In this paper, the pathfinding algorithm has been implemented using Unity 3D. Unity-3D is a game engine that
provides a 3D environment to statistically incorporate various multimedia data into one platform. It was developed by Unity
Technology in the year 2005 and has become one of the most popular platforms for developing 2D and 3D games. The gaming
environment provides several elements such as the PhysX physics engine, animation system, terrain editor, etc.