/ ass emb ly ace
ag e
al
ily fam
n so
tm e
program relationships
sto r
gle
r pe
ar
pu b lic s p
sin
g le s in ap
nti reside
program diagrams
nts
u d in
sch ool
pla
l a i str
wi n o r g t n
g
animal area area
s
l a i c r e m com
agric
ultur
publ
e dr
ying
area
anim
al ar
ic sp
ace
ea
asse
mbly
tran
spor
tatio
n
stora
ge
food
proc
essi
misc
.
n
ital
wate
r
program volume *average space per person
mun
shop
icati
ons
elec
offic
e
trica
l
m
un i
nt
com
l trica
hosp
co m
laboratory
ol
s e c i off
ce a p
e tm ea r tr
l
ng
pl a nt
elec
entia
scho
ps
te wa
recr
eatio
resid
sho
food
cy
wing
pha r ma
t gro
ho sp ita l
plan
ca
proce ssing
dry
ti o
ing
ns
are
a
organizational strategy
branch / no branch
primitive proximity / swarm
angle
3d program relationship
1 - branch - one unit - solitary 2 - sheet - similar program or relation to program - relational 3 - network - infrastructure - hyper connectivity
length
thickness
population of unit
property of program needs
weaving
algorithm type
reference
residential
all residential nodes have a 30% chance to split into commercial nodes
single person
A1
single person unit connects/seeks out other residential nodes. 6 or more units will consolidate,
single family
A2
single family unit connects/seeks out other residential nodes. 3 or more similar units will consolidate
apartments
A3
apartment nodes seek out public space. raises probability of generating commercial nodes
school
A4
every (x) amount of residential nodes will automatically generate school node. raises possibility of generating commercial node
all comercial nodes have a 15% chance of generating industrial nodes. all commercial nodes have a 20% chance of generating residential nodes
commercial shop
B1
office space
B2
hospital
B3
hospital node will have a 60% chance of generating a pharmacy node
pharmacy
B4
large sheets of residential nodes will increase probability of pharmacy nodes generated without a hopsital node
industrial nodes have a 15% chance of generating a commercial node
industrial laboratory
C1
communications
C2
water treatment
C3
electrical/power
C4
growing space
D1
animal area
D2
food processing
D3
drying area
D4
C2 C3 C4 units will automatically be generated with (x) amount of nodial points
when a (D) nodial point is generated they will automatically split into 3 other related (D) program. other subdivision is still random
misc assembly
E1
public space
E2
storage
E3
E1 E2 units will automatically generate in pockets of (x) amount of similar program
will automatically generate with (D) nodial set. will automatically generate in pockets of (x) amount of similar program
L-system
z - axis
y - axis
tips
interior
network
symmetric aggregation
z - axis
y - axis
z - axis sections
tips
branch
network
tips
branch
tips
branch
network
branch
axonometric sections
tips
perspective
tips
interior
network