FR Know & Go - Volume 1 | Issue 10

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ESPECIALLY FOR FERN RIDGE

Know & Go @Your Library

Contact Information Bill Bass Twitter: billbass Skype: bill.bass3 Kim Lindskog Twitter: klindskog Skype: klindskog

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@your Library We are definitely in Transition @your Library. We have moved from a few carts of books (thanks to Sue) to boxes of books. The online classroom has traveled down the hall (thanks to Paul), and now we are moving forward...visualizing and utilizing the space! Taking place daily is the acquisition of books, eBooks, equipment, and furniture.

http://tinyurl.com/libserv

Literacy is more important than ever it was, in this world of text and email, a world of wri/en informa0on. We need to read and write, we need global ci0zens who can read comfortably, comprehend what they are reading, understand nuance, and make themselves understood. ~Neil Gaiman

Thinking About Library Spaces in Terms of Mission & Vision Library spaces are being thought of as more of a learning commons than a library, so we need be thoughtful as to how our space might be used to necessitate the overall mission and vision. The students are our patrons and we want them to come to a place that inspires them to be capable, curious and confident learners who understand and respond to the challenges of an ever-changing world. So, we need to dream big and create a vision for the area. When laying out the space, imagine the space divided into functional, convertible areas that will entice the students to return to the area. Areas to consider may include: lounge/soft seating/recreational, small group, computer, quiet /individual study, high-interest/ popular/new display, collections, service, group collaboration/ conference, project area, and cafÊ/vending. (cont’d pg.2)


Things that are currently trending within learning common spaces are: Tables & Seating So5 sea0ng, study areas, and func0onal tables help to deďŹ ne space.

DĂŠcor Large graphics, so5 tex0les, warm ligh0ng, ceiling art, and colorful modular walls create excitement.

Ideas in Shelving Mobility and ligh0ng are playing a big role in how shelves are being designed and used. Other ideas include how to arrange those shelves and how to use small areas to incorporate book shelve displays.

Func0onal Spaces These areas include a gaming/media literacy space, a wall size dry erase board in a collabora0ve area, a charging sta0on counter, and a media pod that is as comfortable to the creators and as it is to the viewers.


Highlighted & Underlined Technology, Research, and Learning Resources

Graphite.org—A Product from Common Sense Media Graphite™ is a free service from nonprofit Common Sense Media designed to help preK-12 educators discover, use, and share the best apps, games, websites, and digital curricula for their students by providing unbiased, rigorous ra0ngs and prac0cal insights from our ac0ve community of teachers. Watch the one minute video on how it works—h/p://goo.gl/ OSZGTb

Simplifying Text Complexity The Teaching Channel features a weekly selec0on of videos that support CCSS, strategies, and advice for the classroom. They can be found on Twi/er (@TeachingChannel), Pinterest, Facebook and YouTube. I like to think about this video as a mini-webinars. This nineteen minute video about simplifying text complexity and the CCSS. It helps define where literacy fits in with the integra0on of text and media. h/p://goo.gl/7VuAoq

Se"ng Up Google Docs to Confer on Student Reading— This ten minute video created by Bill Bass explains how conferencing with students about their reading can be done in a collabora0ve space with mul0ple teachers and/or students. This instruc0onal strategy provides the opportunity for teachers to confer with students and groups of students, such as a book clubs, according to their reading levels. h/p://blog.mrbassonline.com/

Looking for Nonfic)on Literacy & Current Event Resources? NEWSELA—h/p://newsela.com/ is an educa0onal resource that is wri/en with mul0ple text complexity levels in mind. The site combines nonfic0on and daily news to help students build reading comprehension.

The Ins)tute of Play has compiled a Games & Learning Reading List to give readers interested in games, learning, game design and digital kids a comprehensive introduc0on to this fast-growing interdisciplinary field. The list is grouped by theme and compiled by games-and-learning thought leaders (including Henry Jenkins, the keynote speaker at AASL’s 2012 Fall Forum.) It is con0nually updated and available for PDF download here: h/p://goo.gl/MWyJf7. (from AASL 0p of the day)


Learning Opportunities Discovery Educa)on's Common Core Academies are free events arranged around the themes of Common Core Math, Common Core Language Arts, and leadership of Common Core implementa0on. The highlights of each academy are… • • • •

prac0cal strategies to implement CCSS research-based instruc0onal prac0ces best prac0ces in using digital content resources and digital tools for immediate classroom integra0on Discovery Educa0on will be in town to present these academies on November 13th for ELA Literacy & Common Core in the Digital World (Register h/p://goo.gl/T6KDwn) and November 14th for Teaching & Assessing Common Core Math in the Digital World (Register h/p://goo.gl/74eY3J) NOTE: Currently there is a wait list. Loca0on: Brentwood School District Admin Conference Center from 8:30 to 3:30

Parkway Library Media Webinar Series Library Services is presen0ng our own webinar series to librarians and the good news is that they are archived so that anyone can view them. Please feel free to watch the archived webinar from October 10th on —Google Collabora)ve Tools presented by Bill Bass. Take a peek at —h/p://goo.gl/q6mBxy

Gateway Media Literacy Week—Next Week It’s that 0me of year when the Gateway Media Literacy Partners (GMLP) of St. Louis conducts their Annual Media Literacy Week, which begins on November 10th17th. It is designed to engage the community in a great media literacy conversa0on. Check out the calendar of events at h/p://goo.gl/sKEHnf.

Student Opportunity Show-Me a Movie is a digital storytelling contest for students grades 2-12 in Missouri and its Border States. These students are invited to demonstrate their crea0vity and digital moviemaking skills in one of five categories. Cash prizes go to the school of the winning movies in each category. See last year's winners and winners from past years. All winning movies are show-cased at a recep0on on February 11, 2014, during the Midwest Educa0on Technology Conference (METC). The students from the winnings movie are invited to a/end along with their teachers and families. Informa)on, Contest Timeline & Submission Guidelines can be found at h/p://goo.gl/u579z4

StudentCam is C-SPAN’s annual na0onal video documentary compe00on that encourages students to think cri0cally about issues that affect our communi0es and our na0on. StudentCam’s theme for 2014 is “A Message to the U.S. Congress: What’s the most important issue the U.S. Congress should consider in 2014?” Maximum award includes $5,000, plus $750 to spend on digital video equipment for his/her school. Students grades 6-12, individually or in teams, are eligible. Deadline is January 20, 2014. h/p://www.studentcam.org/faq.htm (from AASL 0p of the day)


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