Leisure Opportunities 5th September 2017 Issue 718

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■ The technology was showcased at the recent Siggraph event in Los Angeles, California

In the long run, we expect that AR/VR headset companies will integrate brain sensors directly into their products player discovers they have gained telekinetic powers and must use them to defeat robot guards and free themselves from the lab. The game is played entirely without use of a handheld controller. “Brain signal acquisition is accomplished through our upgraded headband for the HTC Vive,” said Michael Thompson, vice president of Neurable. “Simply remove the elastic straps in the back and replace them with our straps. Our solution is a demonstration prototype of how brain sensors and neurotechnology can be integrated with AR/VR devices. “In the long run, we expect that AR/VR headset companies will integrate brain sensors directly into their products. “What the touch interface became to smart phones, BCIs will become to mixed reality headsets.” Issue 718 ISSUE

■ The startup last year raised US$2m (£1.5m) in seed funding for its brain-computer interface

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