Access to Play in Crisis Toolkit

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Staff Tool 4 Types of play By observing children’s play and reflecting on the types of play we see, we can come to a better understanding about the children’s play needs and preferences. Hughes (2001) provides a model for reflecting on the ways children play by describing observable types of play.

Locomotor Play

Example: songs, mime, jokes, facial expression (the play face), clapping games, gestures, and poetry.

Example: chase, tag, running, hide and seek, off-ground touch and tree climbing.

Object Play

Creative Play

Example: examination and novel use of almost any object, such as a ball, a marker, a piece of cloth, even live or dead animals.

Example: where children have access to lots of different creative mediums and tools, where there is plenty of time and where getting messy is not a problem.

Rough and Tumble Example: play fighting, wrestling and chasing, where children involved are laughing and squealing and from their facial expressions obviously enjoying themselves.

Deep Play Example: children playing in a way that might threaten their life; in front of traffic, riding a bike on the parapet of a bridge or through a fire, high tree climbing, especially over rivers or the sea.

Social Play Example: building or painting something together, co-operatively moving/carrying something, informal team games, or parachute games.

Dramatic Play Example: a dramatisation of parents
taking children to school, of a TV show, of
 a conversation between two people, of a religious or festive event, a funeral.

Symbolic Play Example: using an object like a piece of wood to symbolise a person or a flag to symbolise a group or tribe.

Imaginative Play Example: patting a dog that isn’t there, eating food that doesn’t exist, or singing into a non-existent microphone.

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Staff section

Communication Play

SECTION 2

Whilst children may not necessarily display all the play types, if children seem to only be playing in ways which demonstrate a small group of play types, this may alert adults to widen the opportunities available to children. For example, if there is a clear dominance of deep play, rough and tumble and locomotor play, the children may benefit from the opportunity to engage in creative play, imaginative play and object play.


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