Wounds and Armor Their starting wounds are the tier of the city multiplied by 5 as well and teir armor is the teir of the city * 2
Variation Finally choose a tier for the machine itself from 0 – 10 add that as addition to its tech and genetic skills then give it an artifact as well if you wish if it is greater than tier 5 this is required Resistances Ancient machines are immune to all forms of poison they do not tire for any reason they can’t frightened or mind controlled by any means of incantation and are resistant to both all form of kinetic weapons and chaos radiation. Meaning they take half wounds rounded up from it.
Spires of the Breach When the first men to discover chaos radiation learned of its power and near unending energy potential it drove them mad with ambition and the first steps path to doom were walked for the realms of ancient men and the road to the first Breach Spire was born. It was years before it was