP2012_P_bitcomposer.indd 82

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Mergenthalerallee 79 - 81 | 65760 Eschborn | Germany phone +49 (0) 6196 / 20 489 0 | fax +49 (0) 6196 / 77 93 81 9 mail info@bitcomposer.com | web www.bitComposer.com

Key Contacts

Browser-/Social Games Mobile

KP2012_P_bitcomposer.indd 83

MMOs

Founded: March 2009 Board of Directors: Wolfgang Duhr, Oliver Neupert, Stefan Weyl

Vita

Company Facts

3DS

• Jagged Alliance: Back in Action, 2012 • Jagged Alliance Online, 2012 • Schlag den Raab: Das 2. Spiel, 2011 • Wildlife Park 3, 2011 • Schlag den Raab, 2010 • S.T.A.L.K.E.R.: Call of Prypiat, 2009/2010

Wii U

Stefan Weyl Board of Directors +49 (0) 6196 / 20 489 0 stefan.weyl@bitcomposer.com

Xbox 360

Key Projects

PS3

Oliver Neupert Board of Directors +49 (0) 6196 / 20 489 0 oliver.neupert@bitcomposer.com

bitComposer Entertainment AG, with its head office in Eschborn, is an independent publisher of PC and video games. The company focuses on the national and global marketing and distribution of entertainment software products for the classic PC, console and handheld platforms. Its subsidiary, bitComposer Online GmbH, specializes in the rapidly expanding online games market. bitComposer Entertainment AG continues to publish all its retail products for PC, console and handheld platforms under the bitComposer Games label. bitComposer Entertainment AG works with experienced development teams and service providers worldwide to create its own in-house projects, licensed products and commissioned titles. The core team in the publishing sector now has 20 employees in the marketing, production, licensing and sales departments. bitComposer’s portfolio currently comprises 26 titles, including games such as »Race On« from the renowned racing game developers SimBin, and »S.T.A.L.K.E.R.: Call of Prypiat«, created by the Ukrainian development studio GSC Gameworld. In February 2010 bitComposer secured the global rights to the Jagged Alliance license, and »Jagged Alliance: Back in Action« was released in February 2012; the first title in the Jagged Alliance series for many years. »Schlag den Raab« and »Schlag den Raab: Das 2. Spiel« launched two video game versions of the famous TV show »Schlag den Raab« on the market.

PC

Wolfgang Duhr Board of Directors +49 (0) 6196 / 20 489 0 wolfgang.duhr@bitcomposer.com

Our Expertise

Publishing/Distribution

bitComposer Entertainment AG

83

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gs_sh_000_KeyPlayers_P_Covus.indd 84

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Schwedter Strasse 263 | 10119 Berlin | Germany phone +49 (0) 800 / 2 68 87 33 mail info@covus.de | web www.covus.de

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile

gs_sh_000_KeyPlayers_P_Covus.indd 85

Vita

• Leads in F2P games per month: 350.000+ • Network Impressions per month: 30 Mio.+ • Gaming Network Partners: 50+ • In-house Team: 40+

3DS

Company Facts

Wii U

• browsergames.de, browsergamez.co, browsergames.pl, browsergames.co.uk • pro.de • nichtraucher.de

Xbox 360

Key Projects

PS3

Christoph Klenk Publisher Account Manager +49 (0) 800 / 2 68 87 33 christoph.klenk@covus.de

PC

Covus is a specialist in the realm of digital marketplaces and software. We understand that success can only be achieved by utilizing professional, online marketing strategies and firstclass domains. With this concept, it is important to us to build quick and efficient portals which bring our partners and customers together. The Covus Group is made up of various companies with strengths in specific areas. These specializaMatthias Lesch tions range from digital marketing and operaHead of Marketing & Sales tion of Freemium products to professional sup+49 (0) 800 / 2 68 87 33 port in the areas of search engine optimizations matthias.lesch@covus.de and online-marketing. Covus was founded by Sven Lubek in 2003. In the following years, the continually growing company portfolio became the basis for his success. Through diverse affiliate cooperation, everexpanding knowledge in the area of SEO (search engine optimization) and a good sense for the right domain names, Covus quickly gained millions in revenue. In 2009 browsergames.de went online. With the help of clever SEO implementation, the portal achieved millions of visitors in a very short Nicole Gerecht amount of time. Today, the online games portal Senior Advertiser Account Manager is the largest browser games portal in Europe +49 (0) 800 / 2 68 87 33 with other language versions available in Ponicole.gerecht@covus.de land, Great Britain and the USA. In June 2011, the media giant ProSiebenSat.1 Group became a shareholder of the games platforms and created a very close business relationship between the two companies. The number of Covus employees at the year’s end rose to around 40 full-time workers. If you are looking for a performance oriented traffic partner (especially in the area of Online Gaming, F2P) we are your no. 1 choice!

Publishing/Distribution

Covus

85

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gs_sh_000_KeyPlayers_P_Daedalic.indd 86

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Papenreye 53 / Workport Unit 2 | 22453 Hamburg | Germany phone +49 (0) 40 / 43 26 12 70 mail info@daedalic.de | web www.daedalic.de

Key Contacts

MMOs Browser-/Social Games Mobile

gs_sh_000_KeyPlayers_P_Daedalic.indd 87

Vita

• Employees: 90 • Award Highlights: - 14 German Game Developer Awards (incl. Studio of the Year 2009) - Four German Computer Game Awards (incl. Best Game 2011) - Two Red Dot Design Awards (Best of the Best 2009 & 2010) - Two Serious Games Awards (Gold 2011 & Bronze 2010) - LARA Award 2009 & 2010, European Games Award 2010 and many, many more... • Partners: Koch Media, Telltale Games, Larian Studios, City Interactive, EuroVideo, Rondomedia, Ravensburger Digital, Tradewest, Amanita Design, BigFish Games, Runic Games, Frogwares, Lace Mamba, Micro Application, Valve etc.

3DS

Company Facts

Wii U

The Whispered World, Edna & Harvey, Harvey’s New Eyes, The Dark Eye: Chains of Satinav, Deponia, Chaos on Deponia, Torchlight II, Ravensburger Puzzle, Living Stories, 1954 Alcatraz, Botanicula

Xbox 360

Key Projects

PS3

Steffen Boos Human Resources Manager +49 (0) 40 / 80 60 11 312 sb@daedalic.de

Daedalic Entertainment publishes and develops high-quality games of all types and genres, with a strong focus on engaging narratives and compelling characters. Daedalic is one of Germany’s most acclaimed publishers and developers, with numerous awards for adventure game milestones Edna & Harvey, The Whispered World, A New Beginning and Deponia. Daedalic is currently developing a host of new and innovative games that include the upcoming sequel Chaos on Deponia and The Dark Eye: Chains of Satinav, as well as several unannounced titles for PC, mobile devices, social networks and the browser. As a publisher of third-party content, Daedalic has released outstanding games like Machinarium, Tales of Monkey Island and Gemini Rue in the Germanspeaking territories and beyond, with a growing portfolio for 2012 and 2013. Daedalic is also active as a consulting agency in a number of fields, including business development, marketing, PR and the production of serious games.

PC

Carsten Fichtelmann Managing Director +49 (0) 40 / 43 26 12 70 cf@daedalic.de

Our Expertise

Publishing/Distribution

Daedalic Entertainment

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gs_sh_000_KeyPlayers_P_European_Games_Group.indd 88

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Wiener Platz 7 | 81667 München | Germany phone +49 (0) 89 / 44 44 93 18 mail contact@gamesgroup.eu | web www.gamesgroup.eu

Key Contacts

We believe online / mobile games developers should be free in their product decisions and – as owners – autonomous in running their companies and their developments. And still, they should be able to share the risk of scaling up globally. European Games Group takes on all commercial functions necessary for a successful international operation, invests substantially in scaling up and driving monetization – and developers keep 100% of the IP and complete freedom in terms of production processes and other development issues, including feature decisions.

gs_sh_000_KeyPlayers_P_European_Games_Group.indd 89

Mobile

• Founded by internationally experienced content- / games- / web-executives, started operation in 11/2010 • Three games in operation with 1.1m players in GAS, FR, PL. Expanding to 10+ countries by 12/12. • Aiming for not more than 3-4 games per year to be able to focus and to dedicate expertise and experience 100% on each game • Vision: become Europe’s leading enabler & partner for independently published Free2Play online games

Browser-/Social Games

Company Facts

MMOs

Karsten Maxem Partner, Business Development +49 (0) 89 / 44 44 93 18 karsten@gamesgroup.eu

Vita

• Hero Zero (www.herozerogame.com) • Schulterglatze (www.schulterglatze.de) • Einsatzleiter.net (www.einsatzleiter.net)

3DS

Key Projects

Wii U

Additionally, we handle all »business operations«, i.e. managing and reporting partners, negotiating with payment providers, local offices if necessary, financial operations etc.

Xbox 360

Justin Stolzenberg COO, Co-Founder +49 (0) 89 / 44 44 93 18 justin@gamesgroup.eu

2. Buying reach that fits the game’s audience (global media buying + cooperations), which forms the base for building a recognizable brand and organic growth, at favorable terms.

PS3

Our expertise is: 1. Helping developer’s increase monetization, lifetime / retention and engagement through detailed analytics and game design proposals. Nevertheless the developer stays independent in all product decisions.

PC

Johannes Sevket Gözalan CEO, Co-Founder +49 (0) 89 / 44 44 93 18 jsg@gamesgroup.eu

Our Expertise

Publishing/Distribution

European Games Group AG

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www.flashpoint.de

Distribution Handpicked after careful evaluation, Flashpoint distributes various games, accessoires and strategy guides including well known brands like Guild Wars or Aion exclusively in Germany, Austria and Switzerland while also taking care of marketing and public relations. A veteran field sales force and key account team covers all relevant retailers in the GAS territories.

Wholesale With 40.000+ products Flashpoint is completely assorted in the area of games and video. Supported by an experienced telesales team, Flashpoint offers a whide variety of services like dropshipping or just in time delivery to specialized retailers, video stores, onlineshops and many more.

Category Management An elaborated VMI system independently manages the complete customers inventory via flashpoint. Based on a daily processing of the inventory or sales data, the company can carry out a comprehensive analysis regarding its customers‘ stock requirements.

E-Commerce Having forseen the increasing importance of e-commerce and e-business, Flashpoint has expanded it‘s services to those crutial areas. A great variety of services from product information databases to white label and affiliate e-commerce solutions - Flashpoint is well set for todays and future needs of it‘s customers.

gs_sh_000_KeyPlayers_P_Flashpoint.inddJuni 90 11, 2012 MA_P_flashpoint_Anzeige.pdf

10:42:36 Uhr

19.07.12 13:34


Valvo Park Haus 5c | Tarpen 40 | 22419 Hamburg | Germany phone +49 (0) 40 / 71 00 60 mail info@flashpoint.de | web www.flashpoint.de

Key Contacts

Our Expertise

3DS Vita MMOs Browser-/Social Games

• Guild Wars 2 (PC) • We Sing Series (Wii) • End of Nations (PC) • Piggyback Strategy Guides

Wii U

Key Projects

Xbox 360

Michael Hermanns Marketing Director +49 (0) 40 / 71 00 61 42 michael.hermanns@flashpoint.de

PS3

ia ry

PC

A passion for entertainment is the foundation on which flashpoint was built and which to this day still fuels the company’s motivation. And just as our people invest their heart and soul in their work every day, flashpoint actively invests in its employees. The entertainment experts take each and every aspect of a project into respect to conceive the very best solutions. Campaigns are realised with creativity and enThomas Altemeier gagement, rather than being shoehorned into CEO rigid formats. The commitment to this ethos can +49 (0) 40 / 71 00 61 12 thomas.altemeier@flashpoint.de be clearly seen in the successful development of flashpoint AG itself. flashpoint is firmly anchored in the area of soft- and hardware. The company is active in many parts of the value chain and supports products on their route to becoming successful sales articles by means of smoothly interlinked spheres of activity. Along with a systematic sales process, expertly managed logistics afford a country-wide coverage. The additional service of dedicated PR and marketing rounds up the whole package. Marcel Sommer The vast range of product on offer from flashHead of Operations & New Business point is convincing: computer, video and online +49 (0) 40 / 71 00 61 40 games sit with DVDs and Blu-ray titles. These marcel.sommer@flashpoint.de lines are complemented with accessories and merchandise items. The entertainment specialists support their customers with expert knowledge and competence in order to assemble a relevant title selection to suit every interest in a steadily growing product jungle.

Publishing/Distribution

nd y, an

flashpoint AG

Company Facts

gs_sh_000_KeyPlayers_P_Flashpoint.indd 91

Mobile

Markus Tjebben Head of Purchasing +49 (0) 40 / 71 00 61 32 markus.tjebben@flashpoint.de

• Founding Year: 1988 • CEO: Thomas Altemeier • Employees: 82

91

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AION® is a registered trademark of NCsoft Corporation. Copyright © NCsoft Corporation. Gameforge 4D GmbH was granted by NCsoft Corporation the right to publish, distribute and transmit AION® in EUROPE. All rights reserved.

TERA™ and “TERA : The Exiled Realm of Arborea” are trademarks of Bluehole Studio Inc. Copyright © 2007-2012 Bluehole Studio Inc. All rights reserved. Published by Frogster Online Gaming GmbH and Frogster Interactive Pictures AG. All rights reserved.

WWW.TERA-EUROPE.COM

www.wizard101.de

www.elsword.org

www.metin2.com

www.runesofmagic.com

www.raiderz-europe.com

© 2010 KinsIsle Entertainment Inc. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © 2010 KOG Co. Ltd. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © 2006 Ymir ENTERTAINMENT Co., Ltd. Published by Gameforge 4D GmbH. All rights reserved. All trademarks are the property of their respective owners. © „Radiant Arcana“ is the copyright and trademark of Runewaker Entertainment Corp. All rights reserved. © „Runes of Magic“ is the copyright and registered trademark of Frogster Online Gaming GmbH. All rights reserved. © „„RaiderZ”, all rights reserved by MAIET entertainment Inc., licensed by Frogster Online Gaming GmbH. „RaiderZ” is a protected trademark. All rights reserved.

KP2012_P_Gameforge.indd 92

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Albert-Nestler-Strasse 8 | 76131 Karlsruhe | Germany phone +49 (0) 721 / 354 808 - 0 mail info@gameforge.com | web www.gameforge.com

Key Contacts

MMOs Browser-/Social Games Mobile

KP2012_P_Gameforge.indd 93

Vita

Carsten van Husen CEO Gameforge 4D +49 (0) 721 / 354 808 - 0

• At their offices in Karlsruhe and Berlin, the Gameforge Group employs 600 staff members. • Gameforge has over 20 MMOs, browser and mobile games in its portfolio which are operated in over 50 language versions. • Gameforge runs an IT infrastructure of over 2,000 game servers with about 10,000 processor cores and 99,9 percent uptime. • Annual turnover in 2011 was at 140 million Euros • In May 2012, Gameforge was awarded with the Red Herring Europe 100, a coveted distinction for particularly fast-growing technology companies. Further corporate awards include International Business Awards (»Stevie«) in several categories, »Technology Pioneer« from World Economic Forum 2009, Deloitte Technology Fast 50 and Technology Fast 500 EMEA

3DS

Seth Iorio COO Gameforge AG +49 (0) 721 / 354 808 - 0

Wii U

Company Facts

.com

ved.

• 4Story • AION Free to Play • Dungeon Overlord • Metin 2 • RaiderZ • Runes of Magic • TERA • Zombie Online

Xbox 360

Christoph Jennen CFO Gameforge AG +49 (0) 721 / 354 808 - 0

PS3

Key Projects

M

d.

With an impressive portfolio of around 20 titles and over 300 million registered players, Gameforge is the leading provider of massively multiplayer online games (MMOGs) in the western hemisphere. The internationally active corporate group, based in Karlsruhe, offers its online games in more than 50 languages. Its portfolio includes client-based game worlds such as AION, TERA, Europe’s most successful MMOG Metin2, 4Story, Runes of Magic, Elsword, Wizard101 and RaiderZ as well as browserbased online games such as the award-winning Ikariam and OGame. The company employs approximately 600 staff members at its Karlsruhe and Berlin locations. Gameforge was founded by its CEO Alexander Rösner in 2003.

PC

Alexander Rösner CEO Gameforge AG +49 (0) 721 / 354 808 - 0

Our Expertise

Publishing/Distribution

Gameforge AG

93

16.07.12 10:06


Take the easy way to reach your audience.

SMART DISTRIBUTION OF ONLINE GAMES .

gs_sh_000_KeyPlayers_P_Gamegenetics.indd 94

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Alte Jakobstrasse 85/86 | 10179 Berlin | Germany phone +49 (0) 30 / 9225 127 69 | fax +49 (0) 30 / 9225 127 77 mail info@gamegenetics.com | web www.gamegenetics.com

Key Contacts

Xbox 360 Wii U 3DS

Key Projects

gs_sh_000_KeyPlayers_P_Gamegenetics.indd 95

Mobile

• Working with >70 developers and >200 free-2-play titles all over the world • Hundreds of quality traffic partners • Currently delivering ca. 15 billion game views per month and growing • Team of >30 located in beautiful Berlin Mitte – come visit us!

Browser-/Social Games

Company Facts

MMOs

• Partnerships with large traffic channels, presenting our game portfolio to a global audience • Content integration in 20+ countries on sites like web.de, news.at, mousesports, SK Gaming, Sport1.de, Tiscali, MWEB, itnews.sk and many others • partner.popmog.com – our easy-to-use affiliate program • POPMOG.com – our free-to-play consumer gaming platform

Vita

David Mohr Head of Games +49 (0) 30 / 9225 127 65 dm@gamegenetics.com

PS3

Thomas Richter VP Business Development +49 (0) 30 / 9225 127 69 tr@gamegenetics.com

Smart aggregation and distribution of freeto-play online games is what we do best. We drive large numbers of users to some of the best games around, while our games portfolio is growing every day. Our vast network of international distribution partners is strengthened by exclusive media partnerships – we run the gaming channels for some of the biggest websites on the net. For Game Developers: GameGenetics secures quality traffic from all over the world to push signups and registrations for your games. We find gamers that activate and monetize well, and we drive them to your games through our extensive network of performance partners and content websites. For Traffic Owners: GameGenetics works with all major publishers to offer you the best games to monetize your traffic. Whether you are looking for a customized gaming channel, performance-based campaigns or a quick-andeasy affiliate program to join, we are the right people to talk to.

PC

Alexander Piutti CEO & Founder +49 (0) 30 / 9225 127 70 ap@gamegenetics.com

Our Expertise

Publishing/Distribution

GameGenetics GmbH

95

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KP2012_P_Gamesload.indd 96

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T-Online Allee 1 | 64295 Darmstadt | Germany phone +49 (0) 6151 / 680 0 mail info@gamesload.de | web www.gamesload.de

Key Contacts

Vita MMOs Browser-/Social Games Mobile

• Games Download Shop of Deutsche Telekom AG • Launched in August 2005 • Portfolio of more than 2.600 games • Since November 2009 available in EU27 and Norway • Shop languages are German, English, French, Dutch, Italian, Spanish

3DS

Company Facts

Wii U

• PC Games • Casual Games • Online Games • Browser Games • Flatrate Games

Xbox 360

Key Projects

PS3

Oliver Wenger Global Category Manager Content Procurement +49 (0) 6151 / 680 61 69 o.wenger@telekom.de

Gamesload is one of the leading players on the German gaming market. Established in 2005, Deutsche Telekom AG’s gaming platform has rapidly developed into one of the most success­ ful download gaming portals. Building on this success, we have been able to continually expand our range of products in collaboration with the majority of the top publishers. Our business models are as diverse and cus­ tomer­service oriented as our gaming content: sale of downloads, digital items, game time cards and subscriptions for gaming flat rates. In April 2012 Gamesload launched Germany’s first free cloud gaming offering powered by Gaikai. The service provides instant gaming fun in a browser window – without registration, in­ stallation or hardware requirements. Gamesload customers in Germany can now enjoy playing demos of selected, high quality computer games, online and free of charge. Since November 2009 our range of down­ loadable PC games has been available in all 27 EU countries and in Norway. We provide localised shop versions in English, French, Italian, Spanish and Dutch.

PC

Renate Grof Head of Gamesload +49 (0) 6151 / 680 84 16 r.grof@telekom.de

Our Expertise

Publishing/Distribution

Gamesload Deutsche Telekom AG

97

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amigo

g gamigo Global Online Game Publisher

KP2012_P_Gamigo_neu.indd 98

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Key Contacts

Rainer Markussen Executive Board Member +49 (0) 40 / 411 885 - 0 rainer.markussen@gamigo.com

Our Expertise

MMOs Browser-/Social Games Mobile

her

Vita

Matthias Maier Director of Marketing & Communications +49 (0) 40 / 411 885 - 165 matthias.maier@gamigo.com

• 150+ employees in Hamburg and New York • 20+ titles published • Games available in 7 languages • Genres: MMORPG, Sports, Strategy, Action • Top 3 European free-to-play MMOG publisher • International expansion – North America, Middle East, South America • Games production and global IP

3DS

Company Facts

Wii U

Patrick Streppel Executive Board Member +49 (0) 40 / 411 885 - 0 patrick.streppel@gamigo.com

• Last Chaos – Action MMORPG • Fiesta Online – Fantasy MMORPG • Cultures Online – Building Strategy MMOG • Golfstar – Golf MMOG • Otherland – Action MMORPG • Jagged Alliance Online – Tactical MMORPG • Grimlands – Shooter MMORPG • UFO Online: Fight for Earth – Strategy MMORPG

Xbox 360

Key Projects

PS3

gamigo, a subsidiary of the media conglomerate Axel Springer AG, is a leading publisher of freeto-play Massively Multiplayer Online Games in Western Europe and North America. The company, based in Hamburg, Germany, was founded in 2001 and is thus not only one of the largest but also one of the most experienced companies in free-to-play online gaming. With a portfolio of twenty games in up to seven languages to date, the company is continually expanding by adding new games in several languages. Games that have already been launched will also be translated into additional languages and introduced to new markets. Nearly 10 million players are registered to play its wide selection of client and browser-based games of different genres.

PC

o

Behringstrasse 16b | 22765 Hamburg | Germany phone +49 (0) 40 / 411 885 - 0 mail info@gamigo.com | web http://en.gamigo.com/corporate

Publishing/Distribution

o

gamigo AG

99

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KP2012_P_Gface_crytek.indd 100

16.07.12 08:54


Grüneburgweg 16 - 18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail info@gface.com | web www.gface.com

Key Contacts

• Free-to-play, multiplayer social games • Casual and core online browser games

Wii U

Company Facts

Vita

• Number of employees: 32 • Different nationalities: 11

3DS

Christopher Morgan Business Development chris@gface.com http://beta.gface.com/Chris

Xbox 360

What GFACE is looking for

PS3

GFACE revolutionises the relationship between social media and gaming by bringing friends together to enjoy the highest quality free-toplay games experience possible in a browser. An exciting real-time social network and publishing platform, GFACE is backed up by award-winning developer Crytek – ensuring we have the technology, vision and commitment to quality to turn our small team’s big ideas into a reality. We are looking to increase our portfolio of games, so be one of the first to join the revolution and grow with us! A new audience and a new home for your work are just some of the benefits.

PC

Cevat Yerli Founder, CEO & President cevat@gface.com http://beta.gface.com/Cevat

Our Expertise

Publishing/Distribution

GFACE GmbH

MMOs Browser-/Social Games

Fatih Özbayram Games Producer fatih@gface.com http://beta.gface.com/Fatih

Mobile

Hüdaverdi Cakir Technical Director huda@gface.com http://beta.gface.com/Huda

KP2012_P_Gface_crytek.indd 101

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KP2012_P_Headup Games.indd 102

17.07.12 15:18


Nordstrasse 104 | 52353 Düren | Germany phone +49 (0) 2421 / 486 87 00 mail info@headupgames.com | web www.headupgames.com

Key Contacts

Vita MMOs Browser-/Social Games Mobile

• Over 50 SKUs published, focusing on PC and mobile/tablet • 7 employees • A plenty of highly awarded games in portfolio • Expertise in all genres • Besides covering the classic retail market, we are also listed in all relevant digital distribution channels • Very high identification with our titles • Fair and honest business behavior are our credo

3DS

Company Facts

Wii U

• Super Meat Boy • Grotesque Tactics Series • Limbo • Terraria • The Binding of Isaac • Frozen Synapse • Q.U.B.E. • Bridge Constructor (PC and iOS)

Xbox 360

Michael Zolna Executive PR & Marketing Manager +49 (0) 2421 / 486 87 03 zolna@headupgames.com

Key Projects

PS3

Marcel Aldrup Executive Producer +49 (0) 2421 / 486 87 02 aldrup@headupgames.com

Headup Games GmbH & Co. KG is an independent games publisher located near Cologne in Germany. Together with its partners Headup Games focuses on the contentment of their customers and the best gameplay experience delivered at the fairest price-quality ratio. Since its foundation the company published over 50 SKU’s, including many projects from young, ambitious indie-developers, where much potential and creativity had been seen. The portfolio features high-quality games such as Super Meat Boy, The Binding of Isaac, Terraria, Limbo, Archon: Classic, The Tiny Bang Story, Trapped Dead, Grotesque Tactics, The Binding of Isaac, Q.U.B.E., Bridge Constructor and Frozen Synapse. Furthermore Headup Games offers to internationally growing companies the possibility to enter the German or European market with an experienced partner on location. Fair and transparent relationships to our developing partners are the basis of our company’s mission statement.

PC

Dieter Schoeller Managing Director +49 (0) 2421 / 486 87 01 schoeller@headupgames.com

Our Expertise

Publishing/Distribution

Headup Games GmbH & Co.KG

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HitFox GmbH

Key Advantages

Browser-/Social Games

• Founded by serial entrepreneurs Jan Beckers, Tim Koschella, Hanno Fichtner and Ruben Haas • Investors include Holtzbrinck Ventures, Hasso Plattner Ventures, Tengelmann Ventures, Kite Ventures and Heiko Hubertz • Partnering with 80+ game publishers such as Bigpoint, Gameforge and Travian Games • Up to 700.000 high quality users generated per partner in 2011 • Headquartered in Berlin, 60 employees

MMOs

Robert Körbs Head of Publisher Relations rk@hitfox.com

Vita

Company Facts

3DS

• Create additional demand for your games through various innovative user-acquisition channels • Improve monetization of your existing users through deals on HitFox.com

Wii U

Kaya Taner VP Mobile Games kt@hitfox.com

Xbox 360

Jan Beckers CEO / Co-Founder jb@hitfox.com

HitFox is a game marketing and distribution group with 60 employees headquartered in Berlin. We are partnering with 80+ game publishers such as Gameforge and Bigpoint and connect them with gamers on all relevant gaming platforms. For browser- and client games we run branding- and performance-based affiliate/ banner campaigns via our vertical ad performance network Ad2Games as well as other performance-based marketing channels. Our user-acquisition sub-company for mobile games focuses on generating loyal installs for iOS and Android. On HitFox.com and facebook.com/hitfox (currently ca. 350.000 FB fans) we offer our user-base discounts on gaming products such as boxed games and virtual currency deals for free2play browser- and client games.

PS3

Our Expertise

PC

Key Contacts

Publishing/Distribution

Magazinstrasse 15-16 | 10179 Berlin | Germany phone +49 (0) 30 / 240 888 200 mail info@hitfox.com | web www.hitfox-group.com | www.ad2games.com | www.hitfox.com

Mobile

Inga Driksne HR / Recruiting id@hitfox.com

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Uhlandstrasse 175 | 10719 Berlin | Germany phone +49 (0) 30 / 912 01 09 20 mail contact@infernum.com | web www.infernum.com

Key Contacts

MMOs Browser-/Social Games

• Founded in Summer 2011 by online game business veterans Andreas Weidenhaupt, Markus Melching and Tobias Gerlinger • Focused on MMO games as well as social and mobile entertainment

Vita

Oliver Bückle Marketing Manager +49 (0) 30 / 912 01 09 73 obueckle@infernum.com

3DS

Company Facts

Wii U

Infernum’s first title Brick-Force allows players to create worlds and maps that they’ve always dreamed of, brick by brick. Built on the »Unity 3D« engine, the free-to-play game will be playable in web browsers and on mobile devices such as smartphones and tablets. (Cross-Platform – PC, Mac, Browser, Mobile)

Xbox 360

Key Projects

PS3

Josephine Gehrke PR Manager +49 (0) 30 / 912 01 09 72 jgehrke@infernum.com

Infernum Productions is an international publisher and developer of online games, based in Berlin. The company was founded in Summer 2011 by the online gaming veterans Andreas Weidenhaupt, Tobias Gerlinger and Markus Melching, and focuses on high-quality free-toplay online titles. Infernum uses its cumulative expertise to expand its portfolio by making titles available for mobile devices such as smartphones and tablets (cross-platform). Infernum is a hand-picked team who have worked on many international MMOG success stories, including Runes of Magic, Tera, Bounty Bay Online, Lord of the Rings Online Trading Card Game as well as AAA console and PC games such as Crysis 2. Our team successfully launched subscription and free-to-play online games in countries across Europe and North America.

PC

Andreas Weidenhaupt CEO / Founder +49 (0) 30 / 912 01 09 20 contact@infernum.com

Our Expertise

Publishing/Distribution

Infernum Productions

Mobile 107

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InnoGames ww www.innogames.com

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Harburger Schlossstrasse 28 (Channel 4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.com

Key Contacts

Vita MMOs Browser-/Social Games Mobile

• Founded in 2007, roots go back to 2003 • 80 million registered players from nearly 200 countries • Games available in more than 30 languages • 200 employees in the Hamburg headquarters

3DS

Company Facts

Wii U

Games: • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Forge of Empires (2012, Browser Game) • Kartuga (2012, Browser Game) Portal: • www.innogames.com (2011)

Xbox 360

s

Key Projects

PS3

Volker Dressel Chief Marketing Officer +49 (0) 40 / 788 9335 0 info@innogames.de

With 80 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of MMOGs. Our games like Tribal Wars, Grepolis and Forge of Empires are available in more than 30 languages and are all free to play without restrictions or time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. We strongly believe that quality always beats quantity, especially in a crowded market. Our strategy is to publish only two or three third-party games per year. But these games are supposed to have very high quality standards and we put a high focus on every single one of them. This includes marketing cooperation with an established network of strong partners on all important gaming markets but also cross promotion campaigns for our huge user base. So if you have a thrilling browser game, which you would like to publish in Europe, North/South America or Asia, we are waiting for you!

PC

Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de

Our Expertise

Publishing/Distribution

InnoGames GmbH

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KP2012_P_Kalypso.indd 110

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Wilhelm-Leuschner-Strasse 11-13 | 67547 Worms | Germany phone +49 (0) 6241 /506 19 00 | fax +49 (0) 6241 / 506 19 11 mail info@kalypsomedia.com | web www.kalypsomedia.com

Key Contacts

Wii U 3DS

Stefan Marcinek Global Managing Director stefan.marcinek@ kalypsomedia.com

Vita

• Tropico Series • The Dark Eye – Demonicon • Dungeons Series • Airline Tycoon 2 • Port Royale 3 • Patrician IV • Legends of Pegasus • DARK • Alien Spidy • Dollar Dash

Xbox 360

Key Projects

PS3

Kalypso Media is a global, indepedent developer, marketer and publisher of interactive entertainment software founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek. Along with Headquarters in Worms, Germany, Kalypso has offices in the United Kingdom and the United States. Kalypso Media also enjoys very strong global digital distribution through its Kalypso Media Digital Ltd. subsidiary, and owns three development studios – Realmforge Studios GmbH, Gaming Minds Studios GmbH and Noumena Studios GmbH – and works with multiple leading independent developers.

PC

Simon Hellwig Global Managing Director simon.hellwig@ kalypsomedia.com

Our Expertise

Publishing/Distribution

Kalypso Media Group

MMOs

Company Facts Browser-/Social Games Mobile

Founded: 2006 Employees: 120+ Studios: 3 Turn-Over 2011: 30.55 Mio. USD Publishing Offices: Worms, Germany (HQ); Bracknell, Great Britain; Ridgewood, USA Online Distribution: Kalypso Media Digital Ltd, Great Britain Development Studios: • Realmforge Studios GmbH (Munich, Germany) • Gaming Minds Studios GmbH (Gütersloh, Germany) • Noumena Studios GmbH (Berlin, Germany)

111

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Lochhamer Strasse 9 | 82152 Planegg / Munich | Germany phone +49 (0) 89/ 242 450 | fax +49 (0) 89 / 24 24 51 00 mail publishing@kochmedia.com | web www.kochmedia.com

Key Contacts

Deep Silver has published more than 200 games since 2003, including own brands like Dead Is­ land, the critically acclaimed zombie action game with RPG elements, the action role­playing game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the role­playing series Risen and well­known licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series. Deep Silver has announced more upcoming high­ lights such as Sacred 3. For more information please visit www.deepsilver.com Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publish­ ing activities, marketing and distribution extend throughout Europe and the USA. The Koch Me­ dia group has more than 15 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Capcom, Kaspersky Labs, Paradox Entertain­ ment, Square Enix, Tecmo­Koei, and System 3 etc. in various European countries.

3DS

Xbox 360 Wii U Vita MMOs Browser-/Social Games

With Headquarters in Planegg near Munich/ Germany, Koch Media owns branches in Ger­ many, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA. www.kochmedia.com

PS3

Simon Banzhaf Director of Purchasing & Supplier Relations

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while main­ taining the highest possible quality, always focusing on what the customer desires. Deep Silver products are designed to equally appeal to pros and beginners, children and adults.

PC

Martin Wein Senior Communications Manager GSA

Our Expertise

Publishing/Distribution

Koch Media GmbH

Mobile 113

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Anckelmannsplatz 1 | 20537 Hamburg | Germany phone +49 (0) 40 / 41 43 420 | fax +49 (0) 40 / 41 43 42 499 mail contact@mailrugames.com | web www.mailrugames.com

Key Contacts

Xbox 360 Wii U 3DS

About Mail.Ru Group Mail.Ru is the largest provider of internet services on the Russian market. The company operates the leading e-mail service, the two largest instant messengers and two of the largest social networks. Mail.Ru is also the major publisher of online games on the Russian-speaking market, offering client and browser-based games as well as games for social networks.

PS3

Roman Golovatchev Chief Operating Officer + 49 (0) 40 / 41 43 420

About Mail.Ru Games Mail.Ru Games is one of the leading publishers of online games, developing high-quality client and browser based games played by millions of people around the world. The International business is handled by the European central office Mail.Ru Games GmbH, based in Hamburg. The company is offering localized versions of its top titles to European audiences. Currently, Mail.ru Games GmbH is operating the internally developed games »Drachenkrieg« (»Legend: Legacy of the Dragons«), »Juggernaut«, »Allods Online«, »Farm Kingdom« and »RiotZone« in up to eight different languages. Additionally, the two licensed Asian products »Gunblade Saga« and »Last Dynasty« have been released.

PC

Ilya Mamontov Managing Director + 49 (0) 40 /41 43 420

Our Expertise

Publishing/Distribution

Mail.Ru Games GmbH

Vita Browser-/Social Games

Beco Mulderij Head of Marketing + 49 (0) 40 / 41 43 42 125

• Titles released: More than 50 Browser & Client Games and over 80 Social Network Games • Numerous awards for »Best online game« • Team worldwide: Over 2,000 employees

MMOs

Company Facts

Mobile

Michael Wetzel PR Manager + 49 (0) 40 / 41 43 42 141

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Germany‘s Game Download Portal! More than 1400 games for PC & Mac from more than 70 publishers worldwide! Download to Own Service! Cloud Gaming & Demo Download Section!

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Fürstenwall 69 | 40217 Düsseldorf | Germany phone +49 (0) 211 / 635 501 00 mail info@mcgame.com | web www.mcgame.com

Key Contacts

MMOs Browser-/Social Games Mobile

• Founded 2007 • Initial development of download platform • Platform launch in November 2010 • Unique and massive TV campaign since November 2011 • European launch expected in Q3/2012

Vita

Company Facts

3DS

Christophe Vandebroek Head of Development chris@mcgame.com

Wii U

• Beta launch as www.gamedownload.de in November 2010 with 450 titles • Re-launch as www.mcgame.com in June 2011 with more than 750 titles • More than 1000 titles online in Q4/2011 • Re-launch in June 2012 with more than 1400 titles online for PC & Mac, Free to Play, Cloud Gaming Service and Demo Download Section

Xbox 360

Key Projects

PS3

Daniel Mark Head of Marketing daniel@mcgame.com

McGame.com is one of the fastest growing online retailers for downloading games for PC and Mac in the German-speaking countries. The portal is operated by Village 1 Entertainment & Licensing GmbH, which was founded in 2007. The company’s CEO and founder, Marco Hüsges, has been an integral part of the international game development & publishing scene for several decades now. Because of its direct relationships with many national and international partners, labels and licensors McGame.com is capable of offering a wide selection of games available for PC and Mac. The download portal is operated under www.mcgame.com and offers more than 1400 products as of today. The European launch of the portal is set out for Q3/2012. Additional services such as Cloud Gaming, a variety of Free to Play Games and a well-assorted Demo Download channel complete the offer on www.mcgame.com

PC

Marco Hüsges Managing Director marco@mcgame.com

Our Expertise

Publishing/Distribution

McGame.com Village1 Entertainment & Licensing GmbH

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FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · MEN OF WAR - CONDEMNED HEROES · BRIGADE E5 · ARMED ASSAULT · MEN OF WAR GOLD · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · RED ORCHESTRA 2 · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · SIMULATION CLASSICS - ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN •INSANE 2 • STRATEGIE CLASSICS - MEN OF WAR • ARMA 2 - REINFORCEMENTS • TAKE ON HELICOPTERS • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · STRATEGIE CLASSICS - UFO TRILOGIE · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · STRATEGIE CLASSICS - BLOOD BOWL · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · SHERLOCK HOLMES ANNIVERSARY EDITION · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - SHERLOCK HOLMES JAGT ARSÈNE LUPIN · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - EL MATADOR · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - CITIES XL • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · INSANE 2 · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ROLLENSPIEL CLASSICS - GUILD WARS · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO TRILOGIE • ACTION CLASSICS - EL MATADOR • SHOOTER CLASSICS - BET ON SOLDIER • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION • MEN OF WAR - RED TIDE • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • ARMA X ANNIVERSARY EDITION • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • STRATEGIE CLASSICS - UFO TRILOGIE ·

KP2012_P_Morphicon.indd 118

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MORPHICON LIMITED Lindwurmstrasse 88 | 80337 Munich | Germany phone +49 (0) 89 / 45 23 54 60 | fax +49 (0) 89 / 45 23 54 629 mail info@morphicon.de | web www.petergames.de

TURE

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Key Contacts

RDER

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SSICS

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RED UFO HÜLTRIRED

Glenn Apel Product Manager +49 (0) 89 / 45 23 54 611 glenn.apel@morphicon.de

• Classics Series • ARMA 3 • Men of War Series • Red Orchestra Series • Carrier Command • Crossbones

Company Facts

Mobile

CS

SSICS

Browser-/Social Games

Key Projects

TURE

• 8 Mio € turnover • More than 80 titles released • Privately held company • Founded in 2004 • Subsidiaries: Morphicon Media AG, workroom

OGIE

KP2012_P_Morphicon.indd 119

MMOs

NS

Vita

· · ON ·

MUS

3DS

SARY

DER ·

Wii U

Nicole Straten Marketing & Communication Manager +49 (0) 89 / 45 23 54 612 nicole.straten@morphicon.de

Xbox 360

TURE

RMA HUND A DAD •

PS3

AGEN

SSICS

MORPHICON publishes its games portfolio under the label PETER GAMES which stands for highly innovative, cutting-edge interactive entertainment. Thanks to close collaboration with a wide range of development teams, MORPHICON was once again able to improve their market position in 2011. MORPHICON LTD. was founded in Reading, Berkshire, England in 2004, and established a branch office in Munich, Germany not long after. With the subsidiary MORPHICON MEDIA AG, founded in 2010, we are also expanding into the browser / social games market. MORPHICON is going to further grow its portfolio in 2012 while MORPHICON and PETER GAMES are going to press ahead with the digital distribution of their products and the acquisition of publishing rights for both Europe and worldwide. Since its introduction in 2008, the Peter Games Classics series has become a strong player in the market for budget games. More than 50 titles of the series can now be found in over 1,600 specialist stores and retail outlets all over Germany, and as many as 20 Peter Games Classics titles have made the top 20 of the budget charts so far. In addition to our successful budget games range, we launched three number 1 hits for PC in the full-price segment: Armed Assault, ARMA 2 and ARMA 2: Operation Arrowhead.

PC

THE DIE NNI: DIE UFO THE HEIMDAS A D-

Morris Hebecker Managing Director +49 (0) 89 / 45 23 54 60 morris.hebecker@morphicon.de

Our Expertise

Publishing/Distribution

GMA

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Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 mail info@playa-games.com | web www.playa-games.com

Key Contacts

Our Expertise Zombie

MMOs Browser-/Social Games Mobile

gs_sh_000_KeyPlayers_P_Playagames.indd 121

Vita

• Founded 2009 in Hamburg, Germany • Won German Game Developer Award, Browsergame of the Year Award, BÄM! Award and GameStar Award • More than 30 Million registered players

3DS

Company Facts

Wii U

• Shakes & Fidget • SoccerStar • BloodMoon

Xbox 360

Key Projects

PS3

Thorsten Rohmann COO thorsten@playa-games.com

Mix ingredients other than the 151 in a shaker with ice. Pour into glass and top with the highproof rum. Because of the high proof rum, this cocktail could be lit if desired. The Zombie is a cocktail made of fruit juices, liqueurs, and various rums, so named for its perceived effects upon the drinker. It first appeared in the late 1930s, invented by Donn Beach (formerly Ernest Raymond Beaumont-Gannt) of Hollywood’s Don the Beachcomber restaurant. It was popularized at the 1939 New York World’s Fair. Legend has it that Donn Beach originally concocted the Zombie to help a hung-over customer get through a business meeting. He returned several days later to complain that he had been turned into a zombie for his entire trip. Its smooth, fruity taste works to conceal its extremely high alcoholic content. Don the Beachcomber restaurants limit their customers to two Zombies apiece. According to the original recipe, the Zombie cocktail included three different kinds of rum, lime juice, falernum, Angostura bitters, Pernod, grenadine, and »Don’s Mix«, a combination of cinnamon syrup and grapefruit juice.

PC

Hannes Beuck CEO hannes@playa-games.com

1 part white rum 1 part golden rum 1 part dark rum 1 part apricot brandy 1 part pineapple juice 1 part papaya juice 1/2 part 151-proof rum Dash of grenadine or other syrup

Publishing/Distribution

Playa Games GmbH

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WE TURN VIEWERS INTO PLAYERS

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ProSiebenSat.1 Games GmbH

Key Contacts

MMOs Browser-/Social Games Mobile

KP2012_P_Prosieben.indd 123

Vita

ProSiebenSat.1 / ProSiebenSat.1 Games • 29 European TV stations with over 140 million viewers every day • 19 licensed games in more than 40 countries • Exclusive Partner of Sony Online Entertainment in Europe

3DS

Company Facts

Wii U

Achim Kaspers Managing Director Achim.Kaspers@ ProSiebenSat1Games.com

• DC Universe Online (Action-MMO) • EverQuest II (MMO) • PlanetSide 2 (First Person Shooter-MMO) • Maestia (3D-Fantasy-MMORPG) • Florensia (Fantasy MMORPG) • S4 League (Third Person Action Shooter)

Xbox 360

Key Projects

PS3

Andreas Heyden Managing Director Andreas.Heyden@ ProSiebenSat1Games.com

ProSiebenSat.1 Games GmbH is the games company of ProSiebenSat.1 Media AG. As a leading publisher, the company focuses on the licensing and distribution of online games, and acts as a strong digital distribution partner for the gaming products of premium partners all over Europe. The optimal interplay of wide-coverage TV stations (ProSieben, SAT.1 and kabeleins) and online gaming target groups is what makes up our USP. The ProSiebenSat.1 Group’s games portals ProSiebenGames, Sat1Spiele and browser games cover the highest turnover user groups within the online gaming segment: from female casual gamers to male core gamers. With its manifold business models, online gaming represents an important strategic field for ProSiebenSat.1. The games business is one of the most significant growth factors on our way to becoming a powerhouse of digital entertainment. Our diversified product portfolio includes, among others, S4 League, Florensia, Maestia, Marvel Super Hero Squad Online, and Audition. In January 2012, ProSiebenSat.1 Games became the exclusive partner of Sony Online Entertainment in Europe for several of the U.S. game development studio’s online games. Furthermore, ProSiebenSat.1 Games is considered to be an important distribution partner for the top players on the online gaming market such as Electronic Arts, Bigpoint and Ubisoft.

PC

Markus Büchtmann Managing Director Markus.Buechtmann@ ProSiebenSat1Games.com

Our Expertise

Publishing/Distribution

Medienallee 19 | 85774 Unterföhring | Germany phone +49 (0) 89 / 9507 - 8823 mail info@prosiebensat1games.com web www.prosiebengames.de | www.sat1spiele.de | www.browsergames.de

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ONLINE 路 FACEBOOK 路 PC 路 DOWNLOAD 路 APPS

Ravensburger goes digital

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Ravensburger Digital GmbH

Wii U 3DS

Please contact us at Valerie Stelzer partner@ravensburger-digital.com Marketing Manager Online +49 (0) 89 / 122 28 18 - 0 vstelzer@ravensburger-digital.com

Xbox 360

Thomas Bleyer Managing Director +49 (0) 89 / 122 28 18 - 0 tbleyer@ravensburger-digital.com

We are a company of Ravensburger Group, internationally well-known for its games, puzzles and books. Based in Munich with a team of digital gaming experts, our aim is to develop Ravensburger products for all major digital platforms, as well as creating innovative new product lines that fit with our brand and company values. This includes online & social platforms, PC games and mobile applications. Whatever the platform – we believe that high-quality entertainment made by Ravensburger can be successfully brought to market to serve our core target groups of kids, families, casual gamers and traditional board game fans. We are publisher and developer and are working on the basis of various in-house publishing as well as external co-publishing and licensing agreements. Cooperation inquiries of publishers and development teams are always welcome and we are interested to continuously broaden our network within the industry.

PS3

Our Expertise

PC

Key Contacts

Publishing/Distribution

Kaflerstrasse 8 | 81241 München | Germany phone +49 (0) 89 / 122 28 18 - 0 mail partner@ravensburger-digital.com web www.ravensburger-digital.com | www.ravensburger-games.com

Key Projects

Vita

• Puzzle Adventures – Social Game Facebook • Magma Rush – Social Game Facebook • Das verrückte Labyrinth – Mobile App • Scotland Yard – Mobile App

MMOs

• Subsidiary of Ravensburger AG • Founded: May, 2009 • Team size: 20 • Partners: Bigpoint, Daedalic Entertainment, Intenium, ProSiebenSAT.1, RTL2, etc.

Browser-/Social Games

Company Facts

Mobile 125

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Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 /300 137 - 100 mail info@thumbr.com | web www.thumbr.com

Key Contacts

Browser-/Social Games Mobile

KP2012_P_Thumbr.indd 127

MMOs

George Ursateanu Executive Vice President +31 (0) 20 / 7947 500 g.ursateanu@cliqdigital.com

• Business: Global distributor and publisher for mobile content and browser games • Platforms: iOS, Android, HTML5, Web • Database: +10 Million users (June 2012) • Location: Offices in Amsterdam, Berlin, Toronto • Employees: 130+

Vita

Company Facts

3DS

PORTAL: • www.thumbr.com

Wii U

Vince Fung Business Development Director +31 (0) 20 / 7947 500 v.fung@cliqdigital.com

GAMES: • War2Glory: Browser & Mobile Game • Ski Jumping 12: iOS & Android • Rise to Fame: iOS & Android • Dragons vs. Unicorns: iOS, Android, PC/Mac • Skyrise Runner: Rise to Fly: iOS, Android • Whacky Escape: iOS, Android • Sheep Shack: iOS • My Farmland: Browser & Mobile Game

Xbox 360

Key Projects

PS3

Martin Szymanski Director Developer Relations & Licensing +49 (0) 30 / 300 137 - 305 m.szymanski@cliqdigital.com

thumbr is the ultimate Entertainment platform for mobile games (iOS, Android, HTML 5) and browser based online games. This global crossplatform portal is operated by CLIQ Digital B.V., part of the stock exchange listed Bob Mobile AG. The group has a long history in publishing digital entertainment content in all regions around the globe and has been very successful in reaching a massive amount of users. As the main distribution/publishing platform for the group’s content, thumbr is offering game developers and content providers all around the world a wide variety of business options. From simple distribution deals to full publishing arrangements – thumbr is always following one main goal: maximizing the sales and boosting the revenues of each product in this highly competitive market. thumbr offers international and localized game monetization options including leadgeneration campaigns for co-registration and sponsors. Take this opportunity and contact our licensing department today to become part of the nextgeneration gaming & entertainment platform, and use all the advantages of thumbr.

PC

Benjamin Bezold Senior Director Licensing +49 (0) 30 / 300 137 - 301 b.bezold@cliqdigital.com

Our Expertise

Publishing/Distribution

thumbr

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Wendenstrasse 21 B | 20097 Hamburg | Germany phone +49 (0) 40 / 237 06 - 800 mail info@trafficcaptain.com | web www.trafficcaptain.com

Key Contacts

Vita MMOs Browser-/Social Games Mobile

• Founded in 2012 • Offices in Hamburg, Vienna and Miami • 16 years of experiences in internet business and digital content distribution, traffic generation and monetization

3DS

Company Facts

Wii U

• Become Leader in Games Monetization • Become Leader in Games Distribution • Become Leader in Optimization • Distribution of Browser Games, Casual Games, Mobile Games and Client Games • Distribution in North America / Europe • Focus on Strong Monetization of Players

Xbox 360

Key Projects

PS3

Matthias Zemlin Senior Publisher Manager +49 (0) 40 / 237 06 - 802 mz@trafficcaptain.com

TrafficCaptain is specialized in optimizing traffic for online, desktop and mobile games. Due to our long-term experience in Online Marketing, we understand the importance of high yield return campaigns. For this reason we only have high quality Games Publishers on our platform to deliver your campaign to the right audience at the right time. Knowing that optimization is the key to every successful online campaign and to achieving results, our technology optimizes banner placements for highest returns. It automatically selects high quality publishers that qualify for the traffic region and detects whether the user is surfing on a desktop computer or an Android or iOS device. TrafficCaptain is an advanced platform enabling online and mobile app developers to create campaigns to target Online as well as Mobile users. If you are a publisher or game portal with high quality visitors contact us and start monetizing your games traffic on one of the fastest growing performance online and mobile networks. We are constantly looking for new advertisers, publishers, game portals with high traffic and app developers that we can partner with.

PC

Sven Hezel Network Director +49 (0) 40 / 237 06 - 801 sh@trafficcaptain.com

Our Expertise

Publishing/Distribution

TrafficCaptain GmbH

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Wilhelm-Wagenfeld-Strasse 22 | 80807 Munich | Germany phone +49 (0) 89 / 324 915 - 0 mail mail@traviangames.com | web www.traviangames.com

Key Contacts

Vita MMOs Browser-/Social Games Mobile

• Founded in 2005 • Over 230 employees • More than 125 million players worldwide • Multiple awards for various titles

3DS

Company Facts

Wii U

Ingo Horn Director Public Relations +49 (0) 89 / 324 915 - 150 i.horn@traviangames.com

• Goalunited – MMO sports management • Imperion – MMO sci-fi strategy • Miramagia – MMO gardening RPG • Rise of Europe – MMO strategy • Travian – MMO strategy

Xbox 360

Key Projects

PS3

Thorsten Feldmann Licensing Director +49 (0) 89 / 324 915 - 114 t.feldmann@traviangames.com

Travian Games stands for gaming fun – anywhere, anytime. Since 2005, Munich-based Travian Games has been active publishing, developing, hosting and marketing of browser based online games. We currently employ over 230 people. With their creative ideas and the latest technology, a team of enthusiastic gamers and qualified experts in the sector ensures that each game lives up to the highest standards. Travian with releases in over 40 languages enjoys a special status even among well-established browser games. Additionally, our portfolio encompasses various other popular titles such as the tycoon game Remanum, the sci-fi strategy game Imperion, the sports management game goalunited, the magical gardening simulation Miramagia or the adventure-oriented role-playing game Travians. In 2012/2013, we plan to launch several additional titles, like the strategy titles Tower Heroes and Rise of Europe or the adventure game Battlemons. Our games allow for many strategic options that sustain the players’ interest – many of them enjoy our games for years. The publishing division offers international developers from all over the world the possibility to benefit from our vast experience in a rapidly growing online market and the excellent infrastructure and network our company can offer.

PC

Florian Müller Chief Business Officer +49 (0) 89 / 32 49 15 -104 f.mueller@traviangames.com

Our Expertise

Publishing/Distribution

Travian Games GmbH

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upjers.com

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Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 51 09 08 mail mail@upjers.com | web www.upjers.com

Key Contacts

MMOs Browser-/Social Games

• Established: 2006 • Titles released: more than 25 • Employees: more than 80 • Players: over 40 million world-wide

Vita

Company Facts

3DS

Christopher Steffen Business Development Manager +49 (0) 951 / 51 09 08 116 c.steffen@upjers.com

Wii U

• My Free Zoo • Garbage Garage • My Free Farm • Kapi Hospital • Molehill Empire

Xbox 360

Key Projects

PS3

Marcus Schwarz CTO +49 (0) 951 / 51 09 08 m.schwarz@upjers.com

With more than 40 Million registered players and thousands of new registrations per day, Upjers ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published over 25 games to date. Constantly reinventing established genres, our dedicated employees at our company seat in Bamberg, Germany, work tirelessly on maintaining and updating our released versions, as well as on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year«, »Best casual game« and »MMO of the Year«, proving our efforts in constantly improving game-mechanics and graphics, in short, to constantly excel ourselves, are fully justified. If you are a developer searching for a strong partner to publish your game, please do not hesitate to get in touch with us. With our games portal upjers.com, a large team for internationalization and many top-class partners to integrate your game, we offer great opportunities to get your game going.

PC

Klaus Schmitt CEO / Founder +49 (0) 951 / 51 09 08 k.schmitt@upjers.com

Our Expertise

Publishing/Distribution

upjers GmbH & Co. KG

Mobile 133

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C I L B U P CTO E S UCA 134

D E

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Contents

BIU ........................................................................... 137 FilmFernsehFonds Bayern ........................................ 139 G.A.M.E. ................................................................... 141 gamearea-FRM ........................................................ 143 gamecity:Hamburg .................................................. 145 Game Development Initiative Ruhr .......................... 147 GAMEplaces ............................................................. 149 GAMES ACADEMY ..................................................... 151 games.net berlinbrandenburg ................................. 153 medienboard berlin-brandenburg ........................... 155 Mitteldeutsche Medienfรถrderung ............................ 157 nordmedia ............................................................... 159 SAE Institute ............................................................ 161 USK .......................................................................... 163 Zurich University of the Arts ..................................... 165

Public Sector/Education

IC R O ION PUBLIC SECTOR / EDUCATION

T A C

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Hier spielt die Zukunft. Alles 端ber die Zukunft des Gamings schon heute erfahren. Marktzahlen, Events und Branchennews finden Sie auf dem Informationsportal des Bundesverband Interaktive Unterhaltungssoftware e. V. (BIU): www.biu-online.de

BIU KP2012_PSE_BIU.indd 136

Brands & associated images include trademarks and/or copyrighted materials of their respective owners.

16.07.12 09:28


Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 240 8779 0 | fax +49 (0) 30 / 240 8779 11 web www.biu-online.de

Key Contacts

Dr. Maximilian Schenk Managing Director +49 (0) 30 / 240 8779 0 office@biu-online.de

Ruth Lemmen Project Manager +49 (0) 30 / 240 8779 0 lemmen@biu-online.de

Christian Brehm Public Relations and Public Affairs +49 (0) 30 / 240 8779 0 brehm@biu-online.de

ners.

Our Expertise The German Trade Association of Interactive Entertainment Software (BIU) is the body which represents the relevant providers and producers of entertainment software in Germany. It organises the interests of relevant companies in the field of interactive entertainment. As the central point of reference for media, political and social institutions, the BIU provides information on all themes related to games such as Cloud Computing, Social Media, mobile entertainment and artificial intelligence. Furthermore, BIU is the promoting agency for Europe’s highlight event, the internationally leading annual consumer and trade fair with a focus on interactive entertainment software: the gamescom. As a host or co-organizer of conferences, workshops and round table discussions, BIU furnishes information about a sector that enhances innovation and entertains a growing audience, currently numbering several millions of customers.

Public Sector/Education

Bundesverband Interaktive Unterhaltungssoftware e.V. (BIU)

Key Projects • gamescom (trade fair, B2B, B2C), Cologne • GDCE – Game Developers Conference Europe, Cologne • Deutscher Computerspielpreis (German Federal Game Awards), Munich/Berlin • Stiftung Interaktive Unterhaltungsmedien • Deutsche Gamestage, Berlin (co-operation partner)

Company Facts • Members: ActivisionBlizzard, Bandai Namco Partners, Electronic Arts, Koch Media, Konami, Microsoft, Nintendo, Sega, Sony, Take2, THQ, Ubisoft, Warner Brothers Interactive Entertainment • Member’s Market Share in Germany: 80% • Visitors at gamescom 2011: 275.000

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Sonnenstrasse 21 | 80331 Munich | Germany phone +49 (0) 89 / 544 602 - 0 | fax +49 (0) 89 / 544 602 - 21 mail filmfoerderung@fff-bayern.de | web www.fff-bayern.de

Key Contacts

Our Expertise

Prof. Dr. Klaus Schaefer Managing Director, Head of the Allocation Committee +49 (0) 89 / 544 602 - 14 filmfoerderung@fff-bayern.de

FilmFernsehFonds Bayern (FFF Bayern) is the public funding organization of Bavaria which offers a variety of funding programs including film, TV, cinemas, up-and-coming filmmakers and games to its creative industry with a budget of some 28 milllion per year. Since September 2009, FFF Bayern supports in cooperation with the Bavarian State Chancellery the development of high quality games with a culturally and educationally ambitious approach within the region. With an annual budget of 450.000 Euros, funding can be applied for:

Public Sector/Education

FilmFernsehFonds Bayern GmbH Gesellschaft zur Förderung der Medien in Bayern

• Content & Concept Development • Prototype Development • Production Applications for support may be submitted twice a year. Dates of the application and for the Allocation Committee are published at the beginning of each year. Dr. Michaela Haberlander Funding Executive Games +49 (0) 89 / 544 602 - 15 michaela.haberlander@ fff-bayern.de

We support and connect Additionally, the Bavarian State Chancellery offers strategic networking to further develop Bavaria as a media location with a particular interest in games. Our Goal Enhancing and strengthening of the Bavarian games development and production sector

Key Projects

Anette Lenz Bavarian State Chancellery MEDIEN NETZWEK BAYERN +49 (0) 89 / 21 65 - 2913 anette.lenz@stk.bayern.de

• »Myth of Glory« developed by Coreplay – Publisher: bitComposer Entertainment • »Physikus|HD²« developed by Reality Twist – Publisher: Braingame Publishing • »Bernd the Bread & The Impossibles: The Case of the Stolen Yak« developed by Bumm Game and Chimera Entertainment – Publisher: Koch Media/Deep Silver • »The Woodlies« developed by Studio 100 Media and Kritzelkratz 3000 • »Tom’s World« co-developed by Studio Film Bilder, Reality Twist and Studio Fizbin – Publisher: Studio Film Bilder 139

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Extensive lobbying for your business on a national level regarding the legislation “The Protection of Minors”, consumer & dataprotection and copy right protection.

Expert and round

table discussions with

politicians at all level (national & regional)

Legal advice for our members Principal supporter of the “deutsche gamestage,

germany´s leading developers event” Funding Member of the European

Games Developer Federation

G.A.M.E. Bundesverband der Computerspielindustrie e.V. Wöhlertstraße 13, 10115 Berlin Tel.: + 49 30 - 443 186 68 www.game-bundesverband.de

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Wöhlertstrasse 13 | 10115 Berlin | Germany phone + 49 (0) 30 / 443 186 68 mail info@game-bundesverband.de web www.game-bundesverband.de

Key Contacts

Our Expertise

G.A.M.E. German Games Industry Association Founded in March 2004 in Berlin, G.A.M.E. is representing more than 100 German game developers, publishers, producers as well as other game related organizations. As biggest German network of its kind we want to be a safeguard for the political and economic interests of our members. Therefore Thomas Friedmann we interfere in political decisions to create an Chairman friedmann@game-bundesverband.de objective perception of politicians and society about video and computer games. We have the responsibility to assist and inform our members in any economical, juristic or technical way they need to be supported in. Providing market figures is one of those tasks, inter alia. We want to strengthen the German market place in international competition and to participate in forming a strong European community. Our aims are also to develop and establish game specific job descriptions in Germany to provide young talented academics and let the branch flourish. Claas Oehler Managing Director Law and Politics and CEO (Interim) oehler@game-bundesverband.de

Public Sector/Education

G.A.M.E. – Bundesverband der Computerspielindustrie e.V.

Key Projects

• Deutsche Gamestage • Deutscher Computerspielpreis • Deutscher Entwicklerpreis • Frankfurt SPARKS/ Story Drive • Gamescom • GDC Europe • GDC San Francisco • EGDF European Games Developer Foundation Anika von Ribbeck Managing Director (Interim) vonribbeck@game-bundesverband.de

Company Facts • Founded: 2004 • Companies: game developers, publishers, producers as well as other game related organizations • Place of residence: Berlin • Represented by: Thomas Friedmann, Tobias Haar, Markus Büchtmann, Heiko Hubertz, Klaus Schmitt 141

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GAMEAREA FRANKFURTRHEINMAIN

TAKING CENTER STAGE OF GERMANY´S GAMES INDUSTRY

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Holzhausenstrasse 22 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 944 194 41 mail info@gamearea-frm.de | web www.gamearea-frm.de

Key Contacts

Joerg Weber (Chairman) Weber Networking GmbH +49 (0) 69 / 944 194 41 j.weber@weber-networking.de

Jan Wagner (Board Member) Chliffhanger Productions +49 (0) 69 / 943 194 19 jan@cliffhanger-productions.com

Our Goal gamearea-FRM e.V. was founded in April 2007 by Weber Networking and Cliffhanger Productions. Our aim is to raise awareness of the industry in the region and to optimize industry communication both internally and externally. gamearea-FRM members come from all different fields. Some of these include publishers, developers, outsourcers, pr and marketing agencies, educational institutions as well as institutions of the public sectors. This makes us very unique. As an independent initiative, gamearea-FRM communicates industry interests to local and state governments. In particular, gamearea-FRM organizes networking meetings for the industry on a regular basis, improves business relations between game and media industries, coordinates joint presentations at industry events, supports its members in their public relations efforts, establishes contacts with local organizations and within the member community, announces events relevant to the game industry, initiates press campaigns to increase public awareness regarding the industry’s importance to the region’s economy, and supports companies in their efforts to provide training positions to guarantee standards for the industry’s secondary growth.

Public Sector/Education

gamearea-FRM e.V.

Key Projects Dr. Florian Stadlbauer (Board Member) Deck13 Interactive +49 (0) 69 / 716 716 60 fstadlbauer@deck13.com

• Lobbying • Industry growth • Networking between the game and media industries • Partner of GAMEplaces International • Co-Organizer of the European Innovative Games Award (E.I.G.A.)

Company Facts

Pete Walentin (Board Member) Keen Games +49 (0) 69 / 660 588 38 p.walentin@keengames.com

KP2012_PSE_Gamearea_FFM.indd 143

• Since 2007, the initiative has grown to harbor almost twenty-five companies, with most of the key players in the game industry of the Frankfurt Rhine Main region. 143

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Gamecity Hamburg

Harbour of the Games Industry Enjoy the Service and Support of Germany’s Top Games Business Network. www.gamecity-hamburg.com

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Habichtstrasse 41 | 22305 Hamburg | Germany phone +49 (0) 40 / 22 70 19 - 41 | fax +49 (0) 40 / 22 70 19 - 59 mail info@gamecity-hamburg.de web www.gamecity-hamburg.com

Key Contacts

Stefan Klein Managing Director +49 (0) 40 / 22 70 19 - 41

Achim Quinke Managing Director / CEO, Quinke Networks + 49 (0) 40 / 43 09 39 49

Our Expertise gamecity:Hamburg is the largest regional network of the games industry in Germany. Established in 2003 as a section of the Hamburg@work initiative for media, IT and telecommunication, gamecity:Hamburg optimizes local conditions for the digital entertainment industry. Its target groups are computer, console and mobile game developers and publishers, as well as related industries such as advertising, technical service providers, online agencies, and music and film production companies from Hamburg and Europe. The network helps companies to establish cooperation agreements and to break into new markets. In addition, gamecity:Hamburg supports local businesses by providing a broad range of services including workshops, industry meetings, joint trade show appearances in Germany and abroad, recruiting tours, affordable office space, start-up consulting and qualification programmes. To provide demand-oriented training of junior staff, a Games master’s degree programme was created in cooperation with the Hamburg University of Applied Sciences (HAW Hamburg) which began in the 2010 summer term.

Public Sector/Education

Hamburg@work gamecity:Hamburg

Key Projects • Networking, Events & Conferences – Gamecity Treff, Gamecity Fish Roll Reception at gamescom, Hamburg Games Conference • Professional training and advanced schooling – Gamecity Lecture Series, GamecityLab, Games Master’s Program • National & International Recruiting Tours • Gamecity Port – The business center for games startups in Hamburg • Trade shows and international cooperation – Joint appearances at the major national/ international games industry conventions, international delegates’ excursion

Company Facts Our Network: • 2,000 gamecity:Hamburg members • 150 games-related companies in Hamburg

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12:44:22 Uhr 19.07.12 12:47


Public Sector/Education

Game Development Initiative Ruhr Kreuzstrasse 1-3 | 45468 Mülheim an der Ruhr | Germany phone +49 (0) 208 / 698 015 20 | fax +49 (0) 208 / 698 015 22 mail info@games-ruhr.com | web www.games-ruhr.com

Key Contacts

Our Expertise The mission of GDI.Ruhr is to intensely support the games industry in the Ruhr region in Germany to tap growth potentials and to increase the visibility and reputation of the region’s firms within and outside the region. The activities rest on four pillars:

Stefanie Waschk Business Development +49 (0) 208 / 698 015 20 Stefanie.waschk@games-ruhr.com

Start-Up Support To support entrepreneurs in setting up their games company, three start-up labs have been established in the Games Factory Ruhr. These incubators provide excellent conditions for entrepreneurs: two workplaces are fully equipped, the offices can be used rent-free for a specified project-dependent time period, softand middleware is provided free-to-use until a commercial deal is reached. In addition, special training and counseling services are provided, covering a broad range of management and technical topics.

Research & Education The University of Duisburg-Essen with their Jörg Niesenhaus study programs in »Applied Computer Science« Research & Education and »Applied Cognitive and Media Sciences« has +49 (0) 208 / 698 015 21 extensive experience in the education of new Joerg.niesenhaus@games-ruhr.com talent as well as with technological research projects for the games industry. In addition, the UDE contributes with special practice-oriented conferences and lectures to the GDI.Ruhr.

www.games-ruhr.com

Growth-Support and Training The GDI.Ruhr supports established games companies and their employees with special management counseling and training programs, with workshops as well as with the development of new financing programs in co-operation with financial institutions. Networking & Events Diverse events – conferences, workshops and seminars – are organized by the GDI.Ruhr and its partners to facilitate co-operations within the games industry and with traditional industry sectors. The participation with own booths under the roof of the initiative at major trade fairs (e.g. at the gamescom in Cologne) and the organization of recruiting events are also services that are provided. 147

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c/o Wirtschaftsförderung Frankfurt Frankfurt Economic Development GmbH Hanauer Landstr. 126-128 | 60314 Frankfurt | Germany mail manuela.schiffner@gameplaces.de web www.gameplaces.de

Key Contacts

Manuela Schiffner Frankfurt Economic Development GmbH +49 (0) 69 / 212 362 13 manuela.schiffner@ gameplaces.de

Paulina Welzenbach Frankfurt Economic Development GmbH +49 (0) 69 / 212 362 14 paulina.welzenbach@ gameplaces.de

Our Expertise GAMEplaces is an industry-wide communication platform based in Frankfurt am Main and completely devoted to the theme of »Games and Gaming«. Using this platform, the game companies of the Rhine Main region discuss current trends, ideas, and developments of the industry. At each event many high-level members of the industry and the interactive digital media sector come to speak and give all attendees unique networking opportunities. GAMEplaces International is an executive-level conference dedicated to bringing together experts and decision makers of the games and financial industries. Designed under the motto »Games meet Finance« it allows high level knowledge transfer through expert panels and speeches, as well as networking. GAMEplaces Dinner is an exclusive event offering executive level networking with the financial government officials and important game industry members. GAMEplaces Business & Legal is a breakfast meeting that revolves around current trends concerning legal and business issues in the game industry. The goal is to answer practical law and business questions with focus on the steps needed to develop a product in both game and media production. E.I.G.A. - European Innovative Games Award distributes prizes in three categories to european products that contain the most innovative characteristics.

Public Sector/Education

GAMEplaces

Key Projects

Dr. Florian Stadlbauer gamearea-FRM e.V. +49 (0) 69 / 716 716 60 florian.stadlbauer@ gameplaces.de

• GAMEplaces • GAMEplaces Business & Legal • GAMEplaces International: »Games meet Finance« • E.I.G.A. - European Innovative Games Award

Company Facts • GAMEplaces are held several times a year • GAMEplaces Business & Legal are held several times throughout the year • GAMEplaces International is held once each year • E.I.G.A. is held every two years

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Artwork by Torben Trapp Famous guests at GAMES ACADEMY: Metal Gear legend Hideo Kojima and Concept Artist Yoji Shinkawa from Konami.

Founded in 2000, the GAMES ACADEMY was conceived to be the German-speaking countries‘ first college to specialize in computer and video game production. For more information visit us at www.games-academy.com.

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Artwork by Torben Trapp

Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 29 77 91 20 | fax +49 (0) 30 / 29 77 91 50 mail info@games-academy.de

GAMES ACADEMY™ RHEIN-MAIN

Hanauer Landstrasse 146 | 60314 Frankfurt | Germany phone +49 (0) 69 /42 69 64 60 | fax +49 (0) 69 / 42 69 64 62 mail frankfurt@games-academy.de web www.games-academy.com

Key Contacts

Browser-/Social Games Mobile

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MMOs

• More than 12 years of experience • Over 150 lecturers from the industry • Sole European school with DevKits from Nintendo • Currently 200 students and over 500 alumni • Award winning student projects

Vita

Company Facts

3DS

Watch our website for further courses like Comic Heico Purwin Design and advanced training Gamification. Branch Manager Rhein-Main +49 (0) 69 / 42 69 64 60 heico.purwin@games-academy.de

Wii U

• Game Design • Game Art & Animation • Game Programming • Game Production • Interactive Audio Design • Film Art & Animation

Xbox 360

Key Projects

PS3

Sylvius Lack Branch Manager Berlin +49 (0) 30 / 29 77 91 20 sylvius.lack@games-academy.de

GAMES ACADEMY is Europe’s first and most prominent specialist college for computer and video game development. Since 2000 we focused on the professional education of qualified employees, helping them to go on and find positions in the industry. Our education model is catered to the students needs and wants as well as their capabilities and previously acquired knowledge. From our 2-week trial lessons to bachelor degree (at one of our partner universities in Germany) students are able to choose the course program that fits their needs. We take every opportunity to introduce our students to possible future employers or business partners – visits to studios and trade fairs such as gamescom, Cologne-Germany or GDC, San Francisco are as much a part of our agenda as in-house presentations and Career Days. Training projects created at the GAMES ACADEMY have earned a great deal of recognition. This qualitative advantage, along with our extensive industry contacts, has helped our graduates find employment in Europe’s most renowned games studios.

PC

Thomas Dlugaiczyk Principal and Managing Partner +49 (0) 30 / 29 77 91 20 thomasd@games-academy.de

Our Expertise

Public Sector/Education

mi.

GAMES ACADEMY™ BERLIN

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Connecting the games industry in Berlin-Brandenburg

Organized by

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Funded by

Supported by

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c/o media.net berlinbrandenburg Wöhlertstrasse 12 - 13 | 10115 Berlin | Germany phone +49 (0) 30 / 2462 857 - 10 | fax +49 (0) 30 / 2462 857 - 19 mail games.net@medianet-bb.de | web www.gamesnet-bb.de

Key Contacts

Andrea Peters Managing Director +49 (0) 30 / 2462 857 - 17 peters@medianet-bb.de

Our Expertise games.net berlinbrandenburg is the new platform for the games industry in Berlin and Brandenburg. games.net represents and connects companies in the Capital Region in order to create a sustainable business-to-business network. It supports big players and startups with excellent contacts in the industry, politics and science whilst accelerating direct dialogue. Regular networking events promote varied exchange between all members from corporations to universities. Launched during »Deutsche Gamestage« in April 2012, the announcement of the young network was met by an overwhelming response.

Public Sector/Education

games.net berlinbrandenburg

Key Projects

Nadja Pahl Project Management +49 (0) 30 / 2462 857 - 10 pahl@medianet-bb.de

• Regular Networking Events such as games.net SOMMERTREFF • Executive Level Roundtables • Trade Fairs such as gamescom • Recruitment Services

Company Facts games.net berlinbrandenburg is organized by media.net berlinbrandenburg and funded by Medienboard Berlin-Brandenburg with the support of Berlin Partner and ZAB Brandenburg Economic Development Board. media.net berlinbrandenburg is the crosssectoral business association of the creative industries in the capital region. • Connecting more than 350 members – major global companies as well as startups • Connecting 13 sectors – ranging from advertising, film/tv and music to print and digital media • Connecting 2 states – Berlin and Brandenburg

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c/o medienboard berlin-brandenburg GmbH August-Bebel-Strasse 26 - 53 | 14482 Potsdam | Germany phone +49 (0) 331 / 743 870 mail info@medienboard.de | web www.medienboard.de

Key Contacts

Our Expertise

Birgit Reuter Berlin Partner +49 (0) 30 / 399 80 241 birgit.reuter@berlin-partner.de

Berlin-Brandenburg is known for setting new trends and putting innovative ideas into practice. The region is home of highly successful game developers for PC, mobile, web and consoles, as well as a hotbed for start-ups in the fields of design, technology, social media, and browser games. The capital region hosts a wide range of industry services, including payment systems, sound recording, localization, quality assurance and concept artwork. Not only thanks to the newly founded games.net, Berlin-Brandenburg is well networked and a wide range of advisory services, financing and subsidies ensures a strong business environment. The sector’s leading players gather regularly in Berlin for the DGT – Deutsche Gamestage. The Computer Games Museum offers a globally unique permanent games exhibition. Add to that numerous research institutions and no other location in Germany offers such a comprehensive infrastructure in the field of games.

Public Sector/Education

The German Capital Region

Otmar Hamp Key Advantages ZAB Brandenburg Economic Development Board • International, creative, innovative, cost-efficient +49 (0) 331 / 660 32 31 otmar.hamp@ zab-brandenburg.de • Host of the events Deutsche Gamestage/Quo Vadis, A MAZE. and Deutscher Computerspielpreis/LARA • Tight network for the games industry thanks to games.net, medienboard, ZAB and BP, BIU, G.A.M.E. and many more • Grants of up to 50 % for labor costs and capital investment in fixed asset grants, and loans for tech-oriented R&D projects • Public-private partnerships and trade fair Rangeen Horami appearances (gamescom, GC, GDC etc.) medienboard • Financial support (VC Fonds Kreativwirtschaft +49 (0) 331 / 743 87 85 Berlin, VC Fonds Technologie Berlin, Frühr.horami@medienboard.de phasenfond Brandenburg, BFB II Growth Fund) • Funding for game development projects (medienboard berlin-brandenburg) • Top education for top talent (Games Academy, MD.H, S4G, QANTM, L4, HTW, Uni Potsdam, TU and HU Berlin etc.)

Key Facts Michael Liebe medienboard +49 (0) 331 / 743 87 82 m.liebe@medienboard.de

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• Where content meets technology • International breeding ground for start-ups • Pioneer in funding innovative game content • Germany’s leading talent pool

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Mitteldeutsche Medienfรถrderung GmbH (MDM) supports economically promising game projects with special focus on project development, i.e. the creation of prototypes. An important criterion for support is a lasting regional effect in the federal states of Saxony, Saxony-Anhalt or Thuringia.

projects supported by MDM:

YOKO Game Drakensang

Galaxy Racers

www.mdm-online.de

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Hainstrasse 17-19 | 04109 Leipzig | Germany phone +49 (0) 341 / 269 87 - 0 web www.mdm-online.de

Key Contacts

Our Expertise

Dana Messerschmidt Funding Consultant for Multimedia Projects +49 (0) 341 / 269 8 - 22 dana.messerschmidt@ mdm-online.de

Mitteldeutsche Medienförderung GmbH (MDM) is the regional film funding body in Central Germany (Saxony, Saxony-Anhalt and Thuringia). Shareholders are the three federal states of Saxony, Saxony-Anhalt and Thuringia and the two German public broadcasters Mitteldeutscher Rundfunk (MDR) and Zweites Deutsches Fernsehen (ZDF). Since its foundation in 1998 MDM has also been supporting economically promising multimedia projects. Since 2001 funding in this area has been mainly targeted at games. Funding can be granted as conditionally repayable, interest free loans. Apart from a high quality of the project in terms of content and game play as well as economic and technical know-how of the developer, important criteria for funding are sustainable economic effects in Saxony, Saxony-Anhalt or Thuringia. Furthermore, MDM supports hands-on training and qualification opportunities for developers in the region.

Public Sector/Education

Mitteldeutsche Medienförderung GmbH

Our Goals • Support of economically promising game projects • Support of regional game developers and strengthening of the regional economic infrastructure • Industry growth

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Funding and Networking for the Games Industry

Prototype Concept

Production Distribution nordmedia Film and media support in Lower Saxony and Bremen info@nordmedia.de www.nordmedia.de

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Public Sector/Education

nordmedia – Die Mediengesellschaft Niedersachsen/Bremen mbH | nordmedia Fonds GmbH Expo Plaza 1 | 30539 Hannover | Germany phone +49 (0) 511 / 123 456 - 0 | fax +49 (0) 511 / 123 456 - 29 mail info@nordmedia.de | web www.nordmedia.de

Key Contacts

Jan Oehlmann Funding Consultant +49 (0) 511 / 123 456 - 61 j.oehlmann@nordmedia.de

Our Expertise nordmedia is the central funding organization for media projects in the states of Lower Saxony and Bremen. The aim of the organization is to strengthen and further develop the multimedia cultural scene in Lower Saxony and Bremen in both quantitative and qualitative terms. nordmedia has recently expanded its games funding: with funds from the Economic Development Fund of the Federal State of Lower Saxony, since 2011 funding can be provided for concepts, prototypes, production and the distribution of games. You will find detailed and current information on. www.nordmedia.de/games

Our Activities

Lisa May Project Consultant +49 (0) 511 / 123 456 - 70 l.may@nordmedia.de

• Games funding • Support • Networking • Various events and workshops

Soulcraft Arena / Mobile Bits GmbH

The Great Leonidas / portamedia.com

Kamicat Football 2012 / Kamicat

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Berlin | Bochum | Cologne | Hamburg | Munich | Stuttgart mail germany@sae.edu web www.sae.edu/games

Key Contacts

Anne Lea Kolb Marketing Manager Germany +49 (0) 89 / 189 083 823 a.kolb@sae.edu

Our Expertise SAE Institute was founded in 1976 by Dr. Tom Misner in Sydney, Australia. SAE Institute has since grown to become the world’s largest practical creative media educator with 54 campuses in 26 countries and an expanded course portfolio in creative media technologies with a strong tradition of practical application and industry recognition. Qantm was established by leading universities and various government agencies to provide the highest quality creative media education. Qantm college (founded in 1996 in Australia) was one of the first colleges in the world to develop a dedicated practical game degree. In 2004 Qantm was acquired by SAE Institute. Bringing with it an unrivalled excellence in the field of technology education, with more than 50 colleges around the globe, SAE has become a dominant force in the fields of audio, film, multimedia and cross-media communication education. The combined expertise of SAE and Qantm looks set to revolutionize the teaching of game programming, web design, game art & 3D animation, and graphic design around the globe. Thanks to very successful graduates SAE Institute has had an unexpected growth over the past few years expanding both is program offer and locations. The SAE Institute therefore offers two degrees: • Bachelor of Arts / Science (Hons.) Interactive Animation • Bachelor of Science (Hons.) Game Programming

Public Sector/Education

33:50 Uhr

SAE Institute

Key Facts • SAE Students reach their bachelor graduation after two years • SAE Institute is accredited by Middlesex University, London UK. Students enrolled on a validated program will receive a Middlesex award on successful completion of their studies. • SAE Institute and its students are connected to the SAE Alumni Association, one of the largest networks of media professionals • Convenient locations in Brisbane, Sydney, Melbourne, Singapore, Amsterdam, London, Vienna, Zurich, Berlin, Cologne, Hamburg, Bochum, Stuttgart and Munich • Industry experienced lecturers • Small class sizes • Over 35 years of media education experience

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Age Classiďƒžcation in Germany

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Torstrasse 6 | 10119 Berlin | Germany phone +49 (0) 30 / 240 88 66 - 0 | fax +49 (0) 30 / 240 88 66 - 29 mail kontakt@usk.de | web www.usk.de

Key Contacts

Felix Falk Managing Director falk@usk.de

Christine Schulz Rating Process Coordinator schulz@usk.de

Marek Brunner Head of Test Department brunner@usk.de

Our Expertise Germany has the world’s most binding rules for the examination and sales restrictions of computer and video games. The Unterhaltungssoftware Selbstkontrolle (USK) is the self-control body of the games industry with internationally recognized testing facilities. The USK has over fifteen years of experience in testing and rating games. The rating process is accompanied and executed by one of the Permanent Representatives of the Supreme Youth Protection Authorities of the Federal States (OLJB) and thereby an authoritative administrative act. Apart from that the USK provides consultancy services for developers and publishers of computer and video games independent from the official classification process. Therefore the client can incorporate aspects regarding youth protection relevant contents in Germany before and during the development process in a more considerate manner and include them in the marketing strategy. Advice can be sought on the design and development of an individual product in line with the relevant legislation. For providers of online game contents various services are offered to conform to the specific rules of youth protection in Germany. The USK can for example offer legal protection and active risk management when it comes to youth protection matters online. Since the founding of the USK, a worldwide unique archive of 20.000 international products has been created. More information on www.usk.de

Public Sector/Education

USK – Unterhaltungssoftware Selbstkontrolle

Company Facts • Advisory Council consisting of 14 members • 2 Permanent Representatives of the Supreme Youth Protection Authorities • 10 administrative staff • 55 experts (age rating and protection of minors) • 3.000 procedures annually

Ruben Schwebe Consultant schwebe@usk.de

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Z端rcher Hochschule der K端nste Studium Game Design

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Department Design | Specialization Game Design Ausstellungsstrasse 60 | 8031 Zurich | Switzerland phone +41 (0) 43 / 446 32 54 | fax +41 (0) 43 / 446 45 87 mail info.vgd@zhdk.ch | web http://gamedesign.zhdk.ch

Key Contacts

Prof. Ulrich Götz Head of Specialization in Game Design +41 (0) 43 / 446 32 51 urich.goetz@zhdk.ch

Dipl.-Psych. Cornelius Müller Serious & Applied Games + 41 (0) 43 / 446 32 34 cornelius.mueller@zhdk.ch

Verena Romanens Secretariat +41 (0) 43 / 446 32 54 info.vgd@zhdk.ch

Our Expertise The Zurich University of the Arts (ZHdK) offers a six-semester Bachelor Degree in Game Design. We also offer a three-semester specialization, leading to a Master Degree. Both programmes deal with conceptual, creative, and technological aspects of video game design, as well as with practical applications. Our curriculum in Game Design focuses on the culture and design of interactive games. Coursework builds fundamental specialist knowledge and skills through various game development projects. Students further deepen their expertise by acquiring the essential analytical, planning, and implementation techniques. Our BA programme is a general course of studies. The broad-based curriculum includes modules and courses such as: Game Culture, Interactive Storytelling, Game Mechanics, Programming, Usability Design, Game Conception, Game Analysis, Game Business, Visual Techniques, Game Engine Programming, Game Design Projects, Character Design, 3D Modelling, and Animation. MA Design students specialize to become versatile and innovative experts in Interaction Design and Game Design. They open up new, highly qualified professional fields for themselves. The Master Study combines an individual, research orientated project derived from the theoretical background of the Master Thesis. The research projects focus on topics from the fields of Collaborative Worlds, Game Production, Ludic Game Art, and Serious Games.

Public Sector/Education

Zurich University of the Arts (ZHdK)

Key Projects Game Culture, Storytelling, Game Mechanics, Usability Design, Game Conception, Game Analysis, Game Business, Visual Techniques, Game Programming, Game Design Projects, Character Design, 3D Modelling & Animation

Key Projects Maike Thies Communication & Press + 41 (0) 43 / 446 32 63 maike.thies@zhdk.ch

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• Founding year: 2004 • Full BA- and MA-curriculum in Game Design, based in Switzerland • Award winning student projects • Game research & development in Serious & Applied Games and other fields

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I S U B ESS N ER S 166

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Business Services

I S R ICE BUSINESS SERVICES

Contents

arvato Entertainment Europe ................................... 169 ATLAS Interactive Deutschland ................................. 171 CULTURETRANSLATE ................................................. 173 Digital River ............................................................. 175 elblabs ..................................................................... 177 Game Developers Conference Europe ....................... 179 gamescom ............................................................... 181 GAMINSIDE............................................................... 183 G채rtner PR ............................................................... 185 IDG Entertainment Media ........................................ 187 INPROMO ................................................................. 189 iVenture Capital........................................................ 191 Osborne Clarke ......................................................... 193 Partnertrans............................................................. 195 paysafecard.com Wertkarten ................................... 197 PiXABLE STUDIOS ..................................................... 199 Freelancer Business Service ...................................... 200

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The Future Of Content Monetization Global Service Enables New Revenue Streams

Unique Wallet Technology Massive Savings On Microtransactions

WWW.FIDELISPAY.NET A service of:

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Carl-Bertelsmann-Strasse 161F | 33332 Gütersloh | Germany phone +49 (0) 5241 / 80 30 74 | fax +49 (0) 5241 / 80 95 86 mail info@arvato-entertainment.de web www.arvato-entertainment.de | www.fidelispay.net

Key Contacts

3DS Vita MMOs Browser-/Social Games Mobile

arvato Entertainment Europe offers an extensive range of services and solutions for its business partners in the games, video, audio and TV/ broadcasting industries. arvato Entertainment is a leading outsourcing provider of integrated solutions that include every step of the value chain from replication and E-Commerce to fulfillment, from distribution/supply chain management to electronic content distribution. The company’s products create added value for its customers and equip them to meet the challenges of today’s market.

Wii U

Ingo Mohr +49 (0) 5241 / 80 888 10 ingo.mohr@bertelsmann.de

Xbox 360

Company Facts

PS3

Dirk Potente +49 (0) 5241 / 80 56 90 dirk.potente@bertelsmann.de

Strong services – safe harbor arvato Entertainment Europe, part of arvato AG and media company Bertelsmann, provides a strong toolset of solutions for the games industry on both the local and the world wide level. Whether you are looking for the manufacturing and distribution of physical products or ingredients for a full backend solution to go online – arvato Entertainment Europe has the answers to all your questions. Our service portfolio contains the following key elements: • Media & Packaging Production • Assembly of Wii, NDS and complex Software/ Hardware bundlings • Distribution, Returns & Freight Management • Digital Archiving • Electronic Software Distribution • E-Commerce • Fidelispay • Call Center (Multi-language Account-/Tech-/ Game Support) • Online Anti-Piracy Solution mbargo In a changing environment, arvato is the reliable partner and safe harbor for your business. Furthermore, our services are designed to offer you a maximum of flexibility. Everything sums up to advantages that more and more small, midsize and big players don’t want to miss these days.

PC

Klaus Saszik +49 (0) 5241 / 80 31 04 klaus.saszik@bertelsmann.de

Our Expertise

Business Service

arvato Entertainment Europe GmbH

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ATLAS InTerAcTIve, The PremIer mobILe PAymenTS exPerTS! WITh ServIceS Such AS PremIum SmS, voIce bILLIng, Web bILLIng / DIrecT cArrIer bILLIng - combIneD In The onLIne PAymenT SoLuTIon kAnzALooTm In over 85 counTrIeS. InSTeAD of uS TeLLIng you hoW greAT our ServIceS AnD ProDucTS Are, reAD WhAT Some of our cLIenTS hAve To SAy...

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Key Contacts

Our Expertise

Business Service

Marco Priewe CEO +49 (0) 40 / 41 33 00 115 m.priewe@atlasinteractive.de

Since its founding over 15 years ago, ATLAS Interactive has not only pioneered the micro payment industry but built the necessary relationships to bring their wide range of clients the solutions, products, rates, and customer service they deserve in over 85 countries. With offices in Hamburg, Cologne, London, Beirut and Sao Paulo, ATLAS Interactive reaches a large part of the globe. During the last few years, ATLAS Interactive has been heavily focused on the gaming industry working with some of the top online gaming companies in the world.

PC

ATLAS Interactive Deutschland GmbH Christoph-Probst-Weg 3 | 20251 Hamburg | Germany phone +49 (0) 40 / 41 33 00 185 | fax +49 (0) 40 / 41 33 00 200 mail sales@atlasinteractive.de web www.atlasinteractive.de

INE

T

PS3

Key Products

MMOs Browser-/Social Games Mobile

• Team Size: 30+ Hamburg Office, 300+ globally • Key Clients: Bigpoint, Travian Games, Upjers, Smeet, Sport1, InnoGames, Gameforge, European Games Group, Aeria Games and more • Growth Rate: 30-50% per year • Members of: HH@work, GAME Bundesverband, Casual Game Association, DVTM • Founded: 1995

Vita

Company Facts

3DS

Lars Ketelsen CMO +49 (0) 40 / 41 33 00 125 l.ketelsen@atlasinteractive.de

Wii U

• InGame Alerts • Enduser support (local service numbers, call center support and IVR solutions) • BULK SMS

Xbox 360

Andreas Syska-Funk CIO +49 (0) 40 / 41 33 00 192 a.syska@atlasinteractive.de

kanzaloo combines ATLAS Interactive’s most popular billing solutions: Premium SMS, Web billing / Direct Carrier Billing, Voice Billing into one product: • kanzaloo micro payment solution: sophisticated payment platform • One-time-payments and subscription services • Global coverage • Optimized conversion rate • Simple and safe to use • White label solution available • Dedicated for the digital content industry, such as gaming, streaming, publishers, social networks and many more

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Lyonerstrasse 34 | 60528 Frankfurt am Main | Germany phone +49 (0) 69 / 659 998 000 | fax +49 (0) 69 / 659 998 111 mail info@culturetranslate.com | web www.culturetranslate.com

Key Contacts

3DS Vita MMOs Browser-/Social Games

Lily Tidrow Business Development Manager lily.tidrow@culturetranslate.com

Mobile

• Headquarters: Frankfurt, Germany • Employees: 120+ in-house localisation professionals • Freelance Network: 100+ skilled professionals covering a variety of language combinations • In-House Languages: English, French, Italian, German, Spanish, Dutch, Japanese, Portuguese, Russian • On-Site Support: As part of our commitment to custom-tailoring solutions to meet partners’ needs, we offer mobile teams that can work out of your office. • Mission: Transporting our passion for games around the world.

Wii U

Company Facts

Xbox 360

CORE IN-HOUSE SERVICES We specialise in localisation for games, across platforms and genres – covering everything from in-game texts and user manuals to marketing assets. • Translation: Creating texts that read naturally and enhance the gaming experience. • Localisation QA: Optimising localized assets and ensuring quality in the final product. • Desktop Publishing: Designing highresolution localised files that are ready-to-go. • Project Management: Keeping teams on track and helping partners succeed in local markets.

PS3

Claire Kudena DHR claire.kudena@ culturetranslate.com

In 2007, CULTURETRANSLATE set out on its journey to transport words around the world. Since then we’ve been thinking locally so our partners can succeed globally, custom-tailoring solutions that connect games with players. Combining linguistic and technical expertise with a passion for games, our permanent inhouse teams are dedicated to delivering quality gaming experiences with a local »homegrown« feel. After all, localisation is the name of the game – and it’s our passion!

PC

Nadine Hartmann CEO nadine.hartmann@ culturetranslate.com

Our Expertise

Business Service

CULTURETRANSLATE GmbH

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We’ve Set the Commerce Curve… and Continue to Push its Limits. With 15 plus years of experience and more than $10 billion in annual online transactions, Digital River is the global cloud commerce partner that game publishers and developers depend on for the comprehensive solutions they need to monetize their game revenue. We create solutions for publishers around the globe that enable consumers to point, click and pay with ease… not just once, but repeatedly throughout a product’s lifecycle. That’s how Digital River helps you maximize revenue and player retention at every stage of the game. - Access flexible strategies that cover everything from the first Pay-to-Play purchase through long-term Play-and-Pay subscriptions, micro-transactions and beyond; - Enjoy lower overhead, higher margins and greater control; and - Gain direct relationships with your customers. Digital River makes it easy. Let us take your e-business to the next level.

Visit www.digitalriver.com or email sales@digitalriver.com.

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Vogelsanger Strasse 78 | 50823 Cologne | Germany phone +49 (0) 221 / 310 88 - 614 | fax +49 (0) 221 / 310 88 - 99 mail sales@digitalriver.com | web www.digitalriver.com/games

Free White Paper: The Gamer is Always Right* • Learn about global spending habits of online gamers • Gain insight into the online payment preferences of gamers in the U.S., Europe, Russia, Brazil, India and Mexico • Discover how online payment options affect average transaction values • Explore trends in mobile payments • Review growth forecasts for free-toplay games

Jeff Hemenway Group Vice President, Games +1 612-260-31 61 jhemenway@digitalriver.com

Download the report: http://bit.ly/LxELh2

Mobile iPhone/iPad

• Key Services: Online store development, in-game micro transactions, global payments, subscriptions, in-depth e-marketing solutions, strategies for selling direct-to-gamers • Team Size: 1,450 associates from across Asia, Europe, North America, South America • Offices: Minnesota, California, Austria, Germany, Ireland, Luxembourg, Sweden, UK, China, Japan, Taipei, Brazil • Public Company: NASDAQ: ticker is DRIV

Browser-/Social Games

Company Facts

MMOs

Activision, Aspyr, Atari, CapCom, CipSoft, Electronic Arts, Mattel, NVidia, Prima Games, Turbine, THQ, Ubisoft, Wizards of the Coast, Wooga and more.

PSP

Key Clients

3DS

*The white paper and research was collected and compiled for Digital River by SuperData Research, a market intelligence firm focused on free-to-play and online games.

Wii

Julia Stone Director Business Development, Games +43 1 236 22 97 12 JStone@digitalriver.com

Xbox 360

Christel Köhne Key Account Manager, Games Sales +49 171 865 69 68 ckoehne@digitalriver.com

PS3

Our Expertise

PC

Key Contacts

Business Service

s

Digital River GmbH

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The most powerful InGame Advertising Network!

Your preferred platform for InGame Advertising! Improve your InGame Advertising performance! Connect to GameAdTrading & GameAdTweaking!

Join our network: www.elblabs.com KP2012_BS_Elblabs.indd 176

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Steinstrasse 12 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 972 18 mail info@elblabs.com | web www.elblabs.com

Key Contacts

PS3 Xbox 360 Wii U 3DS

Björn Gawenda Geschäftsführer (CTO) +49 (0) 40 / 767 973 25 gawenda@elblabs.com

Everybody knows gaming is a growing market. Almost every male and female European aged 7-25 and about 50% of the 25-50 years old adults are playing video games. Consumers spending an increasing amount of time and money on playing video games. In addition, the advertising spending in Germany related to gaming is expected to increase by over 10%. But: »Why does no one address this audience with real InGame Advertising?« With our Advertising Network we connect Advertisers and Game Publishers. You can access the network by joining our »Sell-Side Platform« GameAdTrading. For Game Publishers we offer an easy way to make money with InGame Advertising. For Advertisers we have the perfect solution to bring your brands and products into games. Benefit from our service and reduce your communication effort. We make use of standard advertising formats and comprehensive tracking guidelines to offer the highest possible transparency. We provide a way to tap the full potential of InGame Advertising.

PC

Sebastian Wendrich Geschäftsführer (CEO) +49 (0) 40 / 767 972 18 wendrich@elblabs.com

Our Expertise

Business Service

elblabs GmbH

Mobile

• Founded: 2012 • Status-Quo: Leading InGame Advertising Company • Our Services: - World’s first Sell-Side Platform for InGame Advertising - InGame Advertising Consulting for Advertisers - InGame Advertising Consulting for Publishers / Game Developers - Market Research on InGame Advertising - Custom AdGame Development

Browser-/Social Games

Company Facts

MMOs

• www.gameadtrading.com • www.gameadtweaking.com

Vita

Key Projects

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19.07.12 15:15


game developers conference ™ europe cologne, germany | august 13–15, 2012 | expo dates: august 13–14

the Game Developers Conference™ europe (GDC europe) is the largest professionals-only games industry event in europe. Join us at GDC europe, august 13-15, 2012, for three days of learning led by top industry experts. main ConferenCe sessions

summits

expo floor

m o n D ay – W e D n e s D ay

m o n D ay – W e D n e s D ay

m o n D ay & t u e s D ay

Business, marketing & management game design production programming Visual arts

Independent games smartphone & tablet games social & online games

explore the latest in game innovations and network with industry experts

V i s i t w w w. g d c e u r o p e . c o m f o r m o r e i n f o r m at i o n . supported by:

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Game Developers Conference Europe

Key Contacts

Frank Sliwka Vice President European Business Development of UBM TechWeb & Event Director, GDC Europe +49 (0) 30 / 34 62 26 44 frank.sliwka@ubm.com

Our Expertise

Business Service

Germany Kaiser-Wilhelm-Strasse 30 | 12247 Berlin | Germany phone +49 (0) 30 / 34 62 26 44 mail frank.sliwka@ubm.com | web www.GDCEurope.com United States 303 Second St. | Suite 900, South Tower | San Francisco, CA phone +00 1 415 947 6232 | fax +00 1 415 947 6050 mail info@gdceurope.com | web www.gdceurope.com

The Game Developers Conference Europe serves as the largest pan-European game developer event providing a deep look into the European game industry, from visionary keynotes, an international expo floor, and a vast range of parties and networking opportunities. Held in conjunction with gamescom, Europe’s largest trade fair for interactive games and entertainment, GDC Europe serves as the central location for doing business and learning the newest trends emerging in the industry today.

Event Facts • 2,000 conference attendees from over 47 countries • 270 press and media representatives • 130+ speakers in over 80 sessions • 40 exhibitors and sponsors

Sandra Lew Marketing Manager +00 1 415 947 6232 sandra.lew@ubm.com

Other Key Events • Game Developers Conference Online, October 9-11, 2012, www.GDCOnline.com • Game Developer Conference China, November 17-19, 2012, www.GDCChina.com • Game Developers Conference, March 25-29, 2013, www.GDConf.com

Carsten Kohlenbeck Eastern Europe Account Manager +49 (0) 30 / 34 62 26 44 carsten.kohlenbeck@ubm.com

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www.gamescom-cologne.com

15–19/8/ 2012 COLOGNE

ir rgest tr ad e fa The world‘s la te ra ct iv e gh lig ht fo r in an d ev en t hi te rt ai nm en t ga m es an d en

Koelnmesse GmbH Messeplatz 1, 50679 Cologne Germany Phone: +49 180 50 16 015 gamescom@visitor.koelnmesse.de

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Messeplatz 1 | 50679 Cologne | Germany phone +49 (0) 221 / 821 - 3894 | fax +49 (0) 221 / 821 - 3099 web www.gamescom-cologne.com

Key Contacts

Tim Endres Product Manager +49 (0) 221 / 821 - 3894 t.endres@koelnmesse.de

Sebastian Rosito Sales Manager Exhibitors +49 (0) 221 / 821 - 3311 s.rosito@koelnmesse.de

Our Expertise

Business Service

r ct iv e t

gamescom

gamescom is the largest trade fair and event highlight for interactive games and entertainment. It is held annually since 2009 in the media and event city Cologne, Germany. The conceptual fundaments of gamescom consist of an efficient and comfortable business area, an entertainment area for the ultimate gaming experience and the gamescom festival in the centre of Cologne to attract new target groups. In addition, the Game Developers Conference Europe (GDCE) takes place in the direct run up to gamescom. As the only event of its kind, gamescom links the entire value-added chain, from developers, publishers and the trade all the way down to consumers, while stimulating discussion forums at every level. The entire games world will present itself to the public at gamescom. It is the leading B2B and B2C trade fair in Europe and beyond. In 2012 hundreds of world- and European premieres and innovations in games software and important hardware news are expected to be shown in Cologne. Celebrate the games with us.

Key Projects

Nikola Funk Sales Manager Exhibitors +49 (0) 221 / 821 - 2880 n.funk@koelnmesse.de

• Business area, halls 4/5 • Entertainment area, halls 6-10,online & browser games focus hall 8 and new mobile focus in hall 10 • And other spectacular presentations of news and innovations of the entire industry • gamescom campus • New international gamescom award • Game Developers Conference Europe • gamescom festival, Cologne

Facts & Figures

Franko Fischer Communications Manager +49 (0) 221 / 821 - 3051 f.fischer@koelnmesse.de

KP2012_BS_KoelnMesse_gamescom.indd 181

gamescom 2011 was a complete success: • 557 exhibitors from 33 countries • more than 276.000 visitors • including 21.400 trade visitors from 70 countries (50% international) • 5.200 journalists from 49 countries 181

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Gamified Loyalty Solutions Engagement & Innovation White-label & Full Turnkey Customization & Easy to use Transparency & Calculability

Keep your audience loyal totally engage them.

www.gaminside.com

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Kaiserstrasse 2 - 4 | 1070 Wien | Austria phone +43 (0) 676 / 537 97 76 mail info@gaminside.com web www.gaminside.com

Key Contacts

Our Expertise

Thomas Aigner CEO tom@gaminside.com

GAMINSIDE is the full-service provider for innovative loyalty programs in the entertainment industry. The GAMINSIDE system is white label and modular – therefore tailored to meet publisher individual needs. GAMINSIDE is offering a turnkey solution from purely technical solutions such as cross-game CRM, »Loyalty Wallet« or stores to services such as sourcing of specials for customers or the production of loyalty cards and branded credit cards.

Business Service

GAMINSIDE GmbH

Your Benefits: • Increase the Life Time Value of your customers • Use great new/additional cross- and up-selling opportunities • Extend your CRM capabilities by targeting opinion makers and paying customers • Know more about your customers • Be a first mover Leonhard Brunnhofer CTO leo@gaminside.com

Eva Geist Marketing & Business Development eva@gaminside.com

Company Facts Success with GAMINSIDE: • Engagement & Customization: GAMINSIDE unlocks the potential of your customers by customized gamified loyalty programs • White-label & Full Turnkey: GAMINSIDE offers a full turnkey solution – choose what you need from backend to frontend implementation, additional partnerships, deals and support. • Transparency & Calculability: GAMINSIDEs pricing is fully transparent and calculable. Keep your audience loyal – totally engage them.

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Stand out from the masses!

www.gaertner-pr.de

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Karl-Theodor-Strasse 72 | 80803 München | Germany phone +49 (0) 89 / 307 668 57 mail info@gaertner-pr.de | web www.gaertner-pr.de

Key Contacts

Browser-/Social Games Mobile

KP2012_BS_GaertnerPR.indd 185

MMOs

• 5 Employees • Games-PR for GSA Special Interest and consumer / Life-Style-media • Other European and international countries in a strong and experienced network of partners • PR Consulting • Campaign Planning, Press Office, Media Events, Press Tours, Trade Shows and more

Vita

Company Facts

3DS

• 2K Games • ProSiebenSat.1 Games GmbH • Morphicon Ltd.

Wii U

Björn Sturm Senior PR Manager +49 (0) 89 / 307 668 57 bs@gaertner-pr.de

Xbox 360

Key Clients

PS3

Christine Raufer Senior PR Manager +49 (0) 89 / 307 668 57 c.raufer@gaertner-pr.de

Gärtner PR is a creative full service pr agency for print, online, social media, radio and TV PR, with a focus on games, soft- and hardware, as well as entertainment and lifestyle in a wider sense. It doesn’t matter whether we are working for an established company or a start-up, whether a national or international approach is required: We work on individual projects, if necessary take over a company’s day-to-day pr business, offer support for campaign planning – and by doing so, we position topics and products both in general interest and special interest media outlets. We offer you exactly the communication support you need. What we do for you depends on your requirements and your wishes. As a trustworthy pr partner, we can take on all of your marketing activities – from creating and sending out press releases, the personal contact to relevant media partners and opinion leaders, all the way to the support for your presence at trade shows or the organisation and management of your own media events. And not just in Germany. With partners in France, Spain, Italy, UK, and several other European countries as well as the US, we’re working on constant media coverage for games of all kinds, from the classic retail product and MMO’s to the ever growing Free2Play-and Casual games. For international publishers or developers looking for an entry into these markets, Gärtner PR also offers marketing- and licensing-services by well-experienced partners.

PC

Dirk Gärtner Owner +49 (0) 89 / 307 668 57 dg@gaertner-pr.de

Our Expertise

Business Service

Gärtner PR

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IDG Entertainment Media GmbH

Custom Publishing Services MAGAZIN

4 191583906998

DAS OFFIZIELLE SIMSMAGAZIN | AUSGABE 04/2012 | JUNI/JULI 2012 | 6,99 EURO

DAS OFFIZIELLE

SCHWEIZ 14,00 SFR | ÖSTERREICH UND BENELUX 7,95 EURO ITALIEN, SPANIEN, FRANKREICH, PORTUGAL (CONT.) 9,10 EURO

0 4

2200 PRINT PUBLICATIONS

EXKLUSIVE OBJEKTE ™

FÜRR DIEE SIMS SSIM IM IMS 3

Grandioser Grandiose er Blickfang Blicckfang

KATHEDRALE KATH HEDRAL

AUSSERDEM AUF DVD: TROPISCHES BADEZIMMER

auf DVD

2012 2013

key players

URLAUBS-

TRÄUME NEUE MÖBEL FÜR DRINNEN UND DRAUSSEN

URLAUBSTIPPS

BEACHBOOGIE VS. POOLPARTY

EXTRA:

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auff DVD auf DV

DT-Control geprüft – nicht jugendbeeinträchtigend

powered by

20

SEITEN

WORKSHOPS

+ Hoch hinaus mit dem Hochhaus-Tutorial + Das perfekte Strandhaus auf Stelzen

The German Games Industry Compendium Kompendium der Deutschen Spieleindustrie

Zusatzobjekte sind keine offiziellen Inhalte von EA. Erfordert Vollversion von Die Sims 3

Let us help you communicate with the gamers!

TV SPOTS TRAILERS TV SHOWS

WEBSITES

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Lyonel-Feininger-Strasse 26 | 80807 Munich | Germany phone +49 (0) 89 / 360 86 0 | fax +49 (0) 89 / 360 86 180 mail dbhulapatna@idg.de | web www.idg.de

Key Contacts

André Horn Member of the executive board ahorn@idg.de

Heiko Klinge Editor-in-chief Making Games and Key Players hklinge@idg.de

David Bhulapatna Head of Production Custom Services dbhulapatna@idg.de

Our Expertise

MEDIA GMBH

Business Service

IDG Entertainment Media GmbH

We offer a broad range of custom publishing services – from print (brochures, magazines) to multimedia (trailers, tv spots, web-tv shows, company portraits) to web (programming, design, apps, widgets). But we’re not just another multimedia agency. We are gaming experts. We know the market, we know the target audiences, we know the games. Briefing us is easy. We add adapted ideas to deliver a better product. We also offer business services for publishers and developers – from specialized market research among core gamers (dedicated panel) to consulting (game quality analysis, mock reviews) to customized events and trainings. We have a deep knowledge of all things related to gaming: target audiences, markets, trends, game mechanics and game design. IDG Entertainment Media is a Munich-based company that publishes websites and special interest magazines on Computer- and Videogames. Our best known brands are GameStar, GamePro and the developer magazine Making Games.

Key Projects • Websites: deadisland.com, geheimakte2.de, letsplay.deepsilver.com etc. • TV-Spots/Trailers: Sing4, Jane’s Advanced Strike Fighters, Elsword etc. • Localization: Operation Flashpoint Red River • TV Shows: gamescom TV • Print publications: Official SIMS magazine (EA-IDG joint venture), Games for Windows (8 page brochure), Key Players etc. • Training series »Spieleexperte« (for Retailers) • Making Games Talents (Recruiting Events) • gamescom Jobs & Career (Recruiting Event) • Key Players (Industry Compendium)

Company Facts • IDG Entertainment Media established 1997 • Custom Publishing services since 2007 • Team size (webdev, video, content): 20 • Key clients: Atari, Koch Media, THQ, Electronic Arts, Sega, Media-Saturn Holding, Gameforge, Bigpoint, Microsoft, Samsung, dtp, Deep Silver, PC Welt, CIO etc.

KP2012_BS_IDG.indd 187

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Gasstrasse 6a | 22761 Hamburg | Germany phone +49 (0) 40 / 238 817 71 | fax +49 (0) 40 / 238 817 78 mail kontakt@inpromo.de | web www.inpromo.de

Key Contacts

Marlis Jahnke Managing Director +49 (0) 40 / 238 817 71 marlis.jahnke@inpromo.de

Oliver Chudy Senior Manager Games +49 (0) 40 / 238 817 62 oliver.chudy@inpromo.de

Malte Jürs Consultant +49 (0) 40 / 238 817 70 malte.juers@inpromo.de

Our Expertise

Business Service

INPROMO GmbH

INPROMO is a digital marketing agency based in Hamburg. For more than 10 years we help our clients showcase their brands and products and engage their audiences within the online space. We focus on interactivity and engagement and apply both successful PR work and creative grassroots concepts in our campaigns to build a highly effective and sustainable online presence for our clients. Our key areas of expertise include: • Strategy & Creation – Strategic consultancy and campaign creation • Online Monitoring – Tracking audience insights throughout the web • Public Relations – Online-, offline PR and product placement on relevant platforms • Social Media Marketing – Highly visible campaigns and sustainable online presence Our goal is to achieve maximum publicity for our clients – anywhere the target audience is gathered on the web. We develop efficient and targeted strategies and concepts for console as well as browser, social and iOS games. We focus on intelligent barter deals, content-co-operations and a close collaboration with influencers in social networks. Over the past decade INPROMO has successfully catered to the entertainment industry, including film/DVD, music, literature and games. Our expertise, our passion and our strong network make us a valuable partner for your online marketing efforts. Contact us anytime for details on our work, relevant case studies or just a chat about social media marketing for your game.

Key References • bitComposer Games • Daedalic Entertainment • eelusion Game Studios • Flashpoint AG • Koch Media • Namco Bandai Games S.A.S.

Kathrin Siegmund Senior Online Marketing Consultant +49 (0) 40 / 238 817 89 kathrin.siegmund@inpromo.de

gs_sh_000_KeyPlayers_BS_Inpromo.indd 189

Company Facts • Established in 1999 • Based in Hamburg • Number of employees: 22

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Wendenstrasse 21 B | 20099 Hamburg | Germany phone +49 (0) 40 / 80 81 250 mail info@iventurecapital.com | web www.iventurecapital.com

Key Contacts

Michael Reul Senior Partner +49 (0) 40 / 80 81 250 info@iventurecapital.com

Sandra Fisher Global Alliance Director +49 (0) 40 / 80 81 250 sf@iventurecapital.com

Our Expertise

Business Service

iVentureCapital GmbH

iVentureCapital was founded by successful internet entrepreneurs, who offer funding to young aspiring game development companies as well as game portals with promising ideas and outstanding management teams. The strategic, entrepreneurial investment is accompanied by support of the management team with longterm experience in developing business strategies as well as distribution, billing, marketing and monetization of digital content. We are currently looking for: • Browser, mobile and cross-platform game development companies based in Europe or North America. • The companies we are investing in should be focused on creating their own IP with the goal of generating revenue by self-publishing. • We prefer companies with a proof of concept, which have at least one game developed and are ready to publish it. • We are also interested in game portals with substantial reach in the European and North American market.

Key Projects • TrafficCaptain.com – Affiliate System for online and mobile games • MobileBits (SoulCraft, iSkat etc.) • Farbflut Entertainment GmbH (Pennergame.de, Knastvoegel.de) • BillingPartner GmbH • Infernum Productions AG

Company Facts • Founded in 2011 • Offices in Hamburg, Vienna and Miami • 16 years of experiences in internet business and digital content distribution, traffic generation and monetization

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Law is a multiplayer game

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Innere Kanalstrasse 15 | 50823 Cologne | Germany phone +49 (0) 221 / 5108 4160 | fax +49 (0) 221 / 5108 4161 mail hello@osborneclarke.com web www.osborneclarke.com

Key Contacts

Konstantin Ewald Partner +49 (0) 221 / 5108 4160 konstantin.ewald@ osborneclarke.de

Paul Gardner Partner +44 (0) 20 / 7105 7066 paul.gardner@ osborneclarke.com

Our Expertise

Business Service

Osborne Clarke

Even the regulators find it hard to keep track of digital media. As enthusiasts since the industry began, we make sure we’re never left behind. We have a reputation for knowing every rule and loophole in the book, plus we know the right people – meaning we can put businesses and investors together. Whether your challenge is contractual, financial or intellectual, our experience makes us the number-one choice in digital media. Our games experience is second to none. Our interactive entertainment lawyers have a deserved reputation as the best in the game. Independent legal directory Chambers & Partners describes them as mixing »savvy games knowledge with great commercial advice«, a reflection of the importance we place on getting the right business outcome. We act for some of the most innovative companies in the sector, from developers, hardware manufacturers, publishers and distributors to content owners and providers of finance. We do the business in Europe. As well as having a unique presence in Silicon Valley, we are the firm of choice for clients who need pan-European advice. With offices in the States and Europe, we’re able to help clients cross the Atlantic with ease.

Company Facts • European law firm • Over 500 lawyers • 12 offices in the UK, Germany, Spain, Italy and North America • A clear strategic focus on digital business • Consistently top-ranked for computer games advice by the independent legal directories

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Partnertrans GmbH

Leipziger Strasse 28 | 40822 Mettmann | Germany phone +49 (0) 2104 / 17 26 60 | fax +49 (0) 2104 / 17 26 58 2001, University Street, 17th Fl. | Montreal | Quebec | H3A 2A6 | Canada phone +1 (514) 228 7469 mail info@partnertrans.com | web www.partnertrans.com

Key Contacts

Mobile

gs_sh_000_KeyPlayers_BS_Partnertrans.indd 195

Browser-/Social Games

• Established in 1998 • Localization into 50+ languages with a network of 300+ solution providers worldwide • Offices in Germany, Canada and USA (Q3/2012)

MMOs

Company Facts

Vita

Gameforge, Gamehouse, Gamelion, Gameloft, Realmedia, Sony Computer Entertainment Europe, Sony Online Entertainment, Travian Games, Ubisoft, Xyrality

3DS

Key Clients

Wii U

Ranging from Planetside 2 to DC Universe Online, Silenter Hunter 2-4, Splinter Cell 1, 3 -5, Rummikub, Lords & Knights, NCIS Mobile and Lord of the Rings Online: Shadows of Angmar and Mines of Moria (Books 1-6) and many, many more

Xbox 360

Key Projects

PS3

Markus Ludolf International Localization Director +1 (514) 228 7469 markus.ludolf@partnertrans.com

Partnertrans is a leading provider of localization solutions to the interactive games entertainment industry. We are experts in our field having built a solid reputation among our clients based on the following three criteria: • Exceeding customers’ quality expectations • Delivering each and every project on time • Maintaining competitive pricing At a glance: • 3 decades of experience – across all platforms and mobile devices • Employing only the industries’ most experienced and knowledgeable staff • From planning to execution of each project, optimally coordinating every step, providing tailored concepts and solutions to meet clients’ needs • Translation into virtually every major language • Fully digital studios responsible for some of the most famous voices in the games industry • Localization solutions enabling game publishers to successfully launch profitable products into target markets Our Solution Services: Localization, Voice Production, Project Management, Quality Assurance, Proof-Reading / Editing, Implementation, DTP, 1st Party Paperpart Submissions and Approvals, USK Rating Submission, Creative Services, Porting and Port Testing

PC

Iris Ludolf International Operations Director +49 (0) 2104 / 17 26 59 iris.ludolf@partnertrans.com

Our Expertise

Business Service

Partnertrans Inc.

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Get

NEW CUSTOMERS Contact us now! sales@paysafecard.com

Grow with paysafecard the market leader in prepaid voucher solutions! Millions of potential online customers who do not have a bank account or credit card Reports show that 35% of EU citizens do not have a credit card (ECB, 2011)

No chargeback risks Available for web and mobile payments Quick and easy to implement Loyal customers in 28 countries

www.paysafecard.com

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Am Europlatz 2 | 1120 Wien | Austria phone +43 (0) 1 / 720 83 80 - 0 | fax +43 (0) 1 / 720 83 80 - 12 mail sales@paysafcard.com web www.paysafecard.com | www.paysafecardgroup.com

Over the past ten years, paysafecard have established themselves as Europe’s favourite safe and easy-to-use alternative prepaid payment method for e-commerce. It is available in 30 countries worldwide. The smart payment solution is designed for users who don’t have a credit or debit card or who don’t want to use their credit card for online purchases and other micro payments on the Internet. Users simply authorize a payment by entering a 16-digit PIN, similar to the system used with prepaid phone cards. Thousands of e-businesses are benefiting from new customers by offering this safe and uncomplicated payment solution. paysafecard is available in € 10, € 25, € 50 and € 100 e-vouchers at more than 350,000 outlets across Europe and America.

Patrick Preissl Head of Cooperation Marketing +43 (0) 676 / 765 71 89 p.preissl@paysafecard.com

Browser-/Social Games Mobile

• Founding year: 2000 • Headquarters: Vienna • Operating in 30 countries worldwide • Awards: paybefore awards »Best Digital Currency« in 2012

MMOs

Company Facts

Vita

We are currently looking for: • Publishers, Games looking for a proven alternative payment solution • Establishing partnerships for Europe, US and Latin America • People and platforms for marketing co-operations

3DS

• Access a new group of cash customers who do not have a credit/debit card • Acquisition of consumers who do not want to use their credit /debit card to make payments on the internet. • Reduction of drop-out rates for online payments

Wii U

Key Projects

Xbox 360

Elmar Fischer Head of Games Sales +43 (0) 676 / 765 71 77 e.fischer@paysafecard.com

PS3

Our Expertise

PC

Key Contacts

Business Service

paysafecard.com Wertkarten AG

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ALL-EMBRACING ASSET SOLUTIONS

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Buchenstrasse 16b | 01097 Dresden | Germany phone +49 (0) 351 / 563 413 60 | fax +49 (0) 351 / 563 4136 16 mail info@pixable.de | web www.pixable.de

Mobile

KP2012_BS_Pixable.indd 199

Browser-/Social Games

• Established in 2005 by Frank Lenhard & Tino Barth • Based in Dresden, Germany • Head count: 6 regular employees incl. 2 CEOs, 3 Heads of Department and up to 50 Freelancers available

MMOs

Company Facts

Vita

• Ubisoft / Blue Byte: Settlers 6, Settlers 7 • Koch Media / Piranha Bytes: Risen 1, Risen 2 • Deck 13: Haunted • Daedalic and Infernum: in progress • Flaregames: Not announced yet • RTL Interactive, Upjers, Innogames and Travian: Commercials • Playmobil: Commercial and animated short film • LE Vision / ARD, ZDF: VFX & CGI for several TV documentaries • Trickompany / KiKA: VFX for cartoon series »Chi Rho« • Trickompany / Constantin Film: VFX for the movie »Werner 5« • Blue Eyes Fiction / Sony Pictures: Mobile Game of the Movie »Yoko«

3DS

Oswin Skomroch Game Producer +49 (0) 351 / 563 413 60 oswin@pixable.de

Key Projects

Wii U

Frank Lenhard Managing Director / Production +49 (0) 351 / 563 413 60 franky@pixable.de

Xbox 360

Tino Barth Managing Director / Business Development +49 (0) 351 / 563 413 60 tino@pixable.de

Pixable is a 3D content provider working for the game and film industries. Animation, modeling of game assets, visual effects, game trailers and commercials are the core of our portfolio. Our strength is production planning and control. Consistent standardization and automation of our workflow guarantee top results in major projects »in time« and »in budget«. Recently we began developing our own products. In summer of 2011 we completed our first animated short film. Parallel to the release of the German children’s feature film »Yoko« by Sony, we developed and launched a mobile game. Our plan is to expand our activities in the fields of film / game production. Pixable’s strength is the efficient planning and implementing of high-budget media productions. Our network of experienced media professionals works in conjunction with a selected pool of creative resources from the game, film and advertising industries. This combination has enabled a wide range of products and services.

PS3

Our Expertise

PC

Key Contacts

Business Service

PiXABLE STUDIOS GmbH & Co KG

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Freelancer Business Service

Ahmet Iscitürk / www.texteatme.com Product Evaluation, Translation (English ➜ German), Creative Writing

Ahmet Iscitürk +49 (0) 911 / 274 728 85 texte@me.com www.texteatme.com

15 years in the electronic entertainment industry have taken their toll on me. I am overweight, overconfident and overachieving. Writing about games, reviewing them, writing for them, creating mock-up-reviews for studios, hammering out 250-page-tutorials in a week, translating the sh*t out of english templates – that’s what I do. Unlike my one-trick pony-competitors, my knowledge doesn’t stop with games. I’m also very into gadgets and music!

Key Strengths • In business for 15 years • I’m a risk taker: I drink milk despite my lactose intolerance • Working my ass of 24/7 and still loving it • Not only do I translate text. I translate emotions. (Yes, I came up with this myself!)

Anja Weiligmann / Spielworte Freelance Translator / Translation, Localization (English ➜ German)

Anja Weiligmann +49 (0) 2504 / 73 99 601 anja@spielworte.de www.spielworte.de

The language used in-game is a vital component in the enjoyment of a title; a translation may be technically correct, but will strike a false note if it fails to achieve the tone and feel required for the game. Other crucial factors in the success of a game are dialog that sounds authentic, language that is both clear and consistent and a good helping of humor. Besides all this, my love of language and long-standing passion for games will ensure that I provide the right German version for your title.

Key Strengths • 100+ translation projects • Translation of various genres and types of text (dialog, manuals, on-screen text, etc.) • Expertise in console-specific terminology and requirements • Linguistic testing • Knowledge of the market

Christiane Gehrke / Tom Putzki Consulting Consulting & more The team of Tom Putzki Consulting provides direct access to the key players and relevant market participants in the games industry. Developers, publishers, hardware manufacturers, associations and companies from convergent industries receive comprehensive advice and support in the areas of contacts, sales, strategy and Christiane Gehrke human resources. +49 (0) 30 / 720 100 80 Similarly, TPC has many years of experience creating expertise cg@tom-putzki-consulting.com www.tom-putzki-consulting.com and in support of business start-ups. TPC is also available for lectures and will be posted regularly on universities and educational institutions in the games industry and related areas.

Key Strengths • Direct Access to the Key Players of the Games Industry • Networking • Strategic Advice • PR and Marketing Support • Event and Trade Fair Support • Recruiting • Lectures and Speaker

Elisabetta Corapi / Corapi Translations Translation, Localization (German/English ➜ Italian)

Elisabetta Corapi +49 (0) 176 / 99763437 info@corapi-translations.com www.corapi-translations.com 200

KP2012_BS_Freelancer.indd 200

Creativity, an intuitive feel for language, excellent knowledge of both the source and target languages and an expert awareness of the gaming community’s wants and needs: herein lies the winning formula for the translation of video and online games. As a native speaker with extensive linguistic qualifications and several years of experience in the field of game translation, I will ensure your game’s text and audio content is localized into a high quality Italian product.

Key Strengths • Expertise in computer games and IT specific terminology • Experience in and a passion for creative texts • Translation of various types of text (marketing texts, legal texts, press releases etc.) • Linguistic quality assurance

20.07.12 08:02


Creative Writing, Story Design, Translation, Text Review

Falko Löffler +49 (0) 6643 / 918 577 +49 (0) 160 / 85 400 80 mail@falkoloeffler.de www.falkoloeffler.de

I started writing at age 12 and haven’t stopped yet. Douglas Adams, Stephen King and Infocom are to blame. Sometimes I make up whole worlds for games, sometimes I just edit, translate or polish all text assets of a title. I have the pleasure of composing plots and characters from scratch with many different developers. Frequently I work with major IPs. Of course, I write primarily in my native language, but I’m also fluent in English and regularly work with foreign co-authors and editors. My novels are about dragons, political affairs or school trips gone awry. When I don’t answer the phone I‘m probably running – and thinking.

Key Projects • Jack Keane 2 (story, dialogue) • Port Royale 3 (dialogue) • Drachenwächter (based on my novel) • Venetica (story, dialogue) • Treasure Island (dialogue) • Kingdom Hearts II (translation)

Kerstin Fricke Localization EN ➜ DE (Translation & Editing)

Kerstin Fricke +49 (0) 30 / 200 592 46 kf@kf-uebersetzungen.de www.kf-uebersetzungen.de

As I have always been an avid gamer (playing online, offline and tabletop) I really enjoy translating and editing games. I know the terminology of all common platforms as well as the language of the gamers. I translate everything from dialogues and on-screen texts to the manual, the packaging and the website to ensure a consistent and homogeneous localization. For huge projects I cooperate with other freelance translators, and due to this close teamwork we can provide completely translated and edited games projects of almost every size in a reasonable time and with ensured consistency and quality.

Freelancer Business Service

Falko Löffler

Key Strengths • >10 years experience • >8 million translated words • >3 million edited words • Specialization: (MMO)RPGs, Action & Adventure games • Translation of game-related novels, comic books, strategy guides

Nicole Klinge / GCONSULTNET Public Relations, Marketing- and Start Up-Consulting

Nicole Klinge +49 (0) 89 / 45 20 97 90 nk@gconsultnet.de www.gconsultnet.de

Success in the games industry requires flexibility, innovative ideas and dependable partners. GCONSULTNET is the first port of call for efficient and reliable realizations of your PR and marketing projects or events. All our services are available for favorable flat fees and without binding you to a long term contract. Just book the modules you need and we’ll start working straight away – always swift, reliable and with custom-tailored support. GCONSULTNET has more than ten years of experience in the games industry and excellent ties to all relevant media and industry contacts.

Key Projects • gamescom Jobs & Career • Making Games Talents • Key Players 2009 - 2012 • Making Games Magazine • Consulting for Lingoona GmbH • Event and trade fair organization for Qantm Institute

Stefan Köhler Story Development, Game Writing, Proofreading, Translation

Stefan Köhler +49 (0) 176 / 22 51 22 73 stefanclemenskoehler@web.de xing.to/stefan-koehler

KP2012_BS_Freelancer.indd 201

Drawing from a background in cultural science, I gathered experience and offer my services in all phases of game development: From writing concepts and pitches to creating plots, dialogues and marketing texts for your game to proofreading or translating it from English into German. After already being involved in successful projects (German Computer Game Award 2011 for »A New Beginning«, Serious Game Award 2011 for »Winterfest«) I’m now looking forward to enter the next level. So no matter the genre, the setting or the tone – as long as there is some story / text / speech in your game, I will gladly take the challenge to unleash its full potential!

Key Projects • Deponia (2012, Proofreading) • Derrick (2010, Writer) • The Shakespeare Chronicles: Romeo & Juliet (2010, Co-Writer) • A New Beginning (2010, Co-Writer) • Winterfest (2010, Writer)

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H C E T ICAL N ER S 202

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Technical Services

H L A R ICE TECHNICAL SERVICES

Contents

Augmented Minds ................................................... 205 Crytek ...................................................................... 207 Exit Games ............................................................... 209 Games Quality.......................................................... 211 Lingoona .................................................................. 213 Rabcat Computer Graphics ....................................... 215 Virgin Lands ............................................................. 217 Freelancer Technical Service ..................................... 218

Anlauf_Technical_Services.indd 203

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Augmented Minds Ambrus & Lonau GbR

app-store/junaio/augmented-minds Âť please scan picture

KP2012_TS_Augmented.indd 204

Augment your Game Marketing Product World 18.07.12 16:15


Fasangartenstrasse 134 | 81549 Munich | Germany phone +49 (0) 89 / 693 869 04 | fax +49 (0) 89 / 693 869 05 mail info@augmented-minds.com web www.augmented-minds.com

Key Contacts

Vita MMOs Browser-/Social Games

• Experts for mobile AR solutions • Working with AR since 2010 • Video game industry experience • Cool guys

3DS

Company Facts

Wii U

• AR Puzzle – Ravensburger Spieleverlag, 2012 • GelbeSeiten AR – Ireland and Belgium, 2011 • INTERSPORT 2011 • GameStar 2011 • Heyne Verlag 2011 • Computerwoche 2010

Xbox 360

Key Projects

PS3

Rainer Lonau CTO rlonau@augmented-minds.com

Augmented Minds is a pioneer in mobile Augmented Reality handling projects from concept phase to realization as a full service agency. Using state of the art tools from an AR technology provider, known for more than 10 years of research and development, cuttingedge features are available. The founders Markus Ambrus and Rainer Lonau are coming from the games industry and worked on PC, Nintendo Wii and Browsergame titles before founding Augmented Minds in 2010. Augmented Reality has evolved from early marketing cases benefiting from the »wow«effect into fun, engaging and interactive experiences. AR features like image recognition or 3D tracking are ready to use for your audience. Imagine AR not only as a technology for game mechanics, but also as a great innovation to market your game, to enrich an event or to extend your exhibition booth. Augmented Minds offers solutions for AR Browsers right up to high class AR Apps.

PC

Markus Ambrus CEO mambrus@augmented-minds.com

Our Expertise

Technical Services

sR

Augmented Minds Ambrus & Lonau GbR

Mobile 205

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KP2012_TS_Crytek.indd 206

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Grüneburgweg 16 -18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 - 0 mail cryengine@crytek.com | web www.mycryengine.com

Key Contacts

MMOs Browser-/Social Games Mobile

KP2012_TS_Crytek.indd 207

Vita

Christopher Ziliotto Sales Operations Manager U.S. christopher@crytek.com

More than 300 universities from all over the world and from a wide variety of fields have signed up for a free CryENGINE® 3 educational license since its release in 2009. The Free SDK has been downloaded over a million times at http://www.crydev.net, and we have over 250.000 active users.

3DS

Company Facts

Wii U

• Far Cry® (Dev. Crytek) • Crysis® Franchise (Crytek) • Warface® (Crytek) • Ryse® (Crytek) • Homefront® 2 (Crytek) • Aion® (NCSoft) • Nexuiz (Illfonic) • Cabal 2 (EST Soft) • Mechwarrior Online (Piranha)

Xbox 360

Erla Arnadottir Account Manager EMEA – CryENGINE® erla@crytek.com

Key Projects

PS3

Carl Jones Director of Global Business Development CryENGINE® carl@crytek.com

Specializing in surpassing expectations, the CryENGINE® provides an unparalleled development solution for the creation of blockbuster games, movies, high-quality simulations and interactive applications. The third iteration of Crytek’s proprietary CryENGINE® is the only all-in-one game development solution for the PC, Xbox 360 and PlayStation 3 that is truly next-gen ready. CryENGINE®3 provides a complete game engine suite to create AAA-quality next-generation games, and includes the CryENGINE® 3 Sandbox™ level editor: a production-proven toolbox designed by and for professional developers. CryENGINE®3 also introduces the innovative new feature CryENGINE®3 Live Create™, which allows users to build betterquality content faster than ever before. Developers can work with a single editor, but see and play the results immediately in real-time with Crytek’s »What You See Is What You Play« (WYSIWYP) system.

PC

Faruk, Cevat and Avni Yerli Founders and Managing Directors cryengine@crytek.com

Our Expertise

Technical Services

Crytek GmbH

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Europe USA

KP2012_TS_ExitGames.indd 208

Asia

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Exit Games GmbH

Hongkongstrasse 7 | 20457 Hamburg | Germany phone +49 (0) 40 / 413 596 0

Technical Services

Exit Games Inc.

One World Trade Center | 121 SW Salmon St., Suite 1100 | Portland, OR. 97204 | USA mail info@exitgames.com | web www.exitgames.com

Key Contacts

PHOTON – THE #1 CROSS PLATFORM NETWORK ENGINE Photon is the fastest and easiest-to-use network engine to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, browser, mobile, console and cross-platform. Photon is used by a huge community of 15,000+ indie developers as well as by AAA customers such as Codemasters, Glu Mobile, u4ia or Nival. There are two Photon options available: Photon Server is the right choice if you need custom server logic and you want to run your own servers while Photon Cloud is perfect for anyone else.

PS3 Xbox 360 Wii U

»proven, rock-solid and scalable technology«

Vita MMOs

Photon Cloud Features • Fully managed service by Exit Games, no servers needed • Seamless and automatic scalability • Global low latency • Flexible, risk-free pricing, starts at US$9/month »incredibly user-friendly, cost-effective«

• Codemasters »F1 Online: The Game« • Nival »King’s Bounty: Legions« • Glu Mobile »Infected« • u4ia »Offensive Combat« • Cmune »Uberstrike/Paradise Paintball« • World Golf Tour »World Golf Tour«

KP2012_TS_ExitGames.indd 209

Mobile

Key Projects

Browser-/Social Games

Photon Server • Extensible in C# • Load balancing included • Power-Up for MMOGs • Easy deployment in the Cloud, e.g. Azure, Amazon EC2

3DS

Photon Server & Cloud Key Features • Client SDKs for Unity, iOS, Android, Flash, HTML5, .NET, Marmalade, Windows Phone, Windows and Mac • High Performance C++ Core • Reliable UDP, TCP & Websockets • Power-Up for first-person-shooters (matchmaking, data exchange etc.) • Ultra tight Unity integration: Photon is #1 network engine for Unity-based projects • Fanatic support (ask our customers)

PC

Christof Wegmann Founder/CTO chris@exitgames.com

Our Expertise

»saves us lots of money«

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Get them all!

Learnability Tessng Linguissc Tessng Black Box Tessng Sooware Compasbility Tessng

Funcsonality Tessng A/B Tessng

Gameplay Tessng

Beta Tessng Concept Check

Compliance Tessng

Learn Effect Tessng

Usability Tessng Regression Tessng User-Acceptance-Check

Moneszason Check Hardware Compasbility Tessng

Virality Check

Target Group Tessng

www.Games-Quality.com KP2012_TS_Gamesquality.indd 210

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Key Contacts

Vita

Company Facts

Mobile

• German QA standards • 120+ international projects • Lead experts: client / net based games, social and mobile • QA-Team: 30+ roughnecks available on demand • Personal client contact management

Browser-/Social Games

Goran Radlovic International Sales & Project Leader +49 (0) 3362 / 887 14 56 g.radlovic@games-quality.com

MMOs

g

3DS

• Dead Island, Harvey’s New Eyes, Risen 1 & 2, Sacred 2, A New Beginning, The Whispered World, Lost Horizon, Patrician IV • Koch Media GmbH, Ravensburger Digital GmbH, Bwin Services AG, Square Enix GmbH, Frogster Interactive Pictures AG and many others

g

Wii U

Key Projects & Clients

ck

Xbox 360

Enrico Ausborn Managing Director & Technical Director +49 (0) 3362 / 887 14 55 e.ausborn@games-quality.com

Games Quality is an independent service provider on the outskirts of Berlin, which is devoted entirely to the quality assurance of software. Established in 2009 with a team of experienced software testers, the company, meanwhile, has grown to a total of more than 30 full-time and freelancing employees and rapidly managed to take the spot as German market leader in Quality Assurance of online and console games. Using the services of Games Quality enhances bug fixing efficiency of your software engineers, accelerates the development of new contents as it provides extensive feedback on implementations into the game and – most importantly – improves the quality of your product, which will further increase the satisfaction of your customers in an increasingly competitive market. If you are looking for outstanding quality control in Germany – Games Quality is your choice. We are offering a variety of services to verify functionality, usability and compatibility of traditional box titles, online games and general software on PC, consoles, handhelds and mobile devices. Through additional, unique services such as target group testing with kids and adults of any target group we further help to take your product to the next level!

PS3

Stefan Wegener Managing Director & Business Development +49 (0) 3362 / 885 688 s.wegener@games-quality.com

Our Expertise

PC

g

Zum Wasserwerk 15 | 15537 Erkner | Germany phone +49 (0) 3362 / 885 688 | fax +49 (0) 3362 / 881 207 mail info@games-quality.com | web www.games-quality.com

Technical Services

ng

Games Quality GbR

211

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KP2012_TS_Lingoona.indd 212

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Hildastrasse 38 | 68723 Plankstadt | Germany phone +49 (0) 6202 / 409 50 30 mail info@lingoona.com | web www.lingoona.com

Key Contacts

MMOs Browser-/Social Games Mobile

KP2012_TS_Lingoona.indd 213

Vita

• Founder and CEO Alexander Kochann is active in the field of localization, development of programs and language translation solutions for games since 2002.

3DS

Company Facts

Wii U

• Warhammer Online: Age of Reckoning Electronic Arts / Mythic Entertainment, 2006 • The Elder Scrolls Online ZeniMax Online Studios • Star Wars: The Old Republic Electronic Arts / BioWare, 2011 • Warhammer Online: Wrath of Heroes Electronic Arts / BioWare, 2012

Xbox 360

Key Projects

PS3

Mario Liebisch Managing Assistant mario.liebisch@lingoona.com

Lingoona Grammar Library Each language has its own specific features that usually need to be considered when developing a game (e.g. position of nouns’ adjectives, changes of spelling according to word order, gender and meaning, case forming, etc.). The Lingoona Grammar Library does all of this work automatically, saving valuable development time and resources and without forcing you to use additional toolchains or file formats. Key Features: • API that creates grammatically correct sentences in real-time, using dynamically supplied text blocks and placeholder texts that are assembled and adjusted on the fly before shown on the screen of the user. • Provides developers and translators with numerous options for flexible adaptation of texts and text blocks. • No additional toolchains required to use or translate texts – use the file formats or loaders you are familiar with. • Optional built-in name generator creates proper names from supplied nouns and adjectives. (e.g. for randomized objects, livings, etc.) • Very small, fast and simple API that can be integrated directly into the game (full source code in C++, cross-platform compatible, about 200 KB/language, supporting more than 10,000 requests/sec.) • Available in 6 languages: English, German, French, Italian, Spanish, Russian

PC

Alexander Kochann CEO alexander.kochann@lingoona.com

Our Expertise

Technical Services

Lingoona GmbH

213

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Š Rabcat Computer Graphics GmbH - All named brands or trademarks are property of their respective owners.

I N T H E S E RV I C E O F TO P D E V E LO P M E N T S T U D I O S S I N C E 2001

w w w . r a b c a t . c o m

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Fernkorngasse 10/2, top floor | 1100 Vienna | Austria phone +43 (1) 523 / 74 25 11 | fax +43 (1) 523 / 74 25 50 mail mail@rabcat.com | web www.rabcat.com

Mobile

KP2012_TS_Rabcat.indd 215

Browser-/Social Games

• Team size: 30+ • Key Clients: Disney Interactive Studios, Microsoft Game Studios, Rockstar Games, Deep Silver, Atari, Playground Games, Turn10 Studios, Travian Games • Certificate: Registered Xbox Content Creator, Official Microsoft Game Studios Vendor • Awards: Numerous Animago Awards, Top 100 Entrepreneur in Austria award 2008 & 2009

MMOs

Company Facts

Vita

The Rabcat crew was credited for the art support on the following AAA-game titles: • Kinect Star Wars • Split Second • Crackdown 2 • Forza Motorsport 3 • Silent Hill Origins • Cursed Mountain • Test Drive Unlimited 1 & 2 • Alone in the Dark 5 • Motorstorm • Manhunt 2 • Just Cause 2 • GTA – Vice City

3DS

Wolfram Neuer Head of Production wolfram.neuer@rabcat.com

Key Projects

Wii U

Matthias Pokorny Art Director matthias.pokorny@rabcat.com

Xbox 360

Thomas Schleischitz CEO thomas.schleischitz@rabcat.com

Headquartered in Vienna and established in 2001, Rabcat has become a leading supplier of high-end real-time 3D content for the interactive games industry. Publishers and developers from all around the world trust in our ability to create state-of-the-art quality both on time and on budget. Due to the growing complexity of games and the increased expectations of the target audience, graphic outsourcing has become a key word for the gaming and gambling industry. Rabcat’s outsourcing model is aligned to these new demands and the company demonstrates its high qualitative services by working on AAA games with several high profile clients. With a highly motivated core production team of 30+ professional artists, the Rabcat crew is currently supporting groundbreaking next generation console projects which will be released in the near future.

PS3

Our Expertise

PC

Key Contacts

Technical Services

tive owners.

Rabcat Computer Graphics GmbH

215

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KP2012_TS_VirginLands.indd 216

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Hauptstrasse 5 | 97332 Volkach | Germany phone +49 (0) 9381 / 71 78 0 | fax +49 (0) 9381 / 71 78 29 mail info@virgin-lands.com | web www.virgin-lands.com

Key Contacts

G R A P H I C S

&

A N I M A T I O N

PS3 Xbox 360 Wii U 3DS

Volker Jäcklein Managing Director +49 (0) 9381 / 71 78 0 jaecklein@virgin-lands.com

Virgin Lands embodies the search for new lands, the discovery of the unknown. Founded in 1997, we were among the first studios dedicated to developing graphics for computer games. And to this day, on-going revolutionary developments in both hardware and software mean that we continue to embrace new challenges and possibilities. We are one of today’s top service providers of computer game graphics in Germany, right across the board; from lending a unique style to the buildings of Anno 2070, through to giving faces to the characters of Risen 2. Our portfolio encompasses both big and small productions for games of all kinds: 3D and 2D assets, cinematics, trailers, box artwork and TV spots. You will have seen our work! We set your requirements firmly at the heart of what we do and we place all of our experience at your disposal. We understand games and the flexibility that is needed to create them – and people will see that in your game. Guaranteed. And even now when we find ourselves working with major advertising agencies and are producing our second full feature movie: games were the beginning; they are still today and always will be an important part of our work.

3D

PC

Oliver Weirich Managing Director +49 (0) 9381 / 71 78 0 weirich@virgin-lands.com

Our Expertise

VI RGIN LANDS

Technical Services

Virgin Lands GmbH, 3D Graphics & Animation

Vita

Company Facts

KP2012_TS_VirginLands.indd 217

Mobile

• We’ve been making games look great since 1997! • Team size: 20+ • Key clients: Atari, Bigpoint, Blue Byte, Deep Silver, dtp entertainment, Gameforge, Gamigo, Koch Media, Related Designs, Sony, Take 2, THQ, Travian Games, Ubisoft, Vivendi • Awards: Animago Award, German Game Developer Award, red dot Award, Stevie Award

Browser-/Social Games

Tobias Weingärtner Managing Director +49 (0) 9381 / 71 78 0 weingaertner@virgin-lands.com

• Anno 2070 • Risen 2 • Star Trek: Infinite Space • Battlestar Galactica • Silent Hunter Online • Aion • Farmerama • Miramagia

MMOs

Key Projects

217

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Freelancer Technical Service

Lukas Hasitschka / Sound42 Game Audio

Lukas Hasitschka + 43 (0) 664 1059157 lukas@sound42.com sound42.com

Transmit your message, tell your story ... with Sound42! Audio has become more and more prevalent in the thriving world of game development. That is why our goal is to provide our customers with superbly crafted Game Music and Sound FX. Sound42 acts as a one-stop-shop for all your Audio Design needs. Our creative team consists of unique, talented, and technically proficient individuals. Each one of us is able to collaborate closely with your team in order to furnish your project with original compositions in a variety of styles. As a professional collective, we adhere to a standard of quality that will set your product apart from the rest.

• Socialspiel • Ovos • Pro 3 Games • Spielwerk • Team Vienna • Brian Main

Max Schulz Concept Art, UI-Design

Max Schulz info@xoco1.com xoco1.com

Sick of generic crates and barrels in your game? As initiator of creative ideas and design innovations, I will give your projects the mojo needed to drive them towards economic success. With skills and experience in concept art and 2D art ranging from marketing artworks to user interface design and 3D models to AAA standards, I have worked on multimedia productions for all platforms. As an artist with a high output capacity and an emphasis on analytical and methodical problem solving, we will be able to work together to reach efficient, polished solutions to create a permanent impression for the long-term success of your brands.

Key Projects • Path of Exile • Black Mirror III • Lost Chronicles of Zerzura • Ski Jumping Wintersports 2011 • Black Mirror 2

Impressum

Verlag

Chefredakteur Heiko Klinge (verantwortlich, Anschrift der Redaktion)

IDG Entertainment Media GmbH Lyonel-Feininger-Straße 26 80807 München Tel.: 089 / 360 86-0, Fax: 089 / 360 86-501 www.idg.de

Redaktion Yassin Chakhchoukh Layout (ltd.) Sigrun Rüb Layout Eva Zechmeister Manfred Aumaier Freie Mitarbeiter Nicole Klinge (Projektmanagement) Anita Blockinger (Layout) Georg Wieselsberger (Lektorat)

Haftung & Co.

218

Key Customers

© Copyright IDG Entertainment Media GmbH Haftung: Für die Richtigkeit von Veröffentlichungen können Redaktion und Verlag trotz Prüfung nicht haften. Die Veröffentlichungen in key players erfolgen ohne Berücksichtigung eines eventuellen Patentschutzes. Auch werden Warennamen ohne Gewährleistung einer freien Anwendung benutzt.

KP2012_TS_Freelancer.indd 218

Geschäftsführer: York von Heimburg Verlagsleitung: André Horn Veröffentlichung gemäß §8, Absatz 3 des Gesetzes über die Presse vom 08.10.1949: Alleiniger Gesellschafter der IDG Entertainment Media GmbH ist die IDG Communications Media AG, München, die 100% Tochter der International Data Group Inc., Boston, USA, ist. Vorstand: York von Heimburg, Keith Arnot, Bob Carrigan Aufsichtsratsvorsitzender: Patrick J. McGovern Produktionsleitung: Jutta Eckebrecht Druck und Beilagen: Mayr Miesbach GmbH, Druckerei und Verlag 83714 Miesbach

20.07.12 07:46


2013 2014

WANT TO BE A

?

key player

2013

Book now and save 20% ! www.keyplayers.de

powered by

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KP_2012_Anzeige_Key_Player.indd 219

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M O C ANY P A Company AZ

Company A-Z

Aeria Games Europe +49 (0) 30 / 340 60 06 80 www.aeriagames.com

PUBLISHING / DISTRIBUTION

BIU

079

Ahmet Iscitürk

+49 (0) 911 / 274 728 85 www.texteatme.com

BUSINESS SERVICE

BUSINESS SERVICE

200

BUSINESS SERVICE

200

BUSINESS SERVICE

169

TECHNICAL SERVICE

171

DEVELOPMENT

205

PUBLISHING / DISTRIBUTION

025

PUBLISHING / DISTRIBUTION

BUSINESS SERVICE

+49 (0) 941 / 630 828 0 www.cipsoft.com

DEVELOPMENT

+49 (0) 631 / 3613 97 35 www.clubcooee.com

DEVELOPMENT

+49 (0) 89 / 579 575 56 www.coreplay.de

DEVELOPMENT

+49 (0) 800 / 2 68 87 33 www.covus.de

PUBLISHING / DISTRIBUTION

Crytek

081

bitComposer Entertainment +49 (0) 6196 / 77 93 81 0 www.bitComposer.com

+49 (0) 30 / 720 100 80 www.tom-putzki-consulting.com

201 029 031 033

Covus Affiliates

Bigpoint

+49 (0) 40 / 88 14 13 0 www.bigpoint.net

027

Coreplay

BIGITEC

+49 (0) 228 / 360 254 13 www.bigitec.com

DEVELOPMENT

cooee

Augmented Minds

+49 (0) 89 / 693 869 04 www.augmented-minds.com

+49 (0) 211 / 33 800 0 www.bluebyte.de

CipSoft

ATLAS Interactive Deutschland +49 (0) 40 / 41 33 00 185 www.atlasinteractive.de

137

Christiane Gehrke Tom Putzki Consulting

arvato games task force +49 (0) 5241 / 80 30 74 www.gamestaskforce.de

PUBLIC SECTOR / EDUCATION

Blue Byte

Anja Weiligmann Spielworte +49 (0) 2504 / 73 99 601 www.spielworte.de

+49 (0) 30 / 240 8779 0 www.biu-online.de

+49 (0) 69 / 219 77 66 0 www.crytek.com

DEVELOPMENT TECHNICAL SERVICE

085

035 207

CULTURETRANSLATE

083

+49 (0) 69 / 659 998 000 www.culturetranslate.de

BUSINESS SERVICE

173

220

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+49 (0) 40 / 43 26 12 70 www.daedalic.de

PUBLISHING / DISTRIBUTION

exozet games

087

DECK13 Interactive +49 (0) 69 / 716 716 60 www.deck13.com

DEVELOPMENT

BUSINESS SERVICE

037

DEVELOPMENT

175

DEVELOPMENT

039

BUSINESS SERVICE

041

BUSINESS SERVICE

177

PUBLISHING / DISTRIBUTION

200

TECHNICAL SERVICE

KP2012_CompanyABC.indd 221

+49 (0) 89 / 544 602 0 www.fff-bayern.de

PUBLIC SECTOR / EDUCATION

139

+49 (0) 40 / 88 88 00 9 www.fishlabs.net

DEVELOPMENT

045

+49 (0) 721 / 183 154 0 www.flaregames.com

DEVELOPMENT

047

+49 (0) 40 / 71 00 60 www.flashpoint.de

PUBLISHING / DISTRIBUTION

091

+49 (0) 208 / 306 66 70 www.funatics.de

DEVELOPMENT

049

G.A.M.E.

089

Exit Games

+49 (0) 40 / 413 596 0 www.exitgames.com

200

Funatics Software

European Games Group +49 (0) 89 / 44 44 93 18 www.gamesgroup.eu

BUSINESS SERVICE

flashpoint

Elisabetta Corapi Corapi Translations +49 (0) 176 / 997 634 37 www.corapi-translations.com

+49 (0) 6643 / 918 577 www.falkoloeffler.com

flaregames

elblabs

+49 (0) 40 / 767 972 18 www.elblabs.com

043

Fishlabs Entertainment

EA Phenomic

+49 (0) 6132 / 78 35 0 www.phenomic.de

DEVELOPMENT

FilmFernsehFonds Bayern

Digitalmindsoft

+49 (0) 162 / 408 48 67 www.digitalmindsoft.eu

+49 (0) 30 / 246 560 0 www.exozet-games.com

Falko Lรถffler

Digital River

+49 (0) 221 / 310 88 614 www.digitalriver.com/games

Company A-Z

MY N Z A Daedalic Entertainment

+ 49 (0) 30 / 443 186 68 www.game-bundesverband.de

PUBLIC SECTOR / EDUCATION

141

Game Developers Conference Europe

209

+49 (0) 30 / 34 62 26 44 www.GDCEurope.com

BUSINESS SERVICE

179

221

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M O C ANY P A Company AZ

Company A-Z

Game Development Initiative Ruhr +49 (0) 208 / 698 015 20 www.games-ruhr.com

PUBLIC SECTOR / EDUCATION

147

gamearea-FRM

+49 (0) 69 / 944 194 41 www.gamearea-frm.de

PUBLIC SECTOR / EDUCATION

PUBLIC SECTOR / EDUCATION

143

DEVELOPMENT

145

PUBLISHING / DISTRIBUTION

051

PUBLISHING / DISTRIBUTION

093

PUBLIC SECTOR / EDUCATION

095

PUBLIC SECTOR / EDUCATION

149

TECHNICAL SERVICE

+49 (0) 6151 / 680 0 www.gamesload.de

PUBLISHING / DISTRIBUTION

097

+49 (0) 40 / 411 885 0 en.gamigo.com/corporate

PUBLISHING / DISTRIBUTION

099

+43 (0) 676 / 537 97 76 www.gaminside.com

BUSINESS SERVICE

183

+49 (0) 89 / 307 668 57 www.gaertner-pr.de

BUSINESS SERVICE

185

+49 (0) 69 / 219 776 60 www.gface.com

PUBLISHING / DISTRIBUTION

101

Goodgame Studios

151

Games Quality

+49 (0) 3362 / 885 688 www.games-quality.com

181

GFACE

GAMES ACADEMY

+49 (0) 30 / 29 77 91 20 www.games-academy.com

BUSINESS SERVICE

Gärtner PR

GAMEplaces

+49 (0) 69 / 212 362 13 www.gameplaces.de

+49 (0) 221 / 821 3894 www.gamescom-cologne.com

GAMINSIDE

Gamegenetics

+49 (0) 30 / 9225 127 69 www.gamegenetics.com

153

gamigo

Gameforge

+49 (0) 721 / 354 808 0 www.gameforge.com

PUBLIC SECTOR / EDUCATION

Gamesload

GameDuell

+ 49 (0) 30 / 288 768 210 inside.gameduell.com

+49 (0) 30 / 2462 857 10 www.gamesnet-bb.de

gamescom

gamecity:Hamburg

+49 (0) 40 / 22 70 19 41 www.gamecity-hamburg.com

games.net berlinbrandenburg

+49 (0) 40 / 851 92 49 0 www.goodgamestudios.com

DEVELOPMENT

053

HandyGames

211

+49 (0) 9334 / 9757 0 www.handy-games.com

DEVELOPMENT

055

222

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+49 (0) 2421 / 486 87 00 www.headupgames.com

PUBLISHING / DISTRIBUTION

Kalypso Media Group

103

HitFox

+49 (0) 30 / 240 888 200 www.hitfox-group.com

PUBLISHING / DISTRIBUTION

BUSINESS SERVICE

105

DEVELOPMENT

187

PUBLISHING / DISTRIBUTION

057 107

059 DEVELOPMENT PUBLISHING / DISTRIBUTION 109

+49 (0) 40 / 788 9335 0 www.innogames.de

INRPOMO

BUSINESS SERVICE

BUSINESS SERVICE

189

DEVELOPMENT

KP2012_CompanyABC.indd 223

201

+49 (0) 178 / 237 54 18 www.eins2design.de

DEVELOPMENT

074

+49 (0) 421 / 322 76 0 www.kingart.de

DEVELOPMENT

061

+49 (0) 89 / 24 24 51 00 www.kochmedia.com

PUBLISHING / DISTRIBUTION

113

Lingoona

+49 (0) 6202 / 409 50 30 www.lingoona.com

TECHNICAL SERVICE

213

+43 (0) 664 / 105 91 57 www.sound42.com

TECHNICAL SERVICE

218

Mail.Ru

191

Jochen Hamma Fantastic Realms +49 (0) 7429 / 910 793 www.fantastic-realms.com

BUSINESS SERVICE

Lukas Hasitschka Sound42

iVentureCapital

+49 (0) 40 / 80 81 250 www.iVentureCapital.com

+49 (0) 30 / 200 592 46 www.kf-uebersetzungen.de

Koch Media

InnoGames

+49 (0) 40 / 238 817 71 www.inpromo.de

111

KING Art

Infernum Productions +49 (0) 30 / 912 01 09 20 www.infernum.com

PUBLISHING / DISTRIBUTION

Kim Lange Eins2Design

Independent Arts Software +49 (0) 2381 / 488 818 www.independent-arts-software.de

+49 (0) 6241 /506 19 00 www.kalypsomedia.com

Kerstin Fricke

IDG Entertainment Media +49 (0) 89 / 360 86 0 www.idg.de

Company A-Z

MY N Z A Headup Games

+49 (0) 40 / 41 43 420 www.mailrugames.com

PUBLISHING / DISTRIBUTION

115

Martin Nerurkar Sharkbomb Game Design Services

074

+49 (0) 160 / 925 026 33 www.sharkbomb.de

DEVELOPMENT

074

223

23.07.12 12:47


M O C ANY P A Company AZ

Company A-Z

Max Schulz xoco1 – www.xoco1.com

TECHNICAL SERVICE

Partnertrans

218

McGame.com

+49 (0) 211 / 635 501 00 www.mcgame.com

PUBLISHING / DISTRIBUTION

PUBLIC SECTOR / EDUCATION

117 155

Mitteldeutsche Medienförderung +49 (0) 341 / 269 87 0 www.mdm-online.de

PUBLIC SECTOR / EDUCATION

PUBLISHING / DISTRIBUTION

157

BUSINESS SERVICE

119

PUBLIC SECTOR / EDUCATION

201

DEVELOPMENT

159

BUSINESS SERVICE

PiXABLE STUDIOS +49 (0) 351 / 563 413 60 www.pixable.de

BUSINESS SERVICE

199

065 DEVELOPMENT PUBLISHING / DISTRIBUTION 121

+49 (0) 40 / 767 93 22 0 www.playa-games.com

+49 (0) 89 / 9507 8823 www.prosiebensat1games.com

PUBLISHING / DISTRIBUTION

123

+43 (1) 523 / 74 25 11 www.rabcat.com

TECHNICAL SERVICE

215

+49 (0) 89 / 122 28 18 0 www.ravensburger-digital.com

PUBLISHING / DISTRIBUTION

125

Related Designs Software

063

Osborne Clarke

+49 (0) 221 / 5108 4000 www.osborneclarke.de

197

Ravensburger Digital

OFM – OnlineFussballManager +49 (0) 221 / 88 89 292 0 www.onlinefussballmanager.de

BUSINESS SERVICE

Rabcat Computer Graphics

nordmedia

+49 (0) 511 / 123 456 0 www.nordmedia.de

+43 (0) 1 / 720 83 80 0 www.paysafecardgroup.com

ProSiebenSat.1 Games

Nicole Klinge gconsultnet +49 (0) 89 / 45 20 97 90 www.gconsultnet.de

195

Playa Games

Morphicon

+49 (0) 89 / 45 23 54 60 www.petergames.de

BUSINESS SERVICE

paysafecard.com Wertkarten

medienboard berlin-brandenburg +49 (0) 331 / 743 870 www.medienboard.de

+49 (0) 2104 / 17 26 60 www.partnertrans.com

+49 (0) 6131 / 554 47 0 www.related-designs.com

DEVELOPMENT

067

SAE Institute

193

+49 (0) 30 / 430 9447 0 www.sae.edu

PUBLIC SECTOR / EDUCATION

161

224

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+49 (0) 331 / 231 896 80 www.serious-games-solutions.de

DEVELOPMENT

Wolfgang Walk Walk Game Productions

069

Sproing Interactive Media +43 1 604 / 30 28 0 www.sproing.com

DEVELOPMENT

BUSINESS SERVICE

+49 (0) 721 / 483 999 63 wolfgang.walk@t-online.de

DEVELOPMENT

074

YAGER Development

071

Stefan Kรถhler

+49 (0) 176 / 22 51 22 73 stefanclemenskoehler@web.de

Company A-Z

MY N Z A Serious Games Solutions

+49 (0) 30 / 695 976 60 www.yager.de

DEVELOPMENT

073

Zurich University of the Arts

201

+41 (0) 43 / 446 32 54 www.gamedesign.zhdk.ch

PUBLIC SECTOR / EDUCATION

165

thumbr

+49 (0) 30 / 300 137 100 www.thumbr.com

PUBLISHING / DISTRIBUTION

127

TrafficCaptain

+49 (0) 40 / 237 06 800 www.trafficcaptain.com

PUBLISHING / DISTRIBUTION

129

Travian Games

+49 (0) 89 / 324 915 0 www.traviangames.com

PUBLISHING / DISTRIBUTION

131

upjers

+49 (0) 951 / 51 09 08 www.upjers.com

PUBLISHING / DISTRIBUTION

133

USK

+49 (0) 30 / 240 88 66 0 www.usk.de

PUBLIC SECTOR / EDUCATION

163

Virgin Lands

+49 (0) 9381 / 71 78 0 www.virgin-lands.com

TECHNICAL SERVICE

KP2012_CompanyABC.indd 225

217

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Key Players 2012/2013