TAG TEAM Process

Page 1


WONDERLAB FALL 2011 Luci Laffitte and Manuela Kind



STARTING POINT As a starting point, we randomly chose cards with one word each. They had a service, a location, a group of people and an object. We used these words as inspiration to go out and have new experiences and wonder about our world. We decided to just jump in and go bowling, get waxed at a beauty salon, eat chicken nuggets and meet adrenaline junkies playing paintball, to see what we could discover in those places. We captured our adventures with cameras to document what we experienced.


Emotions and reactions at the bowling alley


BOWLING ALLEY We went to the bowling alley with a

It was also interesting to see, that

group of about nine people. Some of us

Manuela‘s dad who doesn‘t speak any

played better, others were “unlucky”, but

English, was as much part of the group

everyone enjoyed the outing! We were

as anyone else, as the communication

intriqued that each player had their own

during the game was mostly based on

routine, style of throwing, and way of

gestures and facial expressions.

showing their reaction to the the row.


Sharing stories at paintball


ADRENALINE JUNKIES We arrived in a bus with other students

cited to share their stories from what

and once we got there, we got instruc-

happened during the game and show

tions for how to play the game safely

off their battle wounds. We found that

from a scary ex-marine. It was very inte-

throughout the day, the individual cli-

resting to see how at first the group was

ques melded into one big group.

quiet and seperated, but after just one round of play everyonewas really ex-


Getting waxed!


EYEBROW WAXING Monday morning at nine, we arrived

xing itself was very relaxing, even though

at “Judit”, a beauty-salon in Southside

it was painful. We wondered about how

for our appointment to get our eyeb-

much pain people, especially women,

rows / arms waxed. We entered a very

are willing to take on in order to fit into

carefully decorated room with little figu-

society.

res, flowers and lots of little beauty supplies. The whole procedure of the wa-


Analyzing chicken nuggets


CHICKEN NUGGETS We decided to eat some chicken nug-

read about it and eat the nuggets at the

gets very attentively. Before preparing

same time. Usually we tend ignore the

them, we read carefully what‘s inside the

truth about what we out in our bodies.

nuggets we were about to eat. Although

We questionned – why do we eat Fast

everyone knows that eating chicken

Food, even if we know how harmful it is?

nuggets is not healthy and that it‘s not only chicken in there; it was weird to



CONCLUSIONS As we started to analyze and try to un-

to dive deeper into how we act/interact

derstand the experiences we had over

in certain situation and and with certain

the weekend, we realized how much all

people.

the things had in common, even if they seemed to be very different at the beginning. All of them we‘re somehow related to how people interact which eachother or society and the norms in it. How do we act in certain places? Why do we pay for experiences that can be painful, hurtful, or unhealthy for us? When do we decide to really engage in something and behave that way? How much a part of an experience are the people around us? Would we act differently, if we were with other people? Why would we act that way? We decided that we wanted



QUESTIONING To synthesize deeper what we had ex-

still enjoy it that much, even when we‘re

perienced, we rearranged all our pictu-

“grown up”? Do we interact different-

res and sticky – notes. We tried to figu-

ly if we play the same game with our

re out, what all those experiences have

closest friends than when playing with

in common and how can we break this

our buddies from the soccer team?

common ground apart to very concre-

When is it appropriate to play, and are

te questions. A very interesting moment

there people with whom we can never

seemed to be the point when people

play a game? How do we make that

switched between certain behaviours.

choice?

Where do we decide in playing paintball, that this is just a game and has nothing to do with real war? How can we get really emotional about the score in a bowling game, even if there are so many more things to care about? Why is it important for us to be able to play? What do we gain from a game? Why do we



DRAW US A PICTURE … After all those questions emerged, we decided to go out to discover people‘s opinions about their behaviors with regards to groups. We went to different places in Squirrel Hill and on CMU Campus to talk to people from a lot of different age groups, cultural background and genders. We asked them to draw us a picture of the groups they belong to, what they do with each group, and what their role is in each group. It was interesting to see that people were very willing to participate. A lot of the people we talked to told us that they had never really thought about what groups they‘re in until then.



TRYING TO FIND AN ORDER After recieving more than 25 responses

to groups when they get older, because

from people from age 16 to 55, we tried

of their responsibility to a family or job?

to arrange them in a meaningful order.

It was also interesting to see, that the

We hung themup based on age and also

roles that younger people defined for

seperated them by gender. We listed

themselves were rather superficial, for

the different types of groups that people

example: “I‘m the funny one” or “I‘m the

listed on purple sticky-notes and all the

well dressed one”. We also found that

roles that they think they have on pink

the 40+ crowd tended to describe their

sticky-notes. After a little while, we dis-

role in a more functional way, such as

covered, that age really affects how peo-

“I‘m an electrician” or “I‘m the mom”.

ple see their own role in a certain group.

While, people in their 20s were more

First of all, the older people were, the

likely to use specifics and personality

less groups they listed. It seemed as if

traits. We wondered about how our un-

they chose to only draw the more im-

derstanding and awareness of our own

portant ones — or maybe had become

role changes over time?

to focused or busy to be part of more groups? We wondered – do people really have less time or interest in belonging



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CREATING A TASK

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uild s u re n‘t b t i f u n gather opinions do den ven onfi e c , t e b inan think neutrally dom ering be av w act rationally n ents u ctly e m b e d i re dg i o n be empathetic e ju n i k p a o m your stay calm and friendly ea k sp dly u o l p l e connect and compromise lk o a e t p ver be curious lk o ta

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be structured make it run smoothly make a plan tell people what to do oversee the situation keep it clean and in cont

er

We spent a lot of time discussing how

mates, we realized that we might

people take on roles in different groups

not be able to gain that much informa-

and how these roles work together. How

tion from this activity, and that our idea

do we define our role in relation to other

was too dependent on the task itself to

people and their roles? We realized that

really gain insights about the behavior of

we stumbled on something really inte-

people.

resting and decided to create an activity to gain more information from people. What would happen, if people were told to take on a different role? We tried to develop a task that would be taken on by a group of strangers with roles given by us. Example roles- “the mediator”, “the disagreer”, or “the decision maker”. We created a list of attributes to help our participants get into their new roles by surveying our peers. But after we trying a test-run of this activity with our class-

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GIVING ROLES We decided to stay on our path, but we

funny to see how much people enjoyed

had to change the way we approached

to do this, and that all twenty tags were

the probe. Should we really make them

distributed after a few minutes. Howe-

do something specific and fullfill a mis-

ver, there were some undesirable roles

sion, or would it be more interesting to

that people didn't want to wear even if

see, how they behave in the “real world”

they knew that it was just for fun and

on a saturday night? We invited friends

didn‘t really represent their actual per-

to go out with us after a dinner at Luci‘s

sonality. But mostly, the decisions were

house. Before we actually went out to a

made very easily, and soon we were rea-

bar, we pulled out a bunch of name tags

dy to go out and observe what would

that people usually wear at first mee-

happen next.

tings or group gatherings. But on our name tags, we wrote roles and stereotypes like “listener”, “artist”, “foreigner” or “the flirt”. We had our friends choose tags for eachother, with the proposition that the tags didn't have to exactly match each person's personality. It was



TAKING ROLES Only a few minutes after arriving at the

while the person wearing the “out of

bar, we realized that our simple name

control“-tag even got kicked out of the

tags got a lot of attention. People that

bar by the end. We also noticed that

weren‘t involved showed a lot of reac-

some people that participated hid their

tions to it. These ranged

from “Hey,

tags after entering the bar or changed

what‘s this?” to “Why would you wear

it during the night because they found

that?” and “Can I have one, too?” We

their tag to be unfavorable or embaras-

were surprised how much feedback we

sing. How could those little name tags

got. In some way, people seemed to

cause so much action?

believe in what the name tags said. A stranger wentup to the person who was wearing the “Pushover”-tag and told her, that he could totally see that in her. Another person, wearing the “Princess”-tag, got handkisses from strangers, and the nametags seemed to actually affect the service at the bar. The person wearing the “do-gooder”-tag didn‘t get a drink,



CONCLUSIONS We got back from this roleplay excursion

surprisingly easy for everyone. We

with a lot to think about. Obviously, we

found that people really enjoyed taking

had hit on something that resonated with

on the roles, even if we didn‘t tell them

people. We tried to split up the evening

specificly to act in a different manner.

in three parts: 1. What happened when

3. What were the different kinds of re-

people could define roles for eachother?

actions that we got and how did those

People had a lot of fun, picking roles for

reactions affect us? We noticed that the

eachother and discussing if this was a

tagged people got a variety of different

good choice or not. Even if the role was

kinds of reactions. And obviously, the

supposed to be the opposite of the acu-

reactions and potential judgements from

tal personality, often there was still some

outsiders influenced how comfortable

spark of truth in the role that the per-

people felt wearing the tags. Somehow,

son got. 2. What happened, once they

people were also very ready to accept

started to get into that role and played

and believe in the roles …

the game? Once people got the nametag slapped on, they started to experiment with what they could act like... if they would really be like that role. It was


it‘s not good for my kids

if it‘s not cold enough, i won‘t take it

i should get my picture printed on it

if it‘s «diet», it won‘t be that harmful


CREATING A TOOL Now we reached the point where we wanted to show what we learned from our experiences, and how other people could benefit from them. How could we apply our new-gained knowledge to a useful tool for designers? Our experiment showed us, that people are willing and able to take on roles, and believe in it to a certain degree. What if designers could also take on different roles, and through this gain new perspectives on the product they are designing? We decided to work further in this direction, and try to develop a kit that would help design teams who are stuck on a project, to change their point of view and gain new approach to their work in a fun and playful way.


W H AT

WHo

is iT

is iT for

A plAyful WAy To reseArcH And find inspirATion.

projecT TeAm THAT is sTuck And needs To discover neW perspecTives.

HoW

WHen

iT Works

T o p l Ay

escApe from your usuAl perspecTives by selecTing neW roles for eAcH TeAmmATe. imAgine HoW your neW self inTerAcTs WiTH your projecT.

leAve THe office An Hour eArly And HeAd To THe neAresT bAr. slAp on THe TAg before you depArT And leAve your old self AT THe door.

WHere

WHy

To go

iT Will cHAnge your life

pick A plAce WHere you HAven‘T been before And geT inspired by THe environmenT, seen THrougH neW eyes.

design isn‘T jusT for you. Try To see your projecT THrougH THe eyes of An user you mAy noT HAve considered yeT.


CREATING A TOOL If we wanted to create a tool, we first had to answer a few questions to ourselves, to better understand what we were creating.



PREPARING THE FINAL PROBE To make sure that our idea could actu-

prepared with more than a hundred name

ally function in a space that we couldn‘t

tags and lots of curiosity, we went to a bar

control, we decided to re-run our expe-

in Shadyside and set it up.

riment and try to get strangers involved. Maybe our first try was just lucky or our friends only participated because they wanted to do us a favor? We set up a board full of prepared name tags with roles on it. We also posted simple instructions: “Pick a role. Pick a friend. Slap it on”. We wondered what would happen if we just set it up and watched. Would people be curious about it? How long would it take until people started to play the game? Would people get bored of it, or would it just need one person to start, so that others can “catch fire”? Well



TRY OUT IN PUBLIC Only a few minutes after we arrived at the

board and ask what it was. People seemed

bar and started to unpack our project, the

to enjoy it a lot, to pick tags for eachother

first person came and asked us what we

and the feedback was very positive. We

were doing and why. She immediately de-

couldn‘t believe that after only two hours,

cided to participate and took three name

almost all of our nametags were gone! The

tags to slap on her friends. We started to

few leftovers were all unfavorable roles e.g.

make the rounds, carrying a few name tags

“over-confident” and “unhappy”. The name

with us, slapping them on random people

tags seemed to be a real icebreaker – peo-

to gauge their interest and reaction. At the

ple wearing the tags started conversations

beginning, a few people even asked if they

even if they didn‘t know eachother before.

had to pay for it. It was interesting to see that most people enjoyed being “involved in something”. On the rare occasion that the first person of a group that we approached didn't want to participate, the rest of the group often didn‘t want to either. After a while, we just let people pick and play, and waited for others to come up to the



THE TAG TEAM KIT We packaged our probe in a kit that could be distributed to or purchased by design teams. The kit contains name tags, a sharpie, a disposable cameras, and instructions for use.


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